Files
SabreTools/SabreTools.Skippers/Detectors/SuperNintendoEntertainmentSystem.cs
Matt Nadareski 01ce52ec35 Complete overhaul on Skippers
This change involves safety updates for serialization, better definitions of various classes, renames of some classes for accuracy, missing enum decoration, and various fixes.
2023-04-04 18:31:19 -04:00

77 lines
1.9 KiB
C#

using SabreTools.Skippers.Tests;
namespace SabreTools.Skippers.Detectors
{
/// <summary>
/// Detector for Super Nintendo Entertainment System headers
/// </summary>
/// <remarks>Originally from snes.xml</remarks>
internal class SuperNintendoEntertainmentSystem : Detector
{
public SuperNintendoEntertainmentSystem()
{
// Create tests
var rule1Test1 = new DataTest
{
Offset = "16",
Value = "0000000000000000",
};
var rule2Test1 = new DataTest
{
Offset = "16",
Value = "AABB040000000000",
};
var rule3Test1 = new DataTest
{
Offset = "16",
Value = "535550455255464F",
};
// Create rules
var rule1 = new Rule
{
StartOffset = "200",
Operation = HeaderSkipOperation.None,
Tests = new Test[]
{
rule1Test1,
}
};
var rule2 = new Rule
{
StartOffset = "200",
Operation = HeaderSkipOperation.None,
Tests = new Test[]
{
rule2Test1,
}
};
var rule3 = new Rule
{
StartOffset = "200",
Operation = HeaderSkipOperation.None,
Tests = new Test[]
{
rule3Test1,
}
};
// Create file
Name = "Nintendo Super Famicom/SNES";
Author = "Matt Nadareski (darksabre76)";
Version = "1.0";
SourceFile = "snes";
Rules = new Rule[]
{
rule1, // FIG
rule2, // SMC
rule3, // UFO
};
}
}
}