mirror of
https://github.com/claunia/SabreTools.git
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* Syntax cleanup * More minor cleanup, use Linq * Fix broken features by using correct values * Feature flags the same * Features are modular * No AlphaFS, more .NET versions * Fix appveyor * Put back identifiers, for some reason * String interpolation, modernization * Better use of GetField * XmlTextWriter to remove possible issues * Fix header for OpenMSX
326 lines
12 KiB
C#
326 lines
12 KiB
C#
using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Text;
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using SabreTools.Library.Data;
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using SabreTools.Library.DatItems;
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using SabreTools.Library.Tools;
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using NaturalSort;
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namespace SabreTools.Library.DatFiles
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{
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/// <summary>
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/// Represents parsing and writing of a DosCenter DAT
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/// </summary>
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internal class DosCenter : DatFile
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{
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/// <summary>
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/// Constructor designed for casting a base DatFile
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/// </summary>
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/// <param name="datFile">Parent DatFile to copy from</param>
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public DosCenter(DatFile datFile)
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: base(datFile, cloneHeader: false)
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{
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}
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/// <summary>
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/// Parse a DosCenter DAT and return all found games and roms within
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/// </summary>
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/// <param name="filename">Name of the file to be parsed</param>
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/// <param name="sysid">System ID for the DAT</param>
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/// <param name="srcid">Source ID for the DAT</param>
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/// <param name="keep">True if full pathnames are to be kept, false otherwise (default)</param>
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/// <param name="clean">True if game names are sanitized, false otherwise (default)</param>
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/// <param name="remUnicode">True if we should remove non-ASCII characters from output, false otherwise (default)</param>
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/// TODO: Pull parsing into this file instead of relying on CMP
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public override void ParseFile(
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// Standard Dat parsing
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string filename,
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int sysid,
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int srcid,
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// Miscellaneous
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bool keep,
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bool clean,
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bool remUnicode)
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{
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// ClrMamePro and DosCenter parsing are identical so it just calls one implementation
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new ClrMamePro(this).ParseFile(filename, sysid, srcid, keep, clean, remUnicode);
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}
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/// <summary>
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/// Create and open an output file for writing direct from a dictionary
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/// </summary>
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/// <param name="outfile">Name of the file to write to</param>
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/// <param name="ignoreblanks">True if blank roms should be skipped on output, false otherwise (default)</param>
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/// <returns>True if the DAT was written correctly, false otherwise</returns>
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public override bool WriteToFile(string outfile, bool ignoreblanks = false)
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{
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try
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{
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Globals.Logger.User($"Opening file for writing: {outfile}");
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FileStream fs = Utilities.TryCreate(outfile);
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// If we get back null for some reason, just log and return
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if (fs == null)
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{
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Globals.Logger.Warning($"File '{outfile}' could not be created for writing! Please check to see if the file is writable");
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return false;
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}
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StreamWriter sw = new StreamWriter(fs, new UTF8Encoding(false));
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// Write out the header
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WriteHeader(sw);
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// Write out each of the machines and roms
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string lastgame = null;
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// Get a properly sorted set of keys
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List<string> keys = Keys;
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keys.Sort(new NaturalComparer());
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foreach (string key in keys)
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{
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List<DatItem> roms = this[key];
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// Resolve the names in the block
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roms = DatItem.ResolveNames(roms);
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for (int index = 0; index < roms.Count; index++)
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{
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DatItem rom = roms[index];
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// There are apparently times when a null rom can skip by, skip them
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if (rom.Name == null || rom.MachineName == null)
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{
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Globals.Logger.Warning("Null rom found!");
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continue;
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}
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List<string> newsplit = rom.MachineName.Split('\\').ToList();
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// If we have a different game and we're not at the start of the list, output the end of last item
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if (lastgame != null && lastgame.ToLowerInvariant() != rom.MachineName.ToLowerInvariant())
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WriteEndGame(sw, rom);
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// If we have a new game, output the beginning of the new item
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if (lastgame == null || lastgame.ToLowerInvariant() != rom.MachineName.ToLowerInvariant())
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WriteStartGame(sw, rom);
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// If we have a "null" game (created by DATFromDir or something similar), log it to file
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if (rom.ItemType == ItemType.Rom
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&& ((Rom)rom).Size == -1
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&& ((Rom)rom).CRC == "null")
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{
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Globals.Logger.Verbose($"Empty folder found: {rom.MachineName}");
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rom.Name = (rom.Name == "null" ? "-" : rom.Name);
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((Rom)rom).Size = Constants.SizeZero;
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((Rom)rom).CRC = ((Rom)rom).CRC == "null" ? Constants.CRCZero : null;
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((Rom)rom).MD5 = ((Rom)rom).MD5 == "null" ? Constants.MD5Zero : null;
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((Rom)rom).RIPEMD160 = ((Rom)rom).RIPEMD160 == "null" ? Constants.RIPEMD160Zero : null;
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((Rom)rom).SHA1 = ((Rom)rom).SHA1 == "null" ? Constants.SHA1Zero : null;
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((Rom)rom).SHA256 = ((Rom)rom).SHA256 == "null" ? Constants.SHA256Zero : null;
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((Rom)rom).SHA384 = ((Rom)rom).SHA384 == "null" ? Constants.SHA384Zero : null;
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((Rom)rom).SHA512 = ((Rom)rom).SHA512 == "null" ? Constants.SHA512Zero : null;
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}
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// Now, output the rom data
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WriteDatItem(sw, rom, ignoreblanks);
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// Set the new data to compare against
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lastgame = rom.MachineName;
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}
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}
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// Write the file footer out
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WriteFooter(sw);
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Globals.Logger.Verbose($"File written!{Environment.NewLine}");
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sw.Dispose();
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fs.Dispose();
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}
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catch (Exception ex)
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{
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Globals.Logger.Error(ex.ToString());
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return false;
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}
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return true;
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}
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/// <summary>
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/// Write out DAT header using the supplied StreamWriter
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/// </summary>
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/// <param name="sw">StreamWriter to output to</param>
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/// <returns>True if the data was written, false on error</returns>
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private bool WriteHeader(StreamWriter sw)
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{
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try
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{
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string header = "DOSCenter (\n";
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header += $"\tName: {Name}\n";
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header += $"\tDescription: {Description}\n";
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header += $"\tVersion: {Version}\n";
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header += $"\tDate: {Date}\n";
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header += $"\tAuthor: {Author}\n";
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header += $"\tHomepage: {Homepage}\n";
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header += $"\tComment: {Comment}\n";
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header += ")\n";
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// Write the header out
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sw.Write(header);
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sw.Flush();
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}
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catch (Exception ex)
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{
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Globals.Logger.Error(ex.ToString());
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return false;
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}
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return true;
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}
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/// <summary>
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/// Write out Game start using the supplied StreamWriter
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/// </summary>
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/// <param name="sw">StreamWriter to output to</param>
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/// <param name="datItem">DatItem object to be output</param>
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/// <returns>True if the data was written, false on error</returns>
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private bool WriteStartGame(StreamWriter sw, DatItem datItem)
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{
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try
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{
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// No game should start with a path separator
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datItem.MachineName = datItem.MachineName.TrimStart(Path.DirectorySeparatorChar);
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// Build the state based on excluded fields
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string state = $"game (\n\tname \"{datItem.GetField(Field.MachineName, ExcludeFields)}.zip\n";
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sw.Write(state);
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sw.Flush();
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}
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catch (Exception ex)
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{
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Globals.Logger.Error(ex.ToString());
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return false;
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}
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return true;
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}
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/// <summary>
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/// Write out Game end using the supplied StreamWriter
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/// </summary>
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/// <param name="sw">StreamWriter to output to</param>
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/// <param name="datItem">DatItem object to be output</param>
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/// <returns>True if the data was written, false on error</returns>
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private bool WriteEndGame(StreamWriter sw, DatItem datItem)
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{
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try
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{
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string state = string.Empty;
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// Build the state based on excluded fields
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if (!string.IsNullOrWhiteSpace(datItem.GetField(Field.SampleOf, ExcludeFields)))
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state += $"\tsampleof \"{datItem.SampleOf}\"\n";
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state += ")\n";
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sw.Write(state);
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sw.Flush();
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}
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catch (Exception ex)
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{
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Globals.Logger.Error(ex.ToString());
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return false;
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}
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return true;
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}
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/// <summary>
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/// Write out DatItem using the supplied StreamWriter
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/// </summary>
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/// <param name="sw">StreamWriter to output to</param>
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/// <param name="datItem">DatItem object to be output</param>
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/// <param name="ignoreblanks">True if blank roms should be skipped on output, false otherwise (default)</param>
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/// <returns>True if the data was written, false on error</returns>
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private bool WriteDatItem(StreamWriter sw, DatItem datItem, bool ignoreblanks = false)
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{
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// If we are in ignore blanks mode AND we have a blank (0-size) rom, skip
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if (ignoreblanks && (datItem.ItemType == ItemType.Rom && ((datItem as Rom).Size == 0 || (datItem as Rom).Size == -1)))
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return true;
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try
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{
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string state = string.Empty;
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// Pre-process the item name
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ProcessItemName(datItem, true);
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// Build the state based on excluded fields
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switch (datItem.ItemType)
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{
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case ItemType.Archive:
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case ItemType.BiosSet:
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case ItemType.Disk:
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case ItemType.Release:
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case ItemType.Sample:
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// We don't output these at all for DosCenter
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break;
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case ItemType.Rom:
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var rom = datItem as Rom;
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state += $"\file ( name \"{datItem.GetField(Field.Name, ExcludeFields)}\"";
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if (!ExcludeFields[(int)Field.Size] && rom.Size != -1)
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state += $" size \"{rom.Size}\"";
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if (!string.IsNullOrWhiteSpace(datItem.GetField(Field.Date, ExcludeFields)))
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state += $" date \"{rom.Date}\"";
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if (!string.IsNullOrWhiteSpace(datItem.GetField(Field.CRC, ExcludeFields)))
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state += $" crc \"{rom.CRC.ToLowerInvariant()}\"";
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state += " )\n";
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break;
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}
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sw.Write(state);
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sw.Flush();
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}
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catch (Exception ex)
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{
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Globals.Logger.Error(ex.ToString());
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return false;
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}
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return true;
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}
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/// <summary>
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/// Write out DAT footer using the supplied StreamWriter
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/// </summary>
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/// <param name="sw">StreamWriter to output to</param>
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/// <returns>True if the data was written, false on error</returns>
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private bool WriteFooter(StreamWriter sw)
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{
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try
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{
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string footer = ")\n";
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// Write the footer out
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sw.Write(footer);
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sw.Flush();
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}
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catch (Exception ex)
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{
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Globals.Logger.Error(ex.ToString());
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return false;
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}
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return true;
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}
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}
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}
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