mirror of
https://github.com/claunia/SabreTools.git
synced 2025-12-16 19:14:27 +00:00
This is cleanup based on both new .NET functionality (in 6 and 7) as well as a ton of simplifications and things that were missed that were caught due to the cleanup.
333 lines
11 KiB
C#
333 lines
11 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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namespace SabreTools.Help
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{
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public class FeatureSet
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{
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#region Private variables
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private readonly List<string> _header;
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private Dictionary<string, Feature> _features;
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private const string _barrier = "-----------------------------------------";
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#endregion
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#region Constructors
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public FeatureSet()
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{
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_header = new List<string>();
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_features = new Dictionary<string, Feature>();
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}
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public FeatureSet(List<string> header)
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{
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_header = header;
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_features = new Dictionary<string, Feature>();
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}
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#endregion
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#region Accessors
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public Feature this[string name]
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{
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get
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{
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_features ??= new Dictionary<string, Feature>();
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if (!_features.ContainsKey(name))
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return null;
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return _features[name];
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}
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set
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{
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_features ??= new Dictionary<string, Feature>();
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_features[name] = value;
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}
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}
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public Feature this[Feature subfeature]
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{
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get
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{
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_features ??= new Dictionary<string, Feature>();
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if (!_features.ContainsKey(subfeature.Name))
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return null;
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return _features[subfeature.Name];
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}
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set
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{
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_features ??= new Dictionary<string, Feature>();
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_features[subfeature.Name] = value;
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}
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}
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/// <summary>
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/// Add a new feature to the help
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/// </summary>
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/// <param name="feature">Feature object to map to</param>
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public void Add(Feature feature)
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{
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_features ??= new Dictionary<string, Feature>();
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lock (_features)
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{
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_features.Add(feature.Name, feature);
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}
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}
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#endregion
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#region Instance Methods
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/// <summary>
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/// Get the feature name for a given flag or short name
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/// </summary>
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/// <returns>Feature name</returns>
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public string GetFeatureName(string name)
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{
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return _features.Keys.FirstOrDefault(f => _features[f].ValidateInput(name, exact: true, ignore: true)) ?? string.Empty;
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}
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/// <summary>
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/// Output top-level features only
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/// </summary>
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public void OutputGenericHelp()
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{
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// Start building the output list
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List<string> output = new();
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// Append the header first
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output.AddRange(_header);
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// Now append all available top-level flags
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output.Add("Available options:");
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foreach (string feature in _features.Keys)
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{
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output.AddRange(_features[feature].Output(pre: 2, midpoint: 30));
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}
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// And append the generic ending
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output.Add(string.Empty);
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output.Add("For information on available flags, put the option name after help");
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// Now write out everything in a staged manner
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WriteOutWithPauses(output);
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}
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/// <summary>
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/// Output all features recursively
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/// </summary>
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public void OutputAllHelp()
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{
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// Start building the output list
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List<string> output = new();
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// Append the header first
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output.AddRange(_header);
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// Now append all available flags recursively
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output.Add("Available options:");
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foreach (string feature in _features.Keys)
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{
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output.AddRange(_features[feature].OutputRecursive(0, pre: 2, midpoint: 30, includeLongDescription: true));
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}
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// Now write out everything in a staged manner
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WriteOutWithPauses(output);
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}
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/// <summary>
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/// Output the SabreTools suite credits
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/// </summary>
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public static void OutputCredits()
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{
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List<string> credits = new()
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{
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_barrier,
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"Credits",
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_barrier,
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string.Empty,
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"Programmer / Lead: Matt Nadareski (darksabre76)",
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"Additional code: emuLOAD, @tractivo, motoschifo",
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"Testing: emuLOAD, @tractivo, Kludge, Obiwantje, edc",
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"Suggestions: edc, AcidX, Amiga12, EliUmniCk",
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"Based on work by: The Wizard of DATz"
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};
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WriteOutWithPauses(credits);
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}
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/// <summary>
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/// Output a single feature recursively
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/// </summary>
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/// <param name="featurename">Name of the feature to output information for, if possible</param>
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/// <param name="includeLongDescription">True if the long description should be formatted and output, false otherwise</param>
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public void OutputIndividualFeature(string featurename, bool includeLongDescription = false)
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{
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// Start building the output list
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List<string> output = new();
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// If the feature name is null, empty, or just consisting of `-` characters, just show everything
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if (string.IsNullOrEmpty(featurename?.TrimStart('-')))
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{
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OutputGenericHelp();
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return;
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}
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// Now try to find the feature that has the name included
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string realname = null;
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List<string> startsWith = new();
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foreach (string feature in _features.Keys)
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{
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// If we have a match to the feature name somehow
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if (feature == featurename)
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{
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realname = feature;
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break;
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}
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// If we have a match within the flags
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else if (_features[feature].ContainsFlag(featurename))
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{
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realname = feature;
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break;
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}
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// Otherwise, we want to get features with the same start
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else if (_features[feature].StartsWith(featurename.TrimStart('-')[0]))
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{
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startsWith.Add(feature);
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}
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}
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// If we have a real name found, append all available subflags recursively
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if (realname != null)
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{
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output.Add($"Available options for {realname}:");
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output.AddRange(_features[realname].OutputRecursive(0, pre: 2, midpoint: 30, includeLongDescription: includeLongDescription));
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}
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// If no name was found but we have possible matches, show them
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else if (startsWith.Count > 0)
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{
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output.Add($"\"{featurename}\" not found. Did you mean:");
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foreach (string possible in startsWith)
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{
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output.AddRange(_features[possible].Output(pre: 2, midpoint: 30, includeLongDescription: includeLongDescription));
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}
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}
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// Now write out everything in a staged manner
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WriteOutWithPauses(output);
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}
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/// <summary>
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/// Check if a flag is a top-level (main application) flag
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/// </summary>
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/// <param name="flag">Name of the flag to check</param>
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/// <returns>True if the feature was found, false otherwise</returns>
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public bool TopLevelFlag(string flag)
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{
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return _features.Keys.Any(f => _features[f].ValidateInput(flag, exact: true));
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}
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/// <summary>
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/// Retrieve a list of enabled features
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/// </summary>
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/// <returns>List of Features representing what is enabled</returns>
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public Dictionary<string, Feature> GetEnabledFeatures()
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{
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Dictionary<string, Feature> enabled = new();
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// Loop through the features
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foreach (KeyValuePair<string, Feature> feature in _features)
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{
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Dictionary<string, Feature> temp = GetEnabledSubfeatures(feature.Key, feature.Value);
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foreach (KeyValuePair<string, Feature> tempfeat in temp)
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{
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if (!enabled.ContainsKey(tempfeat.Key))
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enabled.Add(tempfeat.Key, null);
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enabled[tempfeat.Key] = tempfeat.Value;
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}
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}
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return enabled;
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}
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/// <summary>
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/// Retrieve a nested list of subfeatures from the current feature
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/// </summary>
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/// <param name="key">Name that should be assigned to the feature</param>
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/// <param name="feature">Feature with possible subfeatures to test</param>
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/// <returns>List of Features representing what is enabled</returns>
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private Dictionary<string, Feature> GetEnabledSubfeatures(string key, Feature feature)
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{
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Dictionary<string, Feature> enabled = new();
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// First determine if the current feature is enabled
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if (feature.IsEnabled())
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enabled.Add(key, feature);
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// Now loop through the subfeatures recursively
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foreach (KeyValuePair<string, Feature> sub in feature.Features)
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{
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Dictionary<string, Feature> temp = GetEnabledSubfeatures(sub.Key, sub.Value);
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foreach (KeyValuePair<string, Feature> tempfeat in temp)
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{
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if (!enabled.ContainsKey(tempfeat.Key))
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enabled.Add(tempfeat.Key, null);
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enabled[tempfeat.Key] = tempfeat.Value;
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}
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}
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return enabled;
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}
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/// <summary>
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/// Write out the help text with pauses, if needed
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/// </summary>
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/// <param name="helptext"></param>
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private static void WriteOutWithPauses(List<string> helptext)
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{
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// Now output based on the size of the screen
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int i = 0;
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for (int line = 0; line < helptext.Count; line++)
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{
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string help = helptext[line];
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Console.WriteLine(help);
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i++;
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// If we're not being redirected and we reached the size of the screen, pause
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if (i == Console.WindowHeight - 3 && line != helptext.Count - 1)
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{
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i = 0;
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Pause();
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}
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}
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Pause();
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}
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/// <summary>
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/// Pause on console output
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/// </summary>
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private static void Pause()
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{
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if (!Console.IsOutputRedirected)
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{
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Console.WriteLine();
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Console.WriteLine("Press enter to continue...");
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Console.ReadLine();
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}
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}
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#endregion
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}
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}
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