mirror of
https://github.com/claunia/SabreTools.git
synced 2025-12-16 19:14:27 +00:00
300 lines
11 KiB
C#
300 lines
11 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.IO;
|
|
using System.Text;
|
|
|
|
using SabreTools.Library.Data;
|
|
using SabreTools.Library.DatItems;
|
|
using SabreTools.Library.IO;
|
|
|
|
namespace SabreTools.Library.DatFiles
|
|
{
|
|
/// <summary>
|
|
/// Represents parsing and writing of an AttractMode DAT
|
|
/// </summary>
|
|
internal class AttractMode : DatFile
|
|
{
|
|
/// <summary>
|
|
/// Constructor designed for casting a base DatFile
|
|
/// </summary>
|
|
/// <param name="datFile">Parent DatFile to copy from</param>
|
|
public AttractMode(DatFile datFile)
|
|
: base(datFile)
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Parse an AttractMode DAT and return all found games within
|
|
/// </summary>
|
|
/// <param name="filename">Name of the file to be parsed</param>
|
|
/// <param name="indexId">Index ID for the DAT</param>
|
|
/// <param name="keep">True if full pathnames are to be kept, false otherwise (default)</param>
|
|
protected override void ParseFile(
|
|
// Standard Dat parsing
|
|
string filename,
|
|
int indexId,
|
|
|
|
// Miscellaneous
|
|
bool keep)
|
|
{
|
|
// Open a file reader
|
|
Encoding enc = FileExtensions.GetEncoding(filename);
|
|
StreamReader sr = new StreamReader(FileExtensions.TryOpenRead(filename), enc);
|
|
|
|
sr.ReadLine(); // Skip the first line since it's the header
|
|
while (!sr.EndOfStream)
|
|
{
|
|
string line = sr.ReadLine();
|
|
|
|
/*
|
|
The gameinfo order is as follows
|
|
0 - game name
|
|
1 - game description
|
|
2 - emulator name (filename)
|
|
3 - cloneof
|
|
4 - year
|
|
5 - manufacturer
|
|
6 - category
|
|
7 - players
|
|
8 - rotation
|
|
9 - control
|
|
10 - status
|
|
11 - displaycount
|
|
12 - displaytype
|
|
13 - alt romname
|
|
14 - alt title
|
|
15 - extra
|
|
16 - buttons
|
|
*/
|
|
|
|
string[] gameinfo = line.Split(';');
|
|
|
|
Rom rom = new Rom
|
|
{
|
|
Name = "-",
|
|
Size = Constants.SizeZero,
|
|
CRC = Constants.CRCZero,
|
|
MD5 = Constants.MD5Zero,
|
|
#if NET_FRAMEWORK
|
|
RIPEMD160 = Constants.RIPEMD160Zero,
|
|
#endif
|
|
SHA1 = Constants.SHA1Zero,
|
|
ItemStatus = ItemStatus.None,
|
|
|
|
Machine = new Machine
|
|
{
|
|
Name = gameinfo[0],
|
|
Description = gameinfo[1],
|
|
CloneOf = gameinfo[3],
|
|
Year = gameinfo[4],
|
|
Manufacturer = gameinfo[5],
|
|
Category = gameinfo[6],
|
|
Players = gameinfo[7],
|
|
Rotation = gameinfo[8],
|
|
Control = gameinfo[9],
|
|
Status = gameinfo[10],
|
|
DisplayCount = gameinfo[11],
|
|
DisplayType = gameinfo[12],
|
|
Comment = gameinfo[15],
|
|
Buttons = gameinfo[16],
|
|
},
|
|
|
|
Source = new Source
|
|
{
|
|
Index = indexId,
|
|
Name = filename,
|
|
},
|
|
};
|
|
|
|
// Now process and add the rom
|
|
ParseAddHelper(rom);
|
|
}
|
|
|
|
sr.Dispose();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Create and open an output file for writing direct from a dictionary
|
|
/// </summary>
|
|
/// <param name="outfile">Name of the file to write to</param>
|
|
/// <param name="ignoreblanks">True if blank roms should be skipped on output, false otherwise (default)</param>
|
|
/// <returns>True if the DAT was written correctly, false otherwise</returns>
|
|
public override bool WriteToFile(string outfile, bool ignoreblanks = false)
|
|
{
|
|
try
|
|
{
|
|
Globals.Logger.User($"Opening file for writing: {outfile}");
|
|
FileStream fs = FileExtensions.TryCreate(outfile);
|
|
|
|
// If we get back null for some reason, just log and return
|
|
if (fs == null)
|
|
{
|
|
Globals.Logger.Warning($"File '{outfile}' could not be created for writing! Please check to see if the file is writable");
|
|
return false;
|
|
}
|
|
|
|
SeparatedValueWriter svw = new SeparatedValueWriter(fs, new UTF8Encoding(false))
|
|
{
|
|
Quotes = false,
|
|
Separator = ';',
|
|
VerifyFieldCount = true
|
|
};
|
|
|
|
// Write out the header
|
|
WriteHeader(svw);
|
|
|
|
// Write out each of the machines and roms
|
|
string lastgame = null;
|
|
|
|
// Use a sorted list of games to output
|
|
foreach (string key in Items.SortedKeys)
|
|
{
|
|
List<DatItem> roms = Items[key];
|
|
|
|
// Resolve the names in the block
|
|
roms = DatItem.ResolveNames(roms);
|
|
|
|
for (int index = 0; index < roms.Count; index++)
|
|
{
|
|
DatItem item = roms[index];
|
|
|
|
// There are apparently times when a null rom can skip by, skip them
|
|
if (item.Name == null || item.Machine.Name == null)
|
|
{
|
|
Globals.Logger.Warning("Null rom found!");
|
|
continue;
|
|
}
|
|
|
|
// If we have a new game, output the beginning of the new item
|
|
if (lastgame == null || lastgame.ToLowerInvariant() != item.Machine.Name.ToLowerInvariant())
|
|
WriteDatItem(svw, item, ignoreblanks);
|
|
|
|
// If we have a "null" game (created by DATFromDir or something similar), log it to file
|
|
if (item.ItemType == ItemType.Rom
|
|
&& ((Rom)item).Size == -1
|
|
&& ((Rom)item).CRC == "null")
|
|
{
|
|
Globals.Logger.Verbose($"Empty folder found: {item.Machine.Name}");
|
|
|
|
item.Name = (item.Name == "null" ? "-" : item.Name);
|
|
((Rom)item).Size = Constants.SizeZero;
|
|
}
|
|
|
|
// Set the new data to compare against
|
|
lastgame = item.Machine.Name;
|
|
}
|
|
}
|
|
|
|
Globals.Logger.Verbose($"File written!{Environment.NewLine}");
|
|
svw.Dispose();
|
|
fs.Dispose();
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
Globals.Logger.Error(ex.ToString());
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Write out DAT header using the supplied StreamWriter
|
|
/// </summary>
|
|
/// <param name="svw">SeparatedValueWriter to output to</param>
|
|
/// <returns>True if the data was written, false on error</returns>
|
|
private bool WriteHeader(SeparatedValueWriter svw)
|
|
{
|
|
try
|
|
{
|
|
string[] headers = new string[]
|
|
{
|
|
"#Title",
|
|
"Name",
|
|
"Emulator",
|
|
"CloneOf",
|
|
"Year",
|
|
"Manufacturer",
|
|
"Category",
|
|
"Players",
|
|
"Rotation",
|
|
"Control",
|
|
"Status",
|
|
"DisplayCount",
|
|
"DisplayType",
|
|
"AltRomname",
|
|
"AltTitle",
|
|
"Extra",
|
|
"Buttons",
|
|
};
|
|
|
|
svw.WriteHeader(headers);
|
|
|
|
svw.Flush();
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
Globals.Logger.Error(ex.ToString());
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Write out Game start using the supplied StreamWriter
|
|
/// </summary>
|
|
/// <param name="svw">SeparatedValueWriter to output to</param>
|
|
/// <param name="datItem">DatItem object to be output</param>
|
|
/// <param name="ignoreblanks">True if blank roms should be skipped on output, false otherwise (default)</param>
|
|
/// <returns>True if the data was written, false on error</returns>
|
|
private bool WriteDatItem(SeparatedValueWriter svw, DatItem datItem, bool ignoreblanks = false)
|
|
{
|
|
// If we are in ignore blanks mode AND we have a blank (0-size) rom, skip
|
|
if (ignoreblanks && (datItem.ItemType == ItemType.Rom && (((Rom)datItem).Size == 0 || ((Rom)datItem).Size == -1)))
|
|
return true;
|
|
|
|
try
|
|
{
|
|
// No game should start with a path separator
|
|
datItem.Machine.Name = datItem.Machine.Name.TrimStart(Path.DirectorySeparatorChar);
|
|
|
|
// Pre-process the item name
|
|
ProcessItemName(datItem, true);
|
|
|
|
string[] fields = new string[]
|
|
{
|
|
datItem.GetField(Field.MachineName, Header.ExcludeFields),
|
|
datItem.GetField(Field.Description, Header.ExcludeFields),
|
|
Header.FileName,
|
|
datItem.GetField(Field.CloneOf, Header.ExcludeFields),
|
|
datItem.GetField(Field.Year, Header.ExcludeFields),
|
|
datItem.GetField(Field.Manufacturer, Header.ExcludeFields),
|
|
datItem.GetField(Field.Category, Header.ExcludeFields),
|
|
datItem.GetField(Field.Players, Header.ExcludeFields),
|
|
datItem.GetField(Field.Rotation, Header.ExcludeFields),
|
|
datItem.GetField(Field.Control, Header.ExcludeFields),
|
|
datItem.GetField(Field.Status, Header.ExcludeFields),
|
|
datItem.GetField(Field.DisplayCount, Header.ExcludeFields),
|
|
datItem.GetField(Field.DisplayType, Header.ExcludeFields),
|
|
string.Empty, // datItem.GetField(Field.AltRomname, Header.ExcludeFields),
|
|
string.Empty, // datItem.GetField(Field.AltTitle, Header.ExcludeFields),
|
|
datItem.GetField(Field.Comment, Header.ExcludeFields),
|
|
datItem.GetField(Field.Buttons, Header.ExcludeFields),
|
|
};
|
|
|
|
svw.WriteValues(fields);
|
|
|
|
svw.Flush();
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
Globals.Logger.Error(ex.ToString());
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
}
|
|
}
|