Files
SabreTools/DATabaseTwo/DATabaseTwo.cs
2016-05-15 13:54:30 -07:00

453 lines
11 KiB
C#

using System;
using System.Collections.Generic;
using Mono.Data.Sqlite;
using System.IO;
using SabreTools.Helper;
namespace SabreTools
{
/// <summary>
/// The following features are missing from DATabaseTwo with respect to the original DATabase:
/// - Source merging
/// - Custom DATs based on a system and a source
/// - Multi-source and multi-system DATs
///
/// The following features need to (want to) be implemented in DATabaseTwo for further stability
/// - Import updating file locations and names when SHA-1 hashes are matched
/// - True duplicate DATs being removed from the import folder (SHA-1 matches)
/// - Generate All only generating DATs that have been recently updated
/// + This requires implementing a "last updated" data point for all DATs and tracking for "last generate" somewhere
/// - Impelement a ToSort folder for DATs that will place DATs in the correct subfolder on Import
/// </summary>
public class DATabaseTwo
{
// Private required variables
private static string _datroot = "DATS";
private static string _outroot = "Output";
private static string _dbName = "dats.sqlite";
private static string _connectionString = "Data Source=" + _dbName + ";Version = 3;";
private static Logger _logger;
public static void Main(string[] args)
{
Console.Clear();
// Credits take precidence over all
if ((new List<string>(args)).Contains("--credits"))
{
Build.Credits();
return;
}
_logger = new Logger(true, "database2.log");
_logger.Start();
// Perform initial setup
Setup();
// If there's no arguments, show the menu
if (args.Length == 0)
{
_logger.ToFile = true;
ShowMainMenu();
_logger.Close();
return;
}
// Set all default values
bool help = false,
gen = false,
genall = false,
ignore = false,
listsys = false,
norename = false,
old = false;
string system = "";
// Determine which switches are enabled (with values if necessary)
foreach (string arg in args)
{
switch (arg)
{
case "-?":
case "-h":
case "--help":
help = true;
break;
case "-g":
case "--generate":
gen = true;
break;
case "-ga":
case "--generate-all":
genall = true;
break;
case "-i":
case "--ignore":
ignore = true;
break;
case "-lsy":
case "--list-systems":
listsys = true;
break;
case "-nr":
case "--no-rename":
norename = true;
break;
case "-o":
case "--old":
old = true;
break;
default:
if (arg.StartsWith("-sys=") || arg.StartsWith("--system="))
{
system = arg.Split('=')[1];
}
else
{
_logger.Warning("Invalid input detected: " + arg);
Console.WriteLine();
Build.Help();
_logger.Close();
return;
}
break;
}
}
// If help is set or system is blank, show the help screen
if (help || (system == "" && !listsys))
{
Build.Help();
_logger.Close();
return;
}
// If we want a list of systems
if (listsys)
{
ListSystems();
}
// If we want to generate all DATs
else if (genall)
{
InitImport(ignore);
InitGenerateAll(norename, old);
}
// If we want to generate a DAT
else if (gen)
{
InitImport(ignore);
InitGenerate(system, norename, old);
}
_logger.Close();
}
#region Menus
/// <summary>
/// Show the text-based main menu
/// </summary>
private static void ShowMainMenu()
{
string selection = "";
while (selection.ToLowerInvariant() != "x")
{
Console.Clear();
Build.Start("DATabaseTwo");
Console.WriteLine(@"MAIN MENU
===========================
Make a selection:
1) Show command line usage
2) Check for new or changed DATs
3) Generate System DATs
4) List all available systems
5) Show credits
X) Exit Program
");
Console.Write("Enter selection: ");
selection = Console.ReadLine();
switch (selection)
{
case "1":
Console.Clear();
Build.Help();
Console.Write("\nPress any key to continue...");
Console.ReadKey();
break;
case "2":
ImportMenu();
break;
case "3":
GenerateMenu();
break;
case "4":
Console.Clear();
Build.Start("DATabaseTwo");
ListSystems();
Console.Write("\nPress any key to continue...");
Console.ReadKey();
break;
case "5":
Console.Clear();
Build.Credits();
Console.Write("\nPress any key to continue...");
Console.ReadKey();
break;
}
}
}
/// <summary>
/// Show the text-based import menu
/// </summary>
private static void ImportMenu()
{
string selection = "";
bool ignore = false;
while (selection.ToLowerInvariant() != "b")
{
Console.Clear();
Build.Start("DATabaseTwo");
Console.WriteLine(@"IMPORT MENU
===========================
Make a selection:
1) " + (ignore ? "Enable new source prompt" : "Disable new source prompt") + @"
2) Begin import process
B) Go back to the previous menu
");
Console.Write("Enter selection: ");
selection = Console.ReadLine();
switch (selection)
{
case "1":
ignore = !ignore;
break;
case "2":
Console.Clear();
InitImport(ignore);
Console.Write("\nPress any key to continue...");
Console.ReadKey();
ignore = false;
break;
}
}
return;
}
/// <summary>
/// Show the text-based generate menu
/// </summary>
private static void GenerateMenu()
{
string selection = "", system = "";
bool norename = false, old = false;
while (selection.ToLowerInvariant() != "b")
{
Console.Clear();
Build.Start("DATabaseTwo");
Console.WriteLine(@"GENERATE MENU
===========================
Make a selection:
1) " + (norename ? "Enable game renaming" : "Disable game renaming") + @"
2) " + (old ? "Enable XML output" : "Enable ClrMamePro output") + @"
3) System ID to generate from" + (system != "" ? ": " + system : "") + @"
4) Generate the DAT file for the specified system
5) Generate all DAT files
B) Go back to the previous menu
");
Console.Write("Enter selection: ");
selection = Console.ReadLine();
switch (selection)
{
case "1":
norename = !norename;
break;
case "2":
old = !old;
break;
case "3":
Console.Clear();
ListSystems();
Console.Write("Please enter the System ID: ");
system = Console.ReadLine();
break;
case "4":
Console.Clear();
InitGenerate(system, norename, old);
Console.Write("\nPress any key to continue...");
Console.ReadKey();
system = "";
norename = false; old = false;
break;
case "5":
Console.Clear();
InitGenerateAll(norename, old);
Console.Write("\nPress any key to continue...");
Console.ReadKey();
system = "";
norename = false; old = false;
break;
}
}
return;
}
#endregion
#region Function Methods
/// <summary>
/// Wrap importing and updating DATs
/// </summary>
/// <param name="ignore"></param>
private static void InitImport(bool ignore)
{
Import imp = new Import(_datroot, _connectionString, _logger, ignore);
imp.ImportData();
}
/// <summary>
/// Wrap generating a DAT from the library
/// </summary>
/// <param name="system">System ID to be used in the DAT (blank means all)</param>
/// <param name="norename">True if files should not be renamed with system and/or source in merged mode (default false)</param>
/// <param name="old">True if the output file should be in ClrMamePro format (default false)</param>
private static void InitGenerate(string systemid, bool norename, bool old)
{
Generate gen = new Generate(systemid, "" /* sourceid */, _datroot, _outroot, _connectionString, _logger, norename, old);
gen.Export();
}
/// <summary>
/// Wrap generating all standard DATs from the library
/// </summary>
private static void InitGenerateAll(bool norename, bool old)
{
List<string> systems = new List<string>();
using (SqliteConnection dbc = new SqliteConnection(_connectionString))
{
dbc.Open();
string query = "SELECT id FROM system";
using (SqliteCommand slc = new SqliteCommand(query, dbc))
{
using (SqliteDataReader sldr = slc.ExecuteReader())
{
// If nothing is found, tell the user and exit
if (!sldr.HasRows)
{
_logger.Warning("No systems found! Please add a system and then try again.");
return;
}
while (sldr.Read())
{
systems.Add(sldr.GetInt32(0).ToString());
}
}
}
// Loop through the inputs
foreach (string system in systems)
{
_logger.User("Generating DAT for system id " + system);
InitGenerate(system, norename, old);
}
}
}
/// <summary>
/// List systems in the database
/// </summary>
private static void ListSystems()
{
string query = @"
SELECT DISTINCT system.id, system.manufacturer, system.name
FROM system
ORDER BY system.manufacturer, system.name";
using (SqliteConnection dbc = new SqliteConnection(_connectionString))
{
dbc.Open();
using (SqliteCommand slc = new SqliteCommand(query, dbc))
{
using (SqliteDataReader sldr = slc.ExecuteReader())
{
// If nothing is found, tell the user and exit
if (!sldr.HasRows)
{
_logger.Warning("No systems found! Please add a system and then try again.");
return;
}
Console.WriteLine("Available Systems (id <= name):\n");
while (sldr.Read())
{
Console.WriteLine(sldr.GetInt32(0) + "\t<=\t" + sldr.GetString(1) + " - " + sldr.GetString(2));
}
}
}
}
return;
}
#endregion
#region Helper Methods
/// <summary>
/// Perform initial setup for the program
/// </summary>
private static void Setup()
{
Remapping.CreateRemappings();
Build.Start("DATabaseTwo");
// Perform initial database and folder setup
if (!Directory.Exists(_datroot))
{
Directory.CreateDirectory(_datroot);
}
if (!Directory.Exists(_outroot))
{
Directory.CreateDirectory(_outroot);
}
DBTools.EnsureDatabase(_dbName, _connectionString);
using (SqliteConnection dbc = new SqliteConnection(_connectionString))
{
dbc.Open();
string query = "SELECT * FROM system";
using (SqliteCommand slc = new SqliteCommand(query, dbc))
{
using (SqliteDataReader sldr = slc.ExecuteReader())
{
while (sldr.Read())
{
int systemid = sldr.GetInt32(0);
string system = _datroot + Path.DirectorySeparatorChar + sldr.GetString(1) + " - " + sldr.GetString(2);
system = system.Trim();
if (!Directory.Exists(system))
{
Directory.CreateDirectory(system);
}
}
}
}
}
}
#endregion
}
}