Files
SabreTools/SabreTools.Library/DatItems/Sound.cs
2020-09-03 22:35:09 -07:00

162 lines
4.4 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using SabreTools.Library.Filtering;
using Newtonsoft.Json;
namespace SabreTools.Library.DatItems
{
/// <summary>
/// Represents the sound output for a machine
/// </summary>
[JsonObject("sound")]
public class Sound : DatItem
{
#region Fields
/// <summary>
/// Number of channels
/// </summary>
[JsonProperty("channels", DefaultValueHandling = DefaultValueHandling.Ignore)]
public long? Channels { get; set; }
#endregion
#region Accessors
/// <summary>
/// Set fields with given values
/// </summary>
/// <param name="mappings">Mappings dictionary</param>
public override void SetFields(Dictionary<Field, string> mappings)
{
// Set base fields
base.SetFields(mappings);
// Handle Sound-specific fields
if (mappings.Keys.Contains(Field.DatItem_Channels))
{
if (Int64.TryParse(mappings[Field.DatItem_Channels], out long channels))
Channels = channels;
}
}
#endregion
#region Constructors
/// <summary>
/// Create a default, empty Sound object
/// </summary>
public Sound()
{
ItemType = ItemType.Sound;
}
#endregion
#region Cloning Methods
public override object Clone()
{
return new Sound()
{
ItemType = this.ItemType,
DupeType = this.DupeType,
Machine = this.Machine.Clone() as Machine,
Source = this.Source.Clone() as Source,
Remove = this.Remove,
Channels = this.Channels,
};
}
#endregion
#region Comparision Methods
public override bool Equals(DatItem other)
{
// If we don't have a Sound, return false
if (ItemType != other.ItemType)
return false;
// Otherwise, treat it as a Sound
Sound newOther = other as Sound;
// If the Sound information matches
return (Channels == newOther.Channels);
}
#endregion
#region Filtering
/// <summary>
/// Check to see if a DatItem passes the filter
/// </summary>
/// <param name="filter">Filter to check against</param>
/// <returns>True if the item passed the filter, false otherwise</returns>
public override bool PassesFilter(Filter filter)
{
// Check common fields first
if (!base.PassesFilter(filter))
return false;
// Filter on channels
if (filter.DatItem_Channels.MatchesNeutral(null, Channels) == false)
return false;
else if (filter.DatItem_Channels.MatchesPositive(null, Channels) == false)
return false;
else if (filter.DatItem_Channels.MatchesNegative(null, Channels) == false)
return false;
return true;
}
/// <summary>
/// Remove fields from the DatItem
/// </summary>
/// <param name="fields">List of Fields to remove</param>
public override void RemoveFields(List<Field> fields)
{
// Remove common fields first
base.RemoveFields(fields);
// Remove the fields
if (fields.Contains(Field.DatItem_Channels))
Channels = null;
}
#endregion
#region Sorting and Merging
/// <summary>
/// Replace fields from another item
/// </summary>
/// <param name="item">DatItem to pull new information from</param>
/// <param name="fields">List of Fields representing what should be updated</param>
public override void ReplaceFields(DatItem item, List<Field> fields)
{
// Replace common fields first
base.ReplaceFields(item, fields);
// If we don't have a Sound to replace from, ignore specific fields
if (item.ItemType != ItemType.Sound)
return;
// Cast for easier access
Sound newItem = item as Sound;
// Replace the fields
if (fields.Contains(Field.DatItem_Channels))
Channels = newItem.Channels;
}
#endregion
}
}