Files
SabreTools/SabreTools.DatFiles/Formats/SabreXML.cs
2024-10-19 23:17:37 -04:00

501 lines
18 KiB
C#

using System;
using System.IO;
using System.Text;
using System.Xml;
using System.Xml.Schema;
using System.Xml.Serialization;
using SabreTools.Core;
using SabreTools.DatItems;
namespace SabreTools.DatFiles.Formats
{
/// <summary>
/// Represents parsing and writing of a SabreDAT XML
/// </summary>
internal class SabreXML : DatFile
{
/// <summary>
/// Constructor designed for casting a base DatFile
/// </summary>
/// <param name="datFile">Parent DatFile to copy from</param>
public SabreXML(DatFile? datFile)
: base(datFile)
{
}
/// <inheritdoc/>
public override void ParseFile(string filename, int indexId, bool keep, bool statsOnly = false, bool throwOnError = false)
{
// Prepare all internal variables
XmlReader? xtr = XmlReader.Create(filename, new XmlReaderSettings
{
CheckCharacters = false,
#if NET40_OR_GREATER
DtdProcessing = DtdProcessing.Ignore,
#endif
IgnoreComments = true,
IgnoreWhitespace = true,
ValidationFlags = XmlSchemaValidationFlags.None,
ValidationType = ValidationType.None,
});
var source = new Source(indexId, filename);
long sourceIndex = ItemsDB.AddSource(source);
// If we got a null reader, just return
if (xtr == null)
return;
// Otherwise, read the file to the end
try
{
xtr.MoveToContent();
while (!xtr.EOF)
{
// We only want elements
if (xtr.NodeType != XmlNodeType.Element)
{
xtr.Read();
continue;
}
switch (xtr.Name)
{
case "header":
XmlSerializer xs = new(typeof(DatHeader));
DatHeader? header = xs.Deserialize(xtr.ReadSubtree()) as DatHeader;
Header.ConditionalCopy(header);
xtr.Skip();
break;
case "directory":
ReadDirectory(xtr.ReadSubtree(), statsOnly, source, sourceIndex);
// Skip the directory node now that we've processed it
xtr.Read();
break;
default:
xtr.Read();
break;
}
}
}
catch (Exception ex) when (!throwOnError)
{
logger.Warning(ex, $"Exception found while parsing '{filename}'");
// For XML errors, just skip the affected node
xtr?.Read();
}
#if NET452_OR_GREATER
xtr?.Dispose();
#endif
}
/// <summary>
/// Read directory information
/// </summary>
/// <param name="xtr">XmlReader to use to parse the header</param>
/// <param name="statsOnly">True to only add item statistics while parsing, false otherwise</param>
/// <param name="source">Source representing the DAT</param>
/// <param name="sourceIndex">Index of the Source representing the DAT</param>
private void ReadDirectory(XmlReader xtr, bool statsOnly, Source source, long sourceIndex)
{
// If the reader is invalid, skip
if (xtr == null)
return;
// Prepare internal variables
Machine? machine = null;
long machineIndex = -1;
// Otherwise, read the directory
xtr.MoveToContent();
while (!xtr.EOF)
{
// We only want elements
if (xtr.NodeType != XmlNodeType.Element)
{
xtr.Read();
continue;
}
switch (xtr.Name)
{
case "machine":
XmlSerializer xs = new(typeof(Machine));
machine = xs?.Deserialize(xtr.ReadSubtree()) as Machine;
if (machine != null)
machineIndex = ItemsDB.AddMachine(machine);
xtr.Skip();
break;
case "files":
ReadFiles(xtr.ReadSubtree(), machine, machineIndex, statsOnly, source, sourceIndex);
// Skip the directory node now that we've processed it
xtr.Read();
break;
default:
xtr.Read();
break;
}
}
}
/// <summary>
/// Read Files information
/// </summary>
/// <param name="xtr">XmlReader to use to parse the header</param>
/// <param name="machine">Machine to copy information from</param>
/// <param name="machineIndex">Index of the Machine to add to the parsed items</param>
/// <param name="statsOnly">True to only add item statistics while parsing, false otherwise</param>
/// <param name="source">Source representing the DAT</param>
/// <param name="sourceIndex">Index of the Source representing the DAT</param>
private void ReadFiles(XmlReader xtr, Machine? machine, long machineIndex, bool statsOnly, Source source, long sourceIndex)
{
// If the reader is invalid, skip
if (xtr == null)
return;
// Otherwise, read the items
xtr.MoveToContent();
while (!xtr.EOF)
{
// We only want elements
if (xtr.NodeType != XmlNodeType.Element)
{
xtr.Read();
continue;
}
switch (xtr.Name)
{
case "datitem":
XmlSerializer xs = new(typeof(DatItem));
if (xs.Deserialize(xtr.ReadSubtree()) is DatItem item)
{
item.CopyMachineInformation(machine);
item.SetFieldValue<Source?>(DatItem.SourceKey, source);
ParseAddHelper(item, statsOnly);
ParseAddHelper(item, machineIndex, sourceIndex, statsOnly);
}
xtr.Skip();
break;
default:
xtr.Read();
break;
}
}
}
/// <inheritdoc/>
public override bool WriteToFile(string outfile, bool ignoreblanks = false, bool throwOnError = false)
{
try
{
logger.User($"Writing to '{outfile}'...");
FileStream fs = File.Create(outfile);
// If we get back null for some reason, just log and return
if (fs == null)
{
logger.Warning($"File '{outfile}' could not be created for writing! Please check to see if the file is writable");
return false;
}
XmlTextWriter xtw = new(fs, new UTF8Encoding(false))
{
Formatting = Formatting.Indented,
IndentChar = '\t',
Indentation = 1,
};
// Write out the header
WriteHeader(xtw);
// Write out each of the machines and roms
string? lastgame = null;
// Use a sorted list of games to output
foreach (string key in Items.SortedKeys)
{
ConcurrentList<DatItem> datItems = Items.FilteredItems(key);
// If this machine doesn't contain any writable items, skip
if (!ContainsWritable(datItems))
continue;
// Resolve the names in the block
datItems = DatItem.ResolveNames(datItems);
for (int index = 0; index < datItems.Count; index++)
{
DatItem datItem = datItems[index];
// If we have a different game and we're not at the start of the list, output the end of last item
if (lastgame != null && !string.Equals(lastgame, datItem.GetFieldValue<Machine>(DatItem.MachineKey)!.GetStringFieldValue(Models.Metadata.Machine.NameKey), StringComparison.OrdinalIgnoreCase))
WriteEndGame(xtw);
// If we have a new game, output the beginning of the new item
if (lastgame == null || !string.Equals(lastgame, datItem.GetFieldValue<Machine>(DatItem.MachineKey)!.GetStringFieldValue(Models.Metadata.Machine.NameKey), StringComparison.OrdinalIgnoreCase))
WriteStartGame(xtw, datItem);
// Check for a "null" item
datItem = ProcessNullifiedItem(datItem);
// Write out the item if we're not ignoring
if (!ShouldIgnore(datItem, ignoreblanks))
WriteDatItem(xtw, datItem);
// Set the new data to compare against
lastgame = datItem.GetFieldValue<Machine>(DatItem.MachineKey)!.GetStringFieldValue(Models.Metadata.Machine.NameKey);
}
}
// Write the file footer out
WriteFooter(xtw);
logger.User($"'{outfile}' written!{Environment.NewLine}");
#if NET452_OR_GREATER
xtw.Dispose();
#endif
fs.Dispose();
}
catch (Exception ex) when (!throwOnError)
{
logger.Error(ex);
return false;
}
return true;
}
/// <inheritdoc/>
public override bool WriteToFileDB(string outfile, bool ignoreblanks = false, bool throwOnError = false)
{
try
{
logger.User($"Writing to '{outfile}'...");
FileStream fs = File.Create(outfile);
// If we get back null for some reason, just log and return
if (fs == null)
{
logger.Warning($"File '{outfile}' could not be created for writing! Please check to see if the file is writable");
return false;
}
XmlTextWriter xtw = new(fs, new UTF8Encoding(false))
{
Formatting = Formatting.Indented,
IndentChar = '\t',
Indentation = 1,
};
// Write out the header
WriteHeader(xtw);
// Write out each of the machines and roms
string? lastgame = null;
// Use a sorted list of games to output
foreach (string key in ItemsDB.SortedKeys)
{
// If this machine doesn't contain any writable items, skip
var items = ItemsDB.GetItemsForBucket(key, filter: true);
if (items == null || !ContainsWritable(items))
continue;
// Resolve the names in the block
items = [.. DatItem.ResolveNamesDB(items.ToConcurrentList())];
for (int index = 0; index < items.Length; index++)
{
var datItem = items[index];
// Get the machine for the item
var machine = ItemsDB.GetMachineForItem(datItem.Item1);
// If we have a different game and we're not at the start of the list, output the end of last item
if (lastgame != null && !string.Equals(lastgame, machine.Item2!.GetStringFieldValue(Models.Metadata.Machine.NameKey), StringComparison.OrdinalIgnoreCase))
WriteEndGame(xtw);
// If we have a new game, output the beginning of the new item
if (lastgame == null || !string.Equals(lastgame, machine.Item2!.GetStringFieldValue(Models.Metadata.Machine.NameKey), StringComparison.OrdinalIgnoreCase))
WriteStartGameDB(xtw, datItem);
// Check for a "null" item
datItem = ProcessNullifiedItem(datItem);
// Write out the item if we're not ignoring
if (!ShouldIgnore(datItem, ignoreblanks))
WriteDatItemDB(xtw, datItem);
// Set the new data to compare against
lastgame = machine.Item2!.GetStringFieldValue(Models.Metadata.Machine.NameKey);
}
}
// Write the file footer out
WriteFooter(xtw);
logger.User($"'{outfile}' written!{Environment.NewLine}");
#if NET452_OR_GREATER
xtw.Dispose();
#endif
fs.Dispose();
}
catch (Exception ex) when (!throwOnError)
{
logger.Error(ex);
return false;
}
return true;
}
/// <summary>
/// Write out DAT header using the supplied StreamWriter
/// </summary>
/// <param name="xtw">XmlTextWriter to output to</param>
private void WriteHeader(XmlTextWriter xtw)
{
xtw.WriteStartDocument();
xtw.WriteStartElement("datafile");
XmlSerializer xs = new(typeof(DatHeader));
XmlSerializerNamespaces ns = new();
ns.Add("", "");
xs.Serialize(xtw, Header, ns);
xtw.WriteStartElement("data");
xtw.Flush();
}
/// <summary>
/// Write out Game start using the supplied StreamWriter
/// </summary>
/// <param name="xtw">XmlTextWriter to output to</param>
/// <param name="datItem">DatItem object to be output</param>
private static void WriteStartGame(XmlTextWriter xtw, DatItem datItem)
{
// No game should start with a path separator
datItem.GetFieldValue<Machine>(DatItem.MachineKey)!.SetFieldValue<string?>(Models.Metadata.Machine.NameKey, datItem.GetFieldValue<Machine>(DatItem.MachineKey)!.GetStringFieldValue(Models.Metadata.Machine.NameKey)?.TrimStart(Path.DirectorySeparatorChar) ?? string.Empty);
// Write the machine
xtw.WriteStartElement("directory");
XmlSerializer xs = new(typeof(Machine));
XmlSerializerNamespaces ns = new();
ns.Add("", "");
xs.Serialize(xtw, datItem.GetFieldValue<Machine>(DatItem.MachineKey), ns);
xtw.WriteStartElement("files");
xtw.Flush();
}
/// <summary>
/// Write out Game start using the supplied StreamWriter
/// </summary>
/// <param name="xtw">XmlTextWriter to output to</param>
/// <param name="datItem">DatItem object to be output</param>
private void WriteStartGameDB(XmlTextWriter xtw, (long, DatItem) datItem)
{
// Get the machine for the item
var machine = ItemsDB.GetMachineForItem(datItem.Item1);
// No game should start with a path separator
machine.Item2!.SetFieldValue<string?>(Models.Metadata.Machine.NameKey, machine.Item2!.GetStringFieldValue(Models.Metadata.Machine.NameKey)?.TrimStart(Path.DirectorySeparatorChar) ?? string.Empty);
// Write the machine
xtw.WriteStartElement("directory");
XmlSerializer xs = new(typeof(Machine));
XmlSerializerNamespaces ns = new();
ns.Add("", "");
xs.Serialize(xtw, machine.Item2, ns);
xtw.WriteStartElement("files");
xtw.Flush();
}
/// <summary>
/// Write out Game start using the supplied StreamWriter
/// </summary>
/// <param name="xtw">XmlTextWriter to output to</param>
private static void WriteEndGame(XmlTextWriter xtw)
{
// End files
xtw.WriteEndElement();
// End directory
xtw.WriteEndElement();
xtw.Flush();
}
/// <summary>
/// Write out DatItem using the supplied StreamWriter
/// </summary>
/// <param name="xtw">XmlTextWriter to output to</param>
/// <param name="datItem">DatItem object to be output</param>
private void WriteDatItem(XmlTextWriter xtw, DatItem datItem)
{
// Pre-process the item name
ProcessItemName(datItem, true);
// Write the DatItem
XmlSerializer xs = new(typeof(DatItem));
XmlSerializerNamespaces ns = new();
ns.Add("", "");
xs.Serialize(xtw, datItem, ns);
xtw.Flush();
}
/// <summary>
/// Write out DatItem using the supplied StreamWriter
/// </summary>
/// <param name="xtw">XmlTextWriter to output to</param>
/// <param name="datItem">DatItem object to be output</param>
private void WriteDatItemDB(XmlTextWriter xtw, (long, DatItem) datItem)
{
// Pre-process the item name
ProcessItemNameDB(datItem, true);
// Write the DatItem
XmlSerializer xs = new(typeof(DatItem));
XmlSerializerNamespaces ns = new();
ns.Add("", "");
xs.Serialize(xtw, datItem.Item2, ns);
xtw.Flush();
}
/// <summary>
/// Write out DAT footer using the supplied StreamWriter
/// </summary>
/// <param name="xtw">XmlTextWriter to output to</param>
private static void WriteFooter(XmlTextWriter xtw)
{
// End files
xtw.WriteEndElement();
// End directory
xtw.WriteEndElement();
// End data
xtw.WriteEndElement();
// End datafile
xtw.WriteEndElement();
xtw.Flush();
}
}
}