mirror of
https://github.com/claunia/SabreTools.git
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439 lines
18 KiB
C#
439 lines
18 KiB
C#
using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Threading.Tasks;
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using SabreTools.Core;
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using SabreTools.DatFiles.Reports;
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using SabreTools.DatItems;
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using SabreTools.IO;
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// This file represents all methods related to writing to a file
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namespace SabreTools.DatFiles
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{
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public abstract partial class DatFile
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{
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/// <summary>
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/// Create and open an output file for writing direct from a dictionary
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/// </summary>
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/// <param name="outDir">Set the output directory (current directory on null)</param>
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/// <param name="overwrite">True if files should be overwritten (default), false if they should be renamed instead</param>
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/// <param name="ignoreblanks">True if blank roms should be skipped on output, false otherwise (default)</param>
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/// <param name="quotes">True if quotes are assumed in supported types (default), false otherwise</param>
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/// <param name="throwOnError">True if the error that is thrown should be thrown back to the caller, false otherwise</param>
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/// <returns>True if the DAT was written correctly, false otherwise</returns>
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public bool Write(
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string outDir,
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bool overwrite = true,
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bool ignoreblanks = false,
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bool quotes = true,
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bool throwOnError = false)
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{
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// If we have nothing writable, abort
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if (!HasWritable())
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{
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logger.User("There were no items to write out!");
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return false;
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}
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// Ensure the output directory is set and created
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outDir = DirectoryExtensions.Ensure(outDir, create: true);
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// If the DAT has no output format, default to XML
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if (Header.DatFormat == 0)
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{
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logger.Verbose("No DAT format defined, defaulting to XML");
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Header.DatFormat = DatFormat.Logiqx;
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}
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// Make sure that the three essential fields are filled in
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EnsureHeaderFields();
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// Bucket roms by game name, if not already
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Items.BucketBy(Field.Machine_Name, DedupeType.None);
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// Output the number of items we're going to be writing
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logger.User($"A total of {Items.TotalCount - Items.RemovedCount} items will be written out to '{Header.FileName}'");
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// Get the outfile names
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Dictionary<DatFormat, string> outfiles = Header.CreateOutFileNames(outDir, overwrite);
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try
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{
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// Write out all required formats
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Parallel.ForEach(outfiles.Keys, Globals.ParallelOptions, datFormat =>
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{
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string outfile = outfiles[datFormat];
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try
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{
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Create(datFormat, this, quotes)?.WriteToFile(outfile, ignoreblanks, throwOnError);
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}
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catch (Exception ex)
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{
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logger.Error(ex, $"Datfile {outfile} could not be written out");
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if (throwOnError) throw ex;
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}
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});
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}
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catch (Exception ex)
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{
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logger.Error(ex);
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if (throwOnError) throw ex;
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return false;
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}
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return true;
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}
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/// <summary>
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/// Write the stats out to console for the current DatFile
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/// </summary>
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public void WriteStatsToConsole()
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{
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if (Items.RomCount + Items.DiskCount == 0)
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Items.RecalculateStats();
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Items.BucketBy(Field.Machine_Name, DedupeType.None, norename: true);
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var consoleOutput = BaseReport.Create(StatReportFormat.None, null, true, true);
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consoleOutput.ReplaceStatistics(Header.FileName, Items.Keys.Count(), Items);
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}
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/// <summary>
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/// Create and open an output file for writing direct from a dictionary
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/// </summary>
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/// <param name="outfile">Name of the file to write to</param>
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/// <param name="ignoreblanks">True if blank roms should be skipped on output, false otherwise (default)</param>
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/// <param name="throwOnError">True if the error that is thrown should be thrown back to the caller, false otherwise</param>
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/// <returns>True if the DAT was written correctly, false otherwise</returns>
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public abstract bool WriteToFile(string outfile, bool ignoreblanks = false, bool throwOnError = false);
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/// <summary>
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/// Create a prefix or postfix from inputs
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/// </summary>
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/// <param name="item">DatItem to create a prefix/postfix for</param>
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/// <param name="prefix">True for prefix, false for postfix</param>
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/// <returns>Sanitized string representing the postfix or prefix</returns>
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protected string CreatePrefixPostfix(DatItem item, bool prefix)
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{
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// Initialize strings
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string fix = string.Empty,
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game = item.Machine.Name,
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name = item.GetName() ?? item.ItemType.ToString(),
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crc = string.Empty,
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md5 = string.Empty,
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ripemd160 = string.Empty,
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sha1 = string.Empty,
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sha256 = string.Empty,
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sha384 = string.Empty,
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sha512 = string.Empty,
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size = string.Empty,
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spamsum = string.Empty;
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// If we have a prefix
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if (prefix)
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fix = Header.Prefix + (Header.Quotes ? "\"" : string.Empty);
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// If we have a postfix
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else
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fix = (Header.Quotes ? "\"" : string.Empty) + Header.Postfix;
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// Ensure we have the proper values for replacement
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if (item.ItemType == ItemType.Disk)
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{
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md5 = (item as Disk).MD5 ?? string.Empty;
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sha1 = (item as Disk).SHA1 ?? string.Empty;
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}
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else if (item.ItemType == ItemType.Media)
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{
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md5 = (item as Media).MD5 ?? string.Empty;
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sha1 = (item as Media).SHA1 ?? string.Empty;
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sha256 = (item as Media).SHA256 ?? string.Empty;
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spamsum = (item as Media).SpamSum ?? string.Empty;
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}
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else if (item.ItemType == ItemType.Rom)
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{
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crc = (item as Rom).CRC ?? string.Empty;
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md5 = (item as Rom).MD5 ?? string.Empty;
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#if NET_FRAMEWORK
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ripemd160 = (item as Rom).RIPEMD160 ?? string.Empty;
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#endif
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sha1 = (item as Rom).SHA1 ?? string.Empty;
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sha256 = (item as Rom).SHA256 ?? string.Empty;
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sha384 = (item as Rom).SHA384 ?? string.Empty;
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sha512 = (item as Rom).SHA512 ?? string.Empty;
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size = (item as Rom).Size?.ToString() ?? string.Empty;
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spamsum = (item as Rom).SpamSum ?? string.Empty;
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}
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// Now do bulk replacement where possible
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fix = fix
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.Replace("%game%", game)
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.Replace("%machine%", game)
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.Replace("%name%", name)
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.Replace("%manufacturer%", item.Machine.Manufacturer ?? string.Empty)
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.Replace("%publisher%", item.Machine.Publisher ?? string.Empty)
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.Replace("%category%", item.Machine.Category ?? string.Empty)
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.Replace("%crc%", crc)
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.Replace("%md5%", md5)
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.Replace("%ripemd160%", ripemd160)
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.Replace("%sha1%", sha1)
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.Replace("%sha256%", sha256)
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.Replace("%sha384%", sha384)
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.Replace("%sha512%", sha512)
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.Replace("%size%", size)
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.Replace("%spamsum%", spamsum);
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// TODO: Add GameName logic here too?
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// TODO: Figure out what I meant by the above ^
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return fix;
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}
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/// <summary>
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/// Process an item and correctly set the item name
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/// </summary>
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/// <param name="item">DatItem to update</param>
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/// <param name="forceRemoveQuotes">True if the Quotes flag should be ignored, false otherwise</param>
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/// <param name="forceRomName">True if the UseRomName should be always on (default), false otherwise</param>
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protected void ProcessItemName(DatItem item, bool forceRemoveQuotes, bool forceRomName = true)
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{
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string name = item.GetName() ?? string.Empty;
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// Backup relevant values and set new ones accordingly
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bool quotesBackup = Header.Quotes;
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bool useRomNameBackup = Header.UseRomName;
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if (forceRemoveQuotes)
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Header.Quotes = false;
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if (forceRomName)
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Header.UseRomName = true;
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// Create the proper Prefix and Postfix
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string pre = CreatePrefixPostfix(item, true);
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string post = CreatePrefixPostfix(item, false);
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// If we're in Depot mode, take care of that instead
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if (Header.OutputDepot?.IsActive == true)
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{
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if (item.ItemType == ItemType.Disk)
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{
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Disk disk = item as Disk;
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// We can only write out if there's a SHA-1
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if (!string.IsNullOrWhiteSpace(disk.SHA1))
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{
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name = PathExtensions.GetDepotPath(disk.SHA1, Header.OutputDepot.Depth).Replace('\\', '/');
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item.SetFields(new Dictionary<Field, string> { [Field.DatItem_Name] = $"{pre}{name}{post}" } );
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}
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}
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else if (item.ItemType == ItemType.Media)
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{
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Media media = item as Media;
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// We can only write out if there's a SHA-1
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if (!string.IsNullOrWhiteSpace(media.SHA1))
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{
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name = PathExtensions.GetDepotPath(media.SHA1, Header.OutputDepot.Depth).Replace('\\', '/');
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item.SetFields(new Dictionary<Field, string> { [Field.DatItem_Name] = $"{pre}{name}{post}" });
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}
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}
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else if (item.ItemType == ItemType.Rom)
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{
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Rom rom = item as Rom;
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// We can only write out if there's a SHA-1
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if (!string.IsNullOrWhiteSpace(rom.SHA1))
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{
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name = PathExtensions.GetDepotPath(rom.SHA1, Header.OutputDepot.Depth).Replace('\\', '/');
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item.SetFields(new Dictionary<Field, string> { [Field.DatItem_Name] = $"{pre}{name}{post}" });
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}
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}
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return;
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}
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if (!string.IsNullOrWhiteSpace(Header.ReplaceExtension) || Header.RemoveExtension)
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{
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if (Header.RemoveExtension)
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Header.ReplaceExtension = string.Empty;
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string dir = Path.GetDirectoryName(name);
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dir = dir.TrimStart(Path.DirectorySeparatorChar);
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name = Path.Combine(dir, Path.GetFileNameWithoutExtension(name) + Header.ReplaceExtension);
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}
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if (!string.IsNullOrWhiteSpace(Header.AddExtension))
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name += Header.AddExtension;
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if (Header.UseRomName && Header.GameName)
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name = Path.Combine(item.Machine.Name, name);
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// Now assign back the item name
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item.SetFields(new Dictionary<Field, string> { [Field.DatItem_Name] = pre + name + post });
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// Restore all relevant values
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if (forceRemoveQuotes)
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Header.Quotes = quotesBackup;
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if (forceRomName)
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Header.UseRomName = useRomNameBackup;
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}
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/// <summary>
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/// Process any DatItems that are "null", usually created from directory population
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/// </summary>
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/// <param name="datItem">DatItem to check for "null" status</param>
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/// <returns>Cleaned DatItem</returns>
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protected DatItem ProcessNullifiedItem(DatItem datItem)
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{
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// If we don't have a Rom, we can ignore it
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if (datItem.ItemType != ItemType.Rom)
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return datItem;
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// Cast for easier parsing
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Rom rom = datItem as Rom;
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// If the Rom has "null" characteristics, ensure all fields
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if (rom.Size == null && rom.CRC == "null")
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{
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logger.Verbose($"Empty folder found: {datItem.Machine.Name}");
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rom.Name = (rom.Name == "null" ? "-" : rom.Name);
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rom.Size = Constants.SizeZero;
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rom.CRC = rom.CRC == "null" ? Constants.CRCZero : null;
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rom.MD5 = rom.MD5 == "null" ? Constants.MD5Zero : null;
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#if NET_FRAMEWORK
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rom.RIPEMD160 = rom.RIPEMD160 == "null" ? Constants.RIPEMD160Zero : null;
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#endif
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rom.SHA1 = rom.SHA1 == "null" ? Constants.SHA1Zero : null;
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rom.SHA256 = rom.SHA256 == "null" ? Constants.SHA256Zero : null;
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rom.SHA384 = rom.SHA384 == "null" ? Constants.SHA384Zero : null;
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rom.SHA512 = rom.SHA512 == "null" ? Constants.SHA512Zero : null;
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rom.SpamSum = rom.SpamSum == "null" ? Constants.SpamSumZero : null;
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}
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return rom;
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}
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/// <summary>
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/// Get supported types for write
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/// </summary>
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/// <returns>List of supported types for writing</returns>
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protected virtual ItemType[] GetSupportedTypes()
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{
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return Enum.GetValues(typeof(ItemType)) as ItemType[];
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}
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/// <summary>
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/// Get if a machine contains any writable items
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/// </summary>
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/// <param name="datItems">DatItems to check</param>
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/// <returns>True if the machine contains at least one writable item, false otherwise</returns>
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/// <remarks>Empty machines are kept with this</remarks>
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protected bool ContainsWritable(List<DatItem> datItems)
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{
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// Empty machines are considered writable
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if (datItems == null || datItems.Count == 0)
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return true;
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foreach (DatItem datItem in datItems)
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{
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if (GetSupportedTypes().Contains(datItem.ItemType))
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return true;
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}
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return false;
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}
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/// <summary>
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/// Get if an item should be ignored on write
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/// </summary>
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/// <param name="datItem">DatItem to check</param>
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/// <param name="ignoreblanks">True if blank roms should be skipped on output, false otherwise</param>
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/// <returns>True if the item should be skipped on write, false otherwise</returns>
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protected bool ShouldIgnore(DatItem datItem, bool ignoreBlanks)
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{
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// If the item is supposed to be removed, we ignore
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if (datItem.Remove)
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return true;
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// If we have the Blank dat item, we ignore
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if (datItem.ItemType == ItemType.Blank)
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return true;
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// If we're ignoring blanks and we have a Rom
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if (ignoreBlanks && datItem.ItemType == ItemType.Rom)
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{
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Rom rom = datItem as Rom;
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// If we have a 0-size or blank rom, then we ignore
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if (rom.Size == 0 || rom.Size == null)
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return true;
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}
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// If we have an item type not in the list of supported values
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if (!GetSupportedTypes().Contains(datItem.ItemType))
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return true;
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return false;
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}
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/// <summary>
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/// Ensure that FileName, Name, and Description are filled with some value
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/// </summary>
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private void EnsureHeaderFields()
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{
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// Empty FileName
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if (string.IsNullOrWhiteSpace(Header.FileName))
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{
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if (string.IsNullOrWhiteSpace(Header.Name) && string.IsNullOrWhiteSpace(Header.Description))
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Header.FileName = Header.Name = Header.Description = "Default";
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else if (string.IsNullOrWhiteSpace(Header.Name) && !string.IsNullOrWhiteSpace(Header.Description))
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Header.FileName = Header.Name = Header.Description;
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else if (!string.IsNullOrWhiteSpace(Header.Name) && string.IsNullOrWhiteSpace(Header.Description))
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Header.FileName = Header.Description = Header.Name;
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else if (!string.IsNullOrWhiteSpace(Header.Name) && !string.IsNullOrWhiteSpace(Header.Description))
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Header.FileName = Header.Description;
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}
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// Filled FileName
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else
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{
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if (string.IsNullOrWhiteSpace(Header.Name) && string.IsNullOrWhiteSpace(Header.Description))
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Header.Name = Header.Description = Header.FileName;
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else if (string.IsNullOrWhiteSpace(Header.Name) && !string.IsNullOrWhiteSpace(Header.Description))
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Header.Name = Header.Description;
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else if (!string.IsNullOrWhiteSpace(Header.Name) && string.IsNullOrWhiteSpace(Header.Description))
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Header.Description = Header.Name;
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}
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}
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/// <summary>
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/// Get if the DatFile has any writable items
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/// </summary>
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/// <returns>True if there are any writable items, false otherwise</returns>
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private bool HasWritable()
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{
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// Force a statistics recheck, just in case
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Items.RecalculateStats();
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// If there's nothing there, abort
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if (Items.TotalCount == 0)
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return false;
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// If every item is removed, abort
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if (Items.TotalCount == Items.RemovedCount)
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return false;
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return true;
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}
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}
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} |