Files
SabreTools/SabreTools.DatFiles/Formats/Missfile.cs
2025-05-02 16:46:20 -04:00

209 lines
8.0 KiB
C#

using System;
using System.Collections.Generic;
using System.IO;
using System.Text;
using SabreTools.DatItems;
namespace SabreTools.DatFiles.Formats
{
/// <summary>
/// Represents a Missfile
/// </summary>
public sealed class Missfile : DatFile
{
/// <inheritdoc/>
public override ItemType[] SupportedTypes
=> Enum.GetValues(typeof(ItemType)) as ItemType[] ?? [];
/// <summary>
/// Constructor designed for casting a base DatFile
/// </summary>
/// <param name="datFile">Parent DatFile to copy from</param>
public Missfile(DatFile? datFile) : base(datFile)
{
Header.SetFieldValue<DatFormat>(DatHeader.DatFormatKey, DatFormat.MissFile);
}
/// <inheritdoc/>
/// <remarks>There is no consistent way to parse a missfile</remarks>
public override void ParseFile(string filename, int indexId, bool keep, bool statsOnly = false, bool throwOnError = false)
{
throw new NotImplementedException();
}
/// <inheritdoc/>
protected internal override List<string>? GetMissingRequiredFields(DatItem datItem)
{
// TODO: Check required fields
return null;
}
/// <inheritdoc/>
public override bool WriteToFile(string outfile, bool ignoreblanks = false, bool throwOnError = false)
{
try
{
_logger.User($"Writing to '{outfile}'...");
FileStream fs = File.Create(outfile);
// If we get back null for some reason, just log and return
if (fs == null)
{
_logger.Warning($"File '{outfile}' could not be created for writing! Please check to see if the file is writable");
return false;
}
StreamWriter sw = new(fs, new UTF8Encoding(false));
// Write out each of the machines and roms
string? lastgame = null;
// Use a sorted list of games to output
foreach (string key in Items.SortedKeys)
{
List<DatItem> datItems = GetItemsForBucket(key, filter: true);
// If this machine doesn't contain any writable items, skip
if (!ContainsWritable(datItems))
continue;
// Resolve the names in the block
datItems = ResolveNames(datItems);
for (int index = 0; index < datItems.Count; index++)
{
DatItem datItem = datItems[index];
// Check for a "null" item
datItem = ProcessNullifiedItem(datItem);
// Write out the item if we're using machine names or we're not ignoring
if (!Modifiers.UseRomName || !ShouldIgnore(datItem, ignoreblanks))
WriteDatItem(sw, datItem, lastgame);
// Set the new data to compare against
lastgame = datItem.GetMachine()!.GetName();
}
}
_logger.User($"'{outfile}' written!{Environment.NewLine}");
sw.Dispose();
fs.Dispose();
}
catch (Exception ex) when (!throwOnError)
{
_logger.Error(ex);
return false;
}
return true;
}
/// <inheritdoc/>
public override bool WriteToFileDB(string outfile, bool ignoreblanks = false, bool throwOnError = false)
{
try
{
_logger.User($"Writing to '{outfile}'...");
FileStream fs = File.Create(outfile);
// If we get back null for some reason, just log and return
if (fs == null)
{
_logger.Warning($"File '{outfile}' could not be created for writing! Please check to see if the file is writable");
return false;
}
StreamWriter sw = new(fs, new UTF8Encoding(false));
// Write out each of the machines and roms
string? lastgame = null;
// Use a sorted list of games to output
foreach (string key in ItemsDB.SortedKeys)
{
// If this machine doesn't contain any writable items, skip
var itemsDict = GetItemsForBucketDB(key, filter: true);
if (itemsDict == null || !ContainsWritable([.. itemsDict.Values]))
continue;
// Resolve the names in the block
var items = ResolveNamesDB([.. itemsDict]);
foreach (var kvp in items)
{
// Check for a "null" item
var datItem = new KeyValuePair<long, DatItem>(kvp.Key, ProcessNullifiedItem(kvp.Value));
// Get the machine for the item
var machine = GetMachineForItemDB(datItem.Key);
// Write out the item if we're using machine names or we're not ignoring
if (!Modifiers.UseRomName || !ShouldIgnore(datItem.Value, ignoreblanks))
WriteDatItemDB(sw, datItem, lastgame);
// Set the new data to compare against
lastgame = machine.Value!.GetName();
}
}
_logger.User($"'{outfile}' written!{Environment.NewLine}");
sw.Dispose();
fs.Dispose();
}
catch (Exception ex) when (!throwOnError)
{
_logger.Error(ex);
return false;
}
return true;
}
/// <summary>
/// Write out DatItem using the supplied StreamWriter
/// </summary>
/// <param name="sw">StreamWriter to output to</param>
/// <param name="datItem">DatItem object to be output</param>
/// <param name="lastgame">The name of the last game to be output</param>
private void WriteDatItem(StreamWriter sw, DatItem datItem, string? lastgame)
{
var machine = datItem.GetMachine();
WriteDatItemImpl(sw, datItem, machine!, lastgame);
}
/// <summary>
/// Write out DatItem using the supplied StreamWriter
/// </summary>
/// <param name="sw">StreamWriter to output to</param>
/// <param name="datItem">DatItem object to be output</param>
/// <param name="lastgame">The name of the last game to be output</param>
private void WriteDatItemDB(StreamWriter sw, KeyValuePair<long, DatItem> datItem, string? lastgame)
{
var machine = GetMachineForItemDB(datItem.Key).Value;
WriteDatItemImpl(sw, datItem.Value, machine!, lastgame);
}
/// <summary>
/// Write out DatItem using the supplied StreamWriter
/// </summary>
/// <param name="sw">StreamWriter to output to</param>
/// <param name="datItem">DatItem object to be output</param>
/// <param name="machine">Machine object representing the set the item is in</param>
/// <param name="lastgame">The name of the last game to be output</param>
private void WriteDatItemImpl(StreamWriter sw, DatItem datItem, Machine machine, string? lastgame)
{
// Process the item name
ProcessItemName(datItem, machine, forceRemoveQuotes: false, forceRomName: false);
// Romba mode automatically uses item name
if (Modifiers.OutputDepot?.IsActive == true || Modifiers.UseRomName)
sw.Write($"{datItem.GetName() ?? string.Empty}\n");
else if (!Modifiers.UseRomName && machine!.GetName() != lastgame)
sw.Write($"{machine!.GetName() ?? string.Empty}\n");
sw.Flush();
}
}
}