Files
SabreTools/SabreTools.Library/FileTypes/CHDFileV4.cs
Matt Nadareski 4e406604c2 Remove .NET Framework 4.6.2/4.7.2 (#24)
* Remove < .NET 4.8, general cleanup

* Abstract

* Tango

* Banner

* Scan no more

* Common

* Application

* Access

* Filter-feeder

* Graffiti

* Paint-over

* Law and Order

* XOR-o

* Unused staircase

* Maybe

* Maybe not

* Delete this

* The word is "no"

* Emit

* Improper

* Aye aye

* Fence

* Barrier

* Monkey

* Pail

* Lines
2020-07-15 09:41:59 -07:00

96 lines
3.2 KiB
C#

using System;
using System.IO;
using System.Text;
using SabreTools.Library.Tools;
namespace SabreTools.Library.FileTypes
{
/// <summary>
/// CHD V4 File
/// </summary>
public class CHDFileV4 : CHDFile
{
/// <summary>
/// CHD flags
/// </summary>
[Flags]
public enum Flags : uint
{
DriveHasParent = 0x00000001,
DriveAllowsWrites = 0x00000002,
}
/// <summary>
/// Compression being used in CHD
/// </summary>
public enum Compression : uint
{
CHDCOMPRESSION_NONE = 0,
CHDCOMPRESSION_ZLIB = 1,
CHDCOMPRESSION_ZLIB_PLUS = 2,
CHDCOMPRESSION_AV = 3,
}
/// <summary>
/// Map format
/// </summary>
public class Map
{
public ulong offset; // starting offset within the file
public uint crc32; // 32-bit CRC of the uncompressed data
public ushort length_lo; // lower 16 bits of length
public byte length_hi; // upper 8 bits of length
public byte flags; // flags, indicating compression info
}
public const int HeaderSize = 108;
public const uint Version = 4;
// V4-specific header values
public Flags flags; // flags (see above)
public Compression compression; // compression type
public uint totalhunks; // total # of hunks represented
public ulong logicalbytes; // logical size of the data (in bytes)
public ulong metaoffset; // offset to the first blob of metadata
public uint hunkbytes; // number of bytes per hunk
public byte[] sha1 = new byte[20]; // combined raw+meta SHA1
public byte[] parentsha1 = new byte[20]; // combined raw+meta SHA1 of parent
public byte[] rawsha1 = new byte[20]; // raw data SHA1
/// <summary>
/// Parse and validate the header as if it's V4
/// </summary>
public static CHDFileV4 Deserialize(Stream stream)
{
CHDFileV4 chd = new CHDFileV4();
using (BinaryReader br = new BinaryReader(stream, Encoding.Default, true))
{
chd.tag = br.ReadCharsBigEndian(8);
chd.length = br.ReadUInt32BigEndian();
chd.version = br.ReadUInt32BigEndian();
chd.flags = (Flags)br.ReadUInt32BigEndian();
chd.compression = (Compression)br.ReadUInt32BigEndian();
chd.totalhunks = br.ReadUInt32BigEndian();
chd.logicalbytes = br.ReadUInt64BigEndian();
chd.metaoffset = br.ReadUInt64BigEndian();
chd.hunkbytes = br.ReadUInt32BigEndian();
chd.sha1 = br.ReadBytesBigEndian(20);
chd.parentsha1 = br.ReadBytesBigEndian(20);
chd.rawsha1 = br.ReadBytesBigEndian(20);
}
return chd;
}
/// <summary>
/// Return internal SHA1 hash
/// </summary>
public override byte[] GetHash()
{
return sha1;
}
}
}