mirror of
https://github.com/claunia/SabreTools.git
synced 2025-12-16 19:14:27 +00:00
755 lines
25 KiB
C#
755 lines
25 KiB
C#
using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using Mono.Data.Sqlite;
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using SabreTools.Helper;
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namespace SabreTools
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{
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public partial class DATabase
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{
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#region Init Methods
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/// <summary>
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/// Wrap importing and updating DATs
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/// </summary>
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/// <param name="ignore"></param>
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private static void InitImport(bool ignore)
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{
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IImport imp = new ImportTwo(_datroot, _connectionString, _logger, ignore);
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imp.UpdateDatabase();
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}
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/// <summary>
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/// Wrap generating a DAT from the library
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/// </summary>
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/// <param name="system">System ID to be used in the DAT (blank means all)</param>
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/// <param name="norename">True if files should not be renamed with system and/or source in merged mode (default false)</param>
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/// <param name="old">True if the output file should be in ClrMamePro format (default false)</param>
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private static void InitGenerate(string systemid, bool norename, bool old)
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{
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IGenerate gen = new GenerateTwo(systemid, "" /* sourceid */, _datroot, _outroot, _connectionString, _logger, norename, old);
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gen.Export();
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}
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/// <summary>
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/// Wrap generating all standard DATs from the library
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/// </summary>
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private static void InitGenerateAll(bool norename, bool old)
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{
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List<string> systems = new List<string>();
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using (SqliteConnection dbc = new SqliteConnection(_connectionString))
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{
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dbc.Open();
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string query = "SELECT id FROM system";
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using (SqliteCommand slc = new SqliteCommand(query, dbc))
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{
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using (SqliteDataReader sldr = slc.ExecuteReader())
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{
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// If nothing is found, tell the user and exit
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if (!sldr.HasRows)
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{
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_logger.Warning("No systems found! Please add a system and then try again.");
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return;
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}
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while (sldr.Read())
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{
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systems.Add(sldr.GetInt32(0).ToString());
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}
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}
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}
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// Loop through the inputs
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foreach (string system in systems)
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{
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_logger.User("Generating DAT for system id " + system);
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InitGenerate(system, norename, old);
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}
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}
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}
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/// <summary>
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/// Wrap converting and updating DAT file from any format to any format
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/// </summary>
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/// <param name="input">Input filename</param>
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/// /* Normal DAT header info */
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/// <param name="filename">New filename</param>
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/// <param name="name">New name</param>
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/// <param name="description">New description</param>
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/// <param name="category">New category</param>
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/// <param name="version">New version</param>
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/// <param name="date">New date</param>
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/// <param name="author">New author</param>
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/// <param name="email">New email</param>
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/// <param name="homepage">New homepage</param>
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/// <param name="url">New URL</param>
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/// <param name="comment">New comment</param>
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/// <param name="header">New header</param>
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/// <param name="superdat">True to set SuperDAT type, false otherwise</param>
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/// <param name="forcemerge">None, Split, Full</param>
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/// <param name="forcend">None, Obsolete, Required, Ignore</param>
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/// <param name="forcepack">None, Zip, Unzip</param>
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/// <param name="outputCMP">True to output to ClrMamePro format</param>
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/// <param name="outputMiss">True to output to Missfile format</param>
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/// <param name="outputRC">True to output to RomCenter format</param>
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/// <param name="outputSD">True to output to SabreDAT format</param>
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/// <param name="outputXML">True to output to Logiqx XML format</param>
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/// /* Missfile-specific DAT info */
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/// <param name="usegame">True if games are to be used in output, false if roms are</param>
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/// <param name="prefix">Generic prefix to be added to each line</param>
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/// <param name="postfix">Generic postfix to be added to each line</param>
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/// <param name="quotes">Add quotes to each item</param>
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/// <param name="repext">Replace all extensions with another</param>
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/// <param name="addext">Add an extension to all items</param>
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/// <param name="datprefix">Add the dat name as a directory prefix</param>
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/// <param name="romba">Output files in romba format</param>
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/// <param name="tsv">Output files in TSV format</param>
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/// /* Filtering info */
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/// <param name="gamename">Name of the game to match (can use asterisk-partials)</param>
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/// <param name="romname">Name of the rom to match (can use asterisk-partials)</param>
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/// <param name="romtype">Type of the rom to match</param>
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/// <param name="sgt">Find roms greater than or equal to this size</param>
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/// <param name="slt">Find roms less than or equal to this size</param>
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/// <param name="seq">Find roms equal to this size</param>
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/// <param name="crc">CRC of the rom to match (can use asterisk-partials)</param>
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/// <param name="md5">MD5 of the rom to match (can use asterisk-partials)</param>
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/// <param name="sha1">SHA-1 of the rom to match (can use asterisk-partials)</param>
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/// <param name="nodump">Select roms with nodump status as follows: null (match all), true (match Nodump only), false (exclude Nodump)</param>
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/// /* Output DAT info */
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/// <param name="outdir">Optional param for output directory</param>
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/// <param name="clean">True to clean the game names to WoD standard, false otherwise (default)</param>
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/// <param name="dedup">True to dedupe the roms in the DAT, false otherwise (default)</param>
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private static void InitUpdate(string input,
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/* Normal DAT header info */
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string filename,
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string name,
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string description,
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string category,
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string version,
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string date,
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string author,
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string email,
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string homepage,
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string url,
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string comment,
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string header,
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bool superdat,
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string forcemerge,
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string forcend,
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string forcepack,
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bool outputCMP,
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bool outputMiss,
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bool outputRC,
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bool outputSD,
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bool outputXML,
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/* Missfile-specific DAT info */
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bool usegame,
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string prefix,
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string postfix,
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bool quotes,
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string repext,
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string addext,
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bool datprefix,
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bool romba,
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bool tsv,
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/* Filtering info */
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string gamename,
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string romname,
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string romtype,
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long sgt,
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long slt,
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long seq,
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string crc,
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string md5,
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string sha1,
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bool? nodump,
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/* Output DAT info */
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string outdir,
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bool clean,
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bool dedup)
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{
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// Set the special flags
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ForceMerging fm = ForceMerging.None;
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switch (forcemerge.ToLowerInvariant())
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{
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case "none":
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default:
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fm = ForceMerging.None;
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break;
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case "split":
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fm = ForceMerging.Split;
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break;
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case "full":
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fm = ForceMerging.Full;
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break;
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}
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ForceNodump fn = ForceNodump.None;
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switch (forcend.ToLowerInvariant())
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{
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case "none":
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default:
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fn = ForceNodump.None;
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break;
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case "obsolete":
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fn = ForceNodump.Obsolete;
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break;
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case "required":
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fn = ForceNodump.Required;
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break;
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case "ignore":
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fn = ForceNodump.Ignore;
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break;
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}
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ForcePacking fp = ForcePacking.None;
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switch (forcepack.ToLowerInvariant())
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{
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case "none":
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default:
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fp = ForcePacking.None;
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break;
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case "zip":
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fp = ForcePacking.Zip;
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break;
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case "unzip":
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fp = ForcePacking.Unzip;
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break;
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}
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// Normalize the extensions
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addext = (addext == "" || addext.StartsWith(".") ? addext : "." + addext);
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repext = (repext == "" || repext.StartsWith(".") ? repext : "." + repext);
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// Populate the DatData object
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DatData userInputDat = new DatData
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{
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FileName = filename,
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Name = name,
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Description = description,
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Category = category,
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Version = version,
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Date = date,
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Author = author,
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Email = email,
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Homepage = homepage,
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Url = url,
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Comment = comment,
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Header = header,
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Type = (superdat ? "SuperDAT" : null),
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ForceMerging = fm,
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ForceNodump = fn,
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ForcePacking = fp,
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MergeRoms = dedup,
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UseGame = usegame,
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Prefix = prefix,
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Postfix = postfix,
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Quotes = quotes,
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RepExt = repext,
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AddExt = addext,
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GameName = datprefix,
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Romba = romba,
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TSV = tsv,
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};
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if (outputCMP)
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{
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userInputDat.OutputFormat = OutputFormat.ClrMamePro;
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DatTools.Update(input, userInputDat, outdir, clean, gamename, romname, romtype, sgt, slt, seq, crc, md5, sha1, nodump, _logger);
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}
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if (outputMiss || romba)
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{
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userInputDat.OutputFormat = OutputFormat.MissFile;
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DatTools.Update(input, userInputDat, outdir, clean, gamename, romname, romtype, sgt, slt, seq, crc, md5, sha1, nodump, _logger);
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}
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if (outputRC)
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{
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userInputDat.OutputFormat = OutputFormat.RomCenter;
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DatTools.Update(input, userInputDat, outdir, clean, gamename, romname, romtype, sgt, slt, seq, crc, md5, sha1, nodump, _logger);
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}
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if (outputSD)
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{
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userInputDat.OutputFormat = OutputFormat.SabreDat;
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DatTools.Update(input, userInputDat, outdir, clean, gamename, romname, romtype, sgt, slt, seq, crc, md5, sha1, nodump, _logger);
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}
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if (outputXML)
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{
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userInputDat.OutputFormat = OutputFormat.Xml;
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DatTools.Update(input, userInputDat, outdir, clean, gamename, romname, romtype, sgt, slt, seq, crc, md5, sha1, nodump, _logger);
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}
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if (!outputCMP && !(outputMiss || romba) && !outputRC && !outputSD && !outputXML)
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{
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DatTools.Update(input, userInputDat, outdir, clean, gamename, romname, romtype, sgt, slt, seq, crc, md5, sha1, nodump, _logger);
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}
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}
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/// <summary>
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/// Wrap creating a DAT file from files or a directory
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/// </summary>
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/// <param name="input">List of innput filenames</param>
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/// <param name="filename">New filename</param>
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/// <param name="name">New name</param>
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/// <param name="description">New description</param>
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/// <param name="category">New category</param>
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/// <param name="version">New version</param>
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/// <param name="author">New author</param>
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/// <param name="forceunpack">True to set forcepacking="unzip" on the created file, false otherwise</param>
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/// <param name="old">True to output in CMP format, false to output in Logiqx XML</param>
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/// <param name="romba">True to enable reading a directory like a Romba depot, false otherwise</param>
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/// <param name="superdat">True to enable SuperDAT-style reading, false otherwise</param>
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/// <param name="noMD5">True to disable getting MD5 hash, false otherwise</param>
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/// <param name="noSHA1">True to disable getting SHA-1 hash, false otherwise</param>
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/// <param name="bare">True if the date should be omitted from the DAT, false otherwise</param>
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/// <param name="archivesAsFiles">True if archives should be treated as files, false otherwise</param>
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/// <param name="enableGzip">True if GZIP archives should be treated as files, false otherwise</param>
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/// <param name="tempDir">Name of the directory to create a temp folder in (blank is current directory</param>
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private static void InitDatFromDir(List<string> inputs,
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string filename,
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string name,
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string description,
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string category,
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string version,
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string author,
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bool forceunpack,
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bool old,
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bool romba,
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bool superdat,
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bool noMD5,
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bool noSHA1,
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bool bare,
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bool archivesAsFiles,
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bool enableGzip,
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string tempDir)
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{
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// Create a new DATFromDir object and process the inputs
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DatData datdata = new DatData
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{
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FileName = description,
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Name = name,
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Description = description,
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Category = category,
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Version = version,
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Date = DateTime.Now.ToString("yyyy-MM-dd"),
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Author = author,
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ForcePacking = (forceunpack ? ForcePacking.Unzip : ForcePacking.None),
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OutputFormat = (old ? OutputFormat.ClrMamePro : OutputFormat.Xml),
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Romba = romba,
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Type = (superdat ? "SuperDAT" : ""),
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Roms = new Dictionary<string, List<RomData>>(),
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};
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DATFromDir dfd = new DATFromDir(inputs, datdata, noMD5, noSHA1, bare, archivesAsFiles, enableGzip, tempDir, _logger);
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bool success = dfd.Start();
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// If we failed, show the help
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if (!success)
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{
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Console.WriteLine();
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Build.Help();
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}
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}
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/// <summary>
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/// Wrap trimming and merging a single DAT
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/// </summary>
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/// <param name="input">Input file or folder to be converted</param>
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/// <param name="root">Root directory to base path lengths on</param>
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/// <param name="rename">True is games should not be renamed</param>
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/// <param name="force">True if forcepacking="unzip" should be included</param>
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private static void InitTrimMerge(string input, string root, bool rename, bool force)
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{
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// Strip any quotations from the name
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input = input.Replace("\"", "");
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if (input != "" && (File.Exists(input) || Directory.Exists(input)))
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{
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TrimMerge sg = new TrimMerge(input, root, rename, force, _logger);
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sg.Process();
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return;
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}
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}
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/// <summary>
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/// Wrap merging, diffing, and deduping 2 or mor DATs
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/// </summary>
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/// <param name="inputs">A List of Strings representing the DATs or DAT folders to be merged</param>
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/// <param name="name">Internal name of the DAT</param>
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/// <param name="desc">Description and external name of the DAT</param>
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/// <param name="cat">Category for the DAT</param>
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/// <param name="version">Version of the DAT</param>
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/// <param name="author">Author of the DAT</param>
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/// <param name="diff">True if a DiffDat of all inputs is wanted, false otherwise</param>
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/// <param name="dedup">True if the outputted file should remove duplicates, false otherwise</param>
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/// <param name="bare">True if the date should be omitted from the DAT, false otherwise</param>
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/// <param name="forceunpack">True if the forcepacking="unzip" tag is to be added, false otherwise</param>
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/// <param name="old">True if a old-style DAT should be output, false otherwise</param>
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/// <param name="superdat">True if DATs should be merged in SuperDAT style, false otherwise</param>
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/// <param name="cascade">True if the outputted diffs should be cascaded, false otherwise</param>
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/// <param name="inplace">True if cascaded diffs overwrite the source files, false otherwise</param>
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/// <param name="outdir">Output directory for the files (blank is default)</param>
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/// <param name="clean">True to clean the game names to WoD standard, false otherwise (default)</param>
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private static void InitMergeDiff(List<string> inputs, string name, string desc, string cat, string version, string author,
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bool diff, bool dedup, bool bare, bool forceunpack, bool old, bool superdat, bool cascade, bool inplace, string outdir = "", bool clean = false)
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{
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// Make sure there are no folders in inputs
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List<string> newInputs = new List<string>();
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foreach (string input in inputs)
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{
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if (Directory.Exists(input.Replace("\"", "")))
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{
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foreach (string file in Directory.EnumerateFiles(input.Replace("\"", ""), "*", SearchOption.AllDirectories))
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{
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try
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{
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newInputs.Add(Path.GetFullPath(file) + "¬" + Path.GetFullPath(input.Replace("\"", "")));
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}
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catch (PathTooLongException)
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{
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_logger.Warning("The path for " + file + " was too long");
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}
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catch (Exception ex)
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{
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_logger.Error(ex.ToString());
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}
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}
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}
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else if (File.Exists(input.Replace("\"", "")))
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{
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try
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{
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newInputs.Add(Path.GetFullPath(input.Replace("\"", "")) + "¬" + Path.GetDirectoryName(Path.GetFullPath(input.Replace("\"", ""))));
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}
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catch (PathTooLongException)
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{
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_logger.Warning("The path for " + input.Replace("\"", "") + " was too long");
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}
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catch (Exception ex)
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{
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_logger.Error(ex.ToString());
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}
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}
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}
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MergeDiff md = new MergeDiff(newInputs, name, desc, cat, version, author, diff, dedup, bare, forceunpack, old, superdat, cascade, inplace, outdir, clean, _logger);
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md.Process();
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}
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/// <summary>
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/// Wrap splitting a DAT by 2 extensions
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/// </summary>
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/// <param name="inputs">Input files or folders to be split</param>
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/// <param name="exta">First extension to split on</param>
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/// <param name="extb">Second extension to split on</param>
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/// <param name="outdir">Output directory for the split files</param>
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private static void InitExtSplit(List<string> inputs, string exta, string extb, string outdir)
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{
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// Verify the input files
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foreach (string input in inputs)
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{
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if (!File.Exists(input.Replace("\"", "")) && !Directory.Exists(input.Replace("\"", "")))
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{
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_logger.Error(input + " is not a valid file or folder!");
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Console.WriteLine();
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Build.Help();
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return;
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}
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}
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// Strip any quotations from the names
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exta = exta.Replace("\"", "");
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extb = extb.Replace("\"", "");
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outdir = outdir.Replace("\"", "");
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// Convert comma-separated strings to list
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List<string> extaList = exta.Split(',').ToList();
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List<string> extbList = extb.Split(',').ToList();
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Split es = new Split(inputs, extaList, extbList, outdir, _logger);
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es.Process();
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return;
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}
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/// <summary>
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/// Wrap splitting a DAT by best available hashes
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/// </summary>
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/// <param name="inputs">List of inputs to be used</param>
|
|
/// <param name="outdir">Output directory for the split files</param>
|
|
private static void InitHashSplit(List<string> inputs, string outdir)
|
|
{
|
|
// Strip any quotations from the names
|
|
outdir = outdir.Replace("\"", "");
|
|
|
|
// Verify the input files
|
|
foreach (string input in inputs)
|
|
{
|
|
if (!File.Exists(input.Replace("\"", "")) && !Directory.Exists(input.Replace("\"", "")))
|
|
{
|
|
_logger.Error(input + " is not a valid file or folder!");
|
|
Console.WriteLine();
|
|
Build.Help();
|
|
return;
|
|
}
|
|
}
|
|
|
|
// If so, run the program
|
|
Split hs = new Split(inputs, outdir, _logger);
|
|
hs.Process();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Wrap getting statistics on a DAT or folder of DATs
|
|
/// </summary>
|
|
/// <param name="inputs">List of inputs to be used</param>
|
|
/// <param name="single">True to show individual DAT statistics, false otherwise</param>
|
|
private static void InitStats(List<string> inputs, bool single)
|
|
{
|
|
List<string> newinputs = new List<string>();
|
|
|
|
foreach (string input in inputs)
|
|
{
|
|
if (File.Exists(input.Replace("\"", "")))
|
|
{
|
|
newinputs.Add(input.Replace("\"", ""));
|
|
}
|
|
if (Directory.Exists(input.Replace("\"", "")))
|
|
{
|
|
foreach (string file in Directory.GetFiles(input.Replace("\"", ""), "*", SearchOption.AllDirectories))
|
|
{
|
|
newinputs.Add(file.Replace("\"", ""));
|
|
}
|
|
}
|
|
}
|
|
|
|
Logger statlog = new Logger(true, "stats.txt");
|
|
statlog.Start();
|
|
Stats stats = new Stats(newinputs, single, statlog);
|
|
stats.Process();
|
|
statlog.Close();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Wrap adding a new source to the database
|
|
/// </summary>
|
|
/// <param name="name">Source name</param>
|
|
/// <param name="url">Source URL(s)</param>
|
|
private static void InitAddSource(string name, string url)
|
|
{
|
|
if (DBTools.AddSource(name, url, _connectionString))
|
|
{
|
|
_logger.Log("Source " + name + " added!");
|
|
}
|
|
else
|
|
{
|
|
_logger.Error("Source " + name + " could not be added!");
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Wrap removing an existing source from the database
|
|
/// </summary>
|
|
/// <param name="id">Source ID to be removed from the database</param>
|
|
private static void InitRemoveSource(string sourceid)
|
|
{
|
|
int srcid = -1;
|
|
if (Int32.TryParse(sourceid, out srcid))
|
|
{
|
|
if (DBTools.RemoveSource(srcid, _connectionString))
|
|
{
|
|
_logger.Log("Source '" + srcid + "' removed!");
|
|
}
|
|
else
|
|
{
|
|
_logger.Error("Source with id '" + srcid + "' could not be removed.");
|
|
}
|
|
}
|
|
else
|
|
{
|
|
_logger.Error("Invalid input");
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Wrap adding a new system to the database
|
|
/// </summary>
|
|
/// <param name="manufacturer">Manufacturer name</param>
|
|
/// <param name="system">System name</param>
|
|
private static void InitAddSystem(string manufacturer, string system)
|
|
{
|
|
if (DBTools.AddSystem(manufacturer, system, _connectionString))
|
|
{
|
|
_logger.Log("System " + manufacturer + " - " + system + " added!");
|
|
}
|
|
else
|
|
{
|
|
_logger.Error("System " + manufacturer + " - " + system + " could not be added!");
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Wrap removing an existing system from the database
|
|
/// </summary>
|
|
/// <param name="id">System ID to be removed from the database</param>
|
|
private static void InitRemoveSystem(string systemid)
|
|
{
|
|
int sysid = -1;
|
|
if (Int32.TryParse(systemid, out sysid))
|
|
{
|
|
if (DBTools.RemoveSystem(sysid, _connectionString))
|
|
{
|
|
_logger.Log("System '" + sysid + "' removed!");
|
|
}
|
|
else
|
|
{
|
|
_logger.Error("System with id '" + sysid + "' could not be removed.");
|
|
}
|
|
}
|
|
else
|
|
{
|
|
_logger.Error("Invalid input");
|
|
}
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region OBSOLETE
|
|
|
|
/// <summary>
|
|
/// Wrap converting DAT file from any format to any format
|
|
/// </summary>
|
|
/// <param name="filename"></param>
|
|
/// <param name="outputFormat"></param>
|
|
/// <param name="outdir">Optional param for output directory</param>
|
|
/// <param name="clean">True to clean the game names to WoD standard, false otherwise (default)</param>
|
|
private static void InitConvert(string filename, OutputFormat outputFormat, string outdir, bool clean)
|
|
{
|
|
// Clean the input strings
|
|
outdir = outdir.Replace("\"", "");
|
|
if (outdir != "")
|
|
{
|
|
outdir = Path.GetFullPath(outdir) + Path.DirectorySeparatorChar;
|
|
}
|
|
filename = filename.Replace("\"", "");
|
|
|
|
if (File.Exists(filename))
|
|
{
|
|
_logger.User("Converting \"" + Path.GetFileName(filename) + "\"");
|
|
DatData datdata = new DatData
|
|
{
|
|
OutputFormat = outputFormat,
|
|
MergeRoms = false,
|
|
};
|
|
datdata = DatTools.Parse(filename, 0, 0, datdata, _logger, true, clean);
|
|
|
|
// If the extension matches, append ".new" to the filename
|
|
string extension = (datdata.OutputFormat == OutputFormat.Xml || datdata.OutputFormat == OutputFormat.SabreDat ? ".xml" : ".dat");
|
|
if (outdir == "" && Path.GetExtension(filename) == extension)
|
|
{
|
|
datdata.FileName += ".new";
|
|
}
|
|
|
|
Output.WriteDatfile(datdata, (outdir == "" ? Path.GetDirectoryName(filename) : outdir), _logger);
|
|
}
|
|
else if (Directory.Exists(filename))
|
|
{
|
|
filename = Path.GetFullPath(filename) + Path.DirectorySeparatorChar;
|
|
|
|
foreach (string file in Directory.EnumerateFiles(filename, "*", SearchOption.AllDirectories))
|
|
{
|
|
_logger.User("Converting \"" + Path.GetFullPath(file).Remove(0, filename.Length) + "\"");
|
|
DatData datdata = new DatData
|
|
{
|
|
OutputFormat = outputFormat,
|
|
MergeRoms = false,
|
|
};
|
|
datdata = DatTools.Parse(file, 0, 0, datdata, _logger, true, clean);
|
|
|
|
// If the extension matches, append ".new" to the filename
|
|
string extension = (datdata.OutputFormat == OutputFormat.Xml || datdata.OutputFormat == OutputFormat.SabreDat ? ".xml" : ".dat");
|
|
if (outdir == "" && Path.GetExtension(file) == extension)
|
|
{
|
|
datdata.FileName += ".new";
|
|
}
|
|
|
|
Output.WriteDatfile(datdata, (outdir == "" ? Path.GetDirectoryName(file) : outdir + Path.GetDirectoryName(file).Remove(0, filename.Length - 1)), _logger);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
_logger.Error("I'm sorry but " + filename + " doesn't exist!");
|
|
}
|
|
return;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Wrap converting a DAT to missfile
|
|
/// </summary>
|
|
/// <param name="input">File to be converted</param>
|
|
/// <param name="usegame">True if games are to be used in output, false if roms are</param>
|
|
/// <param name="prefix">Generic prefix to be added to each line</param>
|
|
/// <param name="postfix">Generic postfix to be added to each line</param>
|
|
/// <param name="quotes">Add quotes to each item</param>
|
|
/// <param name="repext">Replace all extensions with another</param>
|
|
/// <param name="addext">Add an extension to all items</param>
|
|
/// <param name="gamename">Add the dat name as a directory prefix</param>
|
|
/// <param name="romba">Output files in romba format</param>
|
|
/// <param name="tsv">Output files in TSV format</param>
|
|
private static void InitConvertMiss(string input, bool usegame, string prefix, string postfix, bool quotes,
|
|
string repext, string addext, bool gamename, bool romba, bool tsv)
|
|
{
|
|
// Strip any quotations from the name
|
|
input = input.Replace("\"", "");
|
|
|
|
if (input != "" && File.Exists(input))
|
|
{
|
|
// Get the full input name
|
|
input = Path.GetFullPath(input);
|
|
|
|
// Get the output name
|
|
string name = Path.GetFileNameWithoutExtension(input) + "-miss";
|
|
|
|
// Read in the roms from the DAT and then write them to the file
|
|
_logger.User("Converting " + input);
|
|
DatData datdata = new DatData
|
|
{
|
|
OutputFormat = OutputFormat.MissFile,
|
|
|
|
UseGame = usegame,
|
|
Prefix = prefix,
|
|
Postfix = postfix,
|
|
AddExt = addext,
|
|
RepExt = repext,
|
|
Quotes = quotes,
|
|
GameName = gamename,
|
|
Romba = romba,
|
|
TSV = tsv,
|
|
};
|
|
datdata = DatTools.Parse(input, 0, 0, datdata, _logger);
|
|
datdata.FileName += "-miss";
|
|
datdata.Name += "-miss";
|
|
datdata.Description += "-miss";
|
|
|
|
// Normalize the extensions
|
|
addext = (addext == "" || addext.StartsWith(".") ? addext : "." + addext);
|
|
repext = (repext == "" || repext.StartsWith(".") ? repext : "." + repext);
|
|
|
|
Output.WriteDatfile(datdata, Path.GetDirectoryName(input), _logger);
|
|
_logger.User(input + " converted to: " + name);
|
|
return;
|
|
}
|
|
else
|
|
{
|
|
_logger.Error("I'm sorry but " + input + "doesn't exist!");
|
|
}
|
|
}
|
|
|
|
#endregion
|
|
}
|
|
}
|