mirror of
https://github.com/claunia/SabreTools.git
synced 2025-12-16 19:14:27 +00:00
1071 lines
32 KiB
C#
1071 lines
32 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using SabreTools.Library.Filtering;
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using Newtonsoft.Json;
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namespace SabreTools.Library.DatItems
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{
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/// <summary>
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/// Represents the information specific to a set/game/machine
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/// </summary>
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public class Machine : ICloneable
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{
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#region Fields
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#region Common Fields
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/// <summary>
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/// Name of the machine
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/// </summary>
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[JsonProperty("name")]
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public string Name { get; set; } = null;
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/// <summary>
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/// Additional notes
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/// </summary>
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/// <remarks>Known as "Extra" in AttractMode</remarks>
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[JsonProperty("comment")]
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public string Comment { get; set; } = null;
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/// <summary>
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/// Extended description
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/// </summary>
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[JsonProperty("description")]
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public string Description { get; set; } = null;
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/// <summary>
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/// Year(s) of release/manufacture
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/// </summary>
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[JsonProperty("year")]
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public string Year { get; set; } = null;
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/// <summary>
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/// Manufacturer, if available
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/// </summary>
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[JsonProperty("manufacturer")]
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public string Manufacturer { get; set; } = null;
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/// <summary>
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/// Publisher, if available
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/// </summary>
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[JsonProperty("publisher")]
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public string Publisher { get; set; } = null;
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/// <summary>
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/// Category, if available
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/// </summary>
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[JsonProperty("category")]
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public string Category { get; set; } = null;
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/// <summary>
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/// fomof parent
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/// </summary>
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[JsonProperty("romof")]
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public string RomOf { get; set; } = null;
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/// <summary>
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/// cloneof parent
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/// </summary>
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[JsonProperty("cloneof")]
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public string CloneOf { get; set; } = null;
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/// <summary>
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/// sampleof parent
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/// </summary>
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[JsonProperty("sampleof")]
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public string SampleOf { get; set; } = null;
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/// <summary>
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/// Type of the machine
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/// </summary>
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[JsonProperty("type")]
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public MachineType MachineType { get; set; } = MachineType.NULL;
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#endregion
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#region AttractMode Fields
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/// <summary>
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/// Player count
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/// </summary>
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/// <remarks>Also in Logiqx EmuArc</remarks>
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[JsonProperty("players")]
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public string Players { get; set; } = null;
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/// <summary>
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/// Screen rotation
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/// </summary>
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[JsonProperty("rotation")]
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public string Rotation { get; set; } = null;
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/// <summary>
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/// Control method
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/// </summary>
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[JsonProperty("control")]
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public string Control { get; set; } = null;
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/// <summary>
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/// Support status
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/// </summary>
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[JsonProperty("status")]
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public string Status { get; set; } = null;
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/// <summary>
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/// Display count
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/// </summary>
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[JsonProperty("displaycount")]
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public string DisplayCount { get; set; } = null;
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/// <summary>
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/// Display type
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/// </summary>
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[JsonProperty("displaytype")]
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public string DisplayType { get; set; } = null;
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/// <summary>
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/// Number of input buttons
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/// </summary>
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[JsonProperty("buttons")]
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public string Buttons { get; set; } = null;
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#endregion
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#region ListXML Fields
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/// <summary>
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/// Emulator source file related to the machine
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/// </summary>
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/// <remarks>Also in Logiqx</remarks>
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[JsonProperty("sourcefile")]
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public string SourceFile { get; set; } = null;
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/// <summary>
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/// Machine runnable status
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/// </summary>
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/// <remarks>yes = true, partial = null, no = false</remarks>
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/// <remarks>Also in Logiqx</remarks>
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[JsonProperty("runnable")]
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public bool? Runnable { get; set; } = null;
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/// <summary>
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/// List of associated device names
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/// </summary>
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[JsonProperty("devices")]
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public List<string> Devices { get; set; } = null;
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/// <summary>
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/// List of slot options
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/// </summary>
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[JsonProperty("slotoptions")]
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public List<string> SlotOptions { get; set; } = null;
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/// <summary>
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/// List of info items
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/// </summary>
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[JsonProperty("infos")]
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public List<KeyValuePair<string, string>> Infos { get; set; } = null;
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#endregion
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#region Logiqx Fields
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/// <summary>
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/// Machine board name
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/// </summary>
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[JsonProperty("board")]
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public string Board { get; set; } = null;
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/// <summary>
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/// Rebuild location if different than machine name
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/// </summary>
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[JsonProperty("rebuildto")]
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public string RebuildTo { get; set; } = null;
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#endregion
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#region Logiqx EmuArc Fields
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/// <summary>
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/// Title ID
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/// </summary>
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[JsonProperty("titleid")]
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public string TitleID { get; set; } = null;
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/// <summary>
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/// Machine developer
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/// </summary>
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[JsonProperty("developer")]
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public string Developer { get; set; } = null;
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/// <summary>
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/// Game genre
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/// </summary>
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[JsonProperty("genre")]
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public string Genre { get; set; } = null;
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/// <summary>
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/// Game subgenre
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/// </summary>
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[JsonProperty("genre")]
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public string Subgenre { get; set; } = null;
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/// <summary>
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/// Game ratings
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/// </summary>
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[JsonProperty("ratings")]
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public string Ratings { get; set; } = null;
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/// <summary>
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/// Game score
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/// </summary>
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[JsonProperty("score")]
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public string Score { get; set; } = null;
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/// <summary>
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/// Is the machine enabled
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/// </summary>
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[JsonProperty("enabled")]
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public string Enabled { get; set; } = null; // bool?
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/// <summary>
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/// Does the game have a CRC check
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/// </summary>
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[JsonProperty("hascrc")]
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public bool? HasCrc { get; set; } = null;
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/// <summary>
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/// Machine relations
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/// </summary>
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[JsonProperty("relatedto")]
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public string RelatedTo { get; set; } = null;
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#endregion
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#region SoftwareList Fields
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/// <summary>
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/// Support status
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/// </summary>
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/// <remarks>yes = true, partial = null, no = false</remarks>
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[JsonProperty("supported")]
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public bool? Supported { get; set; } = true;
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#endregion
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#endregion
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#region Accessors
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/// <summary>
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/// Get the value of that field as a string, if possible
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/// </summary>
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public string GetField(Field field, List<Field> excludeFields)
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{
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// If the field is to be excluded, return empty string
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if (excludeFields.Contains(field))
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return string.Empty;
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string fieldValue = null;
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switch (field)
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{
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#region Common
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case Field.MachineName:
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fieldValue = Name;
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break;
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case Field.Comment:
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fieldValue = Comment;
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break;
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case Field.Description:
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fieldValue = Description;
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break;
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case Field.Year:
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fieldValue = Year;
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break;
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case Field.Manufacturer:
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fieldValue = Manufacturer;
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break;
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case Field.Publisher:
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fieldValue = Publisher;
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break;
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case Field.Category:
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fieldValue = Category;
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break;
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case Field.RomOf:
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fieldValue = RomOf;
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break;
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case Field.CloneOf:
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fieldValue = CloneOf;
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break;
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case Field.SampleOf:
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fieldValue = SampleOf;
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break;
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case Field.MachineType:
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fieldValue = MachineType.ToString();
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break;
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#endregion
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#region AttractMode
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case Field.Players:
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fieldValue = Players;
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break;
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case Field.Rotation:
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fieldValue = Rotation;
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break;
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case Field.Control:
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fieldValue = Control;
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break;
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case Field.SupportStatus:
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fieldValue = Status;
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break;
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case Field.DisplayCount:
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fieldValue = DisplayCount;
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break;
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case Field.DisplayType:
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fieldValue = DisplayType;
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break;
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case Field.Buttons:
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fieldValue = Buttons;
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break;
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#endregion
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#region ListXML
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case Field.SourceFile:
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fieldValue = SourceFile;
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break;
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case Field.Runnable:
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fieldValue = Runnable?.ToString();
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break;
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case Field.Devices:
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fieldValue = string.Join(";", Devices ?? new List<string>());
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break;
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case Field.SlotOptions:
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fieldValue = string.Join(";", SlotOptions ?? new List<string>());
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break;
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case Field.Infos:
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fieldValue = string.Join(";", (Infos ?? new List<KeyValuePair<string, string>>()).Select(i => $"{i.Key}={i.Value}"));
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break;
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#endregion
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#region Logiqx
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case Field.Board:
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fieldValue = Board;
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break;
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case Field.RebuildTo:
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fieldValue = RebuildTo;
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break;
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#endregion
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#region Logiqx EmuArc
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case Field.TitleID:
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fieldValue = TitleID;
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break;
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case Field.Developer:
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fieldValue = Developer;
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break;
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case Field.Genre:
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fieldValue = Genre;
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break;
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case Field.Subgenre:
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fieldValue = Subgenre;
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break;
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case Field.Ratings:
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fieldValue = Ratings;
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break;
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case Field.Score:
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fieldValue = Score;
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break;
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case Field.Enabled:
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fieldValue = Enabled;
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break;
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case Field.HasCrc:
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fieldValue = HasCrc.ToString();
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break;
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case Field.RelatedTo:
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fieldValue = RelatedTo;
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break;
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#endregion
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#region SoftwareList
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case Field.Supported:
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fieldValue = Supported?.ToString();
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break;
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#endregion
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default:
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return null;
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}
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// Make sure we don't return null
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if (string.IsNullOrEmpty(fieldValue))
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fieldValue = string.Empty;
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return fieldValue;
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}
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#endregion
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#region Constructors
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/// <summary>
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/// Create a new Machine object
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/// </summary>
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public Machine()
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{
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}
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/// <summary>
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/// Create a new Machine object with the included information
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/// </summary>
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/// <param name="name">Name of the machine</param>
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/// <param name="description">Description of the machine</param>
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public Machine(string name, string description)
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{
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Name = name;
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Description = description;
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}
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#endregion
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#region Cloning methods
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/// <summary>
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/// Create a clone of the current machine
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/// </summary>
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/// <returns>New machine with the same values as the current one</returns>
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public object Clone()
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{
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return new Machine()
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{
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#region Common
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Name = this.Name,
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Comment = this.Comment,
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Description = this.Description,
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Year = this.Year,
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Manufacturer = this.Manufacturer,
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Publisher = this.Publisher,
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Category = this.Category,
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RomOf = this.RomOf,
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CloneOf = this.CloneOf,
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SampleOf = this.SampleOf,
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#endregion
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#region AttractMode
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Players = this.Players,
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Rotation = this.Rotation,
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Control = this.Control,
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Status = this.Status,
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DisplayCount = this.DisplayCount,
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DisplayType = this.DisplayType,
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Buttons = this.Buttons,
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#endregion
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#region ListXML
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SourceFile = this.SourceFile,
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Runnable = this.Runnable,
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Devices = this.Devices,
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SlotOptions = this.SlotOptions,
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Infos = this.Infos,
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MachineType = this.MachineType,
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#endregion
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#region Logiqx
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Board = this.Board,
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RebuildTo = this.RebuildTo,
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#endregion
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#region Logiqx EmuArc
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TitleID = this.TitleID,
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Developer = this.Developer,
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Genre = this.Genre,
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Subgenre = this.Subgenre,
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Ratings = this.Ratings,
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Score = this.Score,
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Enabled = this.Enabled,
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HasCrc = this.HasCrc,
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RelatedTo = this.RelatedTo,
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#endregion
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#region SoftwareList
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Supported = this.Supported,
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#endregion
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};
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}
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#endregion
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#region Filtering
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/// <summary>
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/// Check to see if a Machine passes the filter
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/// </summary>
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/// <param name="filter">Filter to check against</param>
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/// <returns>True if the item passed the filter, false otherwise</returns>
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public bool PassesFilter(Filter filter)
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{
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#region Common
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// Filter on machine name
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bool? machineNameFound = filter.MachineName.MatchesPositiveSet(Name);
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if (filter.IncludeOfInGame)
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{
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machineNameFound |= (filter.MachineName.MatchesPositiveSet(CloneOf) == true);
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machineNameFound |= (filter.MachineName.MatchesPositiveSet(RomOf) == true);
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}
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if (machineNameFound == false)
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return false;
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machineNameFound = filter.MachineName.MatchesNegativeSet(Name);
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if (filter.IncludeOfInGame)
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{
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machineNameFound |= (filter.MachineName.MatchesNegativeSet(CloneOf) == true);
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machineNameFound |= (filter.MachineName.MatchesNegativeSet(RomOf) == true);
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}
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if (machineNameFound == false)
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return false;
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// Filter on comment
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if (filter.Comment.MatchesPositiveSet(Comment) == false)
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return false;
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if (filter.Comment.MatchesNegativeSet(Comment) == true)
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return false;
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// Filter on machine description
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if (filter.MachineDescription.MatchesPositiveSet(Description) == false)
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return false;
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if (filter.MachineDescription.MatchesNegativeSet(Description) == true)
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return false;
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// Filter on year
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if (filter.Year.MatchesPositiveSet(Year) == false)
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return false;
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if (filter.Year.MatchesNegativeSet(Year) == true)
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return false;
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// Filter on manufacturer
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if (filter.Manufacturer.MatchesPositiveSet(Manufacturer) == false)
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return false;
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if (filter.Manufacturer.MatchesNegativeSet(Manufacturer) == true)
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return false;
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// Filter on publisher
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if (filter.Publisher.MatchesPositiveSet(Publisher) == false)
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return false;
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if (filter.Publisher.MatchesNegativeSet(Publisher) == true)
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return false;
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// Filter on category
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if (filter.Category.MatchesPositiveSet(Category) == false)
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return false;
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if (filter.Category.MatchesNegativeSet(Category) == true)
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return false;
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// Filter on romof
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if (filter.RomOf.MatchesPositiveSet(RomOf) == false)
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return false;
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if (filter.RomOf.MatchesNegativeSet(RomOf) == true)
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return false;
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// Filter on cloneof
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if (filter.CloneOf.MatchesPositiveSet(CloneOf) == false)
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return false;
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if (filter.CloneOf.MatchesNegativeSet(CloneOf) == true)
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return false;
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// Filter on sampleof
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if (filter.SampleOf.MatchesPositiveSet(SampleOf) == false)
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return false;
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if (filter.SampleOf.MatchesNegativeSet(SampleOf) == true)
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return false;
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#endregion
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#region AttractMode
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// Filter on players
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if (filter.Players.MatchesPositiveSet(Players) == false)
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return false;
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if (filter.Players.MatchesNegativeSet(Players) == true)
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return false;
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// Filter on rotation
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if (filter.Rotation.MatchesPositiveSet(Rotation) == false)
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return false;
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if (filter.Rotation.MatchesNegativeSet(Rotation) == true)
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return false;
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// Filter on control
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if (filter.Control.MatchesPositiveSet(Control) == false)
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return false;
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if (filter.Control.MatchesNegativeSet(Control) == true)
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return false;
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// Filter on support status
|
|
if (filter.SupportStatus.MatchesPositiveSet(Status) == false)
|
|
return false;
|
|
if (filter.SupportStatus.MatchesNegativeSet(Status) == true)
|
|
return false;
|
|
|
|
// Filter on display count
|
|
if (filter.DisplayCount.MatchesPositiveSet(DisplayCount) == false)
|
|
return false;
|
|
if (filter.DisplayCount.MatchesNegativeSet(DisplayCount) == true)
|
|
return false;
|
|
|
|
// Filter on display type
|
|
if (filter.DisplayType.MatchesPositiveSet(DisplayType) == false)
|
|
return false;
|
|
if (filter.DisplayType.MatchesNegativeSet(DisplayType) == true)
|
|
return false;
|
|
|
|
// Filter on buttons
|
|
if (filter.Buttons.MatchesPositiveSet(Buttons) == false)
|
|
return false;
|
|
if (filter.Buttons.MatchesNegativeSet(Buttons) == true)
|
|
return false;
|
|
|
|
#endregion
|
|
|
|
#region ListXML
|
|
|
|
// Filter on source file
|
|
if (filter.SourceFile.MatchesPositiveSet(SourceFile) == false)
|
|
return false;
|
|
if (filter.SourceFile.MatchesNegativeSet(SourceFile) == true)
|
|
return false;
|
|
|
|
// Filter on runnable
|
|
if (filter.Runnable.MatchesNeutral(null, Runnable) == false)
|
|
return false;
|
|
|
|
// Filter on devices
|
|
if (Devices != null && Devices.Any())
|
|
{
|
|
bool anyPositiveDevice = false;
|
|
bool anyNegativeDevice = false;
|
|
foreach (string device in Devices)
|
|
{
|
|
anyPositiveDevice |= filter.Devices.MatchesPositiveSet(device) != false;
|
|
anyNegativeDevice |= filter.Devices.MatchesNegativeSet(device) == false;
|
|
}
|
|
|
|
if (!anyPositiveDevice || anyNegativeDevice)
|
|
return false;
|
|
}
|
|
|
|
// Filter on slot options
|
|
if (SlotOptions != null && SlotOptions.Any())
|
|
{
|
|
bool anyPositiveSlotOption = false;
|
|
bool anyNegativeSlotOption = false;
|
|
foreach (string slotOption in SlotOptions)
|
|
{
|
|
anyPositiveSlotOption |= filter.SlotOptions.MatchesPositiveSet(slotOption) != false;
|
|
anyNegativeSlotOption |= filter.SlotOptions.MatchesNegativeSet(slotOption) == false;
|
|
}
|
|
|
|
if (!anyPositiveSlotOption || anyNegativeSlotOption)
|
|
return false;
|
|
}
|
|
|
|
// Filter on machine type
|
|
if (filter.MachineTypes.MatchesPositive(MachineType.NULL, MachineType) == false)
|
|
return false;
|
|
if (filter.MachineTypes.MatchesNegative(MachineType.NULL, MachineType) == true)
|
|
return false;
|
|
|
|
#endregion
|
|
|
|
#region Logiqx
|
|
|
|
// Filter on board
|
|
if (filter.Board.MatchesPositiveSet(Board) == false)
|
|
return false;
|
|
if (filter.Board.MatchesNegativeSet(Board) == true)
|
|
return false;
|
|
|
|
// Filter on rebuildto
|
|
if (filter.RebuildTo.MatchesPositiveSet(RebuildTo) == false)
|
|
return false;
|
|
if (filter.RebuildTo.MatchesNegativeSet(RebuildTo) == true)
|
|
return false;
|
|
|
|
#endregion
|
|
|
|
#region Logiqx EmuArc
|
|
|
|
// Filter on title ID
|
|
if (filter.TitleID.MatchesPositiveSet(TitleID) == false)
|
|
return false;
|
|
if (filter.TitleID.MatchesNegativeSet(TitleID) == true)
|
|
return false;
|
|
|
|
// Filter on developer
|
|
if (filter.Developer.MatchesPositiveSet(Developer) == false)
|
|
return false;
|
|
if (filter.Developer.MatchesNegativeSet(Developer) == true)
|
|
return false;
|
|
|
|
// Filter on genre
|
|
if (filter.Genre.MatchesPositiveSet(Genre) == false)
|
|
return false;
|
|
if (filter.Genre.MatchesNegativeSet(Genre) == true)
|
|
return false;
|
|
|
|
// Filter on rebuildto
|
|
if (filter.Subgenre.MatchesPositiveSet(Subgenre) == false)
|
|
return false;
|
|
if (filter.Subgenre.MatchesNegativeSet(Subgenre) == true)
|
|
return false;
|
|
|
|
// Filter on subgenre
|
|
if (filter.Ratings.MatchesPositiveSet(Ratings) == false)
|
|
return false;
|
|
if (filter.Ratings.MatchesNegativeSet(Ratings) == true)
|
|
return false;
|
|
|
|
// Filter on score
|
|
if (filter.Score.MatchesPositiveSet(Score) == false)
|
|
return false;
|
|
if (filter.Score.MatchesNegativeSet(Score) == true)
|
|
return false;
|
|
|
|
// Filter on enabled
|
|
if (filter.Enabled.MatchesPositiveSet(Enabled) == false)
|
|
return false;
|
|
if (filter.Enabled.MatchesNegativeSet(Enabled) == true)
|
|
return false;
|
|
|
|
// Filter on has CRC flag
|
|
if (filter.HasCrc.MatchesNeutral(null, HasCrc) == false)
|
|
return false;
|
|
|
|
// Filter on related to
|
|
if (filter.RelatedTo.MatchesPositiveSet(RelatedTo) == false)
|
|
return false;
|
|
if (filter.RelatedTo.MatchesNegativeSet(RelatedTo) == true)
|
|
return false;
|
|
|
|
#endregion
|
|
|
|
#region SoftwareList
|
|
|
|
// Filter on supported
|
|
if (filter.Supported.MatchesNeutral(null, Supported) == false)
|
|
return false;
|
|
|
|
#endregion
|
|
|
|
return true;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Remove fields from the Machine
|
|
/// </summary>
|
|
/// <param name="fields">List of Fields to remove</param>
|
|
public void RemoveFields(List<Field> fields)
|
|
{
|
|
#region Common
|
|
|
|
if (fields.Contains(Field.MachineName))
|
|
Name = null;
|
|
|
|
if (fields.Contains(Field.Comment))
|
|
Comment = null;
|
|
|
|
if (fields.Contains(Field.Description))
|
|
Description = null;
|
|
|
|
if (fields.Contains(Field.Year))
|
|
Year = null;
|
|
|
|
if (fields.Contains(Field.Manufacturer))
|
|
Manufacturer = null;
|
|
|
|
if (fields.Contains(Field.Publisher))
|
|
Publisher = null;
|
|
|
|
if (fields.Contains(Field.Category))
|
|
Category = null;
|
|
|
|
if (fields.Contains(Field.RomOf))
|
|
RomOf = null;
|
|
|
|
if (fields.Contains(Field.CloneOf))
|
|
CloneOf = null;
|
|
|
|
if (fields.Contains(Field.SampleOf))
|
|
SampleOf = null;
|
|
|
|
if (fields.Contains(Field.MachineType))
|
|
MachineType = MachineType.NULL;
|
|
|
|
#endregion
|
|
|
|
#region AttractMode
|
|
|
|
if (fields.Contains(Field.Players))
|
|
Players = null;
|
|
|
|
if (fields.Contains(Field.Rotation))
|
|
Rotation = null;
|
|
|
|
if (fields.Contains(Field.Control))
|
|
Control = null;
|
|
|
|
if (fields.Contains(Field.SupportStatus))
|
|
Status = null;
|
|
|
|
if (fields.Contains(Field.DisplayCount))
|
|
DisplayCount = null;
|
|
|
|
if (fields.Contains(Field.DisplayType))
|
|
DisplayType = null;
|
|
|
|
if (fields.Contains(Field.Buttons))
|
|
Buttons = null;
|
|
|
|
#endregion
|
|
|
|
#region ListXML
|
|
|
|
if (fields.Contains(Field.SourceFile))
|
|
SourceFile = null;
|
|
|
|
if (fields.Contains(Field.Runnable))
|
|
Runnable = null;
|
|
|
|
if (fields.Contains(Field.Devices))
|
|
Devices = null;
|
|
|
|
if (fields.Contains(Field.SlotOptions))
|
|
SlotOptions = null;
|
|
|
|
if (fields.Contains(Field.Infos))
|
|
Infos = null;
|
|
|
|
#endregion
|
|
|
|
#region Logiqx
|
|
|
|
if (fields.Contains(Field.Board))
|
|
Board = null;
|
|
|
|
if (fields.Contains(Field.RebuildTo))
|
|
RebuildTo = null;
|
|
|
|
#endregion
|
|
|
|
#region Logiqx EmuArc
|
|
|
|
if (fields.Contains(Field.TitleID))
|
|
TitleID = null;
|
|
|
|
if (fields.Contains(Field.Developer))
|
|
Developer = null;
|
|
|
|
if (fields.Contains(Field.Genre))
|
|
Genre = null;
|
|
|
|
if (fields.Contains(Field.Subgenre))
|
|
Subgenre = null;
|
|
|
|
if (fields.Contains(Field.Ratings))
|
|
Ratings = null;
|
|
|
|
if (fields.Contains(Field.Score))
|
|
Score = null;
|
|
|
|
if (fields.Contains(Field.Enabled))
|
|
Enabled = null;
|
|
|
|
if (fields.Contains(Field.HasCrc))
|
|
HasCrc = null;
|
|
|
|
if (fields.Contains(Field.RelatedTo))
|
|
RelatedTo = null;
|
|
|
|
#endregion
|
|
|
|
#region SoftwareList
|
|
|
|
if (fields.Contains(Field.Supported))
|
|
Supported = null;
|
|
|
|
#endregion
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region Sorting and Merging
|
|
|
|
/// <summary>
|
|
/// Replace machine fields from another item
|
|
/// </summary>
|
|
/// <param name="item">DatItem to pull new information from</param>
|
|
/// <param name="fields">List of Fields representing what should be updated</param>
|
|
/// <param name="onlySame">True if descriptions should only be replaced if the game name is the same, false otherwise</param>
|
|
public void ReplaceFields(Machine machine, List<Field> fields, bool onlySame)
|
|
{
|
|
#region Common
|
|
|
|
if (fields.Contains(Field.MachineName))
|
|
Name = machine.Name;
|
|
|
|
if (fields.Contains(Field.Comment))
|
|
Comment = machine.Comment;
|
|
|
|
if (fields.Contains(Field.Description))
|
|
{
|
|
if (!onlySame || (onlySame && Name == Description))
|
|
Description = machine.Description;
|
|
}
|
|
|
|
if (fields.Contains(Field.Year))
|
|
Year = machine.Year;
|
|
|
|
if (fields.Contains(Field.Manufacturer))
|
|
Manufacturer = machine.Manufacturer;
|
|
|
|
if (fields.Contains(Field.Publisher))
|
|
Publisher = machine.Publisher;
|
|
|
|
if (fields.Contains(Field.Category))
|
|
Category = machine.Category;
|
|
|
|
if (fields.Contains(Field.RomOf))
|
|
RomOf = machine.RomOf;
|
|
|
|
if (fields.Contains(Field.CloneOf))
|
|
CloneOf = machine.CloneOf;
|
|
|
|
if (fields.Contains(Field.SampleOf))
|
|
SampleOf = machine.SampleOf;
|
|
|
|
if (fields.Contains(Field.MachineType))
|
|
MachineType = machine.MachineType;
|
|
|
|
#endregion
|
|
|
|
#region AttractMode
|
|
|
|
if (fields.Contains(Field.Players))
|
|
Players = machine.Players;
|
|
|
|
if (fields.Contains(Field.Rotation))
|
|
Rotation = machine.Rotation;
|
|
|
|
if (fields.Contains(Field.Control))
|
|
Control = machine.Control;
|
|
|
|
if (fields.Contains(Field.SupportStatus))
|
|
Status = machine.Status;
|
|
|
|
if (fields.Contains(Field.DisplayCount))
|
|
DisplayCount = machine.DisplayCount;
|
|
|
|
if (fields.Contains(Field.DisplayType))
|
|
DisplayType = machine.DisplayType;
|
|
|
|
if (fields.Contains(Field.Buttons))
|
|
Buttons = machine.Buttons;
|
|
|
|
#endregion
|
|
|
|
#region ListXML
|
|
|
|
if (fields.Contains(Field.SourceFile))
|
|
SourceFile = machine.SourceFile;
|
|
|
|
if (fields.Contains(Field.Runnable))
|
|
Runnable = machine.Runnable;
|
|
|
|
if (fields.Contains(Field.Devices))
|
|
Devices = machine.Devices;
|
|
|
|
if (fields.Contains(Field.SlotOptions))
|
|
SlotOptions = machine.SlotOptions;
|
|
|
|
if (fields.Contains(Field.Infos))
|
|
Infos = machine.Infos;
|
|
|
|
#endregion
|
|
|
|
#region Logiqx
|
|
|
|
if (fields.Contains(Field.Board))
|
|
Board = machine.Board;
|
|
|
|
if (fields.Contains(Field.RebuildTo))
|
|
RebuildTo = machine.RebuildTo;
|
|
|
|
#endregion
|
|
|
|
#region Logiqx EmuArc
|
|
|
|
if (fields.Contains(Field.TitleID))
|
|
TitleID = machine.TitleID;
|
|
|
|
if (fields.Contains(Field.Developer))
|
|
Developer = machine.Developer;
|
|
|
|
if (fields.Contains(Field.Genre))
|
|
Genre = machine.Genre;
|
|
|
|
if (fields.Contains(Field.Subgenre))
|
|
Subgenre = machine.Subgenre;
|
|
|
|
if (fields.Contains(Field.Ratings))
|
|
Ratings = machine.Ratings;
|
|
|
|
if (fields.Contains(Field.Score))
|
|
Score = machine.Score;
|
|
|
|
if (fields.Contains(Field.Enabled))
|
|
Enabled = machine.Enabled;
|
|
|
|
if (fields.Contains(Field.HasCrc))
|
|
HasCrc = machine.HasCrc;
|
|
|
|
if (fields.Contains(Field.RelatedTo))
|
|
RelatedTo = machine.RelatedTo;
|
|
|
|
#endregion
|
|
|
|
#region SoftwareList
|
|
|
|
if (fields.Contains(Field.Supported))
|
|
Supported = machine.Supported;
|
|
|
|
#endregion
|
|
}
|
|
|
|
#endregion
|
|
}
|
|
}
|