mirror of
https://github.com/claunia/SabreTools.git
synced 2025-12-16 19:14:27 +00:00
820 lines
28 KiB
C#
820 lines
28 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Text;
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using System.Web;
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using System.Xml;
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using SabreTools.Library.Data;
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using SabreTools.Library.DatItems;
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using SabreTools.Library.Tools;
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#if MONO
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using System.IO;
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#else
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using Alphaleonis.Win32.Filesystem;
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using FileStream = System.IO.FileStream;
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using StreamWriter = System.IO.StreamWriter;
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#endif
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using NaturalSort;
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namespace SabreTools.Library.DatFiles
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{
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/// <summary>
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/// Represents parsing and writing of a MAME XML DAT
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/// </summary>
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/// TODO: Verify that all read/write for this DatFile type is correct
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internal class MameListxml : DatFile
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{
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/// <summary>
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/// Constructor designed for casting a base DatFile
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/// </summary>
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/// <param name="datFile">Parent DatFile to copy from</param>
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public MameListxml(DatFile datFile)
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: base(datFile, cloneHeader: false)
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{
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}
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/// <summary>
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/// Parse a MAME XML DAT and return all found games and roms within
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/// </summary>
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/// <param name="filename">Name of the file to be parsed</param>
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/// <param name="sysid">System ID for the DAT</param>
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/// <param name="srcid">Source ID for the DAT</param>
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/// <param name="keep">True if full pathnames are to be kept, false otherwise (default)</param>
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/// <param name="clean">True if game names are sanitized, false otherwise (default)</param>
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/// <param name="remUnicode">True if we should remove non-ASCII characters from output, false otherwise (default)</param>
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/// <remarks>
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/// </remarks>
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public override void ParseFile(
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// Standard Dat parsing
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string filename,
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int sysid,
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int srcid,
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// Miscellaneous
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bool keep,
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bool clean,
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bool remUnicode)
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{
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// All XML-derived DATs share a lot in common so it just calls one implementation
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// new Logiqx(this, false).ParseFile(filename, sysid, srcid, keep, clean, remUnicode);
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// Prepare all internal variables
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Encoding enc = Utilities.GetEncoding(filename);
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XmlReader xtr = Utilities.GetXmlTextReader(filename);
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// If we got a null reader, just return
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if (xtr == null)
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{
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return;
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}
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// Otherwise, read the file to the end
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try
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{
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xtr.MoveToContent();
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while (!xtr.EOF)
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{
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// We only want elements
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if (xtr.NodeType != XmlNodeType.Element)
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{
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xtr.Read();
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continue;
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}
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switch (xtr.Name)
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{
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case "mame":
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Name = (String.IsNullOrWhiteSpace(Name) ? xtr.GetAttribute("build") : Name);
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Description = (String.IsNullOrWhiteSpace(Description) ? Name : Name);
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// string debug = xtr.GetAttribute("debug"); // (yes|no) "no"
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// string mameconfig = xtr.GetAttribute("mameconfig"); CDATA
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xtr.Read();
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break;
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// Handle M1 DATs since they're 99% the same as a SL DAT
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case "m1":
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Name = (String.IsNullOrWhiteSpace(Name) ? "M1" : Name);
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Description = (String.IsNullOrWhiteSpace(Description) ? "M1" : Description);
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Version = (String.IsNullOrWhiteSpace(Version) ? xtr.GetAttribute("version") ?? "" : Version);
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xtr.Read();
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break;
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// We want to process the entire subtree of the machine
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case "machine":
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ReadMachine(xtr.ReadSubtree(), filename, sysid, srcid, keep, clean, remUnicode);
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// Skip the machine now that we've processed it
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xtr.Skip();
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break;
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default:
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xtr.Read();
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break;
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}
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}
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}
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catch (Exception ex)
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{
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Globals.Logger.Warning("Exception found while parsing '{0}': {1}", filename, ex);
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// For XML errors, just skip the affected node
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xtr?.Read();
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}
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xtr.Dispose();
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}
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/// <summary>
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/// Read machine information
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/// </summary>
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/// <param name="filename">Name of the file to be parsed</param>
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/// <param name="sysid">System ID for the DAT</param>
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/// <param name="srcid">Source ID for the DAT</param>
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/// <param name="keep">True if full pathnames are to be kept, false otherwise (default)</param>
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/// <param name="clean">True if game names are sanitized, false otherwise (default)</param>
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/// <param name="remUnicode">True if we should remove non-ASCII characters from output, false otherwise (default)</param>
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private void ReadMachine(
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XmlReader reader,
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// Standard Dat parsing
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string filename,
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int sysid,
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int srcid,
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// Miscellaneous
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bool keep,
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bool clean,
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bool remUnicode)
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{
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// If we have an empty machine, skip it
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if (reader == null)
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{
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return;
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}
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// Otherwise, add what is possible
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reader.MoveToContent();
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string key = "";
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string temptype = reader.Name;
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bool containsItems = false;
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// Create a new machine
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MachineType machineType = MachineType.NULL;
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if (Utilities.GetYesNo(reader.GetAttribute("isbios")) == true)
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{
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machineType |= MachineType.Bios;
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}
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if (Utilities.GetYesNo(reader.GetAttribute("isdevice")) == true)
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{
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machineType |= MachineType.Device;
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}
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if (Utilities.GetYesNo(reader.GetAttribute("ismechanical")) == true)
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{
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machineType |= MachineType.Mechanical;
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}
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Machine machine = new Machine
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{
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Name = reader.GetAttribute("name"),
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Description = reader.GetAttribute("name"),
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SourceFile = reader.GetAttribute("sourcefile"),
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Runnable = Utilities.GetYesNo(reader.GetAttribute("runnable")),
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Comment = "",
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CloneOf = reader.GetAttribute("cloneof") ?? "",
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RomOf = reader.GetAttribute("romof") ?? "",
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SampleOf = reader.GetAttribute("sampleof") ?? "",
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MachineType = (machineType == MachineType.NULL ? MachineType.None : machineType),
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};
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while (!reader.EOF)
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{
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// We only want elements
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if (reader.NodeType != XmlNodeType.Element)
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{
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reader.Read();
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continue;
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}
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// Get the roms from the machine
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switch (reader.Name)
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{
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case "description":
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machine.Description = reader.ReadElementContentAsString();
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break;
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case "year":
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machine.Year = reader.ReadElementContentAsString();
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break;
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case "manufacturer":
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machine.Manufacturer = reader.ReadElementContentAsString();
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break;
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case "biosset":
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containsItems = true;
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DatItem biosset = new BiosSet
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{
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Name = reader.GetAttribute("name"),
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Description = reader.GetAttribute("description"),
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Default = Utilities.GetYesNo(reader.GetAttribute("default")),
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SystemID = sysid,
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System = filename,
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SourceID = srcid,
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};
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biosset.CopyMachineInformation(machine);
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// Now process and add the rom
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key = ParseAddHelper(biosset, clean, remUnicode);
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reader.Read();
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break;
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case "rom":
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containsItems = true;
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DatItem rom = new Rom
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{
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Name = reader.GetAttribute("name"),
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Bios = reader.GetAttribute("bios"),
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Size = Utilities.GetSize(reader.GetAttribute("size")),
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CRC = reader.GetAttribute("crc")?.ToLowerInvariant(),
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MD5 = reader.GetAttribute("md5")?.ToLowerInvariant(),
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SHA1 = reader.GetAttribute("sha1")?.ToLowerInvariant(),
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SHA256 = reader.GetAttribute("sha256")?.ToLowerInvariant(),
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SHA384 = reader.GetAttribute("sha384")?.ToLowerInvariant(),
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SHA512 = reader.GetAttribute("sha512")?.ToLowerInvariant(),
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MergeTag = reader.GetAttribute("merge"),
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Region = reader.GetAttribute("region"),
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Offset = reader.GetAttribute("offset"),
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ItemStatus = Utilities.GetItemStatus(reader.GetAttribute("status")),
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Optional = Utilities.GetYesNo(reader.GetAttribute("optional")),
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SystemID = sysid,
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System = filename,
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SourceID = srcid,
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};
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rom.CopyMachineInformation(machine);
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// Now process and add the rom
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key = ParseAddHelper(rom, clean, remUnicode);
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reader.Read();
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break;
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case "disk":
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containsItems = true;
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DatItem disk = new Disk
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{
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Name = reader.GetAttribute("name"),
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MD5 = reader.GetAttribute("md5")?.ToLowerInvariant(),
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SHA1 = reader.GetAttribute("sha1")?.ToLowerInvariant(),
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SHA256 = reader.GetAttribute("sha256")?.ToLowerInvariant(),
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SHA384 = reader.GetAttribute("sha384")?.ToLowerInvariant(),
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SHA512 = reader.GetAttribute("sha512")?.ToLowerInvariant(),
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MergeTag = reader.GetAttribute("merge"),
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Region = reader.GetAttribute("region"),
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Index = reader.GetAttribute("index"),
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Writable = Utilities.GetYesNo(reader.GetAttribute("writable")),
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ItemStatus = Utilities.GetItemStatus(reader.GetAttribute("status")),
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Optional = Utilities.GetYesNo(reader.GetAttribute("optional")),
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SystemID = sysid,
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System = filename,
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SourceID = srcid,
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};
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disk.CopyMachineInformation(machine);
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// Now process and add the rom
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key = ParseAddHelper(disk, clean, remUnicode);
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reader.Read();
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break;
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case "device_ref":
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machine.Devices.Add(reader.ReadElementContentAsString());
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reader.Read();
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break;
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case "sample":
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containsItems = true;
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DatItem samplerom = new Sample
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{
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Name = reader.GetAttribute("name"),
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SystemID = sysid,
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System = filename,
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SourceID = srcid,
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};
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samplerom.CopyMachineInformation(machine);
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// Now process and add the rom
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key = ParseAddHelper(samplerom, clean, remUnicode);
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reader.Read();
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break;
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case "chip":
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// string name = reader.GetAttribute("name");
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// string tag = reader.GetAttribute("tag");
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// string type = reader.GetAttribute("type"); // (cpu|audio)
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// string clock = reader.GetAttribute("clock");
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reader.Read();
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break;
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case "display":
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// string tag = reader.GetAttribute("tag");
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// string type = reader.GetAttribute("type"); // (raster|vector|lcd|svg|unknown)
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// string rotate = reader.GetAttribute("rotate"); // (0|90|180|270)
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// bool? flipx = Utilities.GetYesNo(reader.GetAttribute("flipx"));
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// string width = reader.GetAttribute("width");
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// string height = reader.GetAttribute("height");
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// string refresh = reader.GetAttribute("refresh");
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// string pixclock = reader.GetAttribute("pixclock");
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// string htotal = reader.GetAttribute("htotal");
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// string hbend = reader.GetAttribute("hbend");
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// string hbstart = reader.GetAttribute("hbstart");
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// string vtotal = reader.GetAttribute("vtotal");
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// string vbend = reader.GetAttribute("vbend");
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// string vbstart = reader.GetAttribute("vbstart");
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reader.Read();
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break;
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case "sound":
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// string channels = reader.GetAttribute("channels");
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reader.Read();
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break;
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case "condition":
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// string tag = reader.GetAttribute("tag");
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// string mask = reader.GetAttribute("mask");
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// string relation = reader.GetAttribute("relation"); // (eq|ne|gt|le|lt|ge)
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// string value = reader.GetAttribute("value");
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reader.Read();
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break;
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case "input":
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// bool? service = Utilities.GetYesNo(reader.GetAttribute("service"));
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// bool? tilt = Utilities.GetYesNo(reader.GetAttribute("tilt"));
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// string players = reader.GetAttribute("players");
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// string coins = reader.GetAttribute("coins");
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// // While the subtree contains <control> elements...
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// string type = reader.GetAttribute("type");
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// string player = reader.GetAttribute("player");
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// string buttons = reader.GetAttribute("buttons");
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// string regbuttons = reader.GetAttribute("regbuttons");
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// string minimum = reader.GetAttribute("minimum");
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// string maximum = reader.GetAttribute("maximum");
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// string sensitivity = reader.GetAttribute("sensitivity");
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// string keydelta = reader.GetAttribute("keydelta");
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// bool? reverse = Utilities.GetYesNo(reader.GetAttribute("reverse"));
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// string ways = reader.GetAttribute("ways");
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// string ways2 = reader.GetAttribute("ways2");
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// string ways3 = reader.GetAttribute("ways3");
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reader.Read();
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break;
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case "dipswitch":
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// string name = reader.GetAttribute("name");
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// string tag = reader.GetAttribute("tag");
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// string mask = reader.GetAttribute("mask");
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// // While the subtree contains <diplocation> elements...
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// string name = reader.GetAttribute("name");
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// string number = reader.GetAttribute("number");
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// bool? inverted = Utilities.GetYesNo(reader.GetAttribute("inverted"));
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// // While the subtree contains <dipvalue> elements...
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// string name = reader.GetAttribute("name");
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// string value = reader.GetAttribute("value");
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// bool? default = Utilities.GetYesNo(reader.GetAttribute("default"));
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reader.Read();
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break;
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case "configuration":
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// string name = reader.GetAttribute("name");
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// string tag = reader.GetAttribute("tag");
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// string mask = reader.GetAttribute("mask");
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// // While the subtree contains <conflocation> elements...
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// string name = reader.GetAttribute("name");
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// string number = reader.GetAttribute("number");
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// bool? inverted = Utilities.GetYesNo(reader.GetAttribute("inverted"));
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// // While the subtree contains <confsetting> elements...
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// string name = reader.GetAttribute("name");
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// string value = reader.GetAttribute("value");
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// bool? default = Utilities.GetYesNo(reader.GetAttribute("default"));
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reader.Read();
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break;
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case "port":
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// string tag = reader.GetAttribute("tag");
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// // While the subtree contains <analog> elements...
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// string mask = reader.GetAttribute("mask");
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reader.Read();
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break;
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case "adjuster":
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// string name = reader.GetAttribute("name");
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// bool? default = Utilities.GetYesNo(reader.GetAttribute("default"));
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// // For the one possible <condition> element...
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// string tag = reader.GetAttribute("tag");
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// string mask = reader.GetAttribute("mask");
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// string relation = reader.GetAttribute("relation"); // (eq|ne|gt|le|lt|ge)
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// string value = reader.GetAttribute("value");
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reader.Read();
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break;
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case "driver":
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// string status = reader.GetAttribute("status"); // (good|imperfect|preliminary)
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// string emulation = reader.GetAttribute("emulation"); // (good|imperfect|preliminary)
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// string cocktail = reader.GetAttribute("cocktail"); // (good|imperfect|preliminary)
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// string savestate = reader.GetAttribute("savestate"); // (supported|unsupported)
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reader.Read();
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break;
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case "feature":
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// string type = reader.GetAttribute("type"); // (protection|palette|graphics|sound|controls|keyboard|mouse|microphone|camera|disk|printer|lan|wan|timing)
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// string status = reader.GetAttribute("status"); // (unemulated|imperfect)
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// string overall = reader.GetAttribute("overall"); // (unemulated|imperfect)
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reader.Read();
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break;
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case "device":
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// string type = reader.GetAttribute("type");
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// string tag = reader.GetAttribute("tag");
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// string fixed_image = reader.GetAttribute("fixed_image");
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// string mandatory = reader.GetAttribute("mandatory");
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// string interface = reader.GetAttribute("interface");
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// // For the one possible <instance> element...
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// string name = reader.GetAttribute("name");
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// string briefname = reader.GetAttribute("briefname");
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// // While the subtree contains <extension> elements...
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// string name = reader.GetAttribute("name");
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reader.Read();
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break;
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case "slot":
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// string name = reader.GetAttribute("name");
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// // While the subtree contains <slotoption> elements... (These get added as devices currently)
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// string name = reader.GetAttribute("name");
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// string devname = reader.GetAttribute("devname");
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// bool? default = Utilities.GetYesNo(reader.GetAttribute("default"));
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reader.Read();
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break;
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case "softwarelist":
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// string name = reader.GetAttribute("name");
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// string status = reader.GetAttribute("status"); // (original|compatible)
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// string filter = reader.GetAttribute("filter");
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reader.Read();
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break;
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case "ramoption":
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// string default = reader.GetAttribute("default");
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reader.Read();
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break;
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default:
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reader.Read();
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break;
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}
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}
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// If no items were found for this machine, add a Blank placeholder
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if (!containsItems)
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{
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Blank blank = new Blank()
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{
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SystemID = sysid,
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System = filename,
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SourceID = srcid,
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};
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blank.CopyMachineInformation(machine);
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// Now process and add the rom
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key = ParseAddHelper(blank, clean, remUnicode);
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}
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}
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/// <summary>
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/// Create and open an output file for writing direct from a dictionary
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/// </summary>
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/// <param name="outfile">Name of the file to write to</param>
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/// <param name="ignoreblanks">True if blank roms should be skipped on output, false otherwise (default)</param>
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/// <returns>True if the DAT was written correctly, false otherwise</returns>
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public override bool WriteToFile(string outfile, bool ignoreblanks = false)
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{
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try
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{
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Globals.Logger.User("Opening file for writing: {0}", outfile);
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FileStream fs = Utilities.TryCreate(outfile);
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// If we get back null for some reason, just log and return
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if (fs == null)
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{
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Globals.Logger.Warning("File '{0}' could not be created for writing! Please check to see if the file is writable", outfile);
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return false;
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}
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StreamWriter sw = new StreamWriter(fs, new UTF8Encoding(false));
|
|
|
|
// Write out the header
|
|
WriteHeader(sw);
|
|
|
|
// Write out each of the machines and roms
|
|
string lastgame = null;
|
|
|
|
// Get a properly sorted set of keys
|
|
List<string> keys = Keys;
|
|
keys.Sort(new NaturalComparer());
|
|
|
|
foreach (string key in keys)
|
|
{
|
|
List<DatItem> roms = this[key];
|
|
|
|
// Resolve the names in the block
|
|
roms = DatItem.ResolveNames(roms);
|
|
|
|
for (int index = 0; index < roms.Count; index++)
|
|
{
|
|
DatItem rom = roms[index];
|
|
|
|
// There are apparently times when a null rom can skip by, skip them
|
|
if (rom.Name == null || rom.MachineName == null)
|
|
{
|
|
Globals.Logger.Warning("Null rom found!");
|
|
continue;
|
|
}
|
|
|
|
// If we have a different game and we're not at the start of the list, output the end of last item
|
|
if (lastgame != null && lastgame.ToLowerInvariant() != rom.MachineName.ToLowerInvariant())
|
|
{
|
|
WriteEndGame(sw);
|
|
}
|
|
|
|
// If we have a new game, output the beginning of the new item
|
|
if (lastgame == null || lastgame.ToLowerInvariant() != rom.MachineName.ToLowerInvariant())
|
|
{
|
|
WriteStartGame(sw, rom);
|
|
}
|
|
|
|
// If we have a "null" game (created by DATFromDir or something similar), log it to file
|
|
if (rom.Type == ItemType.Rom
|
|
&& ((Rom)rom).Size == -1
|
|
&& ((Rom)rom).CRC == "null")
|
|
{
|
|
Globals.Logger.Verbose("Empty folder found: {0}", rom.MachineName);
|
|
|
|
lastgame = rom.MachineName;
|
|
continue;
|
|
}
|
|
|
|
// Now, output the rom data
|
|
WriteDatItem(sw, rom, ignoreblanks);
|
|
|
|
// Set the new data to compare against
|
|
lastgame = rom.MachineName;
|
|
}
|
|
}
|
|
|
|
// Write the file footer out
|
|
WriteFooter(sw);
|
|
|
|
Globals.Logger.Verbose("File written!" + Environment.NewLine);
|
|
sw.Dispose();
|
|
fs.Dispose();
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
Globals.Logger.Error(ex.ToString());
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Write out DAT header using the supplied StreamWriter
|
|
/// </summary>
|
|
/// <param name="sw">StreamWriter to output to</param>
|
|
/// <returns>True if the data was written, false on error</returns>
|
|
private bool WriteHeader(StreamWriter sw)
|
|
{
|
|
try
|
|
{
|
|
string header = "<?xml version=\"1.0\"?>\n" +
|
|
"<mame build=\"" + HttpUtility.HtmlEncode(Name) + "\"" +
|
|
// " debug=\"" + Debug + "\"" +
|
|
// " mameconfig=\"" + MameConfig + "\"" +
|
|
">\n\n";
|
|
|
|
// Write the header out
|
|
sw.Write(header);
|
|
sw.Flush();
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
Globals.Logger.Error(ex.ToString());
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Write out Game start using the supplied StreamWriter
|
|
/// </summary>
|
|
/// <param name="sw">StreamWriter to output to</param>
|
|
/// <param name="rom">DatItem object to be output</param>
|
|
/// <returns>True if the data was written, false on error</returns>
|
|
private bool WriteStartGame(StreamWriter sw, DatItem rom)
|
|
{
|
|
try
|
|
{
|
|
// No game should start with a path separator
|
|
if (rom.MachineName.StartsWith(Path.DirectorySeparatorChar.ToString()))
|
|
{
|
|
rom.MachineName = rom.MachineName.Substring(1);
|
|
}
|
|
|
|
string state = "\t<machine name=\"" + HttpUtility.HtmlEncode(rom.MachineName) + "\""
|
|
+ (rom.SourceFile != null ? " sourcefile=\"" + rom.SourceFile + "\"" : "")
|
|
+ ((rom.MachineType & MachineType.Bios) != 0 ? " isbios=\"yes\"" : "")
|
|
+ ((rom.MachineType & MachineType.Device) != 0 ? " isdevice=\"yes\"" : "")
|
|
+ ((rom.MachineType & MachineType.Mechanical) != 0 ? " ismechanical=\"yes\"" : "")
|
|
+ (rom.Runnable != null ? " runnable=\"" + rom.Runnable + "\"" : "")
|
|
+ (ExcludeOf ? "" :
|
|
(String.IsNullOrWhiteSpace(rom.CloneOf) || (rom.MachineName.ToLowerInvariant() == rom.CloneOf.ToLowerInvariant())
|
|
? ""
|
|
: " cloneof=\"" + HttpUtility.HtmlEncode(rom.CloneOf) + "\"") +
|
|
(String.IsNullOrWhiteSpace(rom.RomOf) || (rom.MachineName.ToLowerInvariant() == rom.RomOf.ToLowerInvariant())
|
|
? ""
|
|
: " romof=\"" + HttpUtility.HtmlEncode(rom.RomOf) + "\"") +
|
|
(String.IsNullOrWhiteSpace(rom.SampleOf) || (rom.MachineName.ToLowerInvariant() == rom.SampleOf.ToLowerInvariant())
|
|
? ""
|
|
: " sampleof=\"" + HttpUtility.HtmlEncode(rom.SampleOf) + "\"")
|
|
) + ">\n"
|
|
+ "\t\t<description>" + HttpUtility.HtmlEncode(rom.MachineDescription) + "</description>\n"
|
|
+ (rom.Year != null ? "\t\t<year>" + HttpUtility.HtmlEncode(rom.Year) + "</year>\n" : "")
|
|
+ (rom.Publisher != null ? "\t\t<publisher>" + HttpUtility.HtmlEncode(rom.Publisher) + "</publisher>\n" : "");
|
|
|
|
foreach (Tuple<string, string> kvp in rom.Infos)
|
|
{
|
|
state += "\t\t<info name=\"" + HttpUtility.HtmlEncode(kvp.Item1) + "\" value=\"" + HttpUtility.HtmlEncode(kvp.Item2) + "\" />\n";
|
|
}
|
|
|
|
sw.Write(state);
|
|
sw.Flush();
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
Globals.Logger.Error(ex.ToString());
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Write out Game start using the supplied StreamWriter
|
|
/// </summary>
|
|
/// <param name="sw">StreamWriter to output to</param>
|
|
/// <returns>True if the data was written, false on error</returns>
|
|
private bool WriteEndGame(StreamWriter sw)
|
|
{
|
|
try
|
|
{
|
|
string state = "\t</machine>\n";
|
|
|
|
sw.Write(state);
|
|
sw.Flush();
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
Globals.Logger.Error(ex.ToString());
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Write out DatItem using the supplied StreamWriter
|
|
/// </summary>
|
|
/// <param name="sw">StreamWriter to output to</param>
|
|
/// <param name="rom">DatItem object to be output</param>
|
|
/// <param name="ignoreblanks">True if blank roms should be skipped on output, false otherwise (default)</param>
|
|
/// <returns>True if the data was written, false on error</returns>
|
|
private bool WriteDatItem(StreamWriter sw, DatItem rom, bool ignoreblanks = false)
|
|
{
|
|
// If we are in ignore blanks mode AND we have a blank (0-size) rom, skip
|
|
if (ignoreblanks
|
|
&& (rom.Type == ItemType.Rom
|
|
&& (((Rom)rom).Size == 0 || ((Rom)rom).Size == -1)))
|
|
{
|
|
return true;
|
|
}
|
|
|
|
try
|
|
{
|
|
string state = "";
|
|
switch (rom.Type)
|
|
{
|
|
case ItemType.Archive:
|
|
break;
|
|
case ItemType.BiosSet:
|
|
state += "\t\t<biosset name\"" + HttpUtility.HtmlEncode(rom.Name) + "\""
|
|
+ (!String.IsNullOrWhiteSpace(((BiosSet)rom).Description) ? " description=\"" + HttpUtility.HtmlEncode(((BiosSet)rom).Description) + "\"" : "")
|
|
+ (((BiosSet)rom).Default != null
|
|
? ((BiosSet)rom).Default.ToString().ToLowerInvariant()
|
|
: "")
|
|
+ "/>\n";
|
|
break;
|
|
case ItemType.Disk:
|
|
state += "\t\t<disk name=\"" + HttpUtility.HtmlEncode(rom.Name) + "\""
|
|
+ (!String.IsNullOrWhiteSpace(((Disk)rom).MD5) ? " md5=\"" + ((Disk)rom).MD5.ToLowerInvariant() + "\"" : "")
|
|
+ (!String.IsNullOrWhiteSpace(((Disk)rom).SHA1) ? " sha1=\"" + ((Disk)rom).SHA1.ToLowerInvariant() + "\"" : "")
|
|
+ (!String.IsNullOrWhiteSpace(((Disk)rom).SHA256) ? " sha256=\"" + ((Disk)rom).SHA256.ToLowerInvariant() + "\"" : "")
|
|
+ (!String.IsNullOrWhiteSpace(((Disk)rom).SHA384) ? " sha384=\"" + ((Disk)rom).SHA384.ToLowerInvariant() + "\"" : "")
|
|
+ (!String.IsNullOrWhiteSpace(((Disk)rom).SHA512) ? " sha512=\"" + ((Disk)rom).SHA512.ToLowerInvariant() + "\"" : "")
|
|
+ (!String.IsNullOrWhiteSpace(((Disk)rom).MergeTag) ? " merge=\"" + ((Disk)rom).MergeTag + "\"" : "")
|
|
+ (!String.IsNullOrWhiteSpace(((Disk)rom).Region) ? " region=\"" + ((Disk)rom).Region + "\"" : "")
|
|
+ (!String.IsNullOrWhiteSpace(((Disk)rom).Index) ? " index=\"" + ((Disk)rom).Index + "\"" : "")
|
|
+ (((Disk)rom).Writable != null ? " writable=\"" + (((Disk)rom).Writable == true ? "yes" : "no") + "\"" : "")
|
|
+ (((Disk)rom).ItemStatus != ItemStatus.None ? " status=\"" + ((Disk)rom).ItemStatus.ToString().ToLowerInvariant() + "\"" : "")
|
|
+ (((Disk)rom).Optional != null ? " optional=\"" + (((Disk)rom).Optional == true ? "yes" : "no") + "\"" : "")
|
|
+ "/>\n";
|
|
break;
|
|
case ItemType.Rom:
|
|
state += "\t\t<rom name=\"" + HttpUtility.HtmlEncode(rom.Name) + "\""
|
|
+ (((Rom)rom).Size != -1 ? " size=\"" + ((Rom)rom).Size + "\"" : "")
|
|
+ (!String.IsNullOrWhiteSpace(((Rom)rom).CRC) ? " crc=\"" + ((Rom)rom).CRC.ToLowerInvariant() + "\"" : "")
|
|
+ (!String.IsNullOrWhiteSpace(((Rom)rom).MD5) ? " md5=\"" + ((Rom)rom).MD5.ToLowerInvariant() + "\"" : "")
|
|
+ (!String.IsNullOrWhiteSpace(((Rom)rom).SHA1) ? " sha1=\"" + ((Rom)rom).SHA1.ToLowerInvariant() + "\"" : "")
|
|
+ (!String.IsNullOrWhiteSpace(((Rom)rom).SHA256) ? " sha256=\"" + ((Rom)rom).SHA256.ToLowerInvariant() + "\"" : "")
|
|
+ (!String.IsNullOrWhiteSpace(((Rom)rom).SHA384) ? " sha384=\"" + ((Rom)rom).SHA384.ToLowerInvariant() + "\"" : "")
|
|
+ (!String.IsNullOrWhiteSpace(((Rom)rom).SHA512) ? " sha512=\"" + ((Rom)rom).SHA512.ToLowerInvariant() + "\"" : "")
|
|
+ (!String.IsNullOrWhiteSpace(((Rom)rom).Bios) ? " bios=\"" + ((Rom)rom).Bios + "\"" : "")
|
|
+ (!String.IsNullOrWhiteSpace(((Rom)rom).MergeTag) ? " merge=\"" + ((Rom)rom).MergeTag + "\"" : "")
|
|
+ (!String.IsNullOrWhiteSpace(((Rom)rom).Region) ? " region=\"" + ((Rom)rom).Region + "\"" : "")
|
|
+ (!String.IsNullOrWhiteSpace(((Rom)rom).Offset) ? " offset=\"" + ((Rom)rom).Offset + "\"" : "")
|
|
+ (((Rom)rom).ItemStatus != ItemStatus.None ? " status=\"" + ((Rom)rom).ItemStatus.ToString().ToLowerInvariant() + "\"" : "")
|
|
+ (((Rom)rom).Optional != null ? " optional=\"" + (((Rom)rom).Optional == true ? "yes" : "no") + "\"" : "")
|
|
+ "/>\n";
|
|
break;
|
|
case ItemType.Sample:
|
|
state += "\t\t<sample name=\"" + HttpUtility.HtmlEncode(rom.Name) + "\""
|
|
+ "/>\n";
|
|
break;
|
|
}
|
|
|
|
sw.Write(state);
|
|
sw.Flush();
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
Globals.Logger.Error(ex.ToString());
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Write out DAT footer using the supplied StreamWriter
|
|
/// </summary>
|
|
/// <param name="sw">StreamWriter to output to</param>
|
|
/// <returns>True if the data was written, false on error</returns>
|
|
private bool WriteFooter(StreamWriter sw)
|
|
{
|
|
try
|
|
{
|
|
string footer = "\t</machine>\n</mame>\n";
|
|
|
|
// Write the footer out
|
|
sw.Write(footer);
|
|
sw.Flush();
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
Globals.Logger.Error(ex.ToString());
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
}
|
|
}
|