Files
SabreTools/SabreTools.Skippers/Detectors/SuperNintendoEntertainmentSystem.cs
2024-02-29 01:27:16 -05:00

37 lines
1.2 KiB
C#

using SabreTools.Skippers.Tests;
namespace SabreTools.Skippers.Detectors
{
/// <summary>
/// Detector for Super Nintendo Entertainment System headers
/// </summary>
/// <remarks>Originally from snes.xml</remarks>
internal class SuperNintendoEntertainmentSystem : Detector
{
public SuperNintendoEntertainmentSystem()
{
// Create tests
var figTest = new DataTest("16", "0000000000000000", true);
var smcTest = new DataTest("16", "AABB040000000000", true);
var ufoTest = new DataTest("16", "535550455255464F", true);
// Create rules
var figRule = new Rule("200", null, HeaderSkipOperation.None, [figTest], "snes");
var smcRule = new Rule("200", null, HeaderSkipOperation.None, [smcTest], "snes");
var ufoRule = new Rule("200", null, HeaderSkipOperation.None, [ufoTest], "snes");
// Create file
Name = "Nintendo Super Famicom/SNES";
Author = "Matt Nadareski (darksabre76)";
Version = "1.0";
SourceFile = "snes";
Rules =
[
figRule,
smcRule,
ufoRule,
];
}
}
}