mirror of
https://github.com/claunia/SabreTools.git
synced 2025-12-16 19:14:27 +00:00
246 lines
7.4 KiB
C#
246 lines
7.4 KiB
C#
using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Xml.Serialization;
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using SabreTools.Core;
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using SabreTools.Core.Tools;
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using SabreTools.Filtering;
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using Newtonsoft.Json;
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namespace SabreTools.DatItems
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{
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/// <summary>
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/// Represents one ListXML slotoption
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/// </summary>
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[JsonObject("slotoption"), XmlRoot("slotoption")]
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public class SlotOption : DatItem
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{
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#region Fields
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/// <summary>
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/// Slot option name
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/// </summary>
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[JsonProperty("name")]
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[XmlElement("name")]
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public string Name { get; set; }
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/// <summary>
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/// Referenced device name
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/// </summary>
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[JsonProperty("devname")]
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[XmlElement("devname")]
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public string DeviceName { get; set; }
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/// <summary>
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/// Determines if this slot option is default or not
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/// </summary>
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[JsonProperty("default", DefaultValueHandling = DefaultValueHandling.Ignore)]
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[XmlElement("default")]
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public bool? Default { get; set; }
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[JsonIgnore]
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public bool DefaultSpecified { get { return Default != null; } }
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#endregion
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#region Accessors
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/// <summary>
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/// Gets the name to use for a DatItem
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/// </summary>
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/// <returns>Name if available, null otherwise</returns>
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public override string GetName()
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{
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return Name;
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}
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/// <inheritdoc/>
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public override void SetFields(
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Dictionary<DatItemField, string> datItemMappings,
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Dictionary<MachineField, string> machineMappings)
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{
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// Set base fields
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base.SetFields(datItemMappings, machineMappings);
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// Handle SlotOption-specific fields
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if (datItemMappings.Keys.Contains(DatItemField.SlotOption_Name))
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Name = datItemMappings[DatItemField.SlotOption_Name];
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if (datItemMappings.Keys.Contains(DatItemField.SlotOption_DeviceName))
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DeviceName = datItemMappings[DatItemField.SlotOption_DeviceName];
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if (datItemMappings.Keys.Contains(DatItemField.SlotOption_Default))
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Default = datItemMappings[DatItemField.SlotOption_Default].AsYesNo();
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}
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#endregion
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#region Constructors
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/// <summary>
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/// Create a default, empty SlotOption object
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/// </summary>
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public SlotOption()
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{
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Name = string.Empty;
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ItemType = ItemType.SlotOption;
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}
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#endregion
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#region Cloning Methods
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public override object Clone()
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{
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return new SlotOption()
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{
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ItemType = this.ItemType,
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DupeType = this.DupeType,
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Machine = this.Machine.Clone() as Machine,
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Source = this.Source.Clone() as Source,
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Remove = this.Remove,
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Name = this.Name,
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DeviceName = this.DeviceName,
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Default = this.Default,
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};
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}
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#endregion
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#region Comparision Methods
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public override bool Equals(DatItem other)
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{
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// If we don't have a SlotOption, return false
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if (ItemType != other.ItemType)
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return false;
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// Otherwise, treat it as a SlotOption
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SlotOption newOther = other as SlotOption;
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// If the SlotOption information matches
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return (Name == newOther.Name
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&& DeviceName == newOther.DeviceName
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&& Default == newOther.Default);
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}
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#endregion
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#region Filtering
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/// <summary>
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/// Clean a DatItem according to the cleaner
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/// </summary>
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/// <param name="cleaner">Cleaner to implement</param>
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public override void Clean(Cleaner cleaner)
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{
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// Clean common items first
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base.Clean(cleaner);
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// If we're stripping unicode characters, strip item name
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if (cleaner?.RemoveUnicode == true)
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Name = RemoveUnicodeCharacters(Name);
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// If we are in NTFS trim mode, trim the game name
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if (cleaner?.Trim == true)
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{
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// Windows max name length is 260
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int usableLength = 260 - Machine.Name.Length - (cleaner.Root?.Length ?? 0);
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if (Name.Length > usableLength)
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{
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string ext = Path.GetExtension(Name);
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Name = Name.Substring(0, usableLength - ext.Length);
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Name += ext;
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}
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}
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}
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/// <inheritdoc/>
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public override bool PassesFilter(Cleaner cleaner, bool sub = false)
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{
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// Check common fields first
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if (!base.PassesFilter(cleaner, sub))
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return false;
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// Filter on item name
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if (!Filter.PassStringFilter(cleaner.DatItemFilter.SlotOption_Name, Name))
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return false;
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// Filter on device name
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if (!Filter.PassStringFilter(cleaner.DatItemFilter.SlotOption_DeviceName, DeviceName))
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return false;
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// Filter on default
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if (!Filter.PassBoolFilter(cleaner.DatItemFilter.SlotOption_Default, Default))
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return false;
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return true;
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}
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/// <inheritdoc/>
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public override void RemoveFields(
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List<DatItemField> datItemFields,
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List<MachineField> machineFields)
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{
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// Remove common fields first
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base.RemoveFields(datItemFields, machineFields);
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// Remove the fields
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if (datItemFields.Contains(DatItemField.SlotOption_Name))
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Name = null;
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if (datItemFields.Contains(DatItemField.SlotOption_DeviceName))
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DeviceName = null;
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if (datItemFields.Contains(DatItemField.SlotOption_Default))
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Default = null;
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}
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/// <summary>
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/// Set internal names to match One Rom Per Game (ORPG) logic
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/// </summary>
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public override void SetOneRomPerGame()
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{
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string[] splitname = Name.Split('.');
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Machine.Name += $"/{string.Join(".", splitname.Take(splitname.Length > 1 ? splitname.Length - 1 : 1))}";
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Name = Path.GetFileName(Name);
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}
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#endregion
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#region Sorting and Merging
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/// <inheritdoc/>
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public override void ReplaceFields(
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DatItem item,
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List<DatItemField> datItemFields,
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List<MachineField> machineFields)
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{
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// Replace common fields first
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base.ReplaceFields(item, datItemFields, machineFields);
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// If we don't have a SlotOption to replace from, ignore specific fields
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if (item.ItemType != ItemType.SlotOption)
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return;
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// Cast for easier access
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SlotOption newItem = item as SlotOption;
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// Replace the fields
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if (datItemFields.Contains(DatItemField.SlotOption_Name))
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Name = newItem.Name;
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if (datItemFields.Contains(DatItemField.SlotOption_DeviceName))
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DeviceName = newItem.DeviceName;
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if (datItemFields.Contains(DatItemField.SlotOption_Default))
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Default = newItem.Default;
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}
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#endregion
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}
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}
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