Files
SabreTools/SabreTools.Library/DatItems/Machine.cs
2020-08-25 15:26:07 -07:00

1760 lines
58 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using SabreTools.Library.Filtering;
using SabreTools.Library.Tools;
using Newtonsoft.Json;
using Newtonsoft.Json.Converters;
namespace SabreTools.Library.DatItems
{
/// <summary>
/// Represents the information specific to a set/game/machine
/// </summary>
[JsonObject("machine")]
public class Machine : ICloneable
{
#region Fields
#region Common Fields
/// <summary>
/// Name of the machine
/// </summary>
[JsonProperty("name", DefaultValueHandling = DefaultValueHandling.Include)]
public string Name { get; set; } = null;
/// <summary>
/// Additional notes
/// </summary>
/// <remarks>Known as "Extra" in AttractMode</remarks>
[JsonProperty("comment", DefaultValueHandling = DefaultValueHandling.Ignore)]
public string Comment { get; set; } = null;
/// <summary>
/// Extended description
/// </summary>
[JsonProperty("description", DefaultValueHandling = DefaultValueHandling.Include)]
public string Description { get; set; } = null;
/// <summary>
/// Year(s) of release/manufacture
/// </summary>
[JsonProperty("year", DefaultValueHandling = DefaultValueHandling.Ignore)]
public string Year { get; set; } = null;
/// <summary>
/// Manufacturer, if available
/// </summary>
[JsonProperty("manufacturer", DefaultValueHandling = DefaultValueHandling.Ignore)]
public string Manufacturer { get; set; } = null;
/// <summary>
/// Publisher, if available
/// </summary>
[JsonProperty("publisher", DefaultValueHandling = DefaultValueHandling.Ignore)]
public string Publisher { get; set; } = null;
/// <summary>
/// Category, if available
/// </summary>
[JsonProperty("category", DefaultValueHandling = DefaultValueHandling.Ignore)]
public string Category { get; set; } = null;
/// <summary>
/// fomof parent
/// </summary>
[JsonProperty("romof", DefaultValueHandling = DefaultValueHandling.Ignore)]
public string RomOf { get; set; } = null;
/// <summary>
/// cloneof parent
/// </summary>
[JsonProperty("cloneof", DefaultValueHandling = DefaultValueHandling.Ignore)]
public string CloneOf { get; set; } = null;
/// <summary>
/// sampleof parent
/// </summary>
[JsonProperty("sampleof", DefaultValueHandling = DefaultValueHandling.Ignore)]
public string SampleOf { get; set; } = null;
/// <summary>
/// Type of the machine
/// </summary>
[JsonProperty("type", DefaultValueHandling = DefaultValueHandling.Ignore)]
[JsonConverter(typeof(StringEnumConverter))]
public MachineType MachineType { get; set; } = MachineType.NULL;
#endregion
#region AttractMode Fields
/// <summary>
/// Player count
/// </summary>
/// <remarks>Also in Logiqx EmuArc</remarks>
[JsonProperty("players", DefaultValueHandling = DefaultValueHandling.Ignore)]
public string Players { get; set; } = null;
/// <summary>
/// Screen rotation
/// </summary>
[JsonProperty("rotation", DefaultValueHandling = DefaultValueHandling.Ignore)]
public string Rotation { get; set; } = null;
/// <summary>
/// Control method
/// </summary>
[JsonProperty("control", DefaultValueHandling = DefaultValueHandling.Ignore)]
public string Control { get; set; } = null;
/// <summary>
/// Support status
/// </summary>
[JsonProperty("status", DefaultValueHandling = DefaultValueHandling.Ignore)]
public string Status { get; set; } = null;
/// <summary>
/// Display count
/// </summary>
[JsonProperty("displaycount", DefaultValueHandling = DefaultValueHandling.Ignore)]
public string DisplayCount { get; set; } = null;
/// <summary>
/// Display type
/// </summary>
[JsonProperty("displaytype", DefaultValueHandling = DefaultValueHandling.Ignore)]
public string DisplayType { get; set; } = null;
/// <summary>
/// Number of input buttons
/// </summary>
[JsonProperty("buttons", DefaultValueHandling = DefaultValueHandling.Ignore)]
public string Buttons { get; set; } = null;
#endregion
#region ListXML Fields
/// <summary>
/// Emulator source file related to the machine
/// </summary>
/// <remarks>Also in Logiqx</remarks>
[JsonProperty("sourcefile", DefaultValueHandling = DefaultValueHandling.Ignore)]
public string SourceFile { get; set; } = null;
/// <summary>
/// Machine runnable status
/// </summary>
/// <remarks>Also in Logiqx</remarks>
[JsonProperty("runnable", DefaultValueHandling = DefaultValueHandling.Ignore)]
public Runnable Runnable { get; set; } = Runnable.NULL;
/// <summary>
/// List of associated device names
/// </summary>
[JsonProperty("devices", DefaultValueHandling = DefaultValueHandling.Ignore)]
public List<ListXmlDeviceReference> DeviceReferences { get; set; } = null;
/// <summary>
/// List of associated chips
/// </summary>
[JsonProperty("chips", DefaultValueHandling = DefaultValueHandling.Ignore)]
public List<ListXmlChip> Chips { get; set; } = null;
/// <summary>
/// List of associated displays
/// </summary>
[JsonProperty("displays", DefaultValueHandling = DefaultValueHandling.Ignore)]
public List<ListXmlDisplay> Displays { get; set; } = null;
/// <summary>
/// List of associated sounds
/// </summary>
[JsonProperty("sounds", DefaultValueHandling = DefaultValueHandling.Ignore)]
public List<ListXmlSound> Sounds { get; set; } = null;
/// <summary>
/// List of associated conditions
/// </summary>
[JsonProperty("conditions", DefaultValueHandling = DefaultValueHandling.Ignore)]
public List<ListXmlCondition> Conditions { get; set; } = null;
/// <summary>
/// List of associated inputs
/// </summary>
[JsonProperty("inputs", DefaultValueHandling = DefaultValueHandling.Ignore)]
public List<ListXmlInput> Inputs { get; set; } = null;
/// <summary>
/// List of associated dipswitches
/// </summary>
/// <remarks>Also in SoftwareList</remarks>
/// TODO: Order ListXML and SoftwareList outputs by area names
[JsonProperty("dipswitches", DefaultValueHandling = DefaultValueHandling.Ignore)]
public List<ListXmlDipSwitch> DipSwitches { get; set; } = null;
/// <summary>
/// List of associated configurations
/// </summary>
[JsonProperty("configurations", DefaultValueHandling = DefaultValueHandling.Ignore)]
public List<ListXmlConfiguration> Configurations { get; set; } = null;
/// <summary>
/// List of associated ports
/// </summary>
[JsonProperty("ports", DefaultValueHandling = DefaultValueHandling.Ignore)]
public List<ListXmlPort> Ports { get; set; } = null;
/// <summary>
/// List of associated adjusters
/// </summary>
[JsonProperty("adjusters", DefaultValueHandling = DefaultValueHandling.Ignore)]
public List<ListXmlAdjuster> Adjusters { get; set; } = null;
/// <summary>
/// List of associated drivers
/// </summary>
[JsonProperty("drivers", DefaultValueHandling = DefaultValueHandling.Ignore)]
public List<ListXmlDriver> Drivers { get; set; } = null;
/// <summary>
/// List of associated features
/// </summary>
[JsonProperty("features", DefaultValueHandling = DefaultValueHandling.Ignore)]
public List<ListXmlFeature> Features { get; set; } = null;
/// <summary>
/// List of associated devices
/// </summary>
[JsonProperty("devices", DefaultValueHandling = DefaultValueHandling.Ignore)]
public List<ListXmlDevice> Devices { get; set; } = null;
/// <summary>
/// List of slot options
/// </summary>
[JsonProperty("slots", DefaultValueHandling = DefaultValueHandling.Ignore)]
public List<ListXmlSlot> Slots { get; set; } = null;
/// <summary>
/// List of software lists
/// </summary>
[JsonProperty("softwarelists", DefaultValueHandling = DefaultValueHandling.Ignore)]
public List<ListXmlSoftwareList> SoftwareLists { get; set; } = null;
/// <summary>
/// List of ramoptions
/// </summary>
[JsonProperty("ramoptions", DefaultValueHandling = DefaultValueHandling.Ignore)]
public List<ListXmlRamOption> RamOptions { get; set; } = null;
#endregion
#region Logiqx Fields
/// <summary>
/// Machine board name
/// </summary>
[JsonProperty("board", DefaultValueHandling = DefaultValueHandling.Ignore)]
public string Board { get; set; } = null;
/// <summary>
/// Rebuild location if different than machine name
/// </summary>
[JsonProperty("rebuildto", DefaultValueHandling = DefaultValueHandling.Ignore)]
public string RebuildTo { get; set; } = null;
#endregion
// TODO: Should this be a separate object for TruRip?
#region Logiqx EmuArc Fields
/// <summary>
/// Title ID
/// </summary>
[JsonProperty("titleid", DefaultValueHandling = DefaultValueHandling.Ignore)]
public string TitleID { get; set; } = null;
/// <summary>
/// Machine developer
/// </summary>
[JsonProperty("developer", DefaultValueHandling = DefaultValueHandling.Ignore)]
public string Developer { get; set; } = null;
/// <summary>
/// Game genre
/// </summary>
[JsonProperty("genre", DefaultValueHandling = DefaultValueHandling.Ignore)]
public string Genre { get; set; } = null;
/// <summary>
/// Game subgenre
/// </summary>
[JsonProperty("subgenre", DefaultValueHandling = DefaultValueHandling.Ignore)]
public string Subgenre { get; set; } = null;
/// <summary>
/// Game ratings
/// </summary>
[JsonProperty("ratings", DefaultValueHandling = DefaultValueHandling.Ignore)]
public string Ratings { get; set; } = null;
/// <summary>
/// Game score
/// </summary>
[JsonProperty("score", DefaultValueHandling = DefaultValueHandling.Ignore)]
public string Score { get; set; } = null;
/// <summary>
/// Is the machine enabled
/// </summary>
[JsonProperty("enabled", DefaultValueHandling = DefaultValueHandling.Ignore)]
public string Enabled { get; set; } = null; // bool?
/// <summary>
/// Does the game have a CRC check
/// </summary>
[JsonProperty("hascrc", DefaultValueHandling = DefaultValueHandling.Ignore)]
public bool? HasCrc { get; set; } = null;
/// <summary>
/// Machine relations
/// </summary>
[JsonProperty("relatedto", DefaultValueHandling = DefaultValueHandling.Ignore)]
public string RelatedTo { get; set; } = null;
#endregion
#region OpenMSX Fields
/// <summary>
/// Generation MSX ID
/// </summary>
[JsonProperty("genmsxid", DefaultValueHandling = DefaultValueHandling.Ignore)]
public string GenMSXID { get; set; } = null;
/// <summary>
/// MSX System
/// </summary>
[JsonProperty("system", DefaultValueHandling = DefaultValueHandling.Ignore)]
public string System { get; set; } = null;
/// <summary>
/// Machine country of origin
/// </summary>
[JsonProperty("country", DefaultValueHandling = DefaultValueHandling.Ignore)]
public string Country { get; set; } = null;
#endregion
#region SoftwareList Fields
/// <summary>
/// Support status
/// </summary>
[JsonProperty("supported", DefaultValueHandling = DefaultValueHandling.Ignore)]
public Supported Supported { get; set; } = Supported.NULL;
/// <summary>
/// List of info items
/// </summary>
/// <remarks>Also in SoftwareList</remarks>
[JsonProperty("infos", DefaultValueHandling = DefaultValueHandling.Ignore)]
public List<SoftwareListInfo> Infos { get; set; } = null;
/// <summary>
/// List of shared feature items
/// </summary>
[JsonProperty("sharedfeat", DefaultValueHandling = DefaultValueHandling.Ignore)]
public List<SoftwareListSharedFeature> SharedFeatures { get; set; } = null;
#endregion
#endregion
#region Accessors
/// <summary>
/// Set fields with given values
/// </summary>
/// <param name="mappings">Mappings dictionary</param>
public void SetFields(Dictionary<Field, string> mappings)
{
#region Common
if (mappings.Keys.Contains(Field.Machine_Name))
Name = mappings[Field.Machine_Name];
if (mappings.Keys.Contains(Field.Machine_Comment))
Comment = mappings[Field.Machine_Comment];
if (mappings.Keys.Contains(Field.Machine_Description))
Description = mappings[Field.Machine_Description];
if (mappings.Keys.Contains(Field.Machine_Year))
Year = mappings[Field.Machine_Year];
if (mappings.Keys.Contains(Field.Machine_Manufacturer))
Manufacturer = mappings[Field.Machine_Manufacturer];
if (mappings.Keys.Contains(Field.Machine_Publisher))
Publisher = mappings[Field.Machine_Publisher];
if (mappings.Keys.Contains(Field.Machine_Category))
Category = mappings[Field.Machine_Category];
if (mappings.Keys.Contains(Field.Machine_RomOf))
RomOf = mappings[Field.Machine_RomOf];
if (mappings.Keys.Contains(Field.Machine_CloneOf))
CloneOf = mappings[Field.Machine_CloneOf];
if (mappings.Keys.Contains(Field.Machine_SampleOf))
SampleOf = mappings[Field.Machine_SampleOf];
if (mappings.Keys.Contains(Field.Machine_Type))
MachineType = mappings[Field.Machine_Type].AsMachineType();
#endregion
#region AttractMode
if (mappings.Keys.Contains(Field.Machine_Players))
Players = mappings[Field.Machine_Players];
if (mappings.Keys.Contains(Field.Machine_Rotation))
Rotation = mappings[Field.Machine_Rotation];
if (mappings.Keys.Contains(Field.Machine_Control))
Control = mappings[Field.Machine_Control];
if (mappings.Keys.Contains(Field.Machine_Status))
Status = mappings[Field.Machine_Status];
if (mappings.Keys.Contains(Field.Machine_DisplayCount))
DisplayCount = mappings[Field.Machine_DisplayCount];
if (mappings.Keys.Contains(Field.Machine_DisplayType))
DisplayType = mappings[Field.Machine_DisplayType];
if (mappings.Keys.Contains(Field.Machine_Buttons))
Buttons = mappings[Field.Machine_Buttons];
#endregion
#region ListXML
if (mappings.Keys.Contains(Field.Machine_SourceFile))
SourceFile = mappings[Field.Machine_SourceFile];
if (mappings.Keys.Contains(Field.Machine_Runnable))
Runnable = mappings[Field.Machine_Runnable].AsRunnable();
// TODO: Add Machine_DeviceReference*
// TODO: Add Machine_Chip*
// TODO: Add Machine_Display*
// TODO: Add Machine_Sound*
// TODO: Add Machine_Condition*
// TODO: Add Machine_Input*
// TODO: Add Machine_DipSwitch*
// TODO: Add Machine_Configuration*
// TODO: Add Machine_Port*
// TODO: Add Machine_Adjuster*
// TODO: Add Machine_Driver*
// TODO: Add Machine_Feature*
// TODO: Add Machine_Device*
// TODO: Add Machine_Slot*
// TODO: Add Machine_SoftwareList*
// TODO: Add Machine_RamOption*
#endregion
#region Logiqx
if (mappings.Keys.Contains(Field.Machine_Board))
Board = mappings[Field.Machine_Board];
if (mappings.Keys.Contains(Field.Machine_RebuildTo))
RebuildTo = mappings[Field.Machine_RebuildTo];
#endregion
#region Logiqx EmuArc
if (mappings.Keys.Contains(Field.Machine_TitleID))
TitleID = mappings[Field.Machine_TitleID];
if (mappings.Keys.Contains(Field.Machine_Developer))
Developer = mappings[Field.Machine_Developer];
if (mappings.Keys.Contains(Field.Machine_Genre))
Genre = mappings[Field.Machine_Genre];
if (mappings.Keys.Contains(Field.Machine_Subgenre))
Subgenre = mappings[Field.Machine_Subgenre];
if (mappings.Keys.Contains(Field.Machine_Ratings))
Ratings = mappings[Field.Machine_Ratings];
if (mappings.Keys.Contains(Field.Machine_Score))
Score = mappings[Field.Machine_Score];
if (mappings.Keys.Contains(Field.Machine_Enabled))
Enabled = mappings[Field.Machine_Enabled];
if (mappings.Keys.Contains(Field.Machine_CRC))
HasCrc = mappings[Field.Machine_CRC].AsYesNo();
if (mappings.Keys.Contains(Field.Machine_RelatedTo))
RelatedTo = mappings[Field.Machine_RelatedTo];
#endregion
#region OpenMSX
if (mappings.Keys.Contains(Field.Machine_GenMSXID))
GenMSXID = mappings[Field.Machine_GenMSXID];
if (mappings.Keys.Contains(Field.Machine_System))
System = mappings[Field.Machine_System];
if (mappings.Keys.Contains(Field.Machine_Country))
Country = mappings[Field.Machine_Country];
#endregion
#region SoftwareList
if (mappings.Keys.Contains(Field.Machine_Supported))
Supported = mappings[Field.Machine_Supported].AsSupported();
// TODO: Add Machine_Info*
// TODO: Add Machine_SharedFeature*
#endregion
}
#endregion
#region Constructors
/// <summary>
/// Create a new Machine object
/// </summary>
public Machine()
{
}
/// <summary>
/// Create a new Machine object with the included information
/// </summary>
/// <param name="name">Name of the machine</param>
/// <param name="description">Description of the machine</param>
public Machine(string name, string description)
{
Name = name;
Description = description;
}
#endregion
#region Cloning methods
/// <summary>
/// Create a clone of the current machine
/// </summary>
/// <returns>New machine with the same values as the current one</returns>
public object Clone()
{
return new Machine()
{
#region Common
Name = this.Name,
Comment = this.Comment,
Description = this.Description,
Year = this.Year,
Manufacturer = this.Manufacturer,
Publisher = this.Publisher,
Category = this.Category,
RomOf = this.RomOf,
CloneOf = this.CloneOf,
SampleOf = this.SampleOf,
#endregion
#region AttractMode
Players = this.Players,
Rotation = this.Rotation,
Control = this.Control,
Status = this.Status,
DisplayCount = this.DisplayCount,
DisplayType = this.DisplayType,
Buttons = this.Buttons,
#endregion
#region ListXML
SourceFile = this.SourceFile,
Runnable = this.Runnable,
DeviceReferences = this.DeviceReferences,
Slots = this.Slots,
Infos = this.Infos,
MachineType = this.MachineType,
#endregion
#region Logiqx
Board = this.Board,
RebuildTo = this.RebuildTo,
#endregion
#region Logiqx EmuArc
TitleID = this.TitleID,
Developer = this.Developer,
Genre = this.Genre,
Subgenre = this.Subgenre,
Ratings = this.Ratings,
Score = this.Score,
Enabled = this.Enabled,
HasCrc = this.HasCrc,
RelatedTo = this.RelatedTo,
#endregion
#region OpenMSX
GenMSXID = this.GenMSXID,
System = this.System,
Country = this.Country,
#endregion
#region SoftwareList
Supported = this.Supported,
SharedFeatures = this.SharedFeatures,
DipSwitches = this.DipSwitches,
#endregion
};
}
#endregion
#region Filtering
/// <summary>
/// Check to see if a Machine passes the filter
/// </summary>
/// <param name="filter">Filter to check against</param>
/// <returns>True if the item passed the filter, false otherwise</returns>
public bool PassesFilter(Filter filter)
{
#region Common
// Machine_Name
bool? machineNameFound = filter.Machine_Name.MatchesPositiveSet(Name);
if (filter.IncludeOfInGame)
{
machineNameFound |= (filter.Machine_Name.MatchesPositiveSet(CloneOf) == true);
machineNameFound |= (filter.Machine_Name.MatchesPositiveSet(RomOf) == true);
}
if (machineNameFound == false)
return false;
machineNameFound = filter.Machine_Name.MatchesNegativeSet(Name);
if (filter.IncludeOfInGame)
{
machineNameFound |= (filter.Machine_Name.MatchesNegativeSet(CloneOf) == true);
machineNameFound |= (filter.Machine_Name.MatchesNegativeSet(RomOf) == true);
}
if (machineNameFound == false)
return false;
// Machine_Comment
if (filter.Machine_Comment.MatchesPositiveSet(Comment) == false)
return false;
if (filter.Machine_Comment.MatchesNegativeSet(Comment) == true)
return false;
// Machine_Description
if (filter.Machine_Description.MatchesPositiveSet(Description) == false)
return false;
if (filter.Machine_Description.MatchesNegativeSet(Description) == true)
return false;
// Machine_Year
if (filter.Machine_Year.MatchesPositiveSet(Year) == false)
return false;
if (filter.Machine_Year.MatchesNegativeSet(Year) == true)
return false;
// Machine_Manufacturer
if (filter.Machine_Manufacturer.MatchesPositiveSet(Manufacturer) == false)
return false;
if (filter.Machine_Manufacturer.MatchesNegativeSet(Manufacturer) == true)
return false;
// Machine_Publisher
if (filter.Machine_Publisher.MatchesPositiveSet(Publisher) == false)
return false;
if (filter.Machine_Publisher.MatchesNegativeSet(Publisher) == true)
return false;
// Machine_Category
if (filter.Machine_Category.MatchesPositiveSet(Category) == false)
return false;
if (filter.Machine_Category.MatchesNegativeSet(Category) == true)
return false;
// Machine_RomOf
if (filter.Machine_RomOf.MatchesPositiveSet(RomOf) == false)
return false;
if (filter.Machine_RomOf.MatchesNegativeSet(RomOf) == true)
return false;
// Machine_CloneOf
if (filter.Machine_CloneOf.MatchesPositiveSet(CloneOf) == false)
return false;
if (filter.Machine_CloneOf.MatchesNegativeSet(CloneOf) == true)
return false;
// Machine_SampleOf
if (filter.Machine_SampleOf.MatchesPositiveSet(SampleOf) == false)
return false;
if (filter.Machine_SampleOf.MatchesNegativeSet(SampleOf) == true)
return false;
#endregion
#region AttractMode
// Machine_Players
if (filter.Machine_Players.MatchesPositiveSet(Players) == false)
return false;
if (filter.Machine_Players.MatchesNegativeSet(Players) == true)
return false;
// Machine_Rotation
if (filter.Machine_Rotation.MatchesPositiveSet(Rotation) == false)
return false;
if (filter.Machine_Rotation.MatchesNegativeSet(Rotation) == true)
return false;
// Machine_Control
if (filter.Machine_Control.MatchesPositiveSet(Control) == false)
return false;
if (filter.Machine_Control.MatchesNegativeSet(Control) == true)
return false;
// Machine_Status
if (filter.Machine_Status.MatchesPositiveSet(Status) == false)
return false;
if (filter.Machine_Status.MatchesNegativeSet(Status) == true)
return false;
// Machine_DisplayCount
if (filter.Machine_DisplayCount.MatchesPositiveSet(DisplayCount) == false)
return false;
if (filter.Machine_DisplayCount.MatchesNegativeSet(DisplayCount) == true)
return false;
// Machine_DisplayType
if (filter.Machine_DisplayType.MatchesPositiveSet(DisplayType) == false)
return false;
if (filter.Machine_DisplayType.MatchesNegativeSet(DisplayType) == true)
return false;
// Machine_Buttons
if (filter.Machine_Buttons.MatchesPositiveSet(Buttons) == false)
return false;
if (filter.Machine_Buttons.MatchesNegativeSet(Buttons) == true)
return false;
#endregion
#region ListXML
// Filter on source file
if (filter.Machine_SourceFile.MatchesPositiveSet(SourceFile) == false)
return false;
if (filter.Machine_SourceFile.MatchesNegativeSet(SourceFile) == true)
return false;
// Filter on runnable
if (filter.Machine_Runnable.MatchesPositive(Runnable.NULL, Runnable) == false)
return false;
if (filter.Machine_Runnable.MatchesNegative(Runnable.NULL, Runnable) == true)
return false;
#region DeviceReferences
// Machine_DeviceReferences
if (filter.Machine_DeviceReferences.MatchesNeutral(null, DeviceReferences?.Any() ?? null) == false)
return false;
// Machine_DeviceReference_Name
if (DeviceReferences.Any())
{
bool anyPositive = false;
bool anyNegative = false;
foreach (var deviceReference in DeviceReferences)
{
if (filter.Machine_DeviceReference_Name.MatchesPositive(null, deviceReference?.Name) != false)
anyPositive = true;
if (filter.Machine_DeviceReference_Name.MatchesNegative(null, deviceReference?.Name) == true)
anyNegative = true;
}
if (!anyPositive)
return false;
if (anyNegative)
return false;
}
#endregion
#region Chips
// Machine_DeviceReferences
if (filter.Machine_Chips.MatchesNeutral(null, Chips?.Any() ?? null) == false)
return false;
// Machine_Chip_Name
if (Chips.Any())
{
bool anyPositive = false;
bool anyNegative = false;
foreach (var chip in Chips)
{
if (filter.Machine_Chip_Name.MatchesPositive(null, chip?.Name) != false)
anyPositive = true;
if (filter.Machine_Chip_Name.MatchesNegative(null, chip?.Name) == true)
anyNegative = true;
}
if (!anyPositive)
return false;
if (anyNegative)
return false;
}
// Machine_Chip_Tag
if (Chips.Any())
{
bool anyPositive = false;
bool anyNegative = false;
foreach (var chip in Chips)
{
if (filter.Machine_Chip_Tag.MatchesPositive(null, chip?.Tag) != false)
anyPositive = true;
if (filter.Machine_Chip_Tag.MatchesNegative(null, chip?.Tag) == true)
anyNegative = true;
}
if (!anyPositive)
return false;
if (anyNegative)
return false;
}
// Machine_Chip_Type
if (Chips.Any())
{
bool anyPositive = false;
bool anyNegative = false;
foreach (var chip in Chips)
{
if (filter.Machine_Chip_Type.MatchesPositive(null, chip?.Type) != false)
anyPositive = true;
if (filter.Machine_Chip_Type.MatchesNegative(null, chip?.Type) == true)
anyNegative = true;
}
if (!anyPositive)
return false;
if (anyNegative)
return false;
}
// Machine_Chip_Clock
if (Chips.Any())
{
bool anyPositive = false;
bool anyNegative = false;
foreach (var chip in Chips)
{
if (filter.Machine_Chip_Clock.MatchesPositive(null, chip?.Clock) != false)
anyPositive = true;
if (filter.Machine_Chip_Clock.MatchesNegative(null, chip?.Clock) == true)
anyNegative = true;
}
if (!anyPositive)
return false;
if (anyNegative)
return false;
}
#endregion
#region Displays
// Machine_Displays
if (filter.Machine_Displays.MatchesNeutral(null, Displays?.Any() ?? null) == false)
return false;
// Machine_Display_Tag
if (Displays.Any())
{
bool anyPositive = false;
bool anyNegative = false;
foreach (var display in Displays)
{
if (filter.Machine_Display_Tag.MatchesPositive(null, display?.Tag) != false)
anyPositive = true;
if (filter.Machine_Display_Tag.MatchesNegative(null, display?.Tag) == true)
anyNegative = true;
}
if (!anyPositive)
return false;
if (anyNegative)
return false;
}
// Machine_Display_Type
if (Displays.Any())
{
bool anyPositive = false;
bool anyNegative = false;
foreach (var display in Displays)
{
if (filter.Machine_Display_Type.MatchesPositive(null, display?.Type) != false)
anyPositive = true;
if (filter.Machine_Display_Type.MatchesNegative(null, display?.Type) == true)
anyNegative = true;
}
if (!anyPositive)
return false;
if (anyNegative)
return false;
}
// Machine_Display_Rotate
if (Displays.Any())
{
bool anyPositive = false;
bool anyNegative = false;
foreach (var display in Displays)
{
if (filter.Machine_Display_Rotate.MatchesPositive(null, display?.Rotate) != false)
anyPositive = true;
if (filter.Machine_Display_Rotate.MatchesNegative(null, display?.Rotate) == true)
anyNegative = true;
}
if (!anyPositive)
return false;
if (anyNegative)
return false;
}
// Machine_Display_FlipX
if (Displays.Any())
{
bool anyNeutral = false;
foreach (var display in Displays)
{
if (filter.Machine_Display_FlipX.MatchesNeutral(null, display?.FlipX) != false)
anyNeutral = true;
}
if (!anyNeutral)
return false;
}
// Machine_Display_Width
if (Displays.Any())
{
bool anyPositive = false;
bool anyNegative = false;
foreach (var display in Displays)
{
if (filter.Machine_Display_Width.MatchesPositive(null, display?.Width) != false)
anyPositive = true;
if (filter.Machine_Display_Width.MatchesNegative(null, display?.Width) == true)
anyNegative = true;
}
if (!anyPositive)
return false;
if (anyNegative)
return false;
}
// Machine_Display_Height
if (Displays.Any())
{
bool anyPositive = false;
bool anyNegative = false;
foreach (var display in Displays)
{
if (filter.Machine_Display_Height.MatchesPositive(null, display?.Height) != false)
anyPositive = true;
if (filter.Machine_Display_Height.MatchesNegative(null, display?.Height) == true)
anyNegative = true;
}
if (!anyPositive)
return false;
if (anyNegative)
return false;
}
// Machine_Display_Refresh
if (Displays.Any())
{
bool anyPositive = false;
bool anyNegative = false;
foreach (var display in Displays)
{
if (filter.Machine_Display_Refresh.MatchesPositive(null, display?.Refresh) != false)
anyPositive = true;
if (filter.Machine_Display_Refresh.MatchesNegative(null, display?.Refresh) == true)
anyNegative = true;
}
if (!anyPositive)
return false;
if (anyNegative)
return false;
}
// Machine_Display_PixClock
if (Displays.Any())
{
bool anyPositive = false;
bool anyNegative = false;
foreach (var display in Displays)
{
if (filter.Machine_Display_PixClock.MatchesPositive(null, display?.PixClock) != false)
anyPositive = true;
if (filter.Machine_Display_PixClock.MatchesNegative(null, display?.PixClock) == true)
anyNegative = true;
}
if (!anyPositive)
return false;
if (anyNegative)
return false;
}
// Machine_Display_HTotal
if (Displays.Any())
{
bool anyPositive = false;
bool anyNegative = false;
foreach (var display in Displays)
{
if (filter.Machine_Display_HTotal.MatchesPositive(null, display?.HTotal) != false)
anyPositive = true;
if (filter.Machine_Display_HTotal.MatchesNegative(null, display?.HTotal) == true)
anyNegative = true;
}
if (!anyPositive)
return false;
if (anyNegative)
return false;
}
// Machine_Display_HBEnd
if (Displays.Any())
{
bool anyPositive = false;
bool anyNegative = false;
foreach (var display in Displays)
{
if (filter.Machine_Display_HBEnd.MatchesPositive(null, display?.HBEnd) != false)
anyPositive = true;
if (filter.Machine_Display_HBEnd.MatchesNegative(null, display?.HBEnd) == true)
anyNegative = true;
}
if (!anyPositive)
return false;
if (anyNegative)
return false;
}
// Machine_Display_HBStart
if (Displays.Any())
{
bool anyPositive = false;
bool anyNegative = false;
foreach (var display in Displays)
{
if (filter.Machine_Display_HBStart.MatchesPositive(null, display?.HBStart) != false)
anyPositive = true;
if (filter.Machine_Display_HBStart.MatchesNegative(null, display?.HBStart) == true)
anyNegative = true;
}
if (!anyPositive)
return false;
if (anyNegative)
return false;
}
// Machine_Display_VTotal
if (Displays.Any())
{
bool anyPositive = false;
bool anyNegative = false;
foreach (var display in Displays)
{
if (filter.Machine_Display_VTotal.MatchesPositive(null, display?.VTotal) != false)
anyPositive = true;
if (filter.Machine_Display_VTotal.MatchesNegative(null, display?.VTotal) == true)
anyNegative = true;
}
if (!anyPositive)
return false;
if (anyNegative)
return false;
}
// Machine_Display_VBEnd
if (Displays.Any())
{
bool anyPositive = false;
bool anyNegative = false;
foreach (var display in Displays)
{
if (filter.Machine_Display_VBEnd.MatchesPositive(null, display?.VBEnd) != false)
anyPositive = true;
if (filter.Machine_Display_VBEnd.MatchesNegative(null, display?.VBEnd) == true)
anyNegative = true;
}
if (!anyPositive)
return false;
if (anyNegative)
return false;
}
// Machine_Display_VBStart
if (Displays.Any())
{
bool anyPositive = false;
bool anyNegative = false;
foreach (var display in Displays)
{
if (filter.Machine_Display_VBStart.MatchesPositive(null, display?.VBStart) != false)
anyPositive = true;
if (filter.Machine_Display_VBStart.MatchesNegative(null, display?.VBStart) == true)
anyNegative = true;
}
if (!anyPositive)
return false;
if (anyNegative)
return false;
}
#endregion
#region Sounds
// Machine_Sounds
if (filter.Machine_Sounds.MatchesNeutral(null, Sounds?.Any() ?? null) == false)
return false;
// Machine_Sound_Channels
if (Sounds.Any())
{
bool anyPositive = false;
bool anyNegative = false;
foreach (var sound in Sounds)
{
if (filter.Machine_DeviceReference_Name.MatchesPositive(null, sound?.Channels) != false)
anyPositive = true;
if (filter.Machine_DeviceReference_Name.MatchesNegative(null, sound?.Channels) == true)
anyNegative = true;
}
if (!anyPositive)
return false;
if (anyNegative)
return false;
}
#endregion
// Filter on machine type
if (filter.Machine_Type.MatchesPositive(MachineType.NULL, MachineType) == false)
return false;
if (filter.Machine_Type.MatchesNegative(MachineType.NULL, MachineType) == true)
return false;
#endregion // ListXML
#region Logiqx
// Machine_Board
if (filter.Machine_Board.MatchesPositiveSet(Board) == false)
return false;
if (filter.Machine_Board.MatchesNegativeSet(Board) == true)
return false;
// Machine_RebuildTo
if (filter.Machine_RebuildTo.MatchesPositiveSet(RebuildTo) == false)
return false;
if (filter.Machine_RebuildTo.MatchesNegativeSet(RebuildTo) == true)
return false;
#endregion
#region Logiqx EmuArc
// Machine_TitleID
if (filter.Machine_TitleID.MatchesPositiveSet(TitleID) == false)
return false;
if (filter.Machine_TitleID.MatchesNegativeSet(TitleID) == true)
return false;
// Machine_Developer
if (filter.Machine_Developer.MatchesPositiveSet(Developer) == false)
return false;
if (filter.Machine_Developer.MatchesNegativeSet(Developer) == true)
return false;
// Machine_Genre
if (filter.Machine_Genre.MatchesPositiveSet(Genre) == false)
return false;
if (filter.Machine_Genre.MatchesNegativeSet(Genre) == true)
return false;
// Machine_Subgenre
if (filter.Machine_Subgenre.MatchesPositiveSet(Subgenre) == false)
return false;
if (filter.Machine_Subgenre.MatchesNegativeSet(Subgenre) == true)
return false;
// Machine_Ratings
if (filter.Machine_Ratings.MatchesPositiveSet(Ratings) == false)
return false;
if (filter.Machine_Ratings.MatchesNegativeSet(Ratings) == true)
return false;
// Machine_Score
if (filter.Machine_Score.MatchesPositiveSet(Score) == false)
return false;
if (filter.Machine_Score.MatchesNegativeSet(Score) == true)
return false;
// Machine_Enabled
if (filter.Machine_Enabled.MatchesPositiveSet(Enabled) == false)
return false;
if (filter.Machine_Enabled.MatchesNegativeSet(Enabled) == true)
return false;
// Machine_CRC
if (filter.Machine_CRC.MatchesNeutral(null, HasCrc) == false)
return false;
// Machine_RelatedTo
if (filter.Machine_RelatedTo.MatchesPositiveSet(RelatedTo) == false)
return false;
if (filter.Machine_RelatedTo.MatchesNegativeSet(RelatedTo) == true)
return false;
#endregion
#region OpenMSX
// Machine_GenMSXID
if (filter.Machine_GenMSXID.MatchesPositiveSet(GenMSXID) == false)
return false;
if (filter.Machine_GenMSXID.MatchesNegativeSet(GenMSXID) == true)
return false;
// Machine_System
if (filter.Machine_System.MatchesPositiveSet(System) == false)
return false;
if (filter.Machine_System.MatchesNegativeSet(System) == true)
return false;
// Machine_Country
if (filter.Machine_Country.MatchesPositiveSet(Country) == false)
return false;
if (filter.Machine_Country.MatchesNegativeSet(Country) == true)
return false;
#endregion
#region SoftwareList
// Machine_Supported
if (filter.Machine_Supported.MatchesPositive(Supported.NULL, Supported) == false)
return false;
if (filter.Machine_Supported.MatchesNegative(Supported.NULL, Supported) == true)
return false;
#region Infos
// Machine_Infos
if (filter.Machine_Infos.MatchesNeutral(null, Infos?.Any() ?? null) == false)
return false;
// Machine_Info_Name
if (Infos.Any())
{
bool anyPositive = false;
bool anyNegative = false;
foreach (var info in Infos)
{
if (filter.Machine_Info_Name.MatchesPositive(null, info?.Name) != false)
anyPositive = true;
if (filter.Machine_Info_Name.MatchesNegative(null, info?.Name) == true)
anyNegative = true;
}
if (!anyPositive)
return false;
if (anyNegative)
return false;
}
// Machine_Info_Value
if (Infos.Any())
{
bool anyPositive = false;
bool anyNegative = false;
foreach (var info in Infos)
{
if (filter.Machine_Info_Value.MatchesPositive(null, info?.Value) != false)
anyPositive = true;
if (filter.Machine_Info_Value.MatchesNegative(null, info?.Value) == true)
anyNegative = true;
}
if (!anyPositive)
return false;
if (anyNegative)
return false;
}
#endregion
#region SharedFeatures
// Machine_SharedFeatures
if (filter.Machine_SharedFeatures.MatchesNeutral(null, SharedFeatures?.Any() ?? false) == false)
return false;
// Machine_SharedFeature_Name
if (SharedFeatures.Any())
{
bool anyPositive = false;
bool anyNegative = false;
foreach (var sharedFeature in SharedFeatures)
{
if (filter.Machine_SharedFeature_Name.MatchesPositive(null, sharedFeature?.Name) != false)
anyPositive = true;
if (filter.Machine_SharedFeature_Name.MatchesNegative(null, sharedFeature?.Name) == true)
anyNegative = true;
}
if (!anyPositive)
return false;
if (anyNegative)
return false;
}
// Machine_SharedFeature_Value
if (SharedFeatures.Any())
{
bool anyPositive = false;
bool anyNegative = false;
foreach (var sharedFeature in SharedFeatures)
{
if (filter.Machine_SharedFeature_Value.MatchesPositive(null, sharedFeature?.Value) != false)
anyPositive = true;
if (filter.Machine_SharedFeature_Value.MatchesNegative(null, sharedFeature?.Value) == true)
anyNegative = true;
}
if (!anyPositive)
return false;
if (anyNegative)
return false;
}
#endregion
#endregion // SoftwareList
return true;
}
/// <summary>
/// Remove fields from the Machine
/// </summary>
/// <param name="fields">List of Fields to remove</param>
public void RemoveFields(List<Field> fields)
{
#region Common
if (fields.Contains(Field.Machine_Name))
Name = null;
if (fields.Contains(Field.Machine_Comment))
Comment = null;
if (fields.Contains(Field.Machine_Description))
Description = null;
if (fields.Contains(Field.Machine_Year))
Year = null;
if (fields.Contains(Field.Machine_Manufacturer))
Manufacturer = null;
if (fields.Contains(Field.Machine_Publisher))
Publisher = null;
if (fields.Contains(Field.Machine_Category))
Category = null;
if (fields.Contains(Field.Machine_RomOf))
RomOf = null;
if (fields.Contains(Field.Machine_CloneOf))
CloneOf = null;
if (fields.Contains(Field.Machine_SampleOf))
SampleOf = null;
if (fields.Contains(Field.Machine_Type))
MachineType = MachineType.NULL;
#endregion
#region AttractMode
if (fields.Contains(Field.Machine_Players))
Players = null;
if (fields.Contains(Field.Machine_Rotation))
Rotation = null;
if (fields.Contains(Field.Machine_Control))
Control = null;
if (fields.Contains(Field.Machine_Status))
Status = null;
if (fields.Contains(Field.Machine_DisplayCount))
DisplayCount = null;
if (fields.Contains(Field.Machine_DisplayType))
DisplayType = null;
if (fields.Contains(Field.Machine_Buttons))
Buttons = null;
#endregion
#region ListXML
if (fields.Contains(Field.Machine_SourceFile))
SourceFile = null;
if (fields.Contains(Field.Machine_Runnable))
Runnable = Runnable.NULL;
if (fields.Contains(Field.Machine_DeviceReferences))
DeviceReferences = null;
if (fields.Contains(Field.Machine_Slots))
Slots = null;
if (fields.Contains(Field.Machine_Infos))
Infos = null;
#endregion
#region Logiqx
if (fields.Contains(Field.Machine_Board))
Board = null;
if (fields.Contains(Field.Machine_RebuildTo))
RebuildTo = null;
#endregion
#region Logiqx EmuArc
if (fields.Contains(Field.Machine_TitleID))
TitleID = null;
if (fields.Contains(Field.Machine_Developer))
Developer = null;
if (fields.Contains(Field.Machine_Genre))
Genre = null;
if (fields.Contains(Field.Machine_Subgenre))
Subgenre = null;
if (fields.Contains(Field.Machine_Ratings))
Ratings = null;
if (fields.Contains(Field.Machine_Score))
Score = null;
if (fields.Contains(Field.Machine_Enabled))
Enabled = null;
if (fields.Contains(Field.Machine_CRC))
HasCrc = null;
if (fields.Contains(Field.Machine_RelatedTo))
RelatedTo = null;
#endregion
#region OpenMSX
if (fields.Contains(Field.Machine_GenMSXID))
GenMSXID = null;
if (fields.Contains(Field.Machine_System))
System = null;
if (fields.Contains(Field.Machine_Country))
Country = null;
#endregion
#region SoftwareList
if (fields.Contains(Field.Machine_Supported))
Supported = Supported.NULL;
if (fields.Contains(Field.Machine_SharedFeatures))
SharedFeatures = null;
if (fields.Contains(Field.Machine_DipSwitches))
DipSwitches = null;
#endregion
}
#endregion
#region Sorting and Merging
/// <summary>
/// Replace machine fields from another item
/// </summary>
/// <param name="item">DatItem to pull new information from</param>
/// <param name="fields">List of Fields representing what should be updated</param>
/// <param name="onlySame">True if descriptions should only be replaced if the game name is the same, false otherwise</param>
public void ReplaceFields(Machine machine, List<Field> fields, bool onlySame)
{
#region Common
if (fields.Contains(Field.Machine_Name))
Name = machine.Name;
if (fields.Contains(Field.Machine_Comment))
Comment = machine.Comment;
if (fields.Contains(Field.Machine_Description))
{
if (!onlySame || (onlySame && Name == Description))
Description = machine.Description;
}
if (fields.Contains(Field.Machine_Year))
Year = machine.Year;
if (fields.Contains(Field.Machine_Manufacturer))
Manufacturer = machine.Manufacturer;
if (fields.Contains(Field.Machine_Publisher))
Publisher = machine.Publisher;
if (fields.Contains(Field.Machine_Category))
Category = machine.Category;
if (fields.Contains(Field.Machine_RomOf))
RomOf = machine.RomOf;
if (fields.Contains(Field.Machine_CloneOf))
CloneOf = machine.CloneOf;
if (fields.Contains(Field.Machine_SampleOf))
SampleOf = machine.SampleOf;
if (fields.Contains(Field.Machine_Type))
MachineType = machine.MachineType;
#endregion
#region AttractMode
if (fields.Contains(Field.Machine_Players))
Players = machine.Players;
if (fields.Contains(Field.Machine_Rotation))
Rotation = machine.Rotation;
if (fields.Contains(Field.Machine_Control))
Control = machine.Control;
if (fields.Contains(Field.Machine_Status))
Status = machine.Status;
if (fields.Contains(Field.Machine_DisplayCount))
DisplayCount = machine.DisplayCount;
if (fields.Contains(Field.Machine_DisplayType))
DisplayType = machine.DisplayType;
if (fields.Contains(Field.Machine_Buttons))
Buttons = machine.Buttons;
#endregion
#region ListXML
if (fields.Contains(Field.Machine_SourceFile))
SourceFile = machine.SourceFile;
if (fields.Contains(Field.Machine_Runnable))
Runnable = machine.Runnable;
if (fields.Contains(Field.Machine_DeviceReferences))
DeviceReferences = machine.DeviceReferences;
if (fields.Contains(Field.Machine_Slots))
Slots = machine.Slots;
if (fields.Contains(Field.Machine_Infos))
Infos = machine.Infos;
#endregion
#region Logiqx
if (fields.Contains(Field.Machine_Board))
Board = machine.Board;
if (fields.Contains(Field.Machine_RebuildTo))
RebuildTo = machine.RebuildTo;
#endregion
#region Logiqx EmuArc
if (fields.Contains(Field.Machine_TitleID))
TitleID = machine.TitleID;
if (fields.Contains(Field.Machine_Developer))
Developer = machine.Developer;
if (fields.Contains(Field.Machine_Genre))
Genre = machine.Genre;
if (fields.Contains(Field.Machine_Subgenre))
Subgenre = machine.Subgenre;
if (fields.Contains(Field.Machine_Ratings))
Ratings = machine.Ratings;
if (fields.Contains(Field.Machine_Score))
Score = machine.Score;
if (fields.Contains(Field.Machine_Enabled))
Enabled = machine.Enabled;
if (fields.Contains(Field.Machine_CRC))
HasCrc = machine.HasCrc;
if (fields.Contains(Field.Machine_RelatedTo))
RelatedTo = machine.RelatedTo;
#endregion
#region OpenMSX
if (fields.Contains(Field.Machine_GenMSXID))
GenMSXID = machine.GenMSXID;
if (fields.Contains(Field.Machine_System))
System = machine.System;
if (fields.Contains(Field.Machine_Country))
Country = machine.Country;
#endregion
#region SoftwareList
if (fields.Contains(Field.Machine_Supported))
Supported = machine.Supported;
if (fields.Contains(Field.Machine_SharedFeatures))
SharedFeatures = machine.SharedFeatures;
if (fields.Contains(Field.Machine_DipSwitches))
DipSwitches = machine.DipSwitches;
#endregion
}
#endregion
}
}