mirror of
https://github.com/claunia/SabreTools.git
synced 2025-12-16 19:14:27 +00:00
2345 lines
93 KiB
C#
2345 lines
93 KiB
C#
using System;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Text.RegularExpressions;
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using System.Threading.Tasks;
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using SabreTools.Library.Data;
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using SabreTools.Library.DatFiles;
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using SabreTools.Library.DatItems;
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using SabreTools.Library.Tools;
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namespace SabreTools.Library.Filtering
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{
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/// <summary>
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/// Represents the filtering operations that need to be performed on a set of items, usually a DAT
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/// </summary>
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/// TODO: Can clever use of Filtering allow for easier external splitting methods?
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public class Filter
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{
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#region Private instance variables
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#region Machine Filters
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/// <summary>
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/// Include or exclude machine names
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/// </summary>
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private FilterItem<string> MachineName = new FilterItem<string>();
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/// <summary>
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/// Include or exclude machine comments
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/// </summary>
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private FilterItem<string> Comment = new FilterItem<string>();
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/// <summary>
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/// Include or exclude machine descriptions
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/// </summary>
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private FilterItem<string> MachineDescription = new FilterItem<string>();
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/// <summary>
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/// Include or exclude machine years
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/// </summary>
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private FilterItem<string> Year = new FilterItem<string>();
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/// <summary>
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/// Include or exclude machine manufacturers
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/// </summary>
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private FilterItem<string> Manufacturer = new FilterItem<string>();
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/// <summary>
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/// Include or exclude machine publishers
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/// </summary>
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private FilterItem<string> Publisher = new FilterItem<string>();
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/// <summary>
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/// Include or exclude machine categories
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/// </summary>
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private FilterItem<string> Category = new FilterItem<string>();
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/// <summary>
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/// Include or exclude machine romof
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/// </summary>
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private FilterItem<string> RomOf = new FilterItem<string>();
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/// <summary>
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/// Include or exclude machine cloneof
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/// </summary>
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private FilterItem<string> CloneOf = new FilterItem<string>();
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/// <summary>
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/// Include or exclude machine sampleof
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/// </summary>
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private FilterItem<string> SampleOf = new FilterItem<string>();
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/// <summary>
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/// Include or exclude items with the "Supported" tag
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/// </summary>
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private FilterItem<bool?> Supported = new FilterItem<bool?>() { Neutral = null };
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/// <summary>
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/// Include or exclude machine source file
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/// </summary>
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private FilterItem<string> SourceFile = new FilterItem<string>();
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/// <summary>
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/// Include or exclude items with the "Runnable" tag
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/// </summary>
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private FilterItem<bool?> Runnable = new FilterItem<bool?>() { Neutral = null };
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/// <summary>
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/// Include or exclude machine board
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/// </summary>
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private FilterItem<string> Board = new FilterItem<string>();
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/// <summary>
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/// Include or exclude machine rebuildto
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/// </summary>
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private FilterItem<string> RebuildTo = new FilterItem<string>();
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/// <summary>
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/// Include or exclude machine devices
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/// </summary>
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private FilterItem<string> Devices = new FilterItem<string>();
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/// <summary>
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/// Include or exclude machine slotoptions
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/// </summary>
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private FilterItem<string> SlotOptions = new FilterItem<string>();
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// TODO: Machine.Infos - List<KeyValuePair<string, string>>
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/// <summary>
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/// Include or exclude machine types
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/// </summary>
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private FilterItem<MachineType> MachineTypes = new FilterItem<MachineType>() { Positive = MachineType.NULL, Negative = MachineType.NULL };
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#endregion
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#region DatItem Filters
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/// <summary>
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/// Include or exclude item types
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/// </summary>
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private FilterItem<string> ItemTypes = new FilterItem<string>();
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/// <summary>
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/// Include or exclude item names
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/// </summary>
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private FilterItem<string> ItemName = new FilterItem<string>();
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// TODO: DatItem.Features - List<KeyValuePair<string, string>>
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/// <summary>
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/// Include or exclude part names
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/// </summary>
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private FilterItem<string> PartName = new FilterItem<string>();
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/// <summary>
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/// Include or exclude part interfaces
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/// </summary>
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private FilterItem<string> PartInterface = new FilterItem<string>();
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/// <summary>
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/// Include or exclude area names
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/// </summary>
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private FilterItem<string> AreaName = new FilterItem<string>();
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/// <summary>
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/// Include or exclude area sizes
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/// </summary>
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/// <remarks>Positive means "Greater than or equal", Negative means "Less than or equal", Neutral means "Equal"</remarks>
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private FilterItem<long?> AreaSize = new FilterItem<long?>() { Positive = null, Negative = null, Neutral = null };
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/// <summary>
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/// Include or exclude items with the "Default" tag
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/// </summary>
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private FilterItem<bool?> Default = new FilterItem<bool?>() { Neutral = null };
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/// <summary>
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/// Include or exclude descriptions
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/// </summary>
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private FilterItem<string> Description = new FilterItem<string>();
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/// <summary>
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/// Include or exclude item sizes
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/// </summary>
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/// <remarks>Positive means "Greater than or equal", Negative means "Less than or equal", Neutral means "Equal"</remarks>
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private FilterItem<long> Size = new FilterItem<long>() { Positive = -1, Negative = -1, Neutral = -1 };
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/// <summary>
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/// Include or exclude CRC32 hashes
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/// </summary>
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private FilterItem<string> CRC = new FilterItem<string>();
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/// <summary>
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/// Include or exclude MD5 hashes
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/// </summary>
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private FilterItem<string> MD5 = new FilterItem<string>();
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#if NET_FRAMEWORK
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/// <summary>
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/// Include or exclude RIPEMD160 hashes
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/// </summary>
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private FilterItem<string> RIPEMD160 = new FilterItem<string>();
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#endif
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/// <summary>
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/// Include or exclude SHA-1 hashes
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/// </summary>
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private FilterItem<string> SHA1 = new FilterItem<string>();
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/// <summary>
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/// Include or exclude SHA-256 hashes
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/// </summary>
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private FilterItem<string> SHA256 = new FilterItem<string>();
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/// <summary>
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/// Include or exclude SHA-384 hashes
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/// </summary>
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private FilterItem<string> SHA384 = new FilterItem<string>();
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/// <summary>
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/// Include or exclude SHA-512 hashes
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/// </summary>
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private FilterItem<string> SHA512 = new FilterItem<string>();
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/// <summary>
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/// Include or exclude merge tags
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/// </summary>
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private FilterItem<string> MergeTag = new FilterItem<string>();
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/// <summary>
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/// Include or exclude regions
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/// </summary>
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private FilterItem<string> Region = new FilterItem<string>();
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/// <summary>
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/// Include or exclude indexes
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/// </summary>
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private FilterItem<string> Index = new FilterItem<string>();
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/// <summary>
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/// Include or exclude items with the "Writable" tag
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/// </summary>
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private FilterItem<bool?> Writable = new FilterItem<bool?>() { Neutral = null };
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/// <summary>
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/// Include or exclude items with the "Writable" tag
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/// </summary>
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private FilterItem<bool?> Optional = new FilterItem<bool?>() { Neutral = null };
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/// <summary>
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/// Include or exclude item statuses
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/// </summary>
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private FilterItem<ItemStatus> Status = new FilterItem<ItemStatus>() { Positive = ItemStatus.NULL, Negative = ItemStatus.NULL };
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/// <summary>
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/// Include or exclude languages
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/// </summary>
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private FilterItem<string> Language = new FilterItem<string>();
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/// <summary>
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/// Include or exclude dates
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/// </summary>
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private FilterItem<string> Date = new FilterItem<string>();
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/// <summary>
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/// Include or exclude bioses
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/// </summary>
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private FilterItem<string> Bios = new FilterItem<string>();
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/// <summary>
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/// Include or exclude offsets
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/// </summary>
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private FilterItem<string> Offset = new FilterItem<string>();
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/// <summary>
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/// Include or exclude offsets
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/// </summary>
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private FilterItem<bool?> Inverted = new FilterItem<bool?>();
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#endregion
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#endregion // Private instance variables
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#region Pubically facing variables
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#region Manipulation Flags
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/// <summary>
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/// Clean all names to WoD standards
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/// </summary>
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public bool Clean { get; set; }
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/// <summary>
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/// Set Machine Description from Machine Name
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/// </summary>
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public bool DescriptionAsName { get; set; }
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/// <summary>
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/// Include romof and cloneof when filtering machine names
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/// </summary>
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public bool IncludeOfInGame { get; set; }
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/// <summary>
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/// Internally split a DatFile
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/// </summary>
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public SplitType InternalSplit { get; set; }
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/// <summary>
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/// Remove all unicode characters
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/// </summary>
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public bool RemoveUnicode { get; set; }
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/// <summary>
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/// Remove fields based on Header values
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/// </summary>
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/// TODO: Remove in lieu of relying on Header value
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public bool RemoveFields { get; set; }
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/// <summary>
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/// Include root directory when determing trim sizes
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/// </summary>
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public string Root { get; set; }
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/// <summary>
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/// Change all machine names to "!"
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/// </summary>
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public bool Single { get; set; }
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/// <summary>
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/// Trim total machine and item name to not exceed NTFS limits
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/// </summary>
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public bool Trim { get; set; }
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#endregion
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#endregion // Pubically facing variables
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#region Instance methods
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#region Filter Population
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/// <summary>
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/// Populate the filters object using a set of key:value filters
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/// </summary>
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/// <param name="filters">List of key:value where ~key/!key is negated</param>
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public void PopulateFromList(List<string> filters)
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{
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foreach (string filterPair in filters)
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{
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// If we don't even have a possible filter pair
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if (!filterPair.Contains(":"))
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{
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Globals.Logger.Warning($"'{filterPair}` is not a valid filter string. Valid filter strings are of the form 'key:value'. Please refer to README.1ST or the help feature for more details.");
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continue;
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}
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string filterPairTrimmed = filterPair.Trim('"', ' ', '\t');
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bool negate = filterPairTrimmed.StartsWith("!")
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|| filterPairTrimmed.StartsWith("~")
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|| filterPairTrimmed.StartsWith("not-");
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filterPairTrimmed = filterPairTrimmed.TrimStart('!', '~');
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filterPairTrimmed = filterPairTrimmed.StartsWith("not-") ? filterPairTrimmed.Substring(4) : filterPairTrimmed;
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string filterFieldString = filterPairTrimmed.Split(':')[0].ToLowerInvariant().Trim('"', ' ', '\t');
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string filterValue = filterPairTrimmed.Substring(filterFieldString.Length + 1).Trim('"', ' ', '\t');
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Field filterField = filterFieldString.AsField();
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SetFilter(filterField, filterValue, negate);
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}
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}
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/// <summary>
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/// Set multiple filters from key
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/// </summary>
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/// <param name="key">Key for the filter to be set</param>
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/// <param name="values">List of values for the filter</param>
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/// <param name="negate">True if negative filter, false otherwise</param>
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public void SetFilter(Field key, List<string> values, bool negate)
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{
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foreach (string value in values)
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{
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SetFilter(key, value, negate);
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}
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}
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/// <summary>
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/// Set a single filter from key
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/// </summary>
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/// <param name="key">Key for the filter to be set</param>
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/// <param name="value">Value of the filter</param>
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/// <param name="negate">True if negative filter, false otherwise</param>
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public void SetFilter(Field key, string value, bool negate)
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{
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switch (key)
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{
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#region Machine Filters
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case Field.MachineName:
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if (negate)
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MachineName.NegativeSet.Add(value);
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else
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MachineName.PositiveSet.Add(value);
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break;
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case Field.Comment:
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if (negate)
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Comment.NegativeSet.Add(value);
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else
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Comment.PositiveSet.Add(value);
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break;
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case Field.Description:
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if (negate)
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MachineDescription.NegativeSet.Add(value);
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else
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MachineDescription.PositiveSet.Add(value);
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break;
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case Field.Year:
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if (negate)
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Year.NegativeSet.Add(value);
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else
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Year.PositiveSet.Add(value);
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break;
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case Field.Manufacturer:
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if (negate)
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Manufacturer.NegativeSet.Add(value);
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else
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Manufacturer.PositiveSet.Add(value);
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break;
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case Field.Publisher:
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if (negate)
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Publisher.NegativeSet.Add(value);
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else
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Publisher.PositiveSet.Add(value);
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break;
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case Field.Category:
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if (negate)
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Category.NegativeSet.Add(value);
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else
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Category.PositiveSet.Add(value);
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break;
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case Field.RomOf:
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if (negate)
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RomOf.NegativeSet.Add(value);
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else
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RomOf.PositiveSet.Add(value);
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break;
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case Field.CloneOf:
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if (negate)
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CloneOf.NegativeSet.Add(value);
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else
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CloneOf.PositiveSet.Add(value);
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break;
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case Field.SampleOf:
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if (negate)
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SampleOf.NegativeSet.Add(value);
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else
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SampleOf.PositiveSet.Add(value);
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break;
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case Field.Supported:
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if (negate || value.Equals("false", StringComparison.OrdinalIgnoreCase))
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Supported.Neutral = false;
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else
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Supported.Neutral = true;
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break;
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case Field.SourceFile:
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if (negate)
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SourceFile.NegativeSet.Add(value);
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else
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SourceFile.PositiveSet.Add(value);
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break;
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case Field.Runnable:
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if (negate || value.Equals("false", StringComparison.OrdinalIgnoreCase))
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Runnable.Neutral = false;
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else
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Runnable.Neutral = true;
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break;
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case Field.Board:
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if (negate)
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Board.NegativeSet.Add(value);
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else
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Board.PositiveSet.Add(value);
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break;
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case Field.RebuildTo:
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if (negate)
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RebuildTo.NegativeSet.Add(value);
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else
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RebuildTo.PositiveSet.Add(value);
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break;
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case Field.Devices:
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if (negate)
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Devices.NegativeSet.Add(value);
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else
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Devices.PositiveSet.Add(value);
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break;
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case Field.SlotOptions:
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if (negate)
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SlotOptions.NegativeSet.Add(value);
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else
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SlotOptions.PositiveSet.Add(value);
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break;
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case Field.MachineType:
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if (negate)
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MachineTypes.Negative |= value.AsMachineType();
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else
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MachineTypes.Positive |= value.AsMachineType();
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break;
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#endregion
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#region DatItem Filters
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case Field.ItemType:
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if (value.AsItemType() == null)
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return;
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if (negate)
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ItemTypes.NegativeSet.Add(value);
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else
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ItemTypes.PositiveSet.Add(value);
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break;
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case Field.Name:
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if (negate)
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ItemName.NegativeSet.Add(value);
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else
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ItemName.PositiveSet.Add(value);
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break;
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case Field.PartName:
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if (negate)
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PartName.NegativeSet.Add(value);
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else
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PartName.PositiveSet.Add(value);
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break;
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case Field.PartInterface:
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if (negate)
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PartInterface.NegativeSet.Add(value);
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else
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PartInterface.PositiveSet.Add(value);
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break;
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case Field.AreaName:
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if (negate)
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AreaName.NegativeSet.Add(value);
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else
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AreaName.PositiveSet.Add(value);
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break;
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case Field.AreaSize:
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bool? asOperation = null;
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if (value.StartsWith(">"))
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asOperation = true;
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else if (value.StartsWith("<"))
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asOperation = false;
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else if (value.StartsWith("="))
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asOperation = null;
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string areasizeString = value.TrimStart('>', '<', '=');
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if (!Int64.TryParse(areasizeString, out long areasize))
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return;
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// Equal
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if (asOperation == null && !negate)
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{
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AreaSize.Neutral = areasize;
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}
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// Not Equal
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else if (asOperation == null && negate)
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{
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AreaSize.Negative = areasize - 1;
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AreaSize.Positive = areasize + 1;
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}
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// Greater Than or Equal
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else if (asOperation == true && !negate)
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{
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AreaSize.Positive = areasize;
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}
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// Strictly Less Than
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else if (asOperation == true && negate)
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{
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AreaSize.Negative = areasize - 1;
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}
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// Less Than or Equal
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else if (asOperation == false && !negate)
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{
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AreaSize.Negative = areasize;
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}
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// Strictly Greater Than
|
|
else if (asOperation == false && negate)
|
|
{
|
|
AreaSize.Positive = areasize + 1;
|
|
}
|
|
|
|
break;
|
|
|
|
case Field.Default:
|
|
if (negate || value.Equals("false", StringComparison.OrdinalIgnoreCase))
|
|
Default.Neutral = false;
|
|
else
|
|
Default.Neutral = true;
|
|
break;
|
|
|
|
case Field.BiosDescription:
|
|
if (negate)
|
|
Description.NegativeSet.Add(value);
|
|
else
|
|
Description.PositiveSet.Add(value);
|
|
break;
|
|
|
|
case Field.Size:
|
|
bool? sOperation = null;
|
|
if (value.StartsWith(">"))
|
|
sOperation = true;
|
|
else if (value.StartsWith("<"))
|
|
sOperation = false;
|
|
else if (value.StartsWith("="))
|
|
sOperation = null;
|
|
|
|
string sizeString = value.TrimStart('>', '<', '=');
|
|
if (!Int64.TryParse(sizeString, out long size))
|
|
return;
|
|
|
|
// Equal
|
|
if (sOperation == null && !negate)
|
|
{
|
|
Size.Neutral = size;
|
|
}
|
|
|
|
// Not Equal
|
|
else if (sOperation == null && negate)
|
|
{
|
|
Size.Negative = size - 1;
|
|
Size.Positive = size + 1;
|
|
}
|
|
|
|
// Greater Than or Equal
|
|
else if (sOperation == true && !negate)
|
|
{
|
|
Size.Positive = size;
|
|
}
|
|
|
|
// Strictly Less Than
|
|
else if (sOperation == true && negate)
|
|
{
|
|
Size.Negative = size - 1;
|
|
}
|
|
|
|
// Less Than or Equal
|
|
else if (sOperation == false && !negate)
|
|
{
|
|
Size.Negative = size;
|
|
}
|
|
|
|
// Strictly Greater Than
|
|
else if (sOperation == false && negate)
|
|
{
|
|
Size.Positive = size + 1;
|
|
}
|
|
|
|
break;
|
|
|
|
case Field.CRC:
|
|
if (negate)
|
|
CRC.NegativeSet.Add(value);
|
|
else
|
|
CRC.PositiveSet.Add(value);
|
|
break;
|
|
|
|
case Field.MD5:
|
|
if (negate)
|
|
MD5.NegativeSet.Add(value);
|
|
else
|
|
MD5.PositiveSet.Add(value);
|
|
break;
|
|
|
|
#if NET_FRAMEWORK
|
|
case Field.RIPEMD160:
|
|
if (negate)
|
|
RIPEMD160.NegativeSet.Add(value);
|
|
else
|
|
RIPEMD160.PositiveSet.Add(value);
|
|
break;
|
|
#endif
|
|
|
|
case Field.SHA1:
|
|
if (negate)
|
|
SHA1.NegativeSet.Add(value);
|
|
else
|
|
SHA1.PositiveSet.Add(value);
|
|
break;
|
|
|
|
case Field.SHA256:
|
|
if (negate)
|
|
SHA256.NegativeSet.Add(value);
|
|
else
|
|
SHA256.PositiveSet.Add(value);
|
|
break;
|
|
|
|
case Field.SHA384:
|
|
if (negate)
|
|
SHA384.NegativeSet.Add(value);
|
|
else
|
|
SHA384.PositiveSet.Add(value);
|
|
break;
|
|
|
|
case Field.SHA512:
|
|
if (negate)
|
|
SHA512.NegativeSet.Add(value);
|
|
else
|
|
SHA512.PositiveSet.Add(value);
|
|
break;
|
|
|
|
case Field.Merge:
|
|
if (negate)
|
|
MergeTag.NegativeSet.Add(value);
|
|
else
|
|
MergeTag.PositiveSet.Add(value);
|
|
break;
|
|
|
|
case Field.Region:
|
|
if (negate)
|
|
Region.NegativeSet.Add(value);
|
|
else
|
|
Region.PositiveSet.Add(value);
|
|
break;
|
|
|
|
case Field.Index:
|
|
if (negate)
|
|
Index.NegativeSet.Add(value);
|
|
else
|
|
Index.PositiveSet.Add(value);
|
|
break;
|
|
|
|
case Field.Writable:
|
|
if (negate || value.Equals("false", StringComparison.OrdinalIgnoreCase))
|
|
Writable.Neutral = false;
|
|
else
|
|
Writable.Neutral = true;
|
|
break;
|
|
|
|
case Field.Optional:
|
|
if (negate || value.Equals("false", StringComparison.OrdinalIgnoreCase))
|
|
Optional.Neutral = false;
|
|
else
|
|
Optional.Neutral = true;
|
|
break;
|
|
|
|
case Field.Status:
|
|
if (negate)
|
|
Status.Negative |= value.AsItemStatus();
|
|
else
|
|
Status.Positive |= value.AsItemStatus();
|
|
break;
|
|
|
|
case Field.Language:
|
|
if (negate)
|
|
Language.NegativeSet.Add(value);
|
|
else
|
|
Language.PositiveSet.Add(value);
|
|
break;
|
|
|
|
case Field.Date:
|
|
if (negate)
|
|
Date.NegativeSet.Add(value);
|
|
else
|
|
Date.PositiveSet.Add(value);
|
|
break;
|
|
|
|
case Field.Bios:
|
|
if (negate)
|
|
Bios.NegativeSet.Add(value);
|
|
else
|
|
Bios.PositiveSet.Add(value);
|
|
break;
|
|
|
|
case Field.Offset:
|
|
if (negate)
|
|
Offset.NegativeSet.Add(value);
|
|
else
|
|
Offset.PositiveSet.Add(value);
|
|
break;
|
|
|
|
case Field.Inverted:
|
|
if (negate || value.Equals("false", StringComparison.OrdinalIgnoreCase))
|
|
Inverted.Neutral = false;
|
|
else
|
|
Inverted.Neutral = true;
|
|
break;
|
|
|
|
#endregion
|
|
}
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region Filter Running
|
|
|
|
/// <summary>
|
|
/// Filter a DatFile using the inputs
|
|
/// </summary>
|
|
/// <param name="datFile">DatFile to filter</param>
|
|
/// <param name="useTags">True if DatFile tags override splitting, false otherwise</param>
|
|
/// <returns>True if the DatFile was filtered, false on error</returns>
|
|
public bool FilterDatFile(DatFile datFile, bool useTags)
|
|
{
|
|
try
|
|
{
|
|
// Process description to machine name
|
|
if (this.DescriptionAsName)
|
|
MachineDescriptionToName(datFile);
|
|
|
|
// If we are using tags from the DAT, set the proper input for split type unless overridden
|
|
if (useTags && this.InternalSplit == SplitType.None)
|
|
this.InternalSplit = datFile.Header.ForceMerging.AsSplitType();
|
|
|
|
// Run internal splitting
|
|
ProcessSplitType(datFile, this.InternalSplit);
|
|
|
|
// We remove any blanks, if we aren't supposed to have any
|
|
if (!datFile.Header.KeepEmptyGames)
|
|
{
|
|
List<string> possiblyEmptyKeys = datFile.Items.Keys.ToList();
|
|
foreach (string key in possiblyEmptyKeys)
|
|
{
|
|
List<DatItem> items = datFile.Items[key];
|
|
if (items == null)
|
|
continue;
|
|
|
|
List<DatItem> newitems = items.Where(i => i.ItemType != ItemType.Blank).ToList();
|
|
|
|
datFile.Items.Remove(key);
|
|
datFile.Items.AddRange(key, newitems);
|
|
}
|
|
}
|
|
|
|
// Loop over every key in the dictionary
|
|
List<string> keys = datFile.Items.Keys.ToList();
|
|
foreach (string key in keys)
|
|
{
|
|
// For every item in the current key
|
|
List<DatItem> items = datFile.Items[key];
|
|
List<DatItem> newitems = new List<DatItem>();
|
|
foreach (DatItem item in items)
|
|
{
|
|
// If the rom passes the filter, include it
|
|
if (ItemPasses(item))
|
|
{
|
|
// If we're stripping unicode characters, do so from all relevant things
|
|
if (this.RemoveUnicode)
|
|
{
|
|
item.Name = Sanitizer.RemoveUnicodeCharacters(item.Name);
|
|
item.MachineName = Sanitizer.RemoveUnicodeCharacters(item.MachineName);
|
|
item.MachineDescription = Sanitizer.RemoveUnicodeCharacters(item.MachineDescription);
|
|
}
|
|
|
|
// If we're in cleaning mode, do so from all relevant things
|
|
if (this.Clean)
|
|
{
|
|
item.MachineName = Sanitizer.CleanGameName(item.MachineName);
|
|
item.MachineDescription = Sanitizer.CleanGameName(item.MachineDescription);
|
|
}
|
|
|
|
// If we are in single game mode, rename all games
|
|
if (this.Single)
|
|
item.MachineName = "!";
|
|
|
|
// If we are in NTFS trim mode, trim the game name
|
|
if (this.Trim)
|
|
{
|
|
// Windows max name length is 260
|
|
int usableLength = 260 - item.MachineName.Length - this.Root.Length;
|
|
if (item.Name.Length > usableLength)
|
|
{
|
|
string ext = Path.GetExtension(item.Name);
|
|
item.Name = item.Name.Substring(0, usableLength - ext.Length);
|
|
item.Name += ext;
|
|
}
|
|
}
|
|
|
|
// Add the item to the output
|
|
newitems.Add(item);
|
|
}
|
|
}
|
|
|
|
datFile.Items.Remove(key);
|
|
datFile.Items.AddRange(key, newitems);
|
|
}
|
|
|
|
// If we are removing scene dates, do that now
|
|
if (datFile.Header.SceneDateStrip)
|
|
StripSceneDatesFromItems(datFile);
|
|
|
|
// Run the one rom per game logic, if required
|
|
if (datFile.Header.OneGamePerRegion)
|
|
OneGamePerRegion(datFile);
|
|
|
|
// Run the one rom per game logic, if required
|
|
if (datFile.Header.OneRomPerGame)
|
|
OneRomPerGame(datFile);
|
|
|
|
// If we are removing fields, do that now
|
|
if (RemoveFields)
|
|
RemoveFieldsFromItems(datFile);
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
Globals.Logger.Error(ex.ToString());
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Check to see if a DatItem passes the filter
|
|
/// </summary>
|
|
/// <param name="item">DatItem to check</param>
|
|
/// <returns>True if the file passed the filter, false otherwise</returns>
|
|
public bool ItemPasses(DatItem item)
|
|
{
|
|
// If the item is null, we automatically fail it
|
|
if (item == null)
|
|
return false;
|
|
|
|
#region Machine Filters
|
|
|
|
// Filter on machine name
|
|
bool? machineNameFound = this.MachineName.MatchesPositiveSet(item.MachineName);
|
|
if (this.IncludeOfInGame)
|
|
{
|
|
machineNameFound |= (this.MachineName.MatchesPositiveSet(item.CloneOf) == true);
|
|
machineNameFound |= (this.MachineName.MatchesPositiveSet(item.RomOf) == true);
|
|
}
|
|
if (machineNameFound == false)
|
|
return false;
|
|
|
|
machineNameFound = this.MachineName.MatchesNegativeSet(item.MachineName);
|
|
if (this.IncludeOfInGame)
|
|
{
|
|
machineNameFound |= (this.MachineName.MatchesNegativeSet(item.CloneOf) == true);
|
|
machineNameFound |= (this.MachineName.MatchesNegativeSet(item.RomOf) == true);
|
|
}
|
|
if (machineNameFound == false)
|
|
return false;
|
|
|
|
// Filter on comment
|
|
if (this.Comment.MatchesPositiveSet(item.Comment) == false)
|
|
return false;
|
|
if (this.Comment.MatchesNegativeSet(item.Comment) == true)
|
|
return false;
|
|
|
|
// Filter on machine description
|
|
if (this.MachineDescription.MatchesPositiveSet(item.MachineDescription) == false)
|
|
return false;
|
|
if (this.MachineDescription.MatchesNegativeSet(item.MachineDescription) == true)
|
|
return false;
|
|
|
|
// Filter on year
|
|
if (this.Year.MatchesPositiveSet(item.Year) == false)
|
|
return false;
|
|
if (this.Year.MatchesNegativeSet(item.Year) == true)
|
|
return false;
|
|
|
|
// Filter on manufacturer
|
|
if (this.Manufacturer.MatchesPositiveSet(item.Manufacturer) == false)
|
|
return false;
|
|
if (this.Manufacturer.MatchesNegativeSet(item.Manufacturer) == true)
|
|
return false;
|
|
|
|
// Filter on publisher
|
|
if (this.Publisher.MatchesPositiveSet(item.Publisher) == false)
|
|
return false;
|
|
if (this.Publisher.MatchesNegativeSet(item.Publisher) == true)
|
|
return false;
|
|
|
|
// Filter on category
|
|
if (this.Category.MatchesPositiveSet(item.Category) == false)
|
|
return false;
|
|
if (this.Category.MatchesNegativeSet(item.Category) == true)
|
|
return false;
|
|
|
|
// Filter on romof
|
|
if (this.RomOf.MatchesPositiveSet(item.RomOf) == false)
|
|
return false;
|
|
if (this.RomOf.MatchesNegativeSet(item.RomOf) == true)
|
|
return false;
|
|
|
|
// Filter on cloneof
|
|
if (this.CloneOf.MatchesPositiveSet(item.CloneOf) == false)
|
|
return false;
|
|
if (this.CloneOf.MatchesNegativeSet(item.CloneOf) == true)
|
|
return false;
|
|
|
|
// Filter on sampleof
|
|
if (this.SampleOf.MatchesPositiveSet(item.SampleOf) == false)
|
|
return false;
|
|
if (this.SampleOf.MatchesNegativeSet(item.SampleOf) == true)
|
|
return false;
|
|
|
|
// Filter on supported
|
|
if (this.Supported.MatchesNeutral(null, item.Supported) == false)
|
|
return false;
|
|
|
|
// Filter on source file
|
|
if (this.SourceFile.MatchesPositiveSet(item.SourceFile) == false)
|
|
return false;
|
|
if (this.SourceFile.MatchesNegativeSet(item.SourceFile) == true)
|
|
return false;
|
|
|
|
// Filter on runnable
|
|
if (this.Runnable.MatchesNeutral(null, item.Runnable) == false)
|
|
return false;
|
|
|
|
// Filter on board
|
|
if (this.Board.MatchesPositiveSet(item.Board) == false)
|
|
return false;
|
|
if (this.Board.MatchesNegativeSet(item.Board) == true)
|
|
return false;
|
|
|
|
// Filter on rebuildto
|
|
if (this.RebuildTo.MatchesPositiveSet(item.RebuildTo) == false)
|
|
return false;
|
|
if (this.RebuildTo.MatchesNegativeSet(item.RebuildTo) == true)
|
|
return false;
|
|
|
|
// Filter on devices
|
|
if (item.Devices != null)
|
|
{
|
|
bool anyPositiveDevice = false;
|
|
bool anyNegativeDevice = false;
|
|
foreach (string device in item.Devices)
|
|
{
|
|
anyPositiveDevice |= this.Devices.MatchesPositiveSet(device) == true;
|
|
anyNegativeDevice |= this.Devices.MatchesNegativeSet(device) == false;
|
|
}
|
|
|
|
if (!anyPositiveDevice || anyNegativeDevice)
|
|
return false;
|
|
}
|
|
|
|
// Filter on slot options
|
|
if (item.SlotOptions != null)
|
|
{
|
|
bool anyPositiveSlotOption = false;
|
|
bool anyNegativeSlotOption = false;
|
|
foreach (string device in item.SlotOptions)
|
|
{
|
|
anyPositiveSlotOption |= this.SlotOptions.MatchesPositiveSet(device) == true;
|
|
anyNegativeSlotOption |= this.SlotOptions.MatchesNegativeSet(device) == false;
|
|
}
|
|
|
|
if (!anyPositiveSlotOption || anyNegativeSlotOption)
|
|
return false;
|
|
}
|
|
|
|
// Filter on machine type
|
|
if (this.MachineTypes.MatchesPositive(MachineType.NULL, item.MachineType) == false)
|
|
return false;
|
|
if (this.MachineTypes.MatchesNegative(MachineType.NULL, item.MachineType) == true)
|
|
return false;
|
|
|
|
#endregion
|
|
|
|
#region DatItem Filters
|
|
|
|
// Filter on item type
|
|
// TODO: Remove default filtering at some point
|
|
if (this.ItemTypes.PositiveSet.Count == 0 && this.ItemTypes.NegativeSet.Count == 0
|
|
&& item.ItemType != ItemType.Rom && item.ItemType != ItemType.Disk && item.ItemType != ItemType.Blank)
|
|
return false;
|
|
if (this.ItemTypes.MatchesPositiveSet(item.ItemType.ToString()) == false)
|
|
return false;
|
|
if (this.ItemTypes.MatchesNegativeSet(item.ItemType.ToString()) == true)
|
|
return false;
|
|
|
|
// Filter on item name
|
|
if (this.ItemName.MatchesPositiveSet(item.Name) == false)
|
|
return false;
|
|
if (this.ItemName.MatchesNegativeSet(item.Name) == true)
|
|
return false;
|
|
|
|
// Filter on part name
|
|
if (this.PartName.MatchesPositiveSet(item.PartName) == false)
|
|
return false;
|
|
if (this.PartName.MatchesNegativeSet(item.PartName) == true)
|
|
return false;
|
|
|
|
// Filter on part interface
|
|
if (this.PartInterface.MatchesPositiveSet(item.PartInterface) == false)
|
|
return false;
|
|
if (this.PartInterface.MatchesNegativeSet(item.PartInterface) == true)
|
|
return false;
|
|
|
|
// Filter on area name
|
|
if (this.AreaName.MatchesPositiveSet(item.AreaName) == false)
|
|
return false;
|
|
if (this.AreaName.MatchesNegativeSet(item.AreaName) == true)
|
|
return false;
|
|
|
|
// Filter on area size
|
|
if (this.AreaSize.MatchesNeutral(null, item.AreaSize) == false)
|
|
return false;
|
|
else if (this.AreaSize.MatchesPositive(null, item.AreaSize) == false)
|
|
return false;
|
|
else if (this.AreaSize.MatchesNegative(null, item.AreaSize) == false)
|
|
return false;
|
|
|
|
// Take care of item-specific differences
|
|
switch (item.ItemType)
|
|
{
|
|
case ItemType.Archive:
|
|
// Archive has no special fields
|
|
break;
|
|
|
|
case ItemType.BiosSet:
|
|
BiosSet biosSet = (BiosSet)item;
|
|
|
|
// Filter on description
|
|
if (this.Description.MatchesNeutral(null, biosSet.Description) == false)
|
|
return false;
|
|
|
|
// Filter on default
|
|
if (this.Default.MatchesNeutral(null, biosSet.Default) == false)
|
|
return false;
|
|
|
|
break;
|
|
|
|
case ItemType.Blank:
|
|
// Blank has no special fields
|
|
break;
|
|
|
|
case ItemType.Disk:
|
|
Disk disk = (Disk)item;
|
|
|
|
// Filter on MD5
|
|
if (this.MD5.MatchesPositiveSet(disk.MD5) == false)
|
|
return false;
|
|
if (this.MD5.MatchesNegativeSet(disk.MD5) == true)
|
|
return false;
|
|
|
|
#if NET_FRAMEWORK
|
|
// Filter on RIPEMD160
|
|
if (this.RIPEMD160.MatchesPositiveSet(disk.RIPEMD160) == false)
|
|
return false;
|
|
if (this.RIPEMD160.MatchesNegativeSet(disk.RIPEMD160) == true)
|
|
return false;
|
|
#endif
|
|
|
|
// Filter on SHA-1
|
|
if (this.SHA1.MatchesPositiveSet(disk.SHA1) == false)
|
|
return false;
|
|
if (this.SHA1.MatchesNegativeSet(disk.SHA1) == true)
|
|
return false;
|
|
|
|
// Filter on SHA-256
|
|
if (this.SHA256.MatchesPositiveSet(disk.SHA256) == false)
|
|
return false;
|
|
if (this.SHA256.MatchesNegativeSet(disk.SHA256) == true)
|
|
return false;
|
|
|
|
// Filter on SHA-384
|
|
if (this.SHA384.MatchesPositiveSet(disk.SHA384) == false)
|
|
return false;
|
|
if (this.SHA384.MatchesNegativeSet(disk.SHA384) == true)
|
|
return false;
|
|
|
|
// Filter on SHA-512
|
|
if (this.SHA512.MatchesPositiveSet(disk.SHA512) == false)
|
|
return false;
|
|
if (this.SHA512.MatchesNegativeSet(disk.SHA512) == true)
|
|
return false;
|
|
|
|
// Filter on merge tag
|
|
if (this.MergeTag.MatchesPositiveSet(disk.MergeTag) == false)
|
|
return false;
|
|
if (this.MergeTag.MatchesNegativeSet(disk.MergeTag) == true)
|
|
return false;
|
|
|
|
// Filter on region
|
|
if (this.Region.MatchesPositiveSet(disk.Region) == false)
|
|
return false;
|
|
if (this.Region.MatchesNegativeSet(disk.Region) == true)
|
|
return false;
|
|
|
|
// Filter on index
|
|
if (this.Index.MatchesPositiveSet(disk.Index) == false)
|
|
return false;
|
|
if (this.Index.MatchesNegativeSet(disk.Index) == true)
|
|
return false;
|
|
|
|
// Filter on writable
|
|
if (this.Writable.MatchesNeutral(null, disk.Writable) == false)
|
|
return false;
|
|
|
|
// Filter on status
|
|
if (this.Status.MatchesPositive(ItemStatus.NULL, disk.ItemStatus) == false)
|
|
return false;
|
|
if (this.Status.MatchesNegative(ItemStatus.NULL, disk.ItemStatus) == true)
|
|
return false;
|
|
|
|
// Filter on optional
|
|
if (this.Optional.MatchesNeutral(null, disk.Optional) == false)
|
|
return false;
|
|
|
|
break;
|
|
|
|
case ItemType.Release:
|
|
Release release = (Release)item;
|
|
|
|
// Filter on region
|
|
if (this.Region.MatchesPositiveSet(release.Region) == false)
|
|
return false;
|
|
if (this.Region.MatchesNegativeSet(release.Region) == true)
|
|
return false;
|
|
|
|
// Filter on language
|
|
if (this.Language.MatchesPositiveSet(release.Language) == false)
|
|
return false;
|
|
if (this.Language.MatchesNegativeSet(release.Language) == true)
|
|
return false;
|
|
|
|
// Filter on date
|
|
if (this.Date.MatchesPositiveSet(release.Date) == false)
|
|
return false;
|
|
if (this.Date.MatchesNegativeSet(release.Date) == true)
|
|
return false;
|
|
|
|
// Filter on default
|
|
if (this.Default.MatchesNeutral(null, release.Default) == false)
|
|
return false;
|
|
|
|
break;
|
|
|
|
case ItemType.Rom:
|
|
Rom rom = (Rom)item;
|
|
|
|
// Filter on bios
|
|
if (this.Bios.MatchesPositiveSet(rom.Bios) == false)
|
|
return false;
|
|
if (this.Bios.MatchesNegativeSet(rom.Bios) == true)
|
|
return false;
|
|
|
|
// Filter on rom size
|
|
if (this.Size.MatchesNeutral(-1, rom.Size) == false)
|
|
return false;
|
|
else if (this.Size.MatchesPositive(-1, rom.Size) == false)
|
|
return false;
|
|
else if (this.Size.MatchesNegative(-1, rom.Size) == false)
|
|
return false;
|
|
|
|
// Filter on CRC
|
|
if (this.CRC.MatchesPositiveSet(rom.CRC) == false)
|
|
return false;
|
|
if (this.CRC.MatchesNegativeSet(rom.CRC) == true)
|
|
return false;
|
|
|
|
// Filter on MD5
|
|
if (this.MD5.MatchesPositiveSet(rom.MD5) == false)
|
|
return false;
|
|
if (this.MD5.MatchesNegativeSet(rom.MD5) == true)
|
|
return false;
|
|
|
|
#if NET_FRAMEWORK
|
|
// Filter on RIPEMD160
|
|
if (this.RIPEMD160.MatchesPositiveSet(rom.RIPEMD160) == false)
|
|
return false;
|
|
if (this.RIPEMD160.MatchesNegativeSet(rom.RIPEMD160) == true)
|
|
return false;
|
|
#endif
|
|
|
|
// Filter on SHA-1
|
|
if (this.SHA1.MatchesPositiveSet(rom.SHA1) == false)
|
|
return false;
|
|
if (this.SHA1.MatchesNegativeSet(rom.SHA1) == true)
|
|
return false;
|
|
|
|
// Filter on SHA-256
|
|
if (this.SHA256.MatchesPositiveSet(rom.SHA256) == false)
|
|
return false;
|
|
if (this.SHA256.MatchesNegativeSet(rom.SHA256) == true)
|
|
return false;
|
|
|
|
// Filter on SHA-384
|
|
if (this.SHA384.MatchesPositiveSet(rom.SHA384) == false)
|
|
return false;
|
|
if (this.SHA384.MatchesNegativeSet(rom.SHA384) == true)
|
|
return false;
|
|
|
|
// Filter on SHA-512
|
|
if (this.SHA512.MatchesPositiveSet(rom.SHA512) == false)
|
|
return false;
|
|
if (this.SHA512.MatchesNegativeSet(rom.SHA512) == true)
|
|
return false;
|
|
|
|
// Filter on merge tag
|
|
if (this.MergeTag.MatchesPositiveSet(rom.MergeTag) == false)
|
|
return false;
|
|
if (this.MergeTag.MatchesNegativeSet(rom.MergeTag) == true)
|
|
return false;
|
|
|
|
// Filter on region
|
|
if (this.Region.MatchesPositiveSet(rom.Region) == false)
|
|
return false;
|
|
if (this.Region.MatchesNegativeSet(rom.Region) == true)
|
|
return false;
|
|
|
|
// Filter on offset
|
|
if (this.Offset.MatchesPositiveSet(rom.Offset) == false)
|
|
return false;
|
|
if (this.Offset.MatchesNegativeSet(rom.Offset) == true)
|
|
return false;
|
|
|
|
// Filter on date
|
|
if (this.Date.MatchesPositiveSet(rom.Date) == false)
|
|
return false;
|
|
if (this.Date.MatchesNegativeSet(rom.Date) == true)
|
|
return false;
|
|
|
|
// Filter on status
|
|
if (this.Status.MatchesPositive(ItemStatus.NULL, rom.ItemStatus) == false)
|
|
return false;
|
|
if (this.Status.MatchesNegative(ItemStatus.NULL, rom.ItemStatus) == true)
|
|
return false;
|
|
|
|
// Filter on optional
|
|
if (this.Optional.MatchesNeutral(null, rom.Optional) == false)
|
|
return false;
|
|
|
|
// Filter on inverted
|
|
if (this.Inverted.MatchesNeutral(null, rom.Inverted) == false)
|
|
return false;
|
|
|
|
break;
|
|
|
|
case ItemType.Sample:
|
|
// Sample has no special fields
|
|
break;
|
|
}
|
|
|
|
#endregion
|
|
|
|
return true;
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region Internal Splitting/Merging
|
|
|
|
/// <summary>
|
|
/// Process items according to SplitType
|
|
/// </summary>
|
|
/// <param name="datFile">DatFile to filter</param>
|
|
/// <param name="splitType">SplitType to implement</param>
|
|
private void ProcessSplitType(DatFile datFile, SplitType splitType)
|
|
{
|
|
// Now we pre-process the DAT with the splitting/merging mode
|
|
switch (splitType)
|
|
{
|
|
case SplitType.None:
|
|
// No-op
|
|
break;
|
|
case SplitType.DeviceNonMerged:
|
|
CreateDeviceNonMergedSets(datFile, DedupeType.None);
|
|
break;
|
|
case SplitType.FullNonMerged:
|
|
CreateFullyNonMergedSets(datFile, DedupeType.None);
|
|
break;
|
|
case SplitType.NonMerged:
|
|
CreateNonMergedSets(datFile, DedupeType.None);
|
|
break;
|
|
case SplitType.Merged:
|
|
CreateMergedSets(datFile, DedupeType.None);
|
|
break;
|
|
case SplitType.Split:
|
|
CreateSplitSets(datFile, DedupeType.None);
|
|
break;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Use cdevice_ref tags to get full non-merged sets and remove parenting tags
|
|
/// </summary>
|
|
/// <param name="datFile">DatFile to filter</param>
|
|
/// <param name="mergeroms">Dedupe type to be used</param>
|
|
private void CreateDeviceNonMergedSets(DatFile datFile, DedupeType mergeroms)
|
|
{
|
|
Globals.Logger.User("Creating device non-merged sets from the DAT");
|
|
|
|
// For sake of ease, the first thing we want to do is bucket by game
|
|
datFile.Items.BucketBy(BucketedBy.Game, mergeroms, norename: true);
|
|
|
|
// Now we want to loop through all of the games and set the correct information
|
|
while (AddRomsFromDevices(datFile, false, false)) ;
|
|
while (AddRomsFromDevices(datFile, true, false)) ;
|
|
|
|
// Then, remove the romof and cloneof tags so it's not picked up by the manager
|
|
RemoveTagsFromChild(datFile);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Use cloneof tags to create non-merged sets and remove the tags plus using the device_ref tags to get full sets
|
|
/// </summary>
|
|
/// <param name="datFile">DatFile to filter</param>
|
|
/// <param name="mergeroms">Dedupe type to be used</param>
|
|
private void CreateFullyNonMergedSets(DatFile datFile, DedupeType mergeroms)
|
|
{
|
|
Globals.Logger.User("Creating fully non-merged sets from the DAT");
|
|
|
|
// For sake of ease, the first thing we want to do is bucket by game
|
|
datFile.Items.BucketBy(BucketedBy.Game, mergeroms, norename: true);
|
|
|
|
// Now we want to loop through all of the games and set the correct information
|
|
while (AddRomsFromDevices(datFile, true, true)) ;
|
|
AddRomsFromDevices(datFile, false, true);
|
|
AddRomsFromParent(datFile);
|
|
|
|
// Now that we have looped through the cloneof tags, we loop through the romof tags
|
|
AddRomsFromBios(datFile);
|
|
|
|
// Then, remove the romof and cloneof tags so it's not picked up by the manager
|
|
RemoveTagsFromChild(datFile);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Use cloneof tags to create merged sets and remove the tags
|
|
/// </summary>
|
|
/// <param name="datFile">DatFile to filter</param>
|
|
/// <param name="mergeroms">Dedupe type to be used</param>
|
|
private void CreateMergedSets(DatFile datFile, DedupeType mergeroms)
|
|
{
|
|
Globals.Logger.User("Creating merged sets from the DAT");
|
|
|
|
// For sake of ease, the first thing we want to do is bucket by game
|
|
datFile.Items.BucketBy(BucketedBy.Game, mergeroms, norename: true);
|
|
|
|
// Now we want to loop through all of the games and set the correct information
|
|
AddRomsFromChildren(datFile);
|
|
|
|
// Now that we have looped through the cloneof tags, we loop through the romof tags
|
|
RemoveBiosRomsFromChild(datFile, false);
|
|
RemoveBiosRomsFromChild(datFile, true);
|
|
|
|
// Finally, remove the romof and cloneof tags so it's not picked up by the manager
|
|
RemoveTagsFromChild(datFile);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Use cloneof tags to create non-merged sets and remove the tags
|
|
/// </summary>
|
|
/// <param name="datFile">DatFile to filter</param>
|
|
/// <param name="mergeroms">Dedupe type to be used</param>
|
|
private void CreateNonMergedSets(DatFile datFile, DedupeType mergeroms)
|
|
{
|
|
Globals.Logger.User("Creating non-merged sets from the DAT");
|
|
|
|
// For sake of ease, the first thing we want to do is bucket by game
|
|
datFile.Items.BucketBy(BucketedBy.Game, mergeroms, norename: true);
|
|
|
|
// Now we want to loop through all of the games and set the correct information
|
|
AddRomsFromParent(datFile);
|
|
|
|
// Now that we have looped through the cloneof tags, we loop through the romof tags
|
|
RemoveBiosRomsFromChild(datFile, false);
|
|
RemoveBiosRomsFromChild(datFile, true);
|
|
|
|
// Finally, remove the romof and cloneof tags so it's not picked up by the manager
|
|
RemoveTagsFromChild(datFile);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Use cloneof and romof tags to create split sets and remove the tags
|
|
/// </summary>
|
|
/// <param name="datFile">DatFile to filter</param>
|
|
/// <param name="mergeroms">Dedupe type to be used</param>
|
|
private void CreateSplitSets(DatFile datFile, DedupeType mergeroms)
|
|
{
|
|
Globals.Logger.User("Creating split sets from the DAT");
|
|
|
|
// For sake of ease, the first thing we want to do is bucket by game
|
|
datFile.Items.BucketBy(BucketedBy.Game, mergeroms, norename: true);
|
|
|
|
// Now we want to loop through all of the games and set the correct information
|
|
RemoveRomsFromChild(datFile);
|
|
|
|
// Now that we have looped through the cloneof tags, we loop through the romof tags
|
|
RemoveBiosRomsFromChild(datFile, false);
|
|
RemoveBiosRomsFromChild(datFile, true);
|
|
|
|
// Finally, remove the romof and cloneof tags so it's not picked up by the manager
|
|
RemoveTagsFromChild(datFile);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Use romof tags to add roms to the children
|
|
/// </summary>
|
|
/// <param name="datFile">DatFile to filter</param>
|
|
private void AddRomsFromBios(DatFile datFile)
|
|
{
|
|
List<string> games = datFile.Items.Keys.OrderBy(g => g).ToList();
|
|
foreach (string game in games)
|
|
{
|
|
// If the game has no items in it, we want to continue
|
|
if (datFile.Items[game].Count == 0)
|
|
continue;
|
|
|
|
// Determine if the game has a parent or not
|
|
string parent = null;
|
|
if (!string.IsNullOrWhiteSpace(datFile.Items[game][0].RomOf))
|
|
parent = datFile.Items[game][0].RomOf;
|
|
|
|
// If the parent doesnt exist, we want to continue
|
|
if (string.IsNullOrWhiteSpace(parent))
|
|
continue;
|
|
|
|
// If the parent doesn't have any items, we want to continue
|
|
if (datFile.Items[parent].Count == 0)
|
|
continue;
|
|
|
|
// If the parent exists and has items, we copy the items from the parent to the current game
|
|
DatItem copyFrom = datFile.Items[game][0];
|
|
List<DatItem> parentItems = datFile.Items[parent];
|
|
foreach (DatItem item in parentItems)
|
|
{
|
|
DatItem datItem = (DatItem)item.Clone();
|
|
datItem.CopyMachineInformation(copyFrom);
|
|
if (datFile.Items[game].Where(i => i.Name == datItem.Name).Count() == 0 && !datFile.Items[game].Contains(datItem))
|
|
datFile.Items.Add(game, datItem);
|
|
}
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Use device_ref and optionally slotoption tags to add roms to the children
|
|
/// </summary>
|
|
/// <param name="datFile">DatFile to filter</param>
|
|
/// <param name="dev">True if only child device sets are touched, false for non-device sets (default)</param>
|
|
/// <param name="slotoptions">True if slotoptions tags are used as well, false otherwise</param>
|
|
private bool AddRomsFromDevices(DatFile datFile, bool dev = false, bool slotoptions = false)
|
|
{
|
|
bool foundnew = false;
|
|
List<string> games = datFile.Items.Keys.OrderBy(g => g).ToList();
|
|
foreach (string game in games)
|
|
{
|
|
// If the game doesn't have items, we continue
|
|
if (datFile.Items[game] == null || datFile.Items[game].Count == 0)
|
|
continue;
|
|
|
|
// If the game (is/is not) a bios, we want to continue
|
|
if (dev ^ (datFile.Items[game][0].MachineType.HasFlag(MachineType.Device)))
|
|
continue;
|
|
|
|
// If the game has no devices, we continue
|
|
if (datFile.Items[game][0].Devices == null
|
|
|| datFile.Items[game][0].Devices.Count == 0
|
|
|| (slotoptions && datFile.Items[game][0].SlotOptions == null)
|
|
|| (slotoptions && datFile.Items[game][0].SlotOptions.Count == 0))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
// Determine if the game has any devices or not
|
|
List<string> devices = datFile.Items[game][0].Devices;
|
|
List<string> newdevs = new List<string>();
|
|
foreach (string device in devices)
|
|
{
|
|
// If the device doesn't exist then we continue
|
|
if (datFile.Items[device].Count == 0)
|
|
continue;
|
|
|
|
// Otherwise, copy the items from the device to the current game
|
|
DatItem copyFrom = datFile.Items[game][0];
|
|
List<DatItem> devItems = datFile.Items[device];
|
|
foreach (DatItem item in devItems)
|
|
{
|
|
DatItem datItem = (DatItem)item.Clone();
|
|
newdevs.AddRange(datItem.Devices ?? new List<string>());
|
|
datItem.CopyMachineInformation(copyFrom);
|
|
if (datFile.Items[game].Where(i => i.Name.ToLowerInvariant() == datItem.Name.ToLowerInvariant()).Count() == 0)
|
|
{
|
|
foundnew = true;
|
|
datFile.Items.Add(game, datItem);
|
|
}
|
|
}
|
|
}
|
|
|
|
// Now that every device is accounted for, add the new list of devices, if they don't already exist
|
|
foreach (string device in newdevs)
|
|
{
|
|
if (!datFile.Items[game][0].Devices.Contains(device))
|
|
datFile.Items[game][0].Devices.Add(device);
|
|
}
|
|
|
|
// If we're checking slotoptions too
|
|
if (slotoptions)
|
|
{
|
|
// Determine if the game has any slotoptions or not
|
|
List<string> slotopts = datFile.Items[game][0].SlotOptions;
|
|
List<string> newslotopts = new List<string>();
|
|
foreach (string slotopt in slotopts)
|
|
{
|
|
// If the slotoption doesn't exist then we continue
|
|
if (datFile.Items[slotopt].Count == 0)
|
|
continue;
|
|
|
|
// Otherwise, copy the items from the slotoption to the current game
|
|
DatItem copyFrom = datFile.Items[game][0];
|
|
List<DatItem> slotItems = datFile.Items[slotopt];
|
|
foreach (DatItem item in slotItems)
|
|
{
|
|
DatItem datItem = (DatItem)item.Clone();
|
|
newslotopts.AddRange(datItem.SlotOptions ?? new List<string>());
|
|
datItem.CopyMachineInformation(copyFrom);
|
|
if (datFile.Items[game].Where(i => i.Name.ToLowerInvariant() == datItem.Name.ToLowerInvariant()).Count() == 0)
|
|
{
|
|
foundnew = true;
|
|
datFile.Items.Add(game, datItem);
|
|
}
|
|
}
|
|
}
|
|
|
|
// Now that every slotoption is accounted for, add the new list of slotoptions, if they don't already exist
|
|
foreach (string slotopt in newslotopts)
|
|
{
|
|
if (!datFile.Items[game][0].SlotOptions.Contains(slotopt))
|
|
datFile.Items[game][0].SlotOptions.Add(slotopt);
|
|
}
|
|
}
|
|
}
|
|
|
|
return foundnew;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Use cloneof tags to add roms to the children, setting the new romof tag in the process
|
|
/// </summary>
|
|
/// <param name="datFile">DatFile to filter</param>
|
|
private void AddRomsFromParent(DatFile datFile)
|
|
{
|
|
List<string> games = datFile.Items.Keys.OrderBy(g => g).ToList();
|
|
foreach (string game in games)
|
|
{
|
|
// If the game has no items in it, we want to continue
|
|
if (datFile.Items[game].Count == 0)
|
|
continue;
|
|
|
|
// Determine if the game has a parent or not
|
|
string parent = null;
|
|
if (!string.IsNullOrWhiteSpace(datFile.Items[game][0].CloneOf))
|
|
parent = datFile.Items[game][0].CloneOf;
|
|
|
|
// If the parent doesnt exist, we want to continue
|
|
if (string.IsNullOrWhiteSpace(parent))
|
|
continue;
|
|
|
|
// If the parent doesn't have any items, we want to continue
|
|
if (datFile.Items[parent].Count == 0)
|
|
continue;
|
|
|
|
// If the parent exists and has items, we copy the items from the parent to the current game
|
|
DatItem copyFrom = datFile.Items[game][0];
|
|
List<DatItem> parentItems = datFile.Items[parent];
|
|
foreach (DatItem item in parentItems)
|
|
{
|
|
DatItem datItem = (DatItem)item.Clone();
|
|
datItem.CopyMachineInformation(copyFrom);
|
|
if (datFile.Items[game].Where(i => i.Name.ToLowerInvariant() == datItem.Name.ToLowerInvariant()).Count() == 0
|
|
&& !datFile.Items[game].Contains(datItem))
|
|
{
|
|
datFile.Items.Add(game, datItem);
|
|
}
|
|
}
|
|
|
|
// Now we want to get the parent romof tag and put it in each of the items
|
|
List<DatItem> items = datFile.Items[game];
|
|
string romof = datFile.Items[parent][0].RomOf;
|
|
foreach (DatItem item in items)
|
|
{
|
|
item.RomOf = romof;
|
|
}
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Use cloneof tags to add roms to the parents, removing the child sets in the process
|
|
/// </summary>
|
|
/// <param name="datFile">DatFile to filter</param>
|
|
/// <param name="subfolder">True to add DatItems to subfolder of parent (not including Disk), false otherwise</param>
|
|
private void AddRomsFromChildren(DatFile datFile, bool subfolder = true)
|
|
{
|
|
List<string> games = datFile.Items.Keys.OrderBy(g => g).ToList();
|
|
foreach (string game in games)
|
|
{
|
|
// If the game has no items in it, we want to continue
|
|
if (datFile.Items[game].Count == 0)
|
|
continue;
|
|
|
|
// Determine if the game has a parent or not
|
|
string parent = null;
|
|
if (!string.IsNullOrWhiteSpace(datFile.Items[game][0].CloneOf))
|
|
parent = datFile.Items[game][0].CloneOf;
|
|
|
|
// If there is no parent, then we continue
|
|
if (string.IsNullOrWhiteSpace(parent))
|
|
continue;
|
|
|
|
// Otherwise, move the items from the current game to a subfolder of the parent game
|
|
DatItem copyFrom = datFile.Items[parent].Count == 0 ? new Rom { MachineName = parent, MachineDescription = parent } : datFile.Items[parent][0];
|
|
List<DatItem> items = datFile.Items[game];
|
|
foreach (DatItem item in items)
|
|
{
|
|
// Special disk handling
|
|
if (item.ItemType == ItemType.Disk)
|
|
{
|
|
Disk disk = item as Disk;
|
|
|
|
// If the merge tag exists and the parent already contains it, skip
|
|
if (disk.MergeTag != null && datFile.Items[parent].Select(i => i.Name).Contains(disk.MergeTag))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
// If the merge tag exists but the parent doesn't contain it, add to parent
|
|
else if (disk.MergeTag != null && !datFile.Items[parent].Select(i => i.Name).Contains(disk.MergeTag))
|
|
{
|
|
item.CopyMachineInformation(copyFrom);
|
|
datFile.Items.Add(parent, item);
|
|
}
|
|
|
|
// If there is no merge tag, add to parent
|
|
else if (disk.MergeTag == null)
|
|
{
|
|
item.CopyMachineInformation(copyFrom);
|
|
datFile.Items.Add(parent, item);
|
|
}
|
|
}
|
|
|
|
// Special rom handling
|
|
else if (item.ItemType == ItemType.Rom)
|
|
{
|
|
Rom rom = item as Rom;
|
|
|
|
// If the merge tag exists and the parent already contains it, skip
|
|
if (rom.MergeTag != null && datFile.Items[parent].Select(i => i.Name).Contains(rom.MergeTag))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
// If the merge tag exists but the parent doesn't contain it, add to subfolder of parent
|
|
else if (rom.MergeTag != null && !datFile.Items[parent].Select(i => i.Name).Contains(rom.MergeTag))
|
|
{
|
|
if (subfolder)
|
|
item.Name = $"{item.MachineName}\\{item.Name}";
|
|
|
|
item.CopyMachineInformation(copyFrom);
|
|
datFile.Items.Add(parent, item);
|
|
}
|
|
|
|
// If the parent doesn't already contain this item, add to subfolder of parent
|
|
else if (!datFile.Items[parent].Contains(item))
|
|
{
|
|
if (subfolder)
|
|
item.Name = $"{item.MachineName}\\{item.Name}";
|
|
|
|
item.CopyMachineInformation(copyFrom);
|
|
datFile.Items.Add(parent, item);
|
|
}
|
|
}
|
|
|
|
// All other that would be missing to subfolder of parent
|
|
else if (!datFile.Items[parent].Contains(item))
|
|
{
|
|
if (subfolder)
|
|
item.Name = $"{item.MachineName}\\{item.Name}";
|
|
|
|
item.CopyMachineInformation(copyFrom);
|
|
datFile.Items.Add(parent, item);
|
|
}
|
|
}
|
|
|
|
// Then, remove the old game so it's not picked up by the writer
|
|
datFile.Items.Remove(game);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Remove all BIOS and device sets
|
|
/// </summary>
|
|
/// <param name="datFile">DatFile to filter</param>
|
|
private void RemoveBiosAndDeviceSets(DatFile datFile)
|
|
{
|
|
List<string> games = datFile.Items.Keys.OrderBy(g => g).ToList();
|
|
foreach (string game in games)
|
|
{
|
|
if (datFile.Items[game].Count > 0
|
|
&& (datFile.Items[game][0].MachineType.HasFlag(MachineType.Bios)
|
|
|| datFile.Items[game][0].MachineType.HasFlag(MachineType.Device)))
|
|
{
|
|
datFile.Items.Remove(game);
|
|
}
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Use romof tags to remove bios roms from children
|
|
/// </summary>
|
|
/// <param name="datFile">DatFile to filter</param>
|
|
/// <param name="bios">True if only child Bios sets are touched, false for non-bios sets (default)</param>
|
|
private void RemoveBiosRomsFromChild(DatFile datFile, bool bios = false)
|
|
{
|
|
// Loop through the romof tags
|
|
List<string> games = datFile.Items.Keys.OrderBy(g => g).ToList();
|
|
foreach (string game in games)
|
|
{
|
|
// If the game has no items in it, we want to continue
|
|
if (datFile.Items[game].Count == 0)
|
|
continue;
|
|
|
|
// If the game (is/is not) a bios, we want to continue
|
|
if (bios ^ datFile.Items[game][0].MachineType.HasFlag(MachineType.Bios))
|
|
continue;
|
|
|
|
// Determine if the game has a parent or not
|
|
string parent = null;
|
|
if (!string.IsNullOrWhiteSpace(datFile.Items[game][0].RomOf))
|
|
parent = datFile.Items[game][0].RomOf;
|
|
|
|
// If the parent doesnt exist, we want to continue
|
|
if (string.IsNullOrWhiteSpace(parent))
|
|
continue;
|
|
|
|
// If the parent doesn't have any items, we want to continue
|
|
if (datFile.Items[parent].Count == 0)
|
|
continue;
|
|
|
|
// If the parent exists and has items, we remove the items that are in the parent from the current game
|
|
List<DatItem> parentItems = datFile.Items[parent];
|
|
foreach (DatItem item in parentItems)
|
|
{
|
|
DatItem datItem = (DatItem)item.Clone();
|
|
while (datFile.Items[game].Contains(datItem))
|
|
{
|
|
datFile.Items.Remove(game, datItem);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Use cloneof tags to remove roms from the children
|
|
/// </summary>
|
|
/// <param name="datFile">DatFile to filter</param>
|
|
private void RemoveRomsFromChild(DatFile datFile)
|
|
{
|
|
List<string> games = datFile.Items.Keys.OrderBy(g => g).ToList();
|
|
foreach (string game in games)
|
|
{
|
|
// If the game has no items in it, we want to continue
|
|
if (datFile.Items[game].Count == 0)
|
|
continue;
|
|
|
|
// Determine if the game has a parent or not
|
|
string parent = null;
|
|
if (!string.IsNullOrWhiteSpace(datFile.Items[game][0].CloneOf))
|
|
parent = datFile.Items[game][0].CloneOf;
|
|
|
|
// If the parent doesnt exist, we want to continue
|
|
if (string.IsNullOrWhiteSpace(parent))
|
|
continue;
|
|
|
|
// If the parent doesn't have any items, we want to continue
|
|
if (datFile.Items[parent].Count == 0)
|
|
continue;
|
|
|
|
// If the parent exists and has items, we remove the parent items from the current game
|
|
List<DatItem> parentItems = datFile.Items[parent];
|
|
foreach (DatItem item in parentItems)
|
|
{
|
|
DatItem datItem = (DatItem)item.Clone();
|
|
while (datFile.Items[game].Contains(datItem))
|
|
{
|
|
datFile.Items.Remove(game, datItem);
|
|
}
|
|
}
|
|
|
|
// Now we want to get the parent romof tag and put it in each of the remaining items
|
|
List<DatItem> items = datFile.Items[game];
|
|
string romof = datFile.Items[parent][0].RomOf;
|
|
foreach (DatItem item in items)
|
|
{
|
|
item.RomOf = romof;
|
|
}
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Remove all romof and cloneof tags from all games
|
|
/// </summary>
|
|
/// <param name="datFile">DatFile to filter</param>
|
|
private void RemoveTagsFromChild(DatFile datFile)
|
|
{
|
|
List<string> games = datFile.Items.Keys.OrderBy(g => g).ToList();
|
|
foreach (string game in games)
|
|
{
|
|
List<DatItem> items = datFile.Items[game];
|
|
foreach (DatItem item in items)
|
|
{
|
|
item.CloneOf = null;
|
|
item.RomOf = null;
|
|
item.SampleOf = null;
|
|
}
|
|
}
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region Manipulation
|
|
|
|
/// <summary>
|
|
/// Use game descriptions as names in the DAT, updating cloneof/romof/sampleof
|
|
/// </summary>
|
|
/// <param name="datFile">DatFile to filter</param>
|
|
private void MachineDescriptionToName(DatFile datFile)
|
|
{
|
|
try
|
|
{
|
|
// First we want to get a mapping for all games to description
|
|
ConcurrentDictionary<string, string> mapping = new ConcurrentDictionary<string, string>();
|
|
Parallel.ForEach(datFile.Items.Keys, Globals.ParallelOptions, key =>
|
|
{
|
|
List<DatItem> items = datFile.Items[key];
|
|
foreach (DatItem item in items)
|
|
{
|
|
// If the key mapping doesn't exist, add it
|
|
mapping.TryAdd(item.MachineName, item.MachineDescription.Replace('/', '_').Replace("\"", "''").Replace(":", " -"));
|
|
}
|
|
});
|
|
|
|
// Now we loop through every item and update accordingly
|
|
Parallel.ForEach(datFile.Items.Keys, Globals.ParallelOptions, key =>
|
|
{
|
|
List<DatItem> items = datFile.Items[key];
|
|
List<DatItem> newItems = new List<DatItem>();
|
|
foreach (DatItem item in items)
|
|
{
|
|
// Update machine name
|
|
if (!string.IsNullOrWhiteSpace(item.MachineName) && mapping.ContainsKey(item.MachineName))
|
|
item.MachineName = mapping[item.MachineName];
|
|
|
|
// Update cloneof
|
|
if (!string.IsNullOrWhiteSpace(item.CloneOf) && mapping.ContainsKey(item.CloneOf))
|
|
item.CloneOf = mapping[item.CloneOf];
|
|
|
|
// Update romof
|
|
if (!string.IsNullOrWhiteSpace(item.RomOf) && mapping.ContainsKey(item.RomOf))
|
|
item.RomOf = mapping[item.RomOf];
|
|
|
|
// Update sampleof
|
|
if (!string.IsNullOrWhiteSpace(item.SampleOf) && mapping.ContainsKey(item.SampleOf))
|
|
item.SampleOf = mapping[item.SampleOf];
|
|
|
|
// Add the new item to the output list
|
|
newItems.Add(item);
|
|
}
|
|
|
|
// Replace the old list of roms with the new one
|
|
datFile.Items.Remove(key);
|
|
datFile.Items.AddRange(key, newItems);
|
|
});
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
Globals.Logger.Warning(ex.ToString());
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Filter a DAT using 1G1R logic given an ordered set of regions
|
|
/// </summary>
|
|
/// <param name="datFile">DatFile to filter</param>
|
|
/// <remarks>
|
|
/// In the most technical sense, the way that the region list is being used does not
|
|
/// confine its values to be just regions. Since it's essentially acting like a
|
|
/// specialized version of the machine name filter, anything that is usually encapsulated
|
|
/// in parenthesis would be matched on, including disc numbers, languages, editions,
|
|
/// and anything else commonly used. Please note that, unlike other existing 1G1R
|
|
/// solutions, this does not have the ability to contain custom mappings of parent
|
|
/// to clone sets based on name, nor does it have the ability to match on the
|
|
/// Release DatItem type.
|
|
/// </remarks>
|
|
private void OneGamePerRegion(DatFile datFile)
|
|
{
|
|
// For sake of ease, the first thing we want to do is bucket by game
|
|
datFile.Items.BucketBy(BucketedBy.Game, DedupeType.None, norename: true);
|
|
|
|
// Then we want to get a mapping of all machines to parents
|
|
Dictionary<string, List<string>> parents = new Dictionary<string, List<string>>();
|
|
foreach (string key in datFile.Items.Keys)
|
|
{
|
|
DatItem item = datFile.Items[key][0];
|
|
|
|
// Match on CloneOf first
|
|
if (!string.IsNullOrEmpty(item.CloneOf))
|
|
{
|
|
if (!parents.ContainsKey(item.CloneOf.ToLowerInvariant()))
|
|
parents.Add(item.CloneOf.ToLowerInvariant(), new List<string>());
|
|
|
|
parents[item.CloneOf.ToLowerInvariant()].Add(item.MachineName.ToLowerInvariant());
|
|
}
|
|
|
|
// Then by RomOf
|
|
else if (!string.IsNullOrEmpty(item.RomOf))
|
|
{
|
|
if (!parents.ContainsKey(item.RomOf.ToLowerInvariant()))
|
|
parents.Add(item.RomOf.ToLowerInvariant(), new List<string>());
|
|
|
|
parents[item.RomOf.ToLowerInvariant()].Add(item.MachineName.ToLowerInvariant());
|
|
}
|
|
|
|
// Otherwise, treat it as a parent
|
|
else
|
|
{
|
|
if (!parents.ContainsKey(item.MachineName.ToLowerInvariant()))
|
|
parents.Add(item.MachineName.ToLowerInvariant(), new List<string>());
|
|
|
|
parents[item.MachineName.ToLowerInvariant()].Add(item.MachineName.ToLowerInvariant());
|
|
}
|
|
}
|
|
|
|
// If we have null region list, make it empty
|
|
List<string> regions = datFile.Header.RegionList;
|
|
if (regions == null)
|
|
regions = new List<string>();
|
|
|
|
// Once we have the full list of mappings, filter out games to keep
|
|
foreach (string key in parents.Keys)
|
|
{
|
|
// Find the first machine that matches the regions in order, if possible
|
|
string machine = default;
|
|
foreach (string region in regions)
|
|
{
|
|
machine = parents[key].FirstOrDefault(m => Regex.IsMatch(m, @"\(.*" + region + @".*\)", RegexOptions.IgnoreCase));
|
|
if (machine != default)
|
|
break;
|
|
}
|
|
|
|
// If we didn't get a match, use the parent
|
|
if (machine == default)
|
|
machine = key;
|
|
|
|
// Remove the key from the list
|
|
parents[key].Remove(machine);
|
|
|
|
// Remove the rest of the items from this key
|
|
parents[key].ForEach(k => datFile.Items.Remove(k));
|
|
}
|
|
|
|
// Finally, strip out the parent tags
|
|
RemoveTagsFromChild(datFile);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Ensure that all roms are in their own game (or at least try to ensure)
|
|
/// </summary>
|
|
/// <param name="datFile">DatFile to filter</param>
|
|
private void OneRomPerGame(DatFile datFile)
|
|
{
|
|
// Because this introduces subfolders, we need to set the SuperDAT type
|
|
datFile.Header.Type = "SuperDAT";
|
|
|
|
// For each rom, we want to update the game to be "<game name>/<rom name>"
|
|
Parallel.ForEach(datFile.Items.Keys, Globals.ParallelOptions, key =>
|
|
{
|
|
List<DatItem> items = datFile.Items[key];
|
|
for (int i = 0; i < items.Count; i++)
|
|
{
|
|
string[] splitname = items[i].Name.Split('.');
|
|
items[i].MachineName += $"/{string.Join(".", splitname.Take(splitname.Length > 1 ? splitname.Length - 1 : 1))}";
|
|
items[i].Name = Path.GetFileName(items[i].Name);
|
|
}
|
|
});
|
|
}
|
|
|
|
/// <summary>
|
|
/// Remove fields as per the header
|
|
/// </summary>
|
|
/// <param name="datFile">DatFile to filter</param>
|
|
private void RemoveFieldsFromItems(DatFile datFile)
|
|
{
|
|
// Output the logging statement
|
|
Globals.Logger.User("Removing filtered fields");
|
|
|
|
// Get the array of fields from the header
|
|
List<Field> fields = datFile.Header.ExcludeFields;
|
|
|
|
// Now process all of the roms
|
|
Parallel.ForEach(datFile.Items.Keys, Globals.ParallelOptions, key =>
|
|
{
|
|
List<DatItem> items = datFile.Items[key];
|
|
for (int j = 0; j < items.Count; j++)
|
|
{
|
|
DatItem item = items[j];
|
|
|
|
// TODO: Switch statement
|
|
foreach (Field field in fields)
|
|
{
|
|
// Machine Fields
|
|
if (field == Field.MachineName)
|
|
item.MachineName = null;
|
|
if (field == Field.Comment)
|
|
item.Comment = null;
|
|
if (field == Field.Description)
|
|
item.MachineDescription = null;
|
|
if (field == Field.Year)
|
|
item.Year = null;
|
|
if (field == Field.Manufacturer)
|
|
item.Manufacturer = null;
|
|
if (field == Field.Publisher)
|
|
item.Publisher = null;
|
|
if (field == Field.Category)
|
|
item.Category = null;
|
|
if (field == Field.RomOf)
|
|
item.RomOf = null;
|
|
if (field == Field.CloneOf)
|
|
item.CloneOf = null;
|
|
if (field == Field.SampleOf)
|
|
item.SampleOf = null;
|
|
if (field == Field.Supported)
|
|
item.Supported = null;
|
|
if (field == Field.SourceFile)
|
|
item.SourceFile = null;
|
|
if (field == Field.Runnable)
|
|
item.Runnable = null;
|
|
if (field == Field.Board)
|
|
item.Board = null;
|
|
if (field == Field.RebuildTo)
|
|
item.RebuildTo = null;
|
|
if (field == Field.Devices)
|
|
item.Devices = null;
|
|
if (field == Field.SlotOptions)
|
|
item.SlotOptions = null;
|
|
if (field == Field.Infos)
|
|
item.Infos = null;
|
|
if (field == Field.MachineType)
|
|
item.MachineType = MachineType.NULL;
|
|
|
|
// Item Fields
|
|
if (field == Field.Name)
|
|
item.Name = null;
|
|
if (field == Field.PartName)
|
|
item.PartName = null;
|
|
if (field == Field.PartInterface)
|
|
item.PartInterface = null;
|
|
if (field == Field.Features)
|
|
item.Features = null;
|
|
if (field == Field.AreaName)
|
|
item.AreaName = null;
|
|
if (field == Field.AreaSize)
|
|
item.AreaSize = null;
|
|
if (field == Field.Default)
|
|
{
|
|
if (item.ItemType == ItemType.BiosSet)
|
|
(item as BiosSet).Default = null;
|
|
else if (item.ItemType == ItemType.Release)
|
|
(item as Release).Default = null;
|
|
}
|
|
if (field == Field.BiosDescription)
|
|
{
|
|
if (item.ItemType == ItemType.BiosSet)
|
|
(item as BiosSet).Description = null;
|
|
}
|
|
if (field == Field.Size)
|
|
{
|
|
if (item.ItemType == ItemType.Rom)
|
|
(item as Rom).Size = 0;
|
|
}
|
|
if (field == Field.CRC)
|
|
{
|
|
if (item.ItemType == ItemType.Rom)
|
|
(item as Rom).CRC = null;
|
|
}
|
|
if (field == Field.MD5)
|
|
{
|
|
if (item.ItemType == ItemType.Disk)
|
|
(item as Disk).MD5 = null;
|
|
else if (item.ItemType == ItemType.Rom)
|
|
(item as Rom).MD5 = null;
|
|
}
|
|
#if NET_FRAMEWORK
|
|
if (field == Field.RIPEMD160)
|
|
{
|
|
if (item.ItemType == ItemType.Disk)
|
|
(item as Disk).RIPEMD160 = null;
|
|
else if (item.ItemType == ItemType.Rom)
|
|
(item as Rom).RIPEMD160 = null;
|
|
}
|
|
#endif
|
|
if (field == Field.SHA1)
|
|
{
|
|
if (item.ItemType == ItemType.Disk)
|
|
(item as Disk).SHA1 = null;
|
|
else if (item.ItemType == ItemType.Rom)
|
|
(item as Rom).SHA1 = null;
|
|
}
|
|
if (field == Field.SHA256)
|
|
{
|
|
if (item.ItemType == ItemType.Disk)
|
|
(item as Disk).SHA256 = null;
|
|
else if (item.ItemType == ItemType.Rom)
|
|
(item as Rom).SHA256 = null;
|
|
}
|
|
if (field == Field.SHA384)
|
|
{
|
|
if (item.ItemType == ItemType.Disk)
|
|
(item as Disk).SHA384 = null;
|
|
else if (item.ItemType == ItemType.Rom)
|
|
(item as Rom).SHA384 = null;
|
|
}
|
|
if (field == Field.SHA512)
|
|
{
|
|
if (item.ItemType == ItemType.Disk)
|
|
(item as Disk).SHA512 = null;
|
|
else if (item.ItemType == ItemType.Rom)
|
|
(item as Rom).SHA512 = null;
|
|
}
|
|
if (field == Field.Merge)
|
|
{
|
|
if (item.ItemType == ItemType.Disk)
|
|
(item as Disk).MergeTag = null;
|
|
else if (item.ItemType == ItemType.Rom)
|
|
(item as Rom).MergeTag = null;
|
|
}
|
|
if (field == Field.Region)
|
|
{
|
|
if (item.ItemType == ItemType.Disk)
|
|
(item as Disk).Region = null;
|
|
else if (item.ItemType == ItemType.Release)
|
|
(item as Release).Region = null;
|
|
else if (item.ItemType == ItemType.Rom)
|
|
(item as Rom).Region = null;
|
|
}
|
|
if (field == Field.Index)
|
|
{
|
|
if (item.ItemType == ItemType.Disk)
|
|
(item as Disk).Index = null;
|
|
}
|
|
if (field == Field.Writable)
|
|
{
|
|
if (item.ItemType == ItemType.Disk)
|
|
(item as Disk).Writable = null;
|
|
}
|
|
if (field == Field.Optional)
|
|
{
|
|
if (item.ItemType == ItemType.Disk)
|
|
(item as Disk).Optional = null;
|
|
else if (item.ItemType == ItemType.Rom)
|
|
(item as Rom).Optional = null;
|
|
}
|
|
if (field == Field.Status)
|
|
{
|
|
if (item.ItemType == ItemType.Disk)
|
|
(item as Disk).ItemStatus = ItemStatus.NULL;
|
|
else if (item.ItemType == ItemType.Rom)
|
|
(item as Rom).ItemStatus = ItemStatus.NULL;
|
|
}
|
|
if (field == Field.Language)
|
|
{
|
|
if (item.ItemType == ItemType.Release)
|
|
(item as Release).Language = null;
|
|
}
|
|
if (field == Field.Date)
|
|
{
|
|
if (item.ItemType == ItemType.Release)
|
|
(item as Release).Date = null;
|
|
else if (item.ItemType == ItemType.Rom)
|
|
(item as Rom).Date = null;
|
|
}
|
|
if (field == Field.Bios)
|
|
{
|
|
if (item.ItemType == ItemType.Rom)
|
|
(item as Rom).Bios = null;
|
|
}
|
|
if (field == Field.Offset)
|
|
{
|
|
if (item.ItemType == ItemType.Rom)
|
|
(item as Rom).Offset = null;
|
|
}
|
|
if (field == Field.Inverted)
|
|
{
|
|
if (item.ItemType == ItemType.Rom)
|
|
(item as Rom).Inverted = null;
|
|
}
|
|
}
|
|
|
|
items[j] = item;
|
|
}
|
|
|
|
datFile.Items.Remove(key);
|
|
datFile.Items.AddRange(key, items);
|
|
});
|
|
}
|
|
|
|
/// <summary>
|
|
/// Strip the dates from the beginning of scene-style set names
|
|
/// </summary>
|
|
/// <param name="datFile">DatFile to filter</param>
|
|
private void StripSceneDatesFromItems(DatFile datFile)
|
|
{
|
|
// Output the logging statement
|
|
Globals.Logger.User("Stripping scene-style dates");
|
|
|
|
// Set the regex pattern to use
|
|
string pattern = @"([0-9]{2}\.[0-9]{2}\.[0-9]{2}-)(.*?-.*?)";
|
|
|
|
// Now process all of the roms
|
|
Parallel.ForEach(datFile.Items.Keys, Globals.ParallelOptions, key =>
|
|
{
|
|
List<DatItem> items = datFile.Items[key];
|
|
for (int j = 0; j < items.Count; j++)
|
|
{
|
|
DatItem item = items[j];
|
|
if (Regex.IsMatch(item.MachineName, pattern))
|
|
item.MachineName = Regex.Replace(item.MachineName, pattern, "$2");
|
|
|
|
if (Regex.IsMatch(item.MachineDescription, pattern))
|
|
item.MachineDescription = Regex.Replace(item.MachineDescription, pattern, "$2");
|
|
|
|
items[j] = item;
|
|
}
|
|
|
|
datFile.Items.Remove(key);
|
|
datFile.Items.AddRange(key, items);
|
|
});
|
|
}
|
|
|
|
#endregion
|
|
|
|
#endregion // Instance Methods
|
|
}
|
|
}
|