Files
SabreTools/SabreTools.Helper/Objects/GenerateTwo.cs
Matt Nadareski b549085c34 [ALL] Convert Dat from a struct to an object
This effectively doesn't do much for the time being since there's only one "Dat type" that's being used. Realistically, this is probably the best bet since a given DAT should not be restricted to an output type as much as an ItemType is bound to its data. This also removes the experimental classes that won't be in use for forever. More work still might need to be done but it is unknown at this point.
2016-09-19 20:08:25 -07:00

247 lines
7.3 KiB
C#

using Mono.Data.Sqlite;
using SabreTools.Helper;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Security.Cryptography;
using System.Text.RegularExpressions;
namespace SabreTools
{
public class GenerateTwo : IGenerate
{
// Private instance variables
private string _systemid;
private string _sourceid;
private string _datroot;
private string _outroot;
private string _connectionString;
private bool _norename;
private bool _old;
// Private required variables
private Logger _logger;
/// <summary>
/// Initialize a Generate object with the given information
/// </summary>
/// <param name="systemid">String representing the system id (blank means all)</param>
/// <param name="sourceid">String representing the source id (blank means all) [CURRENTLY UNUSED]</param>
/// <param name="datroot">Root directory where all DAT files are held</param>
/// <param name="outroot">Root directory where new DAT files are output</param>
/// <param name="connectionString">Connection string for SQLite</param>
/// <param name="logger">Logger object for file or console output</param>
/// <param name="norename">True if files should not be renamed with system and/or source in merged mode (default false)</param>
/// <param name="old">True if the output file should be in ClrMamePro format (default false)</param>
public GenerateTwo(string systemid, string sourceid, string datroot, string outroot, string connectionString, Logger logger, bool norename = false, bool old = false)
{
_systemid = systemid;
_sourceid = sourceid;
_datroot = datroot;
_outroot = outroot;
_connectionString = connectionString;
_logger = logger;
_norename = norename;
_old = old;
}
/// <summary>
/// Generate a DAT file that is represented by the data in the Generate object.
/// </summary>
/// <returns>True if the file could be created, false otherwise</returns>
public bool Export()
{
string name = "";
string path = _datroot;
// If the System ID isn't set, then we will merge everything
if (_systemid != "")
{
string system = "";
// First get the name of the system, if possible
string query = "SELECT manufacturer, name FROM system WHERE id=" + _systemid;
using (SqliteConnection dbc = new SqliteConnection(_connectionString))
{
dbc.Open();
using (SqliteCommand slc = new SqliteCommand(query, dbc))
{
using (SqliteDataReader sldr = slc.ExecuteReader())
{
if (sldr.Read())
{
system = sldr.GetString(0) + " - " + sldr.GetString(1);
}
}
}
}
// If we didn't find anything, then return
if (system == "")
{
_logger.Warning("No system could be found with id " + _systemid);
return false;
}
name = system.Trim();
path = Path.Combine(path, name);
}
else
{
name = "ALL";
}
// Get the rest of the info as well
string date = DateTime.Now.ToString("yyyyMMddHHmmss");
string description = name + " (merged " + date + ")";
name += " (merged)";
// For good measure, get all sources
Dictionary<int, string> sources = new Dictionary<int, string>();
sources.Add(0, "Default");
string squery = "SELECT id, name FROM source";
using (SqliteConnection dbc = new SqliteConnection(_connectionString))
{
dbc.Open();
using (SqliteCommand slc = new SqliteCommand(squery, dbc))
{
using (SqliteDataReader sldr = slc.ExecuteReader())
{
while (sldr.Read())
{
sources.Add(sldr.GetInt32(0), sldr.GetString(1));
}
}
}
}
// Get a list of files to sourceid mappings
Dictionary<string, string> sourcemap = new Dictionary<string, string>();
using (SqliteConnection dbc = new SqliteConnection(_connectionString))
{
dbc.Open();
string tquery = "SELECT DISTINCT dats.sha1, datsdata.value FROM dats JOIN datsdata ON dats.id=datsdata.id WHERE key='source'";
using (SqliteCommand slc = new SqliteCommand(tquery, dbc))
{
using (SqliteDataReader sldr = slc.ExecuteReader())
{
while (sldr.Read())
{
string tempsha1 = sldr.GetString(0);
string tempval = sldr.GetString(1);
if (!sourcemap.ContainsKey(tempsha1))
{
sourcemap.Add(tempsha1, tempval);
}
}
}
}
}
// Create the output DatData object
DatFile datdata = new DatFile
{
FileName = description,
Name = name,
Description = description,
Version = "",
Date = date,
Category = "SabreTools",
Author = "SabreTools",
ForcePacking = ForcePacking.None,
OutputFormat = (_old ? OutputFormat.ClrMamePro : OutputFormat.Xml),
MergeRoms = true,
};
// Now read in all of the files
SHA1 sha1 = SHA1.Create();
foreach (string file in Directory.GetFiles(path, "*", SearchOption.AllDirectories))
{
string hash = "";
using (FileStream fs = File.Open(file, FileMode.Open))
{
hash = BitConverter.ToString(sha1.ComputeHash(fs)).Replace("-", "");
}
int tempSrcId = 0;
if (sourcemap.ContainsKey(hash))
{
Int32.TryParse(sourcemap[hash], out tempSrcId);
}
DatFile.Parse(file, 0, tempSrcId, ref datdata, _logger);
}
// If the dictionary is empty for any reason, tell the user and exit
if (datdata.Files.Keys.Count == 0 || datdata.Files.Count == 0)
{
_logger.Log("No roms found for system ID " + _systemid);
return false;
}
// Now process all of the roms
_logger.User("Cleaning rom data");
List<string> keys = datdata.Files.Keys.ToList();
foreach (string key in keys)
{
List<DatItem> temp = new List<DatItem>();
List<DatItem> newroms = datdata.Files[key];
for (int i = 0; i < newroms.Count; i++)
{
Rom rom = (Rom)newroms[i];
// In the case that the RomData is incomplete, skip it
if (rom.Name == null || rom.MachineName == null)
{
continue;
}
// WOD origninally stripped out any subdirs from the imported files, we do the same
rom.Name = Path.GetFileName(rom.Name);
// Run the name through the filters to make sure that it's correct
rom.Name = Style.NormalizeChars(rom.Name);
rom.Name = Style.RussianToLatin(rom.Name);
rom.Name = Regex.Replace(rom.Name, @"(.*) \.(.*)", "$1.$2");
// Run the name through the filters to make sure that it's correct
rom.MachineName = Style.NormalizeChars(rom.MachineName);
rom.MachineName = Style.RussianToLatin(rom.MachineName);
rom.MachineName = Style.SearchPattern(rom.MachineName);
// WoD gets rid of anything past the first "(" or "[" as the name, we will do the same
string stripPattern = @"(([[(].*[\)\]] )?([^([]+))";
Regex stripRegex = new Regex(stripPattern);
Match stripMatch = stripRegex.Match(rom.MachineName);
rom.MachineName = stripMatch.Groups[1].Value;
rom.MachineName = rom.MachineName.TrimEnd().TrimStart();
if (!_norename)
{
rom.MachineName += " [" + sources[rom.SourceID] + "]";
}
// If a game has source "0" it's Default. Make this Int32.MaxValue for sorting purposes
if (rom.SourceID == 0)
{
rom.SourceID = Int32.MaxValue;
}
temp.Add(rom);
}
datdata.Files[key] = temp;
}
// Then write out the file
DatFile.WriteDatfile(datdata, _outroot, _logger, _norename);
return true;
}
}
}