mirror of
https://github.com/claunia/SabreTools.git
synced 2025-12-16 19:14:27 +00:00
781 lines
28 KiB
C#
781 lines
28 KiB
C#
using System;
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using System.IO;
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using System.Xml.Serialization;
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using Newtonsoft.Json;
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using Newtonsoft.Json.Converters;
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using SabreTools.Core;
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using SabreTools.Core.Tools;
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using SabreTools.DatItems.Formats;
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using SabreTools.FileTypes;
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using SabreTools.Filter;
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using SabreTools.Logging;
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using SabreTools.Matching;
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namespace SabreTools.DatItems
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{
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/// <summary>
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/// Base class for all items included in a set
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/// </summary>
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/// <remarks>
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/// TODO: Can this be made into a `record` type for easier comparison?
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/// </remarks>
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[JsonObject("datitem"), XmlRoot("datitem")]
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[XmlInclude(typeof(Adjuster))]
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[XmlInclude(typeof(Analog))]
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[XmlInclude(typeof(Archive))]
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[XmlInclude(typeof(BiosSet))]
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[XmlInclude(typeof(Blank))]
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[XmlInclude(typeof(Chip))]
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[XmlInclude(typeof(Condition))]
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[XmlInclude(typeof(Configuration))]
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[XmlInclude(typeof(ConfLocation))]
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[XmlInclude(typeof(ConfSetting))]
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[XmlInclude(typeof(Control))]
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[XmlInclude(typeof(DataArea))]
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[XmlInclude(typeof(Device))]
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[XmlInclude(typeof(DeviceReference))]
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[XmlInclude(typeof(DipLocation))]
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[XmlInclude(typeof(DipSwitch))]
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[XmlInclude(typeof(DipValue))]
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[XmlInclude(typeof(Disk))]
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[XmlInclude(typeof(DiskArea))]
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[XmlInclude(typeof(Display))]
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[XmlInclude(typeof(Driver))]
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[XmlInclude(typeof(Extension))]
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[XmlInclude(typeof(Feature))]
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[XmlInclude(typeof(Info))]
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[XmlInclude(typeof(Input))]
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[XmlInclude(typeof(Instance))]
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[XmlInclude(typeof(Media))]
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[XmlInclude(typeof(Part))]
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[XmlInclude(typeof(PartFeature))]
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[XmlInclude(typeof(Port))]
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[XmlInclude(typeof(RamOption))]
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[XmlInclude(typeof(Release))]
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[XmlInclude(typeof(Rom))]
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[XmlInclude(typeof(Sample))]
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[XmlInclude(typeof(SharedFeature))]
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[XmlInclude(typeof(Slot))]
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[XmlInclude(typeof(SlotOption))]
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[XmlInclude(typeof(SoftwareList))]
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[XmlInclude(typeof(Sound))]
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public abstract class DatItem : IEquatable<DatItem>, IComparable<DatItem>, ICloneable
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{
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#region Fields
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#region Common Fields
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/// <summary>
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/// Item type for outputting
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/// </summary>
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[JsonProperty("itemtype")]
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[JsonConverter(typeof(StringEnumConverter))]
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[XmlElement("itemtype")]
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public ItemType ItemType
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{
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get => _internal.ReadString(Models.Metadata.DatItem.TypeKey).AsEnumValue<ItemType>();
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set => _internal[Models.Metadata.DatItem.TypeKey] = value.AsStringValue<ItemType>();
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}
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/// <summary>
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/// Duplicate type when compared to another item
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/// </summary>
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/// <remarks>Hack on top of internal model</remarks>
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[JsonIgnore, XmlIgnore]
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public DupeType DupeType
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{
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get => _internal.Read<DupeType?>("DUPETYPE") ?? 0;
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set => _internal["DUPETYPE"] = value;
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}
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/// <summary>
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/// Internal model wrapped by this DatItem
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/// </summary>
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[JsonIgnore, XmlIgnore]
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protected Models.Metadata.DatItem _internal;
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#endregion
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#region Machine Fields
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/// <summary>
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/// Machine values
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/// </summary>
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/// <remarks>Hack on top of internal model</remarks>
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[JsonIgnore, XmlIgnore]
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public Machine Machine
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{
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get => _internal.Read<Machine>("MACHINE") ?? new Machine();
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set => _internal["MACHINE"] = value;
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}
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#endregion
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#region Metadata information
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/// <summary>
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/// Source information
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/// </summary>
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/// <remarks>Hack on top of internal model</remarks>
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[JsonIgnore, XmlIgnore]
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public Source? Source
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{
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get => _internal.Read<Source>("SOURCE") ?? new Source();
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set => _internal["SOURCE"] = value;
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}
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/// <summary>
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/// Flag if item should be removed
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/// </summary>
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/// <remarks>Hack on top of internal model</remarks>
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[JsonIgnore, XmlIgnore]
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public bool Remove
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{
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get => _internal.ReadBool("REMOVE") ?? false;
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set => _internal["REMOVE"] = value;
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}
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#endregion // Metadata information
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#endregion
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#region Logging
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/// <summary>
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/// Logging object
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/// </summary>
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[JsonIgnore, XmlIgnore]
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protected Logger logger;
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/// <summary>
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/// Static logger for static methods
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/// </summary>
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[JsonIgnore, XmlIgnore]
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protected static Logger staticLogger = new();
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#endregion
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#region Instance Methods
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#region Accessors
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/// <summary>
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/// Gets the name to use for a DatItem
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/// </summary>
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/// <returns>Name if available, null otherwise</returns>
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public virtual string? GetName() => null;
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/// <summary>
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/// Sets the name to use for a DatItem
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/// </summary>
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/// <param name="name">Name to set for the item</param>
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public virtual void SetName(string? name) { }
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#endregion
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#region Constructors
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/// <summary>
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/// Constructor
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/// </summary>
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public DatItem()
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{
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_internal = new Models.Metadata.Blank();
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Machine = new Machine();
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logger = new Logger(this);
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}
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/// <summary>
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/// Create a specific type of DatItem to be used based on an ItemType
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/// </summary>
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/// <param name="itemType">Type of the DatItem to be created</param>
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/// <returns>DatItem of the specific internal type that corresponds to the inputs</returns>
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public static DatItem Create(ItemType? itemType)
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{
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return itemType switch
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{
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ItemType.Adjuster => new Adjuster(),
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ItemType.Analog => new Analog(),
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ItemType.Archive => new Archive(),
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ItemType.BiosSet => new BiosSet(),
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ItemType.Blank => new Blank(),
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ItemType.Chip => new Chip(),
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ItemType.Condition => new Condition(),
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ItemType.Configuration => new Configuration(),
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ItemType.ConfLocation => new ConfLocation(),
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ItemType.Device => new Device(),
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ItemType.DeviceReference => new DeviceReference(),
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ItemType.DipLocation => new DipLocation(),
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ItemType.DipSwitch => new DipSwitch(),
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ItemType.Disk => new Disk(),
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ItemType.Display => new Display(),
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ItemType.Driver => new Driver(),
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ItemType.Extension => new Extension(),
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ItemType.Feature => new Feature(),
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ItemType.File => new Formats.File(),
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ItemType.Info => new Info(),
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ItemType.Instance => new Instance(),
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ItemType.Media => new Media(),
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ItemType.PartFeature => new PartFeature(),
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ItemType.Port => new Port(),
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ItemType.RamOption => new RamOption(),
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ItemType.Release => new Release(),
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ItemType.ReleaseDetails => new ReleaseDetails(),
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ItemType.Rom => new Rom(),
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ItemType.Sample => new Sample(),
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ItemType.Serials => new Serials(),
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ItemType.SharedFeature => new SharedFeature(),
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ItemType.Slot => new Slot(),
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ItemType.SlotOption => new SlotOption(),
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ItemType.SoftwareList => new SoftwareList(),
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ItemType.Sound => new Sound(),
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ItemType.SourceDetails => new SourceDetails(),
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_ => new Rom(),
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};
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}
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/// <summary>
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/// Create a specific type of DatItem to be used based on a BaseFile
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/// </summary>
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/// <param name="baseFile">BaseFile containing information to be created</param>
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/// <returns>DatItem of the specific internal type that corresponds to the inputs</returns>
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public static DatItem? Create(BaseFile? baseFile)
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{
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return baseFile?.Type switch
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{
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FileType.AaruFormat => new Media(baseFile),
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FileType.CHD => new Disk(baseFile),
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FileType.GZipArchive => new Rom(baseFile),
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FileType.LRZipArchive => new Rom(baseFile),
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FileType.LZ4Archive => new Rom(baseFile),
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FileType.None => new Rom(baseFile),
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FileType.RarArchive => new Rom(baseFile),
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FileType.SevenZipArchive => new Rom(baseFile),
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FileType.TapeArchive => new Rom(baseFile),
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FileType.XZArchive => new Rom(baseFile),
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FileType.ZipArchive => new Rom(baseFile),
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FileType.ZPAQArchive => new Rom(baseFile),
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FileType.ZstdArchive => new Rom(baseFile),
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_ => null,
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};
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}
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#endregion
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#region Cloning Methods
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/// <summary>
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/// Clone the DatItem
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/// </summary>
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/// <returns>Clone of the DatItem</returns>
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public abstract object Clone();
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/// <summary>
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/// Copy all machine information over in one shot
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/// </summary>
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/// <param name="item">Existing item to copy information from</param>
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public void CopyMachineInformation(DatItem item)
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{
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if (item?.Machine == null)
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return;
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if (item.Machine.Clone() is Machine cloned)
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Machine = cloned;
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}
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/// <summary>
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/// Copy all machine information over in one shot
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/// </summary>
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/// <param name="machine">Existing machine to copy information from</param>
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public void CopyMachineInformation(Machine? machine)
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{
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if (machine == null)
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return;
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if (machine.Clone() is Machine cloned)
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Machine = cloned;
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}
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#endregion
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#region Comparision Methods
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/// <inheritdoc/>
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public int CompareTo(DatItem? other)
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{
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try
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{
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if (GetName() == other?.GetName())
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return Equals(other) ? 0 : 1;
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return string.Compare(GetName(), other?.GetName());
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}
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catch
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{
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return 1;
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}
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}
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/// <summary>
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/// Determine if an item is a duplicate using partial matching logic
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/// </summary>
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/// <param name="other">DatItem to use as a baseline</param>
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/// <returns>True if the items are duplicates, false otherwise</returns>
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public virtual bool Equals(DatItem? other)
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{
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// If we don't have a matched type, return false
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if (ItemType != other?.ItemType)
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return false;
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// Compare the internal models
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return _internal.EqualTo(other._internal);
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}
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/// <summary>
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/// Return the duplicate status of two items
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/// </summary>
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/// <param name="lastItem">DatItem to check against</param>
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/// <returns>The DupeType corresponding to the relationship between the two</returns>
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public DupeType GetDuplicateStatus(DatItem? lastItem)
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{
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DupeType output = 0x00;
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// If we don't have a duplicate at all, return none
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if (!Equals(lastItem))
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return output;
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// If the duplicate is external already or should be, set it
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#if NETFRAMEWORK
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if ((lastItem.DupeType & DupeType.External) != 0 || lastItem?.Source?.Index != Source?.Index)
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#else
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if (lastItem.DupeType.HasFlag(DupeType.External) || lastItem?.Source?.Index != Source?.Index)
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#endif
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{
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if (lastItem?.Machine.Name == Machine?.Name && lastItem?.GetName() == GetName())
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output = DupeType.External | DupeType.All;
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else
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output = DupeType.External | DupeType.Hash;
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}
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// Otherwise, it's considered an internal dupe
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else
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{
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if (lastItem?.Machine.Name == Machine?.Name && lastItem?.GetName() == GetName())
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output = DupeType.Internal | DupeType.All;
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else
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output = DupeType.Internal | DupeType.Hash;
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}
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return output;
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}
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#endregion
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// TODO: These should not take a field enum
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// TODO: These should be item-specific for better filtering
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#region Manipulation
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/// <summary>
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/// Runs a filter and determines if it passes or not
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/// </summary>
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/// <param name="filterRunner">Filter runner to use for checking</param>
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/// <returns>True if the item passes the filter, false otherwise</returns>
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public bool PassesFilter(FilterRunner filterRunner)
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{
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if (!Machine.PassesFilter(filterRunner))
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return false;
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return filterRunner.Run(_internal);
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}
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/// <summary>
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/// Remove a field from the DatItem
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/// </summary>
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/// <param name="fieldName">Field to remove</param>
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/// <returns>True if the removal was successful, false otherwise</returns>
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public bool RemoveField(string? fieldName) => FieldManipulator.RemoveField(_internal, fieldName);
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/// <summary>
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/// Set a field in the DatItem from a mapping string
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/// </summary>
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/// <param name="fieldName">Item field to set</param>
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/// <param name="value">String representing the value to set</param>
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/// <returns>True if the setting was successful, false otherwise</returns>
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/// <remarks>This only performs minimal validation before setting</remarks>
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public abstract bool SetField(DatItemField datItemField, string value);
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/// <summary>
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/// Set a field in the DatItem from a mapping string
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/// </summary>
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/// <param name="fieldName">Field to set</param>
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/// <param name="value">String representing the value to set</param>
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/// <returns>True if the removal was successful, false otherwise</returns>
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/// <remarks>This only performs minimal validation before setting</remarks>
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public bool SetField(string? fieldName, string value) => FieldManipulator.SetField(_internal, fieldName, value);
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#endregion
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#region Sorting and Merging
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/// <summary>
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/// Get the dictionary key that should be used for a given item and bucketing type
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/// </summary>
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/// <param name="bucketedBy">ItemKey value representing what key to get</param>
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/// <param name="lower">True if the key should be lowercased (default), false otherwise</param>
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/// <param name="norename">True if games should only be compared on game and file name, false if system and source are counted</param>
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/// <returns>String representing the key to be used for the DatItem</returns>
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public virtual string GetKey(ItemKey bucketedBy, bool lower = true, bool norename = true)
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{
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// Set the output key as the default blank string
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string key = string.Empty;
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// Now determine what the key should be based on the bucketedBy value
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switch (bucketedBy)
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{
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case ItemKey.CRC:
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key = Constants.CRCZero;
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break;
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case ItemKey.Machine:
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key = (norename ? string.Empty
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: Source?.Index.ToString().PadLeft(10, '0')
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+ "-")
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+ (string.IsNullOrEmpty(Machine?.Name)
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? "Default"
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: Machine!.Name!);
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if (lower)
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key = key.ToLowerInvariant();
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key ??= "null";
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break;
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case ItemKey.MD5:
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key = Constants.MD5Zero;
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break;
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case ItemKey.SHA1:
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key = Constants.SHA1Zero;
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break;
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case ItemKey.SHA256:
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key = Constants.SHA256Zero;
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break;
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case ItemKey.SHA384:
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key = Constants.SHA384Zero;
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break;
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case ItemKey.SHA512:
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key = Constants.SHA512Zero;
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break;
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case ItemKey.SpamSum:
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key = Constants.SpamSumZero;
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break;
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}
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// Double and triple check the key for corner cases
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key ??= string.Empty;
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return key;
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}
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#endregion
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#endregion // Instance Methods
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#region Static Methods
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#region Sorting and Merging
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/// <summary>
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/// Merge an arbitrary set of ROMs based on the supplied information
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/// </summary>
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/// <param name="infiles">List of File objects representing the roms to be merged</param>
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/// <returns>A List of DatItem objects representing the merged roms</returns>
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public static ConcurrentList<DatItem> Merge(ConcurrentList<DatItem>? infiles)
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{
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// Check for null or blank roms first
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if (infiles == null || infiles.Count == 0)
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return [];
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// Create output list
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ConcurrentList<DatItem> outfiles = [];
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// Then deduplicate them by checking to see if data matches previous saved roms
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int nodumpCount = 0;
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for (int f = 0; f < infiles.Count; f++)
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{
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DatItem file = infiles[f];
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// If we somehow have a null item, skip
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if (file == null)
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continue;
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// If we don't have a Disk, File, Media, or Rom, we skip checking for duplicates
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if (file.ItemType != ItemType.Disk && file.ItemType != ItemType.File
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&& file.ItemType != ItemType.Media && file.ItemType != ItemType.Rom)
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{
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continue;
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}
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// If it's a nodump, add and skip
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if (file is Rom rom && rom.ItemStatus == ItemStatus.Nodump)
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{
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outfiles.Add(file);
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nodumpCount++;
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continue;
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}
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else if (file is Disk disk && disk.ItemStatus == ItemStatus.Nodump)
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{
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outfiles.Add(file);
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nodumpCount++;
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continue;
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}
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// If it's the first non-nodump rom in the list, don't touch it
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else if (outfiles.Count == 0 || outfiles.Count == nodumpCount)
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{
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outfiles.Add(file);
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continue;
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}
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// Check if the rom is a duplicate
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DupeType dupetype = 0x00;
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DatItem saveditem = new Blank();
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int pos = -1;
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for (int i = 0; i < outfiles.Count; i++)
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{
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DatItem lastrom = outfiles[i];
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// Get the duplicate status
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dupetype = file.GetDuplicateStatus(lastrom);
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// If it's a duplicate, skip adding it to the output but add any missing information
|
|
if (dupetype != 0x00)
|
|
{
|
|
saveditem = lastrom;
|
|
pos = i;
|
|
|
|
// Disks, Media, and Roms have more information to fill
|
|
if (file is Disk disk && saveditem is Disk savedDisk)
|
|
savedDisk.FillMissingInformation(disk);
|
|
else if (file is Formats.File fileItem && saveditem is Formats.File savedFile)
|
|
savedFile.FillMissingInformation(fileItem);
|
|
else if (file is Media media && saveditem is Media savedMedia)
|
|
savedMedia.FillMissingInformation(media);
|
|
else if (file is Rom romItem && saveditem is Rom savedRom)
|
|
savedRom.FillMissingInformation(romItem);
|
|
|
|
saveditem.DupeType = dupetype;
|
|
|
|
// If the current system has a lower ID than the previous, set the system accordingly
|
|
if (file.Source?.Index < saveditem.Source?.Index)
|
|
{
|
|
saveditem.Source = file.Source.Clone() as Source;
|
|
saveditem.CopyMachineInformation(file);
|
|
saveditem.SetName(file.GetName());
|
|
}
|
|
|
|
// If the current machine is a child of the new machine, use the new machine instead
|
|
if (saveditem.Machine.CloneOf == file.Machine.Name || saveditem.Machine.RomOf == file.Machine.Name)
|
|
{
|
|
saveditem.CopyMachineInformation(file);
|
|
saveditem.SetName(file.GetName());
|
|
}
|
|
|
|
break;
|
|
}
|
|
}
|
|
|
|
// If no duplicate is found, add it to the list
|
|
if (dupetype == 0x00)
|
|
{
|
|
outfiles.Add(file);
|
|
}
|
|
// Otherwise, if a new rom information is found, add that
|
|
else
|
|
{
|
|
outfiles.RemoveAt(pos);
|
|
outfiles.Insert(pos, saveditem);
|
|
}
|
|
}
|
|
|
|
// Then return the result
|
|
return outfiles;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Resolve name duplicates in an arbitrary set of ROMs based on the supplied information
|
|
/// </summary>
|
|
/// <param name="infiles">List of File objects representing the roms to be merged</param>
|
|
/// <returns>A List of DatItem objects representing the renamed roms</returns>
|
|
public static ConcurrentList<DatItem> ResolveNames(ConcurrentList<DatItem> infiles)
|
|
{
|
|
// Create the output list
|
|
ConcurrentList<DatItem> output = [];
|
|
|
|
// First we want to make sure the list is in alphabetical order
|
|
Sort(ref infiles, true);
|
|
|
|
// Now we want to loop through and check names
|
|
DatItem? lastItem = null;
|
|
string? lastrenamed = null;
|
|
int lastid = 0;
|
|
for (int i = 0; i < infiles.Count; i++)
|
|
{
|
|
DatItem datItem = infiles[i];
|
|
|
|
// If we have the first item, we automatically add it
|
|
if (lastItem == null)
|
|
{
|
|
output.Add(datItem);
|
|
lastItem = datItem;
|
|
continue;
|
|
}
|
|
|
|
// Get the last item name, if applicable
|
|
string lastItemName = lastItem.GetName() ?? lastItem.ItemType.ToString();
|
|
|
|
// Get the current item name, if applicable
|
|
string datItemName = datItem.GetName() ?? datItem.ItemType.ToString();
|
|
|
|
// If the current item exactly matches the last item, then we don't add it
|
|
#if NETFRAMEWORK
|
|
if ((datItem.GetDuplicateStatus(lastItem) & DupeType.All) != 0)
|
|
#else
|
|
if (datItem.GetDuplicateStatus(lastItem).HasFlag(DupeType.All))
|
|
#endif
|
|
{
|
|
staticLogger.Verbose($"Exact duplicate found for '{datItemName}'");
|
|
continue;
|
|
}
|
|
|
|
// If the current name matches the previous name, rename the current item
|
|
else if (datItemName == lastItemName)
|
|
{
|
|
staticLogger.Verbose($"Name duplicate found for '{datItemName}'");
|
|
|
|
if (datItem.ItemType == ItemType.Disk || datItem.ItemType == ItemType.File
|
|
|| datItem.ItemType == ItemType.Media || datItem.ItemType == ItemType.Rom)
|
|
{
|
|
datItemName += GetDuplicateSuffix(datItem);
|
|
lastrenamed ??= datItemName;
|
|
}
|
|
|
|
// If we have a conflict with the last renamed item, do the right thing
|
|
if (datItemName == lastrenamed)
|
|
{
|
|
lastrenamed = datItemName;
|
|
datItemName += (lastid == 0 ? string.Empty : "_" + lastid);
|
|
lastid++;
|
|
}
|
|
// If we have no conflict, then we want to reset the lastrenamed and id
|
|
else
|
|
{
|
|
lastrenamed = null;
|
|
lastid = 0;
|
|
}
|
|
|
|
// Set the item name back to the datItem
|
|
datItem.SetName(datItemName);
|
|
|
|
output.Add(datItem);
|
|
}
|
|
|
|
// Otherwise, we say that we have a valid named file
|
|
else
|
|
{
|
|
output.Add(datItem);
|
|
lastItem = datItem;
|
|
lastrenamed = null;
|
|
lastid = 0;
|
|
}
|
|
}
|
|
|
|
// One last sort to make sure this is ordered
|
|
Sort(ref output, true);
|
|
|
|
return output;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Get duplicate suffix based on the item type
|
|
/// </summary>
|
|
private static string GetDuplicateSuffix(DatItem datItem)
|
|
{
|
|
return datItem switch
|
|
{
|
|
Disk disk => disk.GetDuplicateSuffix(),
|
|
Formats.File file => file.GetDuplicateSuffix(),
|
|
Media media => media.GetDuplicateSuffix(),
|
|
Rom rom => rom.GetDuplicateSuffix(),
|
|
_ => "_1",
|
|
};
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sort a list of File objects by SourceID, Game, and Name (in order)
|
|
/// </summary>
|
|
/// <param name="roms">List of File objects representing the roms to be sorted</param>
|
|
/// <param name="norename">True if files are not renamed, false otherwise</param>
|
|
/// <returns>True if it sorted correctly, false otherwise</returns>
|
|
public static bool Sort(ref ConcurrentList<DatItem> roms, bool norename)
|
|
{
|
|
roms.Sort(delegate (DatItem x, DatItem y)
|
|
{
|
|
try
|
|
{
|
|
NaturalComparer nc = new();
|
|
|
|
// If machine names match, more refinement is needed
|
|
if (x.Machine.Name == y.Machine.Name)
|
|
{
|
|
// If item types match, more refinement is needed
|
|
if (x.ItemType == y.ItemType)
|
|
{
|
|
string? xDirectoryName = Path.GetDirectoryName(TextHelper.RemovePathUnsafeCharacters(x.GetName() ?? string.Empty));
|
|
string? yDirectoryName = Path.GetDirectoryName(TextHelper.RemovePathUnsafeCharacters(y.GetName() ?? string.Empty));
|
|
|
|
// If item directory names match, more refinement is needed
|
|
if (xDirectoryName == yDirectoryName)
|
|
{
|
|
string? xName = Path.GetFileName(TextHelper.RemovePathUnsafeCharacters(x.GetName() ?? string.Empty));
|
|
string? yName = Path.GetFileName(TextHelper.RemovePathUnsafeCharacters(y.GetName() ?? string.Empty));
|
|
|
|
// If item names match, then compare on machine or source, depending on the flag
|
|
if (xName == yName)
|
|
return (norename ? nc.Compare(x.Machine.Name, y.Machine.Name) : (x.Source?.Index - y.Source?.Index) ?? 0);
|
|
|
|
// Otherwise, just sort based on item names
|
|
return nc.Compare(xName, yName);
|
|
}
|
|
|
|
// Otherwise, just sort based on directory name
|
|
return nc.Compare(xDirectoryName, yDirectoryName);
|
|
}
|
|
|
|
// Otherwise, just sort based on item type
|
|
return x.ItemType - y.ItemType;
|
|
}
|
|
|
|
// Otherwise, just sort based on machine name
|
|
return nc.Compare(x.Machine.Name, y.Machine.Name);
|
|
}
|
|
catch
|
|
{
|
|
// Absorb the error
|
|
return 0;
|
|
}
|
|
});
|
|
|
|
return true;
|
|
}
|
|
|
|
#endregion
|
|
|
|
#endregion // Static Methods
|
|
}
|
|
}
|