Files
SabreTools/SabreTools.Library/DatFiles/SabreDat.cs
Matt Nadareski 63c73bb68b Misc. cleanup
2020-07-27 11:21:32 -07:00

1030 lines
45 KiB
C#

using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Xml;
using SabreTools.Library.Data;
using SabreTools.Library.DatItems;
using SabreTools.Library.Tools;
namespace SabreTools.Library.DatFiles
{
/// <summary>
/// Represents parsing and writing of an SabreDat XML DAT
/// </summary>
internal class SabreDat : DatFile
{
/// <summary>
/// Constructor designed for casting a base DatFile
/// </summary>
/// <param name="datFile">Parent DatFile to copy from</param>
public SabreDat(DatFile datFile)
: base(datFile)
{
}
/// <summary>
/// Parse an SabreDat XML DAT and return all found directories and files within
/// </summary>
/// <param name="filename">Name of the file to be parsed</param>
/// <param name="indexId">Index ID for the DAT</param>
/// <param name="keep">True if full pathnames are to be kept, false otherwise (default)</param>
protected override void ParseFile(
// Standard Dat parsing
string filename,
int indexId,
// Miscellaneous
bool keep)
{
// Prepare all internal variables
bool empty = true;
string key;
List<string> parent = new List<string>();
XmlReader xtr = filename.GetXmlTextReader();
// If we got a null reader, just return
if (xtr == null)
return;
// Otherwise, read the file to the end
try
{
xtr.MoveToContent();
while (!xtr.EOF)
{
// If we're ending a folder or game, take care of possibly empty games and removing from the parent
if (xtr.NodeType == XmlNodeType.EndElement && (xtr.Name == "directory" || xtr.Name == "dir"))
{
// If we didn't find any items in the folder, make sure to add the blank rom
if (empty)
{
string tempgame = string.Join("\\", parent);
Rom rom = new Rom("null", tempgame);
// Now process and add the rom
key = ParseAddHelper(rom);
}
// Regardless, end the current folder
int parentcount = parent.Count;
if (parentcount == 0)
{
Globals.Logger.Verbose($"Empty parent '{string.Join("\\", parent)}' found in '{filename}'");
empty = true;
}
// If we have an end folder element, remove one item from the parent, if possible
if (parentcount > 0)
{
parent.RemoveAt(parent.Count - 1);
if (keep && parentcount > 1)
Header.Type = (string.IsNullOrWhiteSpace(Header.Type) ? "SuperDAT" : Header.Type);
}
}
// We only want elements
if (xtr.NodeType != XmlNodeType.Element)
{
xtr.Read();
continue;
}
switch (xtr.Name)
{
// We want to process the entire subtree of the header
case "header":
ReadHeader(xtr.ReadSubtree(), keep);
// Skip the header node now that we've processed it
xtr.Skip();
break;
case "dir":
case "directory":
empty = ReadDirectory(xtr.ReadSubtree(), parent, filename, indexId, keep);
// Skip the directory node now that we've processed it
xtr.Read();
break;
default:
xtr.Read();
break;
}
}
}
catch (Exception ex)
{
Globals.Logger.Warning($"Exception found while parsing '{filename}': {ex}");
// For XML errors, just skip the affected node
xtr?.Read();
}
xtr.Dispose();
}
/// <summary>
/// Read header information
/// </summary>
/// <param name="reader">XmlReader to use to parse the header</param>
/// <param name="keep">True if full pathnames are to be kept, false otherwise (default)</param>
private void ReadHeader(XmlReader reader, bool keep)
{
bool superdat = false;
// If there's no subtree to the header, skip it
if (reader == null)
return;
// Otherwise, read what we can from the header
while (!reader.EOF)
{
// We only want elements
if (reader.NodeType != XmlNodeType.Element || reader.Name == "header")
{
reader.Read();
continue;
}
// Get all header items (ONLY OVERWRITE IF THERE'S NO DATA)
string content;
switch (reader.Name)
{
case "name":
content = reader.ReadElementContentAsString(); ;
Header.Name = (string.IsNullOrWhiteSpace(Header.Name) ? content : Header.Name);
superdat = superdat || content.Contains(" - SuperDAT");
if (keep && superdat)
{
Header.Type = (string.IsNullOrWhiteSpace(Header.Type) ? "SuperDAT" : Header.Type);
}
break;
case "description":
content = reader.ReadElementContentAsString();
Header.Description = (string.IsNullOrWhiteSpace(Header.Description) ? content : Header.Description);
break;
case "rootdir":
content = reader.ReadElementContentAsString();
Header.RootDir = (string.IsNullOrWhiteSpace(Header.RootDir) ? content : Header.RootDir);
break;
case "category":
content = reader.ReadElementContentAsString();
Header.Category = (string.IsNullOrWhiteSpace(Header.Category) ? content : Header.Category);
break;
case "version":
content = reader.ReadElementContentAsString();
Header.Version = (string.IsNullOrWhiteSpace(Header.Version) ? content : Header.Version);
break;
case "date":
content = reader.ReadElementContentAsString();
Header.Date = (string.IsNullOrWhiteSpace(Header.Date) ? content.Replace(".", "/") : Header.Date);
break;
case "author":
content = reader.ReadElementContentAsString();
Header.Author = (string.IsNullOrWhiteSpace(Header.Author) ? content : Header.Author);
Header.Email = (string.IsNullOrWhiteSpace(Header.Email) ? reader.GetAttribute("email") : Header.Email);
Header.Homepage = (string.IsNullOrWhiteSpace(Header.Homepage) ? reader.GetAttribute("homepage") : Header.Homepage);
Header.Url = (string.IsNullOrWhiteSpace(Header.Url) ? reader.GetAttribute("url") : Header.Url);
break;
case "comment":
content = reader.ReadElementContentAsString();
Header.Comment = (string.IsNullOrWhiteSpace(Header.Comment) ? content : Header.Comment);
break;
case "flags":
ReadFlags(reader.ReadSubtree(), superdat);
// Skip the flags node now that we've processed it
reader.Skip();
break;
default:
reader.Read();
break;
}
}
}
/// <summary>
/// Read directory information
/// </summary>
/// <param name="reader">XmlReader to use to parse the header</param>
/// <param name="filename">Name of the file to be parsed</param>
/// <param name="indexId">Index ID for the DAT</param>
/// <param name="keep">True if full pathnames are to be kept, false otherwise (default)</param>
private bool ReadDirectory(XmlReader reader,
List<string> parent,
// Standard Dat parsing
string filename,
int indexId,
// Miscellaneous
bool keep)
{
// Prepare all internal variables
XmlReader flagreader;
bool empty = true;
string key = string.Empty, date = string.Empty;
long size = -1;
ItemStatus its = ItemStatus.None;
// If there's no subtree to the header, skip it
if (reader == null)
return empty;
string foldername = (reader.GetAttribute("name") ?? string.Empty);
if (!string.IsNullOrWhiteSpace(foldername))
parent.Add(foldername);
// Otherwise, read what we can from the directory
while (!reader.EOF)
{
// If we're ending a folder or game, take care of possibly empty games and removing from the parent
if (reader.NodeType == XmlNodeType.EndElement && (reader.Name == "directory" || reader.Name == "dir"))
{
// If we didn't find any items in the folder, make sure to add the blank rom
if (empty)
{
string tempgame = string.Join("\\", parent);
Rom rom = new Rom("null", tempgame);
// Now process and add the rom
key = ParseAddHelper(rom);
}
// Regardless, end the current folder
int parentcount = parent.Count;
if (parentcount == 0)
{
Globals.Logger.Verbose($"Empty parent '{string.Join("\\", parent)}' found in '{filename}'");
empty = true;
}
// If we have an end folder element, remove one item from the parent, if possible
if (parentcount > 0)
{
parent.RemoveAt(parent.Count - 1);
if (keep && parentcount > 1)
Header.Type = (string.IsNullOrWhiteSpace(Header.Type) ? "SuperDAT" : Header.Type);
}
}
// We only want elements
if (reader.NodeType != XmlNodeType.Element)
{
reader.Read();
continue;
}
// Get all directory items
string content = string.Empty;
switch (reader.Name)
{
// Directories can contain directories
case "dir":
case "directory":
ReadDirectory(reader.ReadSubtree(), parent, filename, indexId, keep);
// Skip the directory node now that we've processed it
reader.Read();
break;
case "file":
empty = false;
// If the rom is itemStatus, flag it
its = ItemStatus.None;
flagreader = reader.ReadSubtree();
// If the subtree is empty, skip it
if (flagreader == null)
{
reader.Skip();
continue;
}
while (!flagreader.EOF)
{
// We only want elements
if (flagreader.NodeType != XmlNodeType.Element || flagreader.Name == "flags")
{
flagreader.Read();
continue;
}
switch (flagreader.Name)
{
case "flag":
if (flagreader.GetAttribute("name") != null && flagreader.GetAttribute("value") != null)
{
content = flagreader.GetAttribute("value");
its = flagreader.GetAttribute("name").AsItemStatus();
}
break;
}
flagreader.Read();
}
// If the rom has a Date attached, read it in and then sanitize it
date = Sanitizer.CleanDate(reader.GetAttribute("date"));
// Take care of hex-sized files
size = Sanitizer.CleanSize(reader.GetAttribute("size"));
Machine dir = new Machine
{
// Get the name of the game from the parent
Name = string.Join("\\", parent),
Description = string.Join("\\", parent),
};
DatItem datItem;
switch (reader.GetAttribute("type").ToLowerInvariant())
{
case "archive":
datItem = new Archive
{
Name = reader.GetAttribute("name"),
IndexId = indexId,
IndexSource = filename,
};
break;
case "biosset":
datItem = new BiosSet
{
Name = reader.GetAttribute("name"),
Description = reader.GetAttribute("description"),
Default = reader.GetAttribute("default").AsYesNo(),
IndexId = indexId,
IndexSource = filename,
};
break;
case "disk":
datItem = new Disk
{
Name = reader.GetAttribute("name"),
MD5 = reader.GetAttribute("md5"),
#if NET_FRAMEWORK
RIPEMD160 = reader.GetAttribute("ripemd160"),
#endif
SHA1 = reader.GetAttribute("sha1"),
SHA256 = reader.GetAttribute("sha256"),
SHA384 =reader.GetAttribute("sha384"),
SHA512 = reader.GetAttribute("sha512"),
ItemStatus = its,
IndexId = indexId,
IndexSource = filename,
};
break;
case "release":
datItem = new Release
{
Name = reader.GetAttribute("name"),
Region = reader.GetAttribute("region"),
Language = reader.GetAttribute("language"),
Date = reader.GetAttribute("date"),
Default = reader.GetAttribute("default").AsYesNo(),
IndexId = indexId,
IndexSource = filename,
};
break;
case "rom":
datItem = new Rom
{
Name = reader.GetAttribute("name"),
Size = size,
CRC = reader.GetAttribute("crc"),
MD5 = reader.GetAttribute("md5"),
#if NET_FRAMEWORK
RIPEMD160 = reader.GetAttribute("ripemd160"),
#endif
SHA1 = reader.GetAttribute("sha1"),
SHA256 = reader.GetAttribute("sha256"),
SHA384 = reader.GetAttribute("sha384"),
SHA512 = reader.GetAttribute("sha512"),
ItemStatus = its,
Date = date,
IndexId = indexId,
IndexSource = filename,
};
break;
case "sample":
datItem = new Sample
{
Name = reader.GetAttribute("name"),
IndexId = indexId,
IndexSource = filename,
};
break;
default:
// By default, create a new Blank, just in case
datItem = new Blank();
break;
}
datItem?.CopyMachineInformation(dir);
// Now process and add the rom
key = ParseAddHelper(datItem);
reader.Read();
break;
}
}
return empty;
}
/// <summary>
/// Read flags information
/// </summary>
/// <param name="reader">XmlReader to use to parse the header</param>
/// <param name="superdat">True if superdat has already been set externally, false otherwise</param>
private void ReadFlags(XmlReader reader, bool superdat)
{
// Prepare all internal variables
string content;
// If we somehow have a null flag section, skip it
if (reader == null)
return;
while (!reader.EOF)
{
// We only want elements
if (reader.NodeType != XmlNodeType.Element || reader.Name == "flags")
{
reader.Read();
continue;
}
switch (reader.Name)
{
case "flag":
if (reader.GetAttribute("name") != null && reader.GetAttribute("value") != null)
{
content = reader.GetAttribute("value");
switch (reader.GetAttribute("name").ToLowerInvariant())
{
case "type":
Header.Type = (string.IsNullOrWhiteSpace(Header.Type) ? content : Header.Type);
superdat = superdat || content.Contains("SuperDAT");
break;
case "forcemerging":
if (Header.ForceMerging == ForceMerging.None)
Header.ForceMerging = content.AsForceMerging();
break;
case "forcenodump":
if (Header.ForceNodump == ForceNodump.None)
Header.ForceNodump = content.AsForceNodump();
break;
case "forcepacking":
if (Header.ForcePacking == ForcePacking.None)
Header.ForcePacking = content.AsForcePacking();
break;
}
}
reader.Read();
break;
default:
reader.Read();
break;
}
}
}
/// <summary>
/// Create and open an output file for writing direct from a dictionary
/// </summary>
/// <param name="outfile">Name of the file to write to</param>
/// <param name="ignoreblanks">True if blank roms should be skipped on output, false otherwise (default)</param>
/// <returns>True if the DAT was written correctly, false otherwise</returns>
/// TODO: Fix writing out files that have a path in the name
public override bool WriteToFile(string outfile, bool ignoreblanks = false)
{
try
{
Globals.Logger.User($"Opening file for writing: {outfile}");
FileStream fs = FileExtensions.TryCreate(outfile);
// If we get back null for some reason, just log and return
if (fs == null)
{
Globals.Logger.Warning($"File '{outfile}' could not be created for writing! Please check to see if the file is writable");
return false;
}
XmlTextWriter xtw = new XmlTextWriter(fs, new UTF8Encoding(false))
{
Formatting = Formatting.Indented,
IndentChar = '\t',
Indentation = 1
};
// Write out the header
WriteHeader(xtw);
// Write out each of the machines and roms
int depth = 2, last = -1;
string lastgame = null;
List<string> splitpath = new List<string>();
// Use a sorted list of games to output
foreach (string key in Items.SortedKeys)
{
List<DatItem> roms = Items[key];
// Resolve the names in the block
roms = DatItem.ResolveNames(roms);
for (int index = 0; index < roms.Count; index++)
{
DatItem rom = roms[index];
// There are apparently times when a null rom can skip by, skip them
if (rom.Name == null || rom.MachineName == null)
{
Globals.Logger.Warning("Null rom found!");
continue;
}
List<string> newsplit = rom.MachineName.Split('\\').ToList();
// If we have a different game and we're not at the start of the list, output the end of last item
if (lastgame != null && lastgame.ToLowerInvariant() != rom.MachineName.ToLowerInvariant())
depth = WriteEndGame(xtw, splitpath, newsplit, depth, out last);
// If we have a new game, output the beginning of the new item
if (lastgame == null || lastgame.ToLowerInvariant() != rom.MachineName.ToLowerInvariant())
depth = WriteStartGame(xtw, rom, newsplit, depth, last);
// If we have a "null" game (created by DATFromDir or something similar), log it to file
if (rom.ItemType == ItemType.Rom
&& ((Rom)rom).Size == -1
&& ((Rom)rom).CRC == "null")
{
Globals.Logger.Verbose($"Empty folder found: {rom.MachineName}");
splitpath = newsplit;
lastgame = rom.MachineName;
continue;
}
// Now, output the rom data
WriteDatItem(xtw, rom, depth, ignoreblanks);
// Set the new data to compare against
splitpath = newsplit;
lastgame = rom.MachineName;
}
}
// Write the file footer out
WriteFooter(xtw, depth);
Globals.Logger.Verbose("File written!" + Environment.NewLine);
xtw.Dispose();
fs.Dispose();
}
catch (Exception ex)
{
Globals.Logger.Error(ex.ToString());
return false;
}
return true;
}
/// <summary>
/// Write out DAT header using the supplied StreamWriter
/// </summary>
/// <param name="xtw">XmlTextWriter to output to</param>
/// <returns>True if the data was written, false on error</returns>
private bool WriteHeader(XmlTextWriter xtw)
{
try
{
xtw.WriteStartDocument();
xtw.WriteDocType("sabredat", null, "newdat.xsd", null);
xtw.WriteStartElement("datafile");
xtw.WriteStartElement("header");
xtw.WriteElementString("name", Header.Name);
xtw.WriteElementString("description", Header.Description);
if (!string.IsNullOrWhiteSpace(Header.RootDir))
xtw.WriteElementString("rootdir", Header.RootDir);
if (!string.IsNullOrWhiteSpace(Header.Category))
xtw.WriteElementString("category", Header.Category);
xtw.WriteElementString("version", Header.Version);
if (!string.IsNullOrWhiteSpace(Header.Date))
xtw.WriteElementString("date", Header.Date);
xtw.WriteElementString("author", Header.Author);
if (!string.IsNullOrWhiteSpace(Header.Comment))
xtw.WriteElementString("comment", Header.Comment);
if (!string.IsNullOrWhiteSpace(Header.Type)
|| Header.ForcePacking != ForcePacking.None
|| Header.ForceMerging != ForceMerging.None
|| Header.ForceNodump != ForceNodump.None)
{
xtw.WriteStartElement("flags");
if (!string.IsNullOrWhiteSpace(Header.Type))
{
xtw.WriteStartElement("flag");
xtw.WriteAttributeString("name", "type");
xtw.WriteAttributeString("value", Header.Type);
xtw.WriteEndElement();
}
switch (Header.ForcePacking)
{
case ForcePacking.Unzip:
xtw.WriteStartElement("flag");
xtw.WriteAttributeString("name", "forcepacking");
xtw.WriteAttributeString("value", "unzip");
xtw.WriteEndElement();
break;
case ForcePacking.Zip:
xtw.WriteStartElement("flag");
xtw.WriteAttributeString("name", "forcepacking");
xtw.WriteAttributeString("value", "zip");
xtw.WriteEndElement();
break;
}
switch (Header.ForceMerging)
{
case ForceMerging.Full:
xtw.WriteStartElement("flag");
xtw.WriteAttributeString("name", "forcemerging");
xtw.WriteAttributeString("value", "full");
xtw.WriteEndElement();
break;
case ForceMerging.Split:
xtw.WriteStartElement("flag");
xtw.WriteAttributeString("name", "forcemerging");
xtw.WriteAttributeString("value", "split");
xtw.WriteEndElement();
break;
case ForceMerging.Merged:
xtw.WriteStartElement("flag");
xtw.WriteAttributeString("name", "forcemerging");
xtw.WriteAttributeString("value", "merged");
xtw.WriteEndElement();
break;
case ForceMerging.NonMerged:
xtw.WriteStartElement("flag");
xtw.WriteAttributeString("name", "forcemerging");
xtw.WriteAttributeString("value", "nonmerged");
xtw.WriteEndElement();
break;
}
switch (Header.ForceNodump)
{
case ForceNodump.Ignore:
xtw.WriteStartElement("flag");
xtw.WriteAttributeString("name", "forcenodump");
xtw.WriteAttributeString("value", "ignore");
xtw.WriteEndElement();
break;
case ForceNodump.Obsolete:
xtw.WriteStartElement("flag");
xtw.WriteAttributeString("name", "forcenodump");
xtw.WriteAttributeString("value", "obsolete");
xtw.WriteEndElement();
break;
case ForceNodump.Required:
xtw.WriteStartElement("flag");
xtw.WriteAttributeString("name", "forcenodump");
xtw.WriteAttributeString("value", "required");
xtw.WriteEndElement();
break;
}
// End flags
xtw.WriteEndElement();
}
// End header
xtw.WriteEndElement();
xtw.WriteStartElement("data");
xtw.Flush();
}
catch (Exception ex)
{
Globals.Logger.Error(ex.ToString());
return false;
}
return true;
}
/// <summary>
/// Write out Game start using the supplied StreamWriter
/// </summary>
/// <param name="xtw">XmlTextWriter to output to</param>
/// <param name="datItem">DatItem object to be output</param>
/// <param name="newsplit">Split path representing the parent game (SabreDAT only)</param>
/// <param name="depth">Current depth to output file at (SabreDAT only)</param>
/// <param name="last">Last known depth to cycle back from (SabreDAT only)</param>
/// <returns>The new depth of the tag</returns>
private int WriteStartGame(XmlTextWriter xtw, DatItem datItem, List<string> newsplit, int depth, int last)
{
try
{
// No game should start with a path separator
datItem.MachineName = datItem.MachineName.TrimStart(Path.DirectorySeparatorChar);
// Build the state based on excluded fields
for (int i = (last == -1 ? 0 : last); i < newsplit.Count; i++)
{
xtw.WriteStartElement("directory");
xtw.WriteAttributeString("name", !Header.ExcludeFields[(int)Field.MachineName] ? newsplit[i] : string.Empty);
xtw.WriteAttributeString("description", !Header.ExcludeFields[(int)Field.MachineName] ? newsplit[i] : string.Empty);
}
depth = depth - (last == -1 ? 0 : last) + newsplit.Count;
xtw.Flush();
}
catch (Exception ex)
{
Globals.Logger.Error(ex.ToString());
return depth;
}
return depth;
}
/// <summary>
/// Write out Game start using the supplied StreamWriter
/// </summary>
/// <param name="xtw">XmlTextWriter to output to</param>
/// <param name="splitpath">Split path representing last kwown parent game (SabreDAT only)</param>
/// <param name="newsplit">Split path representing the parent game (SabreDAT only)</param>
/// <param name="depth">Current depth to output file at (SabreDAT only)</param>
/// <param name="last">Last known depth to cycle back from (SabreDAT only)</param>
/// <returns>The new depth of the tag</returns>
private int WriteEndGame(XmlTextWriter xtw, List<string> splitpath, List<string> newsplit, int depth, out int last)
{
last = 0;
try
{
if (splitpath != null)
{
for (int i = 0; i < newsplit.Count && i < splitpath.Count; i++)
{
// Always keep track of the last seen item
last = i;
// If we find a difference, break
if (newsplit[i] != splitpath[i])
break;
}
// Now that we have the last known position, take down all open folders
for (int i = depth - 1; i > last + 1; i--)
{
// End directory
xtw.WriteEndElement();
}
// Reset the current depth
depth = 2 + last;
}
xtw.Flush();
}
catch (Exception ex)
{
Globals.Logger.Error(ex.ToString());
return depth;
}
return depth;
}
/// <summary>
/// Write out DatItem using the supplied StreamWriter
/// </summary>
/// <param name="xtw">XmlTextWriter to output to</param>
/// <param name="datItem">DatItem object to be output</param>
/// <param name="depth">Current depth to output file at (SabreDAT only)</param>
/// <param name="ignoreblanks">True if blank roms should be skipped on output, false otherwise (default)</param>
/// <returns>True if the data was written, false on error</returns>
private bool WriteDatItem(XmlTextWriter xtw, DatItem datItem, int depth, bool ignoreblanks = false)
{
// If we are in ignore blanks mode AND we have a blank (0-size) rom, skip
if (ignoreblanks && (datItem.ItemType == ItemType.Rom && ((datItem as Rom).Size == 0 || (datItem as Rom).Size == -1)))
return true;
try
{
// Pre-process the item name
ProcessItemName(datItem, true);
// Build the state based on excluded fields
switch (datItem.ItemType)
{
case ItemType.Archive:
xtw.WriteStartElement("file");
xtw.WriteAttributeString("type", "archive");
xtw.WriteAttributeString("name", datItem.GetField(Field.Name, Header.ExcludeFields));
xtw.WriteEndElement();
break;
case ItemType.BiosSet:
var biosSet = datItem as BiosSet;
xtw.WriteStartElement("file");
xtw.WriteAttributeString("type", "biosset");
xtw.WriteAttributeString("name", biosSet.GetField(Field.Name, Header.ExcludeFields));
if (!string.IsNullOrWhiteSpace(datItem.GetField(Field.BiosDescription, Header.ExcludeFields)))
xtw.WriteAttributeString("description", biosSet.Description);
if (!Header.ExcludeFields[(int)Field.Default] && biosSet.Default != null)
xtw.WriteAttributeString("default", biosSet.Default.ToString().ToLowerInvariant());
xtw.WriteEndElement();
break;
case ItemType.Disk:
var disk = datItem as Disk;
xtw.WriteStartElement("file");
xtw.WriteAttributeString("type", "disk");
xtw.WriteAttributeString("name", disk.GetField(Field.Name, Header.ExcludeFields));
if (!string.IsNullOrWhiteSpace(datItem.GetField(Field.MD5, Header.ExcludeFields)))
xtw.WriteAttributeString("md5", disk.MD5.ToLowerInvariant());
#if NET_FRAMEWORK
if (!string.IsNullOrWhiteSpace(datItem.GetField(Field.RIPEMD160, Header.ExcludeFields)))
xtw.WriteAttributeString("ripemd160", disk.RIPEMD160.ToLowerInvariant());
#endif
if (!string.IsNullOrWhiteSpace(datItem.GetField(Field.SHA1, Header.ExcludeFields)))
xtw.WriteAttributeString("sha1", disk.SHA1.ToLowerInvariant());
if (!string.IsNullOrWhiteSpace(datItem.GetField(Field.SHA256, Header.ExcludeFields)))
xtw.WriteAttributeString("sha256", disk.SHA256.ToLowerInvariant());
if (!string.IsNullOrWhiteSpace(datItem.GetField(Field.SHA384, Header.ExcludeFields)))
xtw.WriteAttributeString("sha384", disk.SHA384.ToLowerInvariant());
if (!string.IsNullOrWhiteSpace(datItem.GetField(Field.SHA512, Header.ExcludeFields)))
xtw.WriteAttributeString("sha512", disk.SHA512.ToLowerInvariant());
if (!Header.ExcludeFields[(int)Field.Status] && disk.ItemStatus != ItemStatus.None)
{
xtw.WriteStartElement("flags");
xtw.WriteStartElement("flag");
xtw.WriteAttributeString("name", "status");
xtw.WriteAttributeString("value", disk.ItemStatus.ToString().ToLowerInvariant());
xtw.WriteEndElement();
// End flags
xtw.WriteEndElement();
}
xtw.WriteEndElement();
break;
case ItemType.Release:
var release = datItem as Release;
xtw.WriteStartElement("file");
xtw.WriteAttributeString("type", "release");
xtw.WriteAttributeString("name", release.GetField(Field.Name, Header.ExcludeFields));
if (!string.IsNullOrWhiteSpace(datItem.GetField(Field.Region, Header.ExcludeFields)))
xtw.WriteAttributeString("region", release.Region);
if (!string.IsNullOrWhiteSpace(datItem.GetField(Field.Language, Header.ExcludeFields)))
xtw.WriteAttributeString("language", release.Language);
if (!string.IsNullOrWhiteSpace(datItem.GetField(Field.Date, Header.ExcludeFields)))
xtw.WriteAttributeString("date", release.Date);
if (!Header.ExcludeFields[(int)Field.Default] && release.Default != null)
xtw.WriteAttributeString("default", release.Default.ToString().ToLowerInvariant());
xtw.WriteEndElement();
break;
case ItemType.Rom:
var rom = datItem as Rom;
xtw.WriteStartElement("file");
xtw.WriteAttributeString("type", "rom");
xtw.WriteAttributeString("name", rom.GetField(Field.Name, Header.ExcludeFields));
if (!Header.ExcludeFields[(int)Field.Size] && rom.Size != -1)
xtw.WriteAttributeString("size", rom.Size.ToString());
if (!string.IsNullOrWhiteSpace(datItem.GetField(Field.CRC, Header.ExcludeFields)))
xtw.WriteAttributeString("crc", rom.CRC.ToLowerInvariant());
if (!string.IsNullOrWhiteSpace(datItem.GetField(Field.MD5, Header.ExcludeFields)))
xtw.WriteAttributeString("md5", rom.MD5.ToLowerInvariant());
#if NET_FRAMEWORK
if (!string.IsNullOrWhiteSpace(datItem.GetField(Field.RIPEMD160, Header.ExcludeFields)))
xtw.WriteAttributeString("ripemd160", rom.RIPEMD160.ToLowerInvariant());
#endif
if (!string.IsNullOrWhiteSpace(datItem.GetField(Field.SHA1, Header.ExcludeFields)))
xtw.WriteAttributeString("sha1", rom.SHA1.ToLowerInvariant());
if (!string.IsNullOrWhiteSpace(datItem.GetField(Field.SHA256, Header.ExcludeFields)))
xtw.WriteAttributeString("sha256", rom.SHA256.ToLowerInvariant());
if (!string.IsNullOrWhiteSpace(datItem.GetField(Field.SHA384, Header.ExcludeFields)))
xtw.WriteAttributeString("sha384", rom.SHA384.ToLowerInvariant());
if (!string.IsNullOrWhiteSpace(datItem.GetField(Field.SHA512, Header.ExcludeFields)))
xtw.WriteAttributeString("sha512", rom.SHA512.ToLowerInvariant());
if (!string.IsNullOrWhiteSpace(datItem.GetField(Field.Date, Header.ExcludeFields)))
xtw.WriteAttributeString("date", rom.Date);
if (!Header.ExcludeFields[(int)Field.Status] && rom.ItemStatus != ItemStatus.None)
{
xtw.WriteStartElement("flags");
xtw.WriteStartElement("flag");
xtw.WriteAttributeString("name", "status");
xtw.WriteAttributeString("value", rom.ItemStatus.ToString().ToLowerInvariant());
xtw.WriteEndElement();
// End flags
xtw.WriteEndElement();
}
xtw.WriteEndElement();
break;
case ItemType.Sample:
xtw.WriteStartElement("file");
xtw.WriteAttributeString("type", "sample");
xtw.WriteAttributeString("name", datItem.GetField(Field.Name, Header.ExcludeFields));
xtw.WriteEndElement();
break;
}
xtw.Flush();
}
catch (Exception ex)
{
Globals.Logger.Error(ex.ToString());
return false;
}
return true;
}
/// <summary>
/// Write out DAT footer using the supplied StreamWriter
/// </summary>
/// <param name="xtw">XmlTextWriter to output to</param>
/// <param name="depth">Current depth to output file at (SabreDAT only)</param>
/// <returns>True if the data was written, false on error</returns>
private bool WriteFooter(XmlTextWriter xtw, int depth)
{
try
{
for (int i = depth - 1; i >= 2; i--)
{
// End directory
xtw.WriteEndElement();
}
// End data
xtw.WriteEndElement();
// End datafile
xtw.WriteEndElement();
xtw.Flush();
}
catch (Exception ex)
{
Globals.Logger.Error(ex.ToString());
return false;
}
return true;
}
}
}