Files
SabreTools/SabreTools.Library/DatItems/Auxiliary.cs
Matt Nadareski 3700e5f7a7 Promote Display
2020-09-02 21:36:14 -07:00

322 lines
8.7 KiB
C#

using System.Collections.Generic;
using System.Linq;
using SabreTools.Library.DatItems;
using SabreTools.Library.Filtering;
using Newtonsoft.Json;
using Newtonsoft.Json.Converters;
using SabreTools.Library.Tools;
/// <summary>
/// This holds all of the auxiliary types needed for proper parsing
/// </summary>
namespace SabreTools.Library.DatItems
{
#region Machine
#region ListXML
/// <summary>
/// Represents one ListXML control
/// </summary>
[JsonObject("control")]
public class Control
{
#region Fields
/// <summary>
/// Control type
/// </summary>
[JsonProperty("type", DefaultValueHandling = DefaultValueHandling.Ignore)]
public string Type { get; set; }
/// <summary>
/// Player ID
/// </summary>
[JsonProperty("player", DefaultValueHandling = DefaultValueHandling.Ignore)]
public string Player { get; set; } // TODO: Int32?
/// <summary>
/// Button count
/// </summary>
[JsonProperty("buttons", DefaultValueHandling = DefaultValueHandling.Ignore)]
public string Buttons { get; set; } // TODO: Int32?
/// <summary>
/// Regular button count
/// </summary>
[JsonProperty("regbuttons", DefaultValueHandling = DefaultValueHandling.Ignore)]
public string RegButtons { get; set; } // TODO: Int32?
/// <summary>
/// Minimum value
/// </summary>
[JsonProperty("minimum", DefaultValueHandling = DefaultValueHandling.Ignore)]
public string Minimum { get; set; } // TODO: Int32? Float?
/// <summary>
/// Maximum value
/// </summary>
[JsonProperty("maximum", DefaultValueHandling = DefaultValueHandling.Ignore)]
public string Maximum { get; set; } // TODO: Int32? Float?
/// <summary>
/// Sensitivity value
/// </summary>
[JsonProperty("sensitivity", DefaultValueHandling = DefaultValueHandling.Ignore)]
public string Sensitivity { get; set; } // TODO: Int32? Float?
/// <summary>
/// Keypress delta
/// </summary>
[JsonProperty("keydelta", DefaultValueHandling = DefaultValueHandling.Ignore)]
public string KeyDelta { get; set; } // TODO: Int32? Float?
/// <summary>
/// Determines if the control is reversed
/// </summary>
[JsonProperty("reverse", DefaultValueHandling = DefaultValueHandling.Ignore)]
public bool? Reverse { get; set; }
/// <summary>
/// First set of ways
/// </summary>
[JsonProperty("ways", DefaultValueHandling = DefaultValueHandling.Ignore)]
public string Ways { get; set; } // TODO: Int32? Float?
/// <summary>
/// Second set of ways
/// </summary>
[JsonProperty("ways2", DefaultValueHandling = DefaultValueHandling.Ignore)]
public string Ways2 { get; set; } // TODO: Int32? Float?
/// <summary>
/// Third set of ways
/// </summary>
[JsonProperty("ways3", DefaultValueHandling = DefaultValueHandling.Ignore)]
public string Ways3 { get; set; } // TODO: Int32? Float?
#endregion
}
/// <summary>
/// Represents one ListXML input
/// </summary>
/// TODO: Promote to DatItem level (contains list)
[JsonObject("input")]
public class Input
{
#region Fields
/// <summary>
/// Input service ID
/// </summary>
[JsonProperty("service", DefaultValueHandling = DefaultValueHandling.Ignore)]
public bool? Service { get; set; }
/// <summary>
/// Determins if this has a tilt sensor
/// </summary>
[JsonProperty("tilt", DefaultValueHandling = DefaultValueHandling.Ignore)]
public bool? Tilt { get; set; }
/// <summary>
/// Number of players on the input
/// </summary>
[JsonProperty("players", DefaultValueHandling = DefaultValueHandling.Ignore)]
public string Players { get; set; } // TODO: Int32?
/// <summary>
/// Number of coins required
/// </summary>
[JsonProperty("coins", DefaultValueHandling = DefaultValueHandling.Ignore)]
public string Coins { get; set; } // TODO: Int32?
/// <summary>
/// Set of controls for the input
/// </summary>
[JsonProperty("controls", DefaultValueHandling = DefaultValueHandling.Ignore)]
public List<Control> Controls { get; set; }
#endregion
}
/// <summary>
/// Represents one ListXML conflocation or diplocation
/// </summary>
[JsonObject("location")]
public class Location
{
#region Fields
/// <summary>
/// Location name
/// </summary>
[JsonProperty("name")]
public string Name { get; set; }
/// <summary>
/// Location ID
/// </summary>
[JsonProperty("number", DefaultValueHandling = DefaultValueHandling.Ignore)]
public string Number { get; set; }
/// <summary>
/// Determines if location is inverted or not
/// </summary>
[JsonProperty("inverted", DefaultValueHandling = DefaultValueHandling.Ignore)]
public bool? Inverted { get; set; }
#endregion
}
/// <summary>
/// Represents one ListXML confsetting or dipvalue
/// </summary>
[JsonObject("setting")]
public class Setting
{
#region Fields
/// <summary>
/// Setting name
/// </summary>
[JsonProperty("name")]
public string Name { get; set; }
/// <summary>
/// Setting value
/// </summary>
[JsonProperty("value", DefaultValueHandling = DefaultValueHandling.Ignore)]
public string Value { get; set; }
/// <summary>
/// Determines if the setting is default or not
/// </summary>
[JsonProperty("default", DefaultValueHandling = DefaultValueHandling.Ignore)]
public bool? Default { get; set; }
/// <summary>
/// List of conditions on the setting
/// </summary>
[JsonProperty("conditions", DefaultValueHandling = DefaultValueHandling.Ignore)]
public List<Condition> Conditions { get; set; }
#endregion
}
/// <summary>
/// Represents one ListXML slotoption
/// </summary>
[JsonObject("slotoption")]
public class SlotOption
{
#region Fields
/// <summary>
/// Slot option name
/// </summary>
[JsonProperty("name")]
public string Name { get; set; }
/// <summary>
/// Referenced device name
/// </summary>
[JsonProperty("devname")]
public string DeviceName { get; set; }
/// <summary>
/// Determines if this slot option is default or not
/// </summary>
[JsonProperty("default", DefaultValueHandling = DefaultValueHandling.Ignore)]
public bool? Default { get; set; }
#endregion
}
#endregion
#region OpenMSX
/// <summary>
/// Represents the OpenMSX original value
/// </summary>
[JsonObject("original")]
public class OpenMSXOriginal
{
[JsonProperty("value")]
public bool? Value { get; set; }
[JsonProperty("content")]
public string Content { get; set; }
}
#endregion
#region SoftwareList
/// <summary>
/// Represents one SoftwareList info
/// </summary>
[JsonObject("info")]
public class SoftwareListInfo
{
[JsonProperty("name")]
public string Name { get; set; }
[JsonProperty("value")]
public string Value { get; set; }
}
/// <summary>
/// Represents one SoftwareList shared feature object
/// </summary>
[JsonObject("sharedfeat")]
public class SoftwareListSharedFeature
{
[JsonProperty("name")]
public string Name { get; set; }
[JsonProperty("value")]
public string Value { get; set; }
}
#endregion
#endregion // Machine
#region DatItem
#region SoftwareList
/// <summary>
/// Represents one SoftwareList feature object
/// </summary>
[JsonObject("feature")]
public class SoftwareListFeature
{
[JsonProperty("name")]
public string Name { get; set; }
[JsonProperty("value")]
public string Value { get; set; }
}
/// <summary>
/// Represents one SoftwareList part object
/// </summary>
[JsonObject("part")]
public class SoftwareListPart
{
[JsonProperty("name")]
public string Name { get; set; }
[JsonProperty("interface")]
public string Interface { get; set; }
}
#endregion
#endregion //DatItem
}