mirror of
https://github.com/claunia/SabreTools.git
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472 lines
19 KiB
C#
472 lines
19 KiB
C#
using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Text;
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using System.Text.RegularExpressions;
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using SabreTools.Library.Data;
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using SabreTools.Library.DatItems;
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using SabreTools.Library.Tools;
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using NaturalSort;
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namespace SabreTools.Library.DatFiles
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{
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/// <summary>
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/// Represents parsing and writing of a MAME Listrom DAT
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/// </summary>
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internal class Listrom : DatFile
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{
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/// <summary>
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/// Constructor designed for casting a base DatFile
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/// </summary>
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/// <param name="datFile">Parent DatFile to copy from</param>
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public Listrom(DatFile datFile)
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: base(datFile)
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{
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}
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/// <summary>
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/// Parse a MAME Listrom DAT and return all found games and roms within
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/// </summary>
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/// <param name="filename">Name of the file to be parsed</param>
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/// <param name="indexId">Index ID for the DAT</param>
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/// <param name="keep">True if full pathnames are to be kept, false otherwise (default)</param>
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/// <remarks>
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/// In a new style MAME listrom DAT, each game has the following format:
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///
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/// ROMs required for driver "005".
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/// Name Size Checksum
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/// 1346b.cpu-u25 2048 CRC(8e68533e) SHA1(a257c556d31691068ed5c991f1fb2b51da4826db)
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/// 6331.sound-u8 32 BAD CRC(1d298cb0) SHA1(bb0bb62365402543e3154b9a77be9c75010e6abc) BAD_DUMP
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/// 16v8h-blue.u24 279 NO GOOD DUMP KNOWN
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/// </remarks>
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protected override void ParseFile(
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// Standard Dat parsing
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string filename,
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int indexId,
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// Miscellaneous
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bool keep)
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{
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// Open a file reader
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Encoding enc = FileExtensions.GetEncoding(filename);
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StreamReader sr = new StreamReader(FileExtensions.TryOpenRead(filename), enc);
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string gamename = string.Empty;
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while (!sr.EndOfStream)
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{
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string line = sr.ReadLine().Trim();
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// If we have a blank line, we just skip it
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if (string.IsNullOrWhiteSpace(line))
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{
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continue;
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}
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// If we have the descriptor line, ignore it
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else if (line == "Name Size Checksum")
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{
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continue;
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}
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// If we have the beginning of a game, set the name of the game
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else if (line.StartsWith("ROMs required for"))
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{
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gamename = Regex.Match(line, @"^ROMs required for \S*? string.Empty(.*?)string.Empty\.").Groups[1].Value;
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}
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// If we have a machine with no required roms (usually internal devices), skip it
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else if (line.StartsWith("No ROMs required for"))
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{
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continue;
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}
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// Otherwise, we assume we have a rom that we need to add
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else
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{
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// First, we preprocess the line so that the rom name is consistently correct
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string[] split = line.Split(new string[] { " " }, StringSplitOptions.RemoveEmptyEntries);
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// If the line doesn't have the 4 spaces of padding, check for 3
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if (split.Length == 1)
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split = line.Split(new string[] { " " }, StringSplitOptions.RemoveEmptyEntries);
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// If the split is still unsuccessful, log it and skip
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if (split.Length == 1)
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Globals.Logger.Warning($"Possibly malformed line: '{line}'");
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string romname = split[0];
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line = line.Substring(romname.Length);
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// Next we separate the ROM into pieces
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split = line.Split(new char[0], StringSplitOptions.RemoveEmptyEntries);
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// Standard Disks have 2 pieces (name, sha1)
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if (split.Length == 1)
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{
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Disk disk = new Disk()
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{
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Name = romname,
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SHA1 = Sanitizer.CleanListromHashData(split[0]),
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MachineName = gamename,
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IndexId = indexId,
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IndexSource = filename,
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};
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ParseAddHelper(disk);
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}
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// Baddump Disks have 4 pieces (name, BAD, sha1, BAD_DUMP)
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else if (split.Length == 3 && line.EndsWith("BAD_DUMP"))
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{
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Disk disk = new Disk()
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{
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Name = romname,
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SHA1 = Sanitizer.CleanListromHashData(split[1]),
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ItemStatus = ItemStatus.BadDump,
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MachineName = gamename,
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IndexId = indexId,
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IndexSource = filename,
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};
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ParseAddHelper(disk);
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}
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// Standard ROMs have 4 pieces (name, size, crc, sha1)
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else if (split.Length == 3)
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{
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if (!Int64.TryParse(split[0], out long size))
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size = 0;
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Rom rom = new Rom()
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{
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Name = romname,
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Size = size,
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CRC = Sanitizer.CleanListromHashData(split[1]),
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SHA1 = Sanitizer.CleanListromHashData(split[2]),
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MachineName = gamename,
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IndexId = indexId,
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IndexSource = filename,
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};
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ParseAddHelper(rom);
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}
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// Nodump Disks have 5 pieces (name, NO, GOOD, DUMP, KNOWN)
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else if (split.Length == 4 && line.EndsWith("NO GOOD DUMP KNOWN"))
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{
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Disk disk = new Disk()
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{
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Name = romname,
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ItemStatus = ItemStatus.Nodump,
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MachineName = gamename,
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IndexId = indexId,
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IndexSource = filename,
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};
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ParseAddHelper(disk);
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}
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// Baddump ROMs have 6 pieces (name, size, BAD, crc, sha1, BAD_DUMP)
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else if (split.Length == 5 && line.EndsWith("BAD_DUMP"))
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{
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if (!Int64.TryParse(split[0], out long size))
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size = 0;
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Rom rom = new Rom()
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{
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Name = romname,
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Size = size,
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CRC = Sanitizer.CleanListromHashData(split[2]),
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SHA1 = Sanitizer.CleanListromHashData(split[3]),
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ItemStatus = ItemStatus.BadDump,
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MachineName = gamename,
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IndexId = indexId,
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IndexSource = filename,
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};
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ParseAddHelper(rom);
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}
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// Nodump ROMs have 6 pieces (name, size, NO, GOOD, DUMP, KNOWN)
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else if (split.Length == 5 && line.EndsWith("NO GOOD DUMP KNOWN"))
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{
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if (!Int64.TryParse(split[0], out long size))
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size = 0;
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Rom rom = new Rom()
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{
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Name = romname,
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Size = size,
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ItemStatus = ItemStatus.Nodump,
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MachineName = gamename,
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IndexId = indexId,
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IndexSource = filename,
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};
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ParseAddHelper(rom);
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}
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// If we have something else, it's invalid
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else
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{
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Globals.Logger.Warning($"Invalid line detected: '{romname} {line}'");
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}
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}
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}
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}
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/// <summary>
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/// Create and open an output file for writing direct from a dictionary
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/// </summary>
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/// <param name="outfile">Name of the file to write to</param>
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/// <param name="ignoreblanks">True if blank roms should be skipped on output, false otherwise (default)</param>
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/// <returns>True if the DAT was written correctly, false otherwise</returns>
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public override bool WriteToFile(string outfile, bool ignoreblanks = false)
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{
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try
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{
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Globals.Logger.User($"Opening file for writing: {outfile}");
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FileStream fs = FileExtensions.TryCreate(outfile);
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// If we get back null for some reason, just log and return
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if (fs == null)
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{
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Globals.Logger.Warning($"File '{outfile}' could not be created for writing! Please check to see if the file is writable");
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return false;
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}
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StreamWriter sw = new StreamWriter(fs, new UTF8Encoding(false));
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// Write out each of the machines and roms
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string lastgame = null;
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// Use a sorted list of games to output
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foreach (string key in Items.SortedKeys)
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{
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List<DatItem> roms = Items[key];
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// Resolve the names in the block
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roms = DatItem.ResolveNames(roms);
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for (int index = 0; index < roms.Count; index++)
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{
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DatItem rom = roms[index];
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// There are apparently times when a null rom can skip by, skip them
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if (rom.Name == null || rom.MachineName == null)
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{
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Globals.Logger.Warning("Null rom found!");
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continue;
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}
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// If we have a different game and we're not at the start of the list, output the end of last item
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if (lastgame != null && lastgame.ToLowerInvariant() != rom.MachineName.ToLowerInvariant())
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WriteEndGame(sw);
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// If we have a new game, output the beginning of the new item
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if (lastgame == null || lastgame.ToLowerInvariant() != rom.MachineName.ToLowerInvariant())
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WriteStartGame(sw, rom);
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// If we have a "null" game (created by DATFromDir or something similar), log it to file
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if (rom.ItemType == ItemType.Rom
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&& ((Rom)rom).Size == -1
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&& ((Rom)rom).CRC == "null")
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{
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Globals.Logger.Verbose($"Empty folder found: {rom.MachineName}");
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rom.Name = (rom.Name == "null" ? "-" : rom.Name);
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((Rom)rom).Size = Constants.SizeZero;
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((Rom)rom).CRC = ((Rom)rom).CRC == "null" ? Constants.CRCZero : null;
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((Rom)rom).MD5 = ((Rom)rom).MD5 == "null" ? Constants.MD5Zero : null;
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((Rom)rom).SHA1 = ((Rom)rom).SHA1 == "null" ? Constants.SHA1Zero : null;
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((Rom)rom).SHA256 = ((Rom)rom).SHA256 == "null" ? Constants.SHA256Zero : null;
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((Rom)rom).SHA384 = ((Rom)rom).SHA384 == "null" ? Constants.SHA384Zero : null;
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((Rom)rom).SHA512 = ((Rom)rom).SHA512 == "null" ? Constants.SHA512Zero : null;
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}
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// Now, output the rom data
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WriteDatItem(sw, rom, ignoreblanks);
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// Set the new data to compare against
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lastgame = rom.MachineName;
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}
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}
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Globals.Logger.Verbose("File written!" + Environment.NewLine);
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sw.Dispose();
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fs.Dispose();
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}
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catch (Exception ex)
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{
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Globals.Logger.Error(ex.ToString());
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return false;
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}
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return true;
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}
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/// <summary>
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/// Write out Game start using the supplied StreamWriter
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/// </summary>
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/// <param name="sw">StreamWriter to output to</param>
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/// <param name="rom">DatItem object to be output</param>
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/// <returns>True if the data was written, false on error</returns>
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private bool WriteStartGame(StreamWriter sw, DatItem rom)
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{
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try
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{
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// No game should start with a path separator
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rom.MachineName = rom.MachineName.TrimStart(Path.DirectorySeparatorChar);
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// Build the state based on excluded fields
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sw.Write($"ROMs required for driver \"{rom.GetField(Field.MachineName, Header.ExcludeFields)}\".\n");
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sw.Write("Name Size Checksum\n");
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sw.Flush();
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}
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catch (Exception ex)
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{
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Globals.Logger.Error(ex.ToString());
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return false;
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}
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return true;
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}
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/// <summary>
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/// Write out Game end using the supplied StreamWriter
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/// </summary>
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/// <param name="sw">StreamWriter to output to</param>
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/// <returns>True if the data was written, false on error</returns>
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private bool WriteEndGame(StreamWriter sw)
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{
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try
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{
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// End driver
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sw.Write("\n");
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sw.Flush();
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}
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catch (Exception ex)
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{
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Globals.Logger.Error(ex.ToString());
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return false;
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}
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return true;
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}
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/// <summary>
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/// Write out DatItem using the supplied StreamWriter
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/// </summary>
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/// <param name="sw">StreamWriter to output to</param>
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/// <param name="datItem">DatItem object to be output</param>
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/// <param name="ignoreblanks">True if blank roms should be skipped on output, false otherwise (default)</param>
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/// <returns>True if the data was written, false on error</returns>
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private bool WriteDatItem(StreamWriter sw, DatItem datItem, bool ignoreblanks = false)
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{
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// If we are in ignore blanks mode AND we have a blank (0-size) rom, skip
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if (ignoreblanks && (datItem.ItemType == ItemType.Rom && ((datItem as Rom).Size == 0 || (datItem as Rom).Size == -1)))
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return true;
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try
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{
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// Pre-process the item name
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ProcessItemName(datItem, true);
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// Build the state based on excluded fields
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switch (datItem.ItemType)
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{
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case ItemType.Disk:
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var disk = datItem as Disk;
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// The name is padded out to a particular length
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if (disk.Name.Length < 43)
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sw.Write(disk.Name.PadRight(43, ' '));
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else
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sw.Write($"{disk.Name} ");
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// If we have a baddump, put the first indicator
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if (!Header.ExcludeFields[(int)Field.Status] && disk.ItemStatus == ItemStatus.BadDump)
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sw.Write(" BAD");
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// If we have a nodump, write out the indicator
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if (!Header.ExcludeFields[(int)Field.Status] && disk.ItemStatus == ItemStatus.Nodump)
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sw.Write(" NO GOOD DUMP KNOWN");
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// Otherwise, write out the SHA-1 hash
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else if (!string.IsNullOrWhiteSpace(datItem.GetField(Field.SHA1, Header.ExcludeFields)))
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sw.Write($" SHA1({disk.SHA1})");
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// If we have a baddump, put the second indicator
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if (!Header.ExcludeFields[(int)Field.Status] && disk.ItemStatus == ItemStatus.BadDump)
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sw.Write(" BAD_DUMP");
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sw.Write("\n");
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break;
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case ItemType.Rom:
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var rom = datItem as Rom;
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// The name is padded out to a particular length
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if (rom.Name.Length < 43)
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sw.Write(rom.Name.PadRight(43 - rom.Size.ToString().Length, ' '));
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else
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sw.Write($"{rom.Name} ");
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// If we don't have a nodump, write out the size
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if (rom.ItemStatus != ItemStatus.Nodump)
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sw.Write(rom.Size);
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// If we have a baddump, put the first indicator
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if (!Header.ExcludeFields[(int)Field.Status] && rom.ItemStatus == ItemStatus.BadDump)
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sw.Write(" BAD");
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// If we have a nodump, write out the indicator
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if (!Header.ExcludeFields[(int)Field.Status] && rom.ItemStatus == ItemStatus.Nodump)
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{
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sw.Write(" NO GOOD DUMP KNOWN");
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}
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// Otherwise, write out the CRC and SHA-1 hashes
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else
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{
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if (!string.IsNullOrWhiteSpace(datItem.GetField(Field.CRC, Header.ExcludeFields)))
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sw.Write($" CRC({rom.CRC})");
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if (!string.IsNullOrWhiteSpace(datItem.GetField(Field.SHA1, Header.ExcludeFields)))
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sw.Write($" SHA1({rom.SHA1})");
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}
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// If we have a baddump, put the second indicator
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if (!Header.ExcludeFields[(int)Field.Status] && rom.ItemStatus == ItemStatus.BadDump)
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sw.Write(" BAD_DUMP");
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sw.Write("\n");
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break;
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}
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sw.Flush();
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}
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catch (Exception ex)
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{
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Globals.Logger.Error(ex.ToString());
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return false;
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}
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return true;
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}
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}
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}
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