Files
SabreTools/DATabase/Filter.cs
2016-06-10 13:18:46 -07:00

423 lines
12 KiB
C#

using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using SabreTools.Helper;
namespace SabreTools
{
public class Filter
{
// Private instance variables
private string _filename;
private string _outdir;
private string _gamename;
private string _romname;
private string _romtype;
private long _sgt;
private long _slt;
private long _seq;
private string _crc;
private string _md5;
private string _sha1;
private bool? _nodump;
private Logger _logger;
/// <summary>
/// Start help or use supplied parameters
/// </summary>
/// <param name="args">String array representing command line parameters</param>
public static void Main(string[] args)
{
// If output is being redirected, don't allow clear screens
if (!Console.IsOutputRedirected)
{
Console.Clear();
}
// Credits take precidence over all
if ((new List<string>(args)).Contains("--credits"))
{
Build.Credits();
return;
}
Logger logger = new Logger(true, "filter.log");
logger.Start();
// First things first, take care of all of the arguments that this could have
bool? nodump = null;
string outdir = "", gamename = "", romname = "", romtype = "", crc = "", md5 = "", sha1= "";
long sgt = -1, slt = -1, seq = -1;
List<string> inputs = new List<string>();
foreach (string arg in args)
{
switch (arg)
{
case "-h":
case "-?":
case "--help":
Build.Help();
logger.Close();
return;
case "-nd":
case "--nodump":
nodump = true;
break;
case "-nnd":
case "--not-nodump":
nodump = false;
break;
default:
// Numerical inputs
if (arg.StartsWith("-seq=") || arg.StartsWith("--equal="))
{
if (!Int64.TryParse(arg.Split('=')[1], out seq))
{
seq = -1;
}
}
else if (arg.StartsWith("-sgt=") || arg.StartsWith("--greater="))
{
if (!Int64.TryParse(arg.Split('=')[1], out sgt))
{
sgt = -1;
}
}
else if (arg.StartsWith("-slt=") || arg.StartsWith("--less="))
{
if (!Int64.TryParse(arg.Split('=')[1], out slt))
{
slt = -1;
}
}
// String inputs
else if (arg.StartsWith("-out=") || arg.StartsWith("--out="))
{
outdir = arg.Split('=')[1];
}
else if (arg.StartsWith("-crc=") || arg.StartsWith("--crc="))
{
crc = arg.Split('=')[1];
}
else if (arg.StartsWith("-gn=") || arg.StartsWith("--game-name="))
{
gamename = arg.Split('=')[1];
}
else if (arg.StartsWith("-md5=") || arg.StartsWith("--md5="))
{
md5 = arg.Split('=')[1];
}
else if (arg.StartsWith("-rn=") || arg.StartsWith("--rom-name="))
{
romname = arg.Split('=')[1];
}
else if (arg.StartsWith("-rt=") || arg.StartsWith("--rom-type="))
{
romtype = arg.Split('=')[1];
}
else if (arg.StartsWith("-sha1=") || arg.StartsWith("--sha1="))
{
sha1 = arg.Split('=')[1];
}
else
{
inputs.Add(arg);
}
break;
}
}
// If there's no inputs, show the help
if (inputs.Count == 0)
{
Build.Help();
logger.Close();
return;
}
// Output the title
Build.Start("Filter");
// If any of the inputs are not valid, show the help
foreach (string input in inputs)
{
if (!File.Exists(input) && !Directory.Exists(input))
{
logger.Error(input + " is not a valid input!");
Console.WriteLine();
Build.Help();
return;
}
}
// Run the filter
InitFilter(inputs, outdir, gamename, romname, romtype, sgt, slt, seq, crc, md5, sha1, nodump, logger);
logger.Close();
}
/// <summary>
/// Wrap filtering a DAT or set of DATs
/// </summary>
/// <param name="inputs">List of inputs to be procesed</param>
/// <param name="outdir">Output directory for new files (optional)</param>
/// <param name="gamename">Name of the game to match (can use asterisk-partials)</param>
/// <param name="romname">Name of the rom to match (can use asterisk-partials)</param>
/// <param name="romtype">Type of the rom to match</param>
/// <param name="sgt">Find roms greater than or equal to this size</param>
/// <param name="slt">Find roms less than or equal to this size</param>
/// <param name="seq">Find roms equal to this size</param>
/// <param name="crc">CRC of the rom to match (can use asterisk-partials)</param>
/// <param name="md5">MD5 of the rom to match (can use asterisk-partials)</param>
/// <param name="sha1">SHA-1 of the rom to match (can use asterisk-partials)</param>
/// <param name="nodump">Select roms with nodump status as follows: null (match all), true (match Nodump only), false (exclude Nodump)</param>
/// <param name="logger">Logging object for file and console output</param>
private static void InitFilter(List<string> inputs, string outdir, string gamename, string romname, string romtype, long sgt,
long slt, long seq, string crc, string md5, string sha1, bool? nodump, Logger logger)
{
// Create new Filter objects for each input
Filter filter;
bool success = true;
foreach (string input in inputs)
{
string newinput = Path.GetFullPath(input.Replace("\"", ""));
if (File.Exists(newinput))
{
filter = new Filter(newinput, outdir, gamename, romname, romtype, sgt, slt, seq, crc, md5, sha1, nodump, logger);
success &= filter.Process();
}
if (Directory.Exists(newinput))
{
foreach (string file in Directory.EnumerateFiles(newinput, "*", SearchOption.AllDirectories))
{
string nestedoutdir = "";
if (outdir != "")
{
nestedoutdir = outdir + Path.GetDirectoryName(file).Remove(0, newinput.Length);
}
filter = new Filter(file, nestedoutdir, gamename, romname, romtype, sgt, slt, seq, crc, md5, sha1, nodump, logger);
success &= filter.Process();
}
}
}
// If we failed, show the help
if (!success)
{
Console.WriteLine();
Build.Help();
}
}
/// <summary>
/// Create a Filter object
/// </summary>
/// <param name="filename">Name of the file to be parsed</param>
/// <param name="outdir">Output directory to write the file to</param>
/// <param name="gamename">Name of the game to match (can use asterisk-partials)</param>
/// <param name="romname">Name of the rom to match (can use asterisk-partials)</param>
/// <param name="romtype">Type of the rom to match</param>
/// <param name="sgt">Find roms greater than or equal to this size</param>
/// <param name="slt">Find roms less than or equal to this size</param>
/// <param name="seq">Find roms equal to this size</param>
/// <param name="crc">CRC of the rom to match (can use asterisk-partials)</param>
/// <param name="md5">MD5 of the rom to match (can use asterisk-partials)</param>
/// <param name="sha1">SHA-1 of the rom to match (can use asterisk-partials)</param>
/// <param name="nodump">Select roms with nodump status as follows: null (match all), true (match Nodump only), false (exclude Nodump)</param>
/// <param name="logger">Logging object for file and console output</param>
public Filter(string filename, string outdir, string gamename, string romname, string romtype,
long sgt, long slt, long seq, string crc, string md5, string sha1, bool? nodump, Logger logger)
{
_filename = filename;
_outdir = (outdir == "" ? Path.GetDirectoryName(_filename) : outdir);
_gamename = gamename;
_romname = romname;
_romtype = romtype;
_sgt = sgt;
_slt = slt;
_seq = seq;
_crc = crc;
_md5 = md5;
_sha1 = sha1;
_nodump = nodump;
_logger = logger;
}
/// <summary>
/// Process an individual DAT with the given information
/// </summary>
/// <returns>True if the DAT was output, false otherwise</returns>
public bool Process()
{
_logger.User("Processing file: '" + _filename + "'");
// Populated the DAT information
DatData datdata = new DatData();
datdata = RomManipulation.Parse(_filename, 0, 0, datdata, _logger);
// Now loop through and create a new Rom dictionary using filtered values
Dictionary<string, List<RomData>> dict = new Dictionary<string, List<RomData>>();
List<string> keys = datdata.Roms.Keys.ToList();
foreach (string key in keys)
{
List<RomData> roms = datdata.Roms[key];
foreach (RomData rom in roms)
{
// Filter on nodump status
if (_nodump == true && !rom.Nodump)
{
continue;
}
if (_nodump == false && rom.Nodump)
{
continue;
}
// Filter on game name
if (_gamename != "")
{
if (_gamename.StartsWith("*") && _gamename.EndsWith("*") && !rom.Game.ToLowerInvariant().Contains(_gamename.ToLowerInvariant().Replace("*", "")))
{
continue;
}
else if (_gamename.StartsWith("*") && !rom.Game.EndsWith(_gamename.Replace("*", ""), StringComparison.InvariantCultureIgnoreCase))
{
continue;
}
else if (_gamename.EndsWith("*") && !rom.Game.StartsWith(_gamename.Replace("*", ""), StringComparison.InvariantCultureIgnoreCase))
{
continue;
}
}
// Filter on rom name
if (_romname != "")
{
if (_romname.StartsWith("*") && _romname.EndsWith("*") && !rom.Name.ToLowerInvariant().Contains(_romname.ToLowerInvariant().Replace("*", "")))
{
continue;
}
else if (_romname.StartsWith("*") && !rom.Name.EndsWith(_romname.Replace("*", ""), StringComparison.InvariantCultureIgnoreCase))
{
continue;
}
else if (_romname.EndsWith("*") && !rom.Name.StartsWith(_romname.Replace("*", ""), StringComparison.InvariantCultureIgnoreCase))
{
continue;
}
}
// Filter on rom type
if (_romtype != "" && rom.Type.ToLowerInvariant() != _romtype.ToLowerInvariant())
{
continue;
}
// Filter on rom size
if (_seq != -1 && rom.Size != _seq)
{
continue;
}
else
{
if (_sgt != -1 && rom.Size < _sgt)
{
continue;
}
if (_slt != -1 && rom.Size > _slt)
{
continue;
}
}
// Filter on crc
if (_crc != "")
{
if (_crc.StartsWith("*") && _crc.EndsWith("*") && !rom.CRC.ToLowerInvariant().Contains(_crc.ToLowerInvariant().Replace("*", "")))
{
continue;
}
else if (_crc.StartsWith("*") && !rom.CRC.EndsWith(_crc.Replace("*", ""), StringComparison.InvariantCultureIgnoreCase))
{
continue;
}
else if (_crc.EndsWith("*") && !rom.CRC.StartsWith(_crc.Replace("*", ""), StringComparison.InvariantCultureIgnoreCase))
{
continue;
}
}
// Filter on md5
if (_md5 != "")
{
if (_md5.StartsWith("*") && _md5.EndsWith("*") && !rom.MD5.ToLowerInvariant().Contains(_md5.ToLowerInvariant().Replace("*", "")))
{
continue;
}
else if (_md5.StartsWith("*") && !rom.MD5.EndsWith(_md5.Replace("*", ""), StringComparison.InvariantCultureIgnoreCase))
{
continue;
}
else if (_md5.EndsWith("*") && !rom.MD5.StartsWith(_md5.Replace("*", ""), StringComparison.InvariantCultureIgnoreCase))
{
continue;
}
}
// Filter on sha1
if (_sha1 != "")
{
if (_sha1.StartsWith("*") && _sha1.EndsWith("*") && !rom.SHA1.ToLowerInvariant().Contains(_sha1.ToLowerInvariant().Replace("*", "")))
{
continue;
}
else if (_sha1.StartsWith("*") && !rom.SHA1.EndsWith(_sha1.Replace("*", ""), StringComparison.InvariantCultureIgnoreCase))
{
continue;
}
else if (_sha1.EndsWith("*") && !rom.SHA1.StartsWith(_sha1.Replace("*", ""), StringComparison.InvariantCultureIgnoreCase))
{
continue;
}
}
// If it made it this far, add the rom to the output dictionary
if (dict.ContainsKey(key))
{
dict[key].Add(rom);
}
else
{
List<RomData> temp = new List<RomData>();
temp.Add(rom);
dict.Add(key, temp);
}
}
// Now clean up by removing the old list
datdata.Roms[key] = null;
}
// Get the correct output values
datdata.FileName = Path.GetFileNameWithoutExtension(datdata.FileName) + " (Filtered)" + Path.GetExtension(datdata.FileName);
datdata.Name += " (Filtered)";
datdata.Description += " (Filtered)";
datdata.Roms = dict;
// Now write the file out if anything is there and return
if (datdata.Roms.Count > 0)
{
return Output.WriteDatfile(datdata, _outdir, _logger);
}
// Otherwise, we return true because we did all we could
return true;
}
}
}