Files
SabreTools/SabreTools.Filtering/DatItemFilter.cs
2020-12-14 15:22:14 -08:00

787 lines
34 KiB
C#

using System.Collections.Generic;
using SabreTools.Core;
using SabreTools.Core.Tools;
using SabreTools.Logging;
namespace SabreTools.Filtering
{
/// <summary>
/// Represents the filtering operations that need to be performed on a set of items, usually a DAT
/// </summary>
/// TODO: Can clever use of Filtering allow for easier external splitting methods?
/// TODO: Investigate how to reduce the amount of hardcoded filter statements
public class DatItemFilter : Filter
{
#region Fields
#region Common
public FilterItem<string> Type { get; private set; } = new FilterItem<string>();
#endregion
#region Item-Specific
#region Actionable
// Rom
public FilterItem<string> Name { get; private set; } = new FilterItem<string>();
public FilterItem<string> Bios { get; private set; } = new FilterItem<string>();
public FilterItem<long?> Size { get; private set; } = new FilterItem<long?>() { Positive = null, Negative = null, Neutral = null };
public FilterItem<string> CRC { get; private set; } = new FilterItem<string>();
public FilterItem<string> MD5 { get; private set; } = new FilterItem<string>();
public FilterItem<string> SHA1 { get; private set; } = new FilterItem<string>();
public FilterItem<string> SHA256 { get; private set; } = new FilterItem<string>();
public FilterItem<string> SHA384 { get; private set; } = new FilterItem<string>();
public FilterItem<string> SHA512 { get; private set; } = new FilterItem<string>();
public FilterItem<string> SpamSum { get; private set; } = new FilterItem<string>();
public FilterItem<string> Merge { get; private set; } = new FilterItem<string>();
public FilterItem<string> Region { get; private set; } = new FilterItem<string>();
public FilterItem<string> Offset { get; private set; } = new FilterItem<string>();
public FilterItem<string> Date { get; private set; } = new FilterItem<string>();
public FilterItem<ItemStatus> Status { get; private set; } = new FilterItem<ItemStatus>() { Positive = ItemStatus.NULL, Negative = ItemStatus.NULL };
public FilterItem<bool?> Optional { get; private set; } = new FilterItem<bool?>() { Neutral = null };
public FilterItem<bool?> Inverted { get; private set; } = new FilterItem<bool?>();
// Rom (AttractMode)
public FilterItem<string> AltName { get; private set; } = new FilterItem<string>();
public FilterItem<string> AltTitle { get; private set; } = new FilterItem<string>();
// Rom (OpenMSX)
public FilterItem<string> Original { get; private set; } = new FilterItem<string>();
public FilterItem<OpenMSXSubType> OpenMSXSubType { get; private set; } = new FilterItem<OpenMSXSubType>() { Positive = Core.OpenMSXSubType.NULL, Negative = Core.OpenMSXSubType.NULL };
public FilterItem<string> OpenMSXType { get; private set; } = new FilterItem<string>();
public FilterItem<string> Remark { get; private set; } = new FilterItem<string>();
public FilterItem<string> Boot { get; private set; } = new FilterItem<string>();
// Rom (SoftwareList)
public FilterItem<LoadFlag> LoadFlag { get; private set; } = new FilterItem<LoadFlag>() { Positive = Core.LoadFlag.NULL, Negative = Core.LoadFlag.NULL };
public FilterItem<string> Value { get; private set; } = new FilterItem<string>();
// Disk
public FilterItem<string> Index { get; private set; } = new FilterItem<string>();
public FilterItem<bool?> Writable { get; private set; } = new FilterItem<bool?>() { Neutral = null };
#endregion
#region Auxiliary
// Adjuster
public FilterItem<bool?> Default { get; private set; } = new FilterItem<bool?>() { Neutral = null };
// Analog
public FilterItem<string> Analog_Mask { get; private set; } = new FilterItem<string>();
// BiosSet
public FilterItem<string> Description { get; private set; } = new FilterItem<string>();
// Chip
public FilterItem<string> Tag { get; private set; } = new FilterItem<string>();
public FilterItem<ChipType> ChipType { get; private set; } = new FilterItem<ChipType>() { Positive = Core.ChipType.NULL, Negative = Core.ChipType.NULL };
public FilterItem<long?> Clock { get; private set; } = new FilterItem<long?>() { Positive = null, Negative = null, Neutral = null };
// Condition
public FilterItem<string> Mask { get; private set; } = new FilterItem<string>();
public FilterItem<Relation> Relation { get; private set; } = new FilterItem<Relation>() { Positive = Core.Relation.NULL, Negative = Core.Relation.NULL };
public FilterItem<string> Condition_Tag { get; private set; } = new FilterItem<string>();
public FilterItem<string> Condition_Mask { get; private set; } = new FilterItem<string>();
public FilterItem<Relation> Condition_Relation { get; private set; } = new FilterItem<Relation>() { Positive = Core.Relation.NULL, Negative = Core.Relation.NULL };
public FilterItem<string> Condition_Value { get; private set; } = new FilterItem<string>();
// Control
public FilterItem<ControlType> Control_Type { get; private set; } = new FilterItem<ControlType>() { Positive = ControlType.NULL, Negative = ControlType.NULL };
public FilterItem<long?> Control_Player { get; private set; } = new FilterItem<long?>() { Positive = null, Negative = null, Neutral = null };
public FilterItem<long?> Control_Buttons { get; private set; } = new FilterItem<long?>() { Positive = null, Negative = null, Neutral = null };
public FilterItem<long?> Control_ReqButtons { get; private set; } = new FilterItem<long?>() { Positive = null, Negative = null, Neutral = null };
public FilterItem<long?> Control_Minimum { get; private set; } = new FilterItem<long?>() { Positive = null, Negative = null, Neutral = null };
public FilterItem<long?> Control_Maximum { get; private set; } = new FilterItem<long?>() { Positive = null, Negative = null, Neutral = null };
public FilterItem<long?> Control_Sensitivity { get; private set; } = new FilterItem<long?>() { Positive = null, Negative = null, Neutral = null };
public FilterItem<long?> Control_KeyDelta { get; private set; } = new FilterItem<long?>() { Positive = null, Negative = null, Neutral = null };
public FilterItem<bool?> Control_Reverse { get; private set; } = new FilterItem<bool?>() { Neutral = null };
public FilterItem<string> Control_Ways { get; private set; } = new FilterItem<string>();
public FilterItem<string> Control_Ways2 { get; private set; } = new FilterItem<string>();
public FilterItem<string> Control_Ways3 { get; private set; } = new FilterItem<string>();
// DataArea
public FilterItem<string> AreaName { get; private set; } = new FilterItem<string>();
public FilterItem<long?> AreaSize { get; private set; } = new FilterItem<long?>() { Positive = null, Negative = null, Neutral = null };
public FilterItem<long?> AreaWidth { get; private set; } = new FilterItem<long?>() { Positive = null, Negative = null, Neutral = null };
public FilterItem<Endianness> AreaEndianness { get; private set; } = new FilterItem<Endianness>() { Positive = Endianness.NULL, Negative = Endianness.NULL };
// Device
public FilterItem<DeviceType> DeviceType { get; private set; } = new FilterItem<DeviceType>() { Positive = Core.DeviceType.NULL, Negative = Core.DeviceType.NULL };
public FilterItem<string> FixedImage { get; private set; } = new FilterItem<string>();
public FilterItem<long?> Mandatory { get; private set; } = new FilterItem<long?>() { Positive = null, Negative = null, Neutral = null };
public FilterItem<string> Interface { get; private set; } = new FilterItem<string>();
// Display
public FilterItem<DisplayType> DisplayType { get; private set; } = new FilterItem<DisplayType>() { Positive = Core.DisplayType.NULL, Negative = Core.DisplayType.NULL };
public FilterItem<long?> Rotate { get; private set; } = new FilterItem<long?>() { Positive = null, Negative = null, Neutral = null };
public FilterItem<bool?> FlipX { get; private set; } = new FilterItem<bool?>() { Neutral = null };
public FilterItem<long?> Width { get; private set; } = new FilterItem<long?>() { Positive = null, Negative = null, Neutral = null };
public FilterItem<long?> Height { get; private set; } = new FilterItem<long?>() { Positive = null, Negative = null, Neutral = null };
public FilterItem<double?> Refresh { get; private set; } = new FilterItem<double?>() { Positive = null, Negative = null, Neutral = null };
public FilterItem<long?> PixClock { get; private set; } = new FilterItem<long?>() { Positive = null, Negative = null, Neutral = null };
public FilterItem<long?> HTotal { get; private set; } = new FilterItem<long?>() { Positive = null, Negative = null, Neutral = null };
public FilterItem<long?> HBEnd { get; private set; } = new FilterItem<long?>() { Positive = null, Negative = null, Neutral = null };
public FilterItem<long?> HBStart { get; private set; } = new FilterItem<long?>() { Positive = null, Negative = null, Neutral = null };
public FilterItem<long?> VTotal { get; private set; } = new FilterItem<long?>() { Positive = null, Negative = null, Neutral = null };
public FilterItem<long?> VBEnd { get; private set; } = new FilterItem<long?>() { Positive = null, Negative = null, Neutral = null };
public FilterItem<long?> VBStart { get; private set; } = new FilterItem<long?>() { Positive = null, Negative = null, Neutral = null };
// Driver
public FilterItem<SupportStatus> SupportStatus { get; private set; } = new FilterItem<SupportStatus>() { Positive = Core.SupportStatus.NULL, Negative = Core.SupportStatus.NULL };
public FilterItem<SupportStatus> EmulationStatus { get; private set; } = new FilterItem<SupportStatus>() { Positive = Core.SupportStatus.NULL, Negative = Core.SupportStatus.NULL };
public FilterItem<SupportStatus> CocktailStatus { get; private set; } = new FilterItem<SupportStatus>() { Positive = Core.SupportStatus.NULL, Negative = Core.SupportStatus.NULL };
public FilterItem<Supported> SaveStateStatus { get; private set; } = new FilterItem<Supported>() { Positive = Supported.NULL, Negative = Supported.NULL };
// Extension
public FilterItem<string> Extension_Name { get; private set; } = new FilterItem<string>();
// Feature
public FilterItem<FeatureType> FeatureType { get; private set; } = new FilterItem<FeatureType>() { Positive = Core.FeatureType.NULL, Negative = Core.FeatureType.NULL };
public FilterItem<FeatureStatus> FeatureStatus { get; private set; } = new FilterItem<FeatureStatus>() { Positive = Core.FeatureStatus.NULL, Negative = Core.FeatureStatus.NULL };
public FilterItem<FeatureStatus> FeatureOverall { get; private set; } = new FilterItem<FeatureStatus>() { Positive = Core.FeatureStatus.NULL, Negative = Core.FeatureStatus.NULL };
// Input
public FilterItem<bool?> Service { get; private set; } = new FilterItem<bool?>() { Neutral = null };
public FilterItem<bool?> Tilt { get; private set; } = new FilterItem<bool?>() { Neutral = null };
public FilterItem<long?> Players { get; private set; } = new FilterItem<long?>() { Positive = null, Negative = null, Neutral = null };
public FilterItem<long?> Coins { get; private set; } = new FilterItem<long?>() { Positive = null, Negative = null, Neutral = null };
// Instance
public FilterItem<string> Instance_Name { get; private set; } = new FilterItem<string>();
public FilterItem<string> Instance_BriefName { get; private set; } = new FilterItem<string>();
// Location
public FilterItem<string> Location_Name { get; private set; } = new FilterItem<string>();
public FilterItem<long?> Location_Number { get; private set; } = new FilterItem<long?>() { Positive = null, Negative = null, Neutral = null };
public FilterItem<bool?> Location_Inverted { get; private set; } = new FilterItem<bool?>() { Neutral = null };
// Part
public FilterItem<string> Part_Name { get; private set; } = new FilterItem<string>();
public FilterItem<string> Part_Interface { get; private set; } = new FilterItem<string>();
// PartFeature
public FilterItem<string> Part_Feature_Name { get; private set; } = new FilterItem<string>();
public FilterItem<string> Part_Feature_Value { get; private set; } = new FilterItem<string>();
// RamOption
public FilterItem<string> Content { get; private set; } = new FilterItem<string>();
// Release
public FilterItem<string> Language { get; private set; } = new FilterItem<string>();
// Setting
public FilterItem<string> Setting_Name { get; private set; } = new FilterItem<string>();
public FilterItem<string> Setting_Value { get; private set; } = new FilterItem<string>();
public FilterItem<bool?> Setting_Default { get; private set; } = new FilterItem<bool?>() { Neutral = null };
// SlotOption
public FilterItem<string> SlotOption_Name { get; private set; } = new FilterItem<string>();
public FilterItem<string> SlotOption_DeviceName { get; private set; } = new FilterItem<string>();
public FilterItem<bool?> SlotOption_Default { get; private set; } = new FilterItem<bool?>() { Neutral = null };
// SoftwareList
public FilterItem<SoftwareListStatus> SoftwareListStatus { get; private set; } = new FilterItem<SoftwareListStatus>() { Positive = Core.SoftwareListStatus.NULL, Negative = Core.SoftwareListStatus.NULL };
public FilterItem<string> Filter { get; private set; } = new FilterItem<string>();
// Sound
public FilterItem<long?> Channels { get; private set; } = new FilterItem<long?>() { Positive = null, Negative = null, Neutral = null };
#endregion
#endregion // Item-Specific
#endregion // Fields
#region Constructors
/// <summary>
/// Constructor
/// </summary>
public DatItemFilter()
{
logger = new Logger(this);
}
#endregion
#region Filter Population
/// <summary>
/// Populate the filters object using a set of key:value filters
/// </summary>
/// <param name="filters">List of key:value where ~key/!key is negated</param>
public override void PopulateFromList(List<string> filters)
{
foreach (string filterPair in filters)
{
(string field, string value, bool negate) = ProcessFilterPair(filterPair);
// If we don't even have a possible filter pair
if (field == null && value == null)
continue;
DatItemField filterField = field.AsDatItemField();
SetFilter(filterField, value, negate);
}
}
/// <summary>
/// Set multiple filters from key
/// </summary>
/// <param name="key">Key for the filter to be set</param>
/// <param name="values">List of values for the filter</param>
/// <param name="negate">True if negative filter, false otherwise</param>
public void SetFilter(DatItemField key, List<string> values, bool negate)
{
foreach (string value in values)
{
SetFilter(key, value, negate);
}
}
/// <summary>
/// Set a single filter from key
/// </summary>
/// <param name="key">Key for the filter to be set</param>
/// <param name="value">Value of the filter</param>
/// <param name="negate">True if negative filter, false otherwise</param>
public void SetFilter(DatItemField key, string value, bool negate)
{
switch (key)
{
#region Common
case DatItemField.Type:
if (value.AsItemType() == null)
return;
SetStringFilter(Type, value, negate);
break;
#endregion
#region Item-Specific
#region Actionable
// Rom
case DatItemField.Name:
SetStringFilter(Name, value, negate);
break;
case DatItemField.Bios:
SetStringFilter(Bios, value, negate);
break;
case DatItemField.Size:
SetLongFilter(Size, value, negate);
break;
case DatItemField.CRC:
SetStringFilter(CRC, value, negate);
break;
case DatItemField.MD5:
SetStringFilter(MD5, value, negate);
break;
case DatItemField.SHA1:
SetStringFilter(SHA1, value, negate);
break;
case DatItemField.SHA256:
SetStringFilter(SHA256, value, negate);
break;
case DatItemField.SHA384:
SetStringFilter(SHA384, value, negate);
break;
case DatItemField.SHA512:
SetStringFilter(SHA512, value, negate);
break;
case DatItemField.SpamSum:
SetStringFilter(SpamSum, value, negate);
break;
case DatItemField.Merge:
SetStringFilter(Merge, value, negate);
break;
case DatItemField.Region:
SetStringFilter(Region, value, negate);
break;
case DatItemField.Offset:
SetStringFilter(Offset, value, negate);
break;
case DatItemField.Date:
SetStringFilter(Date, value, negate);
break;
case DatItemField.Status:
if (negate)
Status.Negative |= value.AsItemStatus();
else
Status.Positive |= value.AsItemStatus();
break;
case DatItemField.Optional:
SetBooleanFilter(Optional, value, negate);
break;
case DatItemField.Inverted:
SetBooleanFilter(Inverted, value, negate);
break;
// Rom (AttractMode)
case DatItemField.AltName:
SetStringFilter(AltName, value, negate);
break;
case DatItemField.AltTitle:
SetStringFilter(AltTitle, value, negate);
break;
// Rom (OpenMSX)
case DatItemField.Original:
SetStringFilter(Original, value, negate);
break;
case DatItemField.OpenMSXSubType:
if (negate)
OpenMSXSubType.Negative |= value.AsOpenMSXSubType();
else
OpenMSXSubType.Positive |= value.AsOpenMSXSubType();
break;
case DatItemField.OpenMSXType:
SetStringFilter(OpenMSXType, value, negate);
break;
case DatItemField.Remark:
SetStringFilter(Remark, value, negate);
break;
case DatItemField.Boot:
SetStringFilter(Boot, value, negate);
break;
// Rom (SoftwareList)
case DatItemField.LoadFlag:
if (negate)
LoadFlag.Negative |= value.AsLoadFlag();
else
LoadFlag.Positive |= value.AsLoadFlag();
break;
case DatItemField.Value:
SetStringFilter(Value, value, negate);
break;
// Disk
case DatItemField.Index:
SetStringFilter(Index, value, negate);
break;
case DatItemField.Writable:
SetBooleanFilter(Writable, value, negate);
break;
#endregion
#region Auxiliary
// Adjuster
case DatItemField.Default:
SetBooleanFilter(Default, value, negate);
break;
// Analog
case DatItemField.Analog_Mask:
SetStringFilter(Analog_Mask, value, negate);
break;
// BiosSet
case DatItemField.Description:
SetStringFilter(Description, value, negate);
break;
// Chip
case DatItemField.Tag:
SetStringFilter(Tag, value, negate);
break;
case DatItemField.ChipType:
if (negate)
ChipType.Negative |= value.AsChipType();
else
ChipType.Positive |= value.AsChipType();
break;
case DatItemField.Clock:
SetLongFilter(Clock, value, negate);
break;
// Condition
case DatItemField.Mask:
SetStringFilter(Mask, value, negate);
break;
case DatItemField.Relation:
if (negate)
Relation.Negative |= value.AsRelation();
else
Relation.Positive |= value.AsRelation();
break;
case DatItemField.Condition_Tag:
SetStringFilter(Condition_Tag, value, negate);
break;
case DatItemField.Condition_Mask:
SetStringFilter(Condition_Mask, value, negate);
break;
case DatItemField.Condition_Relation:
if (negate)
Condition_Relation.Negative |= value.AsRelation();
else
Condition_Relation.Positive |= value.AsRelation();
break;
case DatItemField.Condition_Value:
SetStringFilter(Condition_Value, value, negate);
break;
// Control
case DatItemField.Control_Type:
if (negate)
Control_Type.Negative |= value.AsControlType();
else
Control_Type.Positive |= value.AsControlType();
break;
case DatItemField.Control_Player:
SetLongFilter(Control_Player, value, negate);
break;
case DatItemField.Control_Buttons:
SetLongFilter(Control_Buttons, value, negate);
break;
case DatItemField.Control_RequiredButtons:
SetLongFilter(Control_ReqButtons, value, negate);
break;
case DatItemField.Control_Minimum:
SetLongFilter(Control_Minimum, value, negate);
break;
case DatItemField.Control_Maximum:
SetLongFilter(Control_Maximum, value, negate);
break;
case DatItemField.Control_Sensitivity:
SetLongFilter(Control_Sensitivity, value, negate);
break;
case DatItemField.Control_KeyDelta:
SetLongFilter(Control_KeyDelta, value, negate);
break;
case DatItemField.Control_Reverse:
SetBooleanFilter(Control_Reverse, value, negate);
break;
case DatItemField.Control_Ways:
SetStringFilter(Control_Ways, value, negate);
break;
case DatItemField.Control_Ways2:
SetStringFilter(Control_Ways2, value, negate);
break;
case DatItemField.Control_Ways3:
SetStringFilter(Control_Ways3, value, negate);
break;
// DataArea
case DatItemField.AreaName:
SetStringFilter(AreaName, value, negate);
break;
case DatItemField.AreaSize:
SetLongFilter(AreaSize, value, negate);
break;
case DatItemField.AreaWidth:
SetLongFilter(AreaWidth, value, negate);
break;
case DatItemField.AreaEndianness:
if (negate)
AreaEndianness.Negative |= value.AsEndianness();
else
AreaEndianness.Positive |= value.AsEndianness();
break;
// Device
case DatItemField.DeviceType:
if (negate)
DeviceType.Negative |= value.AsDeviceType();
else
DeviceType.Positive |= value.AsDeviceType();
break;
case DatItemField.FixedImage:
SetStringFilter(FixedImage, value, negate);
break;
case DatItemField.Mandatory:
SetLongFilter(Mandatory, value, negate);
break;
case DatItemField.Interface:
SetStringFilter(Interface, value, negate);
break;
// Display
case DatItemField.DisplayType:
if (negate)
DisplayType.Negative |= value.AsDisplayType();
else
DisplayType.Positive |= value.AsDisplayType();
break;
case DatItemField.Rotate:
SetLongFilter(Rotate, value, negate);
break;
case DatItemField.FlipX:
SetBooleanFilter(FlipX, value, negate);
break;
case DatItemField.Width:
SetLongFilter(Width, value, negate);
break;
case DatItemField.Height:
SetLongFilter(Height, value, negate);
break;
case DatItemField.Refresh:
SetDoubleFilter(Refresh, value, negate);
break;
case DatItemField.PixClock:
SetLongFilter(PixClock, value, negate);
break;
case DatItemField.HTotal:
SetLongFilter(HTotal, value, negate);
break;
case DatItemField.HBEnd:
SetLongFilter(HBEnd, value, negate);
break;
case DatItemField.HBStart:
SetLongFilter(HBStart, value, negate);
break;
case DatItemField.VTotal:
SetLongFilter(VTotal, value, negate);
break;
case DatItemField.VBEnd:
SetLongFilter(VBEnd, value, negate);
break;
case DatItemField.VBStart:
SetLongFilter(VBStart, value, negate);
break;
// Driver
case DatItemField.SupportStatus:
if (negate)
SupportStatus.Negative |= value.AsSupportStatus();
else
SupportStatus.Positive |= value.AsSupportStatus();
break;
case DatItemField.EmulationStatus:
if (negate)
EmulationStatus.Negative |= value.AsSupportStatus();
else
EmulationStatus.Positive |= value.AsSupportStatus();
break;
case DatItemField.CocktailStatus:
if (negate)
CocktailStatus.Negative |= value.AsSupportStatus();
else
CocktailStatus.Positive |= value.AsSupportStatus();
break;
case DatItemField.SaveStateStatus:
if (negate)
SaveStateStatus.Negative |= value.AsSupported();
else
SaveStateStatus.Positive |= value.AsSupported();
break;
// Extension
case DatItemField.Extension_Name:
SetStringFilter(Extension_Name, value, negate);
break;
// Feature
case DatItemField.FeatureType:
if (negate)
FeatureType.Negative |= value.AsFeatureType();
else
FeatureType.Positive |= value.AsFeatureType();
break;
case DatItemField.FeatureStatus:
if (negate)
FeatureStatus.Negative |= value.AsFeatureStatus();
else
FeatureStatus.Positive |= value.AsFeatureStatus();
break;
case DatItemField.FeatureOverall:
if (negate)
FeatureOverall.Negative |= value.AsFeatureStatus();
else
FeatureOverall.Positive |= value.AsFeatureStatus();
break;
// Input
case DatItemField.Service:
SetBooleanFilter(Service, value, negate);
break;
case DatItemField.Tilt:
SetBooleanFilter(Tilt, value, negate);
break;
case DatItemField.Players:
SetLongFilter(Players, value, negate);
break;
case DatItemField.Coins:
SetLongFilter(Coins, value, negate);
break;
// Instance
case DatItemField.Instance_Name:
SetStringFilter(Instance_Name, value, negate);
break;
case DatItemField.Instance_BriefName:
SetStringFilter(Instance_BriefName, value, negate);
break;
// Location
case DatItemField.Location_Name:
SetStringFilter(Location_Name, value, negate);
break;
case DatItemField.Location_Number:
SetLongFilter(Location_Number, value, negate);
break;
case DatItemField.Location_Inverted:
SetBooleanFilter(Location_Inverted, value, negate);
break;
// Part
case DatItemField.Part_Name:
SetStringFilter(Part_Name, value, negate);
break;
case DatItemField.Part_Interface:
SetStringFilter(Part_Interface, value, negate);
break;
// PartFeature
case DatItemField.Part_Feature_Name:
SetStringFilter(Part_Feature_Name, value, negate);
break;
case DatItemField.Part_Feature_Value:
SetStringFilter(Part_Feature_Value, value, negate);
break;
// RamOption
case DatItemField.Content:
SetStringFilter(Content, value, negate);
break;
// Release
case DatItemField.Language:
SetStringFilter(Language, value, negate);
break;
// Setting
case DatItemField.Setting_Name:
SetStringFilter(Setting_Name, value, negate);
break;
case DatItemField.Setting_Value:
SetStringFilter(Setting_Value, value, negate);
break;
case DatItemField.Setting_Default:
SetBooleanFilter(Setting_Default, value, negate);
break;
// SlotOption
case DatItemField.SlotOption_Name:
SetStringFilter(SlotOption_Name, value, negate);
break;
case DatItemField.SlotOption_DeviceName:
SetStringFilter(SlotOption_DeviceName, value, negate);
break;
case DatItemField.SlotOption_Default:
SetBooleanFilter(SlotOption_Default, value, negate);
break;
// SoftwareList
case DatItemField.SoftwareListStatus:
if (negate)
SoftwareListStatus.Negative |= value.AsSoftwareListStatus();
else
SoftwareListStatus.Positive |= value.AsSoftwareListStatus();
break;
case DatItemField.Filter:
SetStringFilter(Filter, value, negate);
break;
// Sound
case DatItemField.Channels:
SetLongFilter(Channels, value, negate);
break;
#endregion
#endregion // Item-Specific
}
}
#endregion
}
}