mirror of
https://github.com/claunia/SabreTools.git
synced 2025-12-16 19:14:27 +00:00
2985 lines
87 KiB
C#
2985 lines
87 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Text.RegularExpressions;
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using System.Threading.Tasks;
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using System.Xml;
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using SabreTools.Library.Data;
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using SabreTools.Library.Tools;
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#if MONO
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using System.IO;
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#else
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using Alphaleonis.Win32.Filesystem;
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using StreamReader = System.IO.StreamReader;
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#endif
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namespace SabreTools.Library.Dats
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{
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public partial class DatFile
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{
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#region Parsing
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/// <summary>
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/// Parse a DAT and return all found games and roms within
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/// </summary>
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/// <param name="filename">Name of the file to be parsed</param>
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/// <param name="sysid">System ID for the DAT</param>
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/// <param name="srcid">Source ID for the DAT</param>
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/// <param name="datdata">The DatData object representing found roms to this point</param>
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/// <param name="keep">True if full pathnames are to be kept, false otherwise (default)</param>
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/// <param name="clean">True if game names are sanitized, false otherwise (default)</param>
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/// <param name="remUnicode">True if we should remove non-ASCII characters from output, false otherwise (default)</param>
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/// <param name="descAsName">True if descriptions should be used as names, false otherwise (default)</param>
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/// <param name="keepext">True if original extension should be kept, false otherwise (default)</param>
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/// <param name="useTags">True if tags from the DAT should be used to merge the output, false otherwise (default)</param>
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public void Parse(string filename, int sysid, int srcid, bool keep = false, bool clean = false,
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bool remUnicode = false, bool descAsName = false, bool keepext = false, bool useTags = false)
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{
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Parse(filename, sysid, srcid, SplitType.None, keep: keep, clean: clean,
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remUnicode: remUnicode, descAsName: descAsName, keepext: keepext, useTags: useTags);
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}
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/// <summary>
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/// Parse a DAT and return all found games and roms within
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/// </summary>
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/// <param name="filename">Name of the file to be parsed</param>
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/// <param name="sysid">System ID for the DAT</param>
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/// <param name="srcid">Source ID for the DAT</param>>
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/// <param name="splitType">Type of the split that should be performed (split, merged, fully merged)</param>
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/// <param name="keep">True if full pathnames are to be kept, false otherwise (default)</param>
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/// <param name="clean">True if game names are sanitized, false otherwise (default)</param>
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/// <param name="remUnicode">True if we should remove non-ASCII characters from output, false otherwise (default)</param>
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/// <param name="descAsName">True if descriptions should be used as names, false otherwise (default)</param>
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/// <param name="keepext">True if original extension should be kept, false otherwise (default)</param>
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/// <param name="useTags">True if tags from the DAT should be used to merge the output, false otherwise (default)</param>
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public void Parse(
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// Standard Dat parsing
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string filename,
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int sysid,
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int srcid,
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// Rom renaming
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SplitType splitType,
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// Miscellaneous
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bool keep = false,
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bool clean = false,
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bool remUnicode = false,
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bool descAsName = false,
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bool keepext = false,
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bool useTags = false)
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{
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// Check the file extension first as a safeguard
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string ext = Path.GetExtension(filename).ToLowerInvariant();
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if (ext.StartsWith("."))
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{
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ext = ext.Substring(1);
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}
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if (ext != "dat" && ext != "csv" && ext != "md5" && ext != "sfv" && ext != "sha1" && ext != "sha256"
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&& ext != "sha384" && ext != "sha512" && ext != "tsv" && ext != "txt" && ext != "xml")
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{
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return;
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}
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// If the output filename isn't set already, get the internal filename
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FileName = (String.IsNullOrEmpty(FileName) ? (keepext ? Path.GetFileName(filename) : Path.GetFileNameWithoutExtension(filename)) : FileName);
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// If the output type isn't set already, get the internal output type
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DatFormat = (DatFormat == 0 ? FileTools.GetDatFormat(filename) : DatFormat);
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// Now parse the correct type of DAT
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try
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{
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switch (FileTools.GetDatFormat(filename))
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{
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case DatFormat.AttractMode:
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ParseAttractMode(filename, sysid, srcid, keep, clean, remUnicode);
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break;
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case DatFormat.ClrMamePro:
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case DatFormat.DOSCenter:
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ParseCMP(filename, sysid, srcid, keep, clean, remUnicode);
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break;
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case DatFormat.CSV:
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ParseCSVTSV(filename, sysid, srcid, ',', keep, clean, remUnicode);
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break;
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case DatFormat.Logiqx:
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case DatFormat.OfflineList:
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case DatFormat.SabreDat:
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case DatFormat.SoftwareList:
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ParseGenericXML(filename, sysid, srcid, keep, clean, remUnicode);
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break;
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case DatFormat.RedumpMD5:
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ParseRedumpMD5(filename, sysid, srcid, clean, remUnicode);
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break;
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case DatFormat.RedumpSFV:
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ParseRedumpSFV(filename, sysid, srcid, clean, remUnicode);
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break;
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case DatFormat.RedumpSHA1:
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ParseRedumpSHA1(filename, sysid, srcid, clean, remUnicode);
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break;
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case DatFormat.RedumpSHA256:
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ParseRedumpSHA256(filename, sysid, srcid, clean, remUnicode);
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break;
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case DatFormat.RedumpSHA384:
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ParseRedumpSHA384(filename, sysid, srcid, clean, remUnicode);
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break;
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case DatFormat.RedumpSHA512:
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ParseRedumpSHA512(filename, sysid, srcid, clean, remUnicode);
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break;
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case DatFormat.RomCenter:
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ParseRC(filename, sysid, srcid, clean, remUnicode);
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break;
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case DatFormat.TSV:
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ParseCSVTSV(filename, sysid, srcid, '\t', keep, clean, remUnicode);
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break;
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default:
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return;
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}
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}
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catch (Exception ex)
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{
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Globals.Logger.Error("Error with file '" + filename + "': " + ex.ToString());
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}
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// If we want to use descriptions as names, update everything
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if (descAsName)
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{
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MachineDescriptionToName();
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}
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// If we are using tags from the DAT, set the proper input for split type unless overridden
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if (useTags && splitType == SplitType.None)
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{
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switch (_forceMerging)
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{
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case ForceMerging.None:
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// No-op
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break;
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case ForceMerging.Split:
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splitType = SplitType.Split;
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break;
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case ForceMerging.Merged:
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splitType = SplitType.Merged;
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break;
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case ForceMerging.NonMerged:
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splitType = SplitType.NonMerged;
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break;
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case ForceMerging.Full:
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splitType = SplitType.FullNonMerged;
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break;
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}
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}
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// Now we pre-process the DAT with the splitting/merging mode
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switch (splitType)
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{
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case SplitType.FullNonMerged:
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CreateFullyNonMergedSets(false);
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break;
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case SplitType.NonMerged:
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CreateNonMergedSets(false);
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break;
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case SplitType.Merged:
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CreateMergedSets(false);
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break;
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case SplitType.Split:
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CreateSplitSets(false);
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break;
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}
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}
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/// <summary>
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/// Parse an AttractMode DAT and return all found games within
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/// </summary>
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/// <param name="filename">Name of the file to be parsed</param>
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/// <param name="sysid">System ID for the DAT</param>
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/// <param name="srcid">Source ID for the DAT</param>
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/// <param name="keep">True if full pathnames are to be kept, false otherwise (default)</param>
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/// <param name="clean">True if game names are sanitized, false otherwise (default)</param>
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/// <param name="remUnicode">True if we should remove non-ASCII characters from output, false otherwise (default)</param>
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private void ParseAttractMode(
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// Standard Dat parsing
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string filename,
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int sysid,
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int srcid,
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// Miscellaneous
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bool keep,
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bool clean,
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bool remUnicode)
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{
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// Open a file reader
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Encoding enc = Style.GetEncoding(filename);
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StreamReader sr = new StreamReader(FileTools.TryOpenRead(filename), enc);
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sr.ReadLine(); // Skip the first line since it's the header
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while (!sr.EndOfStream)
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{
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string line = sr.ReadLine();
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/*
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The gameinfo order is as follows
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0 - game name
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1 - game description
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2 - emulator name (filename)
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3 - cloneof
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4 - year
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5 - manufacturer
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6 - category
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7 - players
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8 - rotation
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9 - control
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10 - status
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11 - displaycount
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12 - displaytype
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13 - alt romname
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14 - alt title
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15 - extra
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16 - buttons
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*/
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string[] gameinfo = line.Split(';');
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Rom rom = new Rom
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{
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Name = "-",
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Size = Constants.SizeZero,
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CRC = Constants.CRCZero,
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MD5 = Constants.MD5Zero,
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SHA1 = Constants.SHA1Zero,
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ItemStatus = ItemStatus.None,
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Machine = new Machine
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{
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Name = gameinfo[0],
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Description = gameinfo[1],
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CloneOf = gameinfo[3],
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Year = gameinfo[4],
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Manufacturer = gameinfo[5],
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Comment = gameinfo[15],
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}
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};
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// Now process and add the rom
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ParseAddHelper(rom, clean, remUnicode);
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}
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sr.Dispose();
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}
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/// <summary>
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/// Parse a ClrMamePro DAT and return all found games and roms within
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/// </summary>
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/// <param name="filename">Name of the file to be parsed</param>
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/// <param name="sysid">System ID for the DAT</param>
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/// <param name="srcid">Source ID for the DAT</param>
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/// <param name="keep">True if full pathnames are to be kept, false otherwise (default)</param>
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/// <param name="clean">True if game names are sanitized, false otherwise (default)</param>
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/// <param name="remUnicode">True if we should remove non-ASCII characters from output, false otherwise (default)</param>
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private void ParseCMP(
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// Standard Dat parsing
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string filename,
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int sysid,
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int srcid,
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// Miscellaneous
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bool keep,
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bool clean,
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bool remUnicode)
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{
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// Open a file reader
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Encoding enc = Style.GetEncoding(filename);
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StreamReader sr = new StreamReader(FileTools.TryOpenRead(filename), enc);
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bool block = false, superdat = false;
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string blockname = "", tempgamename = "", gamedesc = "", cloneof = "",
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romof = "", sampleof = "", year = "", manufacturer = "";
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while (!sr.EndOfStream)
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{
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string line = sr.ReadLine();
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// Comments in CMP DATs start with a #
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if (line.Trim().StartsWith("#"))
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{
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continue;
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}
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// If the line is the header or a game
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if (Regex.IsMatch(line, Constants.HeaderPatternCMP))
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{
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GroupCollection gc = Regex.Match(line, Constants.HeaderPatternCMP).Groups;
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if (gc[1].Value == "clrmamepro" || gc[1].Value == "romvault" || gc[1].Value.ToLowerInvariant() == "doscenter")
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{
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blockname = "header";
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}
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block = true;
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}
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// If the line is a rom-like item and we're in a block
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else if ((line.Trim().StartsWith("rom (")
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|| line.Trim().StartsWith("disk (")
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|| line.Trim().StartsWith("file (")
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|| (line.Trim().StartsWith("sample") && !line.Trim().StartsWith("sampleof"))
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) && block)
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{
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ItemType temptype = ItemType.Rom;
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if (line.Trim().StartsWith("rom ("))
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{
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temptype = ItemType.Rom;
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}
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else if (line.Trim().StartsWith("disk ("))
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{
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temptype = ItemType.Disk;
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}
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else if (line.Trim().StartsWith("file ("))
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{
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temptype = ItemType.Rom;
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}
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else if (line.Trim().StartsWith("sample"))
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{
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temptype = ItemType.Sample;
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}
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// Create the proper DatItem based on the type
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DatItem item;
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switch (temptype)
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{
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case ItemType.Archive:
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item = new Archive();
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break;
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case ItemType.BiosSet:
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item = new BiosSet();
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break;
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case ItemType.Disk:
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item = new Disk();
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break;
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case ItemType.Release:
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item = new Release();
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break;
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case ItemType.Sample:
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item = new Sample();
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break;
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case ItemType.Rom:
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default:
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item = new Rom();
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break;
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}
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// Then populate it with information
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item.Machine = new Machine
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{
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Name = tempgamename,
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Description = gamedesc,
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CloneOf = cloneof,
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RomOf = romof,
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SampleOf = sampleof,
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Manufacturer = manufacturer,
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Year = year,
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};
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item.SystemID = sysid;
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item.SourceID = srcid;
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// If we have a sample, treat it special
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if (temptype == ItemType.Sample)
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{
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line = line.Trim().Remove(0, 6).Trim().Replace("\"", ""); // Remove "sample" from the input string
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item.Name = line;
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// Now process and add the sample
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ParseAddHelper(item, clean, remUnicode);
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continue;
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}
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// Get the line split by spaces and quotes
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string[] gc = Style.SplitLineAsCMP(line);
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// Special cases for DOSCenter DATs only because of how the lines are arranged
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if (line.Trim().StartsWith("file ("))
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{
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// Loop over the specifics
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for (int i = 0; i < gc.Length; i++)
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{
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// Names are not quoted, for some stupid reason
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if (gc[i] == "name")
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{
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// Get the name in order until we find the next flag
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while (++i < gc.Length && gc[i] != "size" && gc[i] != "date" && gc[i] != "crc" && gc[i] != "md5"
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&& gc[i] != "sha1" && gc[i] != "sha256" && gc[i] != "sha384" && gc[i] != "sha512")
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{
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item.Name += " " + gc[i];
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}
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// Perform correction
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item.Name = item.Name.TrimStart();
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i--;
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}
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// Get the size from the next part
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else if (gc[i] == "size")
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{
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long tempsize = -1;
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if (!Int64.TryParse(gc[++i], out tempsize))
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{
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tempsize = 0;
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}
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((Rom)item).Size = tempsize;
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}
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// Get the date from the next part
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else if (gc[i] == "date")
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{
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((Rom)item).Date = gc[++i].Replace("\"", "") + " " + gc[++i].Replace("\"", "");
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}
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// Get the CRC from the next part
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else if (gc[i] == "crc")
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{
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((Rom)item).CRC = gc[++i].Replace("\"", "").ToLowerInvariant();
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}
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// Get the MD5 from the next part
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else if (gc[i] == "md5")
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{
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((Rom)item).MD5 = gc[++i].Replace("\"", "").ToLowerInvariant();
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}
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// Get the SHA1 from the next part
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else if (gc[i] == "sha1")
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{
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((Rom)item).SHA1 = gc[++i].Replace("\"", "").ToLowerInvariant();
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}
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// Get the SHA256 from the next part
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else if (gc[i] == "sha256")
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{
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((Rom)item).SHA256 = gc[++i].Replace("\"", "").ToLowerInvariant();
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}
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// Get the SHA384 from the next part
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else if (gc[i] == "sha384")
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{
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((Rom)item).SHA384 = gc[++i].Replace("\"", "").ToLowerInvariant();
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}
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// Get the SHA512 from the next part
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else if (gc[i] == "sha512")
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{
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((Rom)item).SHA512 = gc[++i].Replace("\"", "").ToLowerInvariant();
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}
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}
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// Now process and add the rom
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ParseAddHelper(item, clean, remUnicode);
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continue;
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}
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// Loop over all attributes normally and add them if possible
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for (int i = 0; i < gc.Length; i++)
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{
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// Look at the current item and use it if possible
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string quoteless = gc[i].Replace("\"", "");
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switch (quoteless)
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{
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//If the item is empty, we automatically skip it because it's a fluke
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case "":
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continue;
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// Special cases for standalone item statuses
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case "baddump":
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if (item.Type == ItemType.Rom)
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{
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((Rom)item).ItemStatus = ItemStatus.BadDump;
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}
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else if (item.Type == ItemType.Disk)
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{
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((Disk)item).ItemStatus = ItemStatus.BadDump;
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}
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break;
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case "good":
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if (item.Type == ItemType.Rom)
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{
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((Rom)item).ItemStatus = ItemStatus.Good;
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}
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else if (item.Type == ItemType.Disk)
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{
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((Disk)item).ItemStatus = ItemStatus.Good;
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}
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break;
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case "nodump":
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if (item.Type == ItemType.Rom)
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{
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((Rom)item).ItemStatus = ItemStatus.Nodump;
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}
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else if (item.Type == ItemType.Disk)
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{
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((Disk)item).ItemStatus = ItemStatus.Nodump;
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}
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break;
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case "verified":
|
|
if (item.Type == ItemType.Rom)
|
|
{
|
|
((Rom)item).ItemStatus = ItemStatus.Verified;
|
|
}
|
|
else if (item.Type == ItemType.Disk)
|
|
{
|
|
((Disk)item).ItemStatus = ItemStatus.Verified;
|
|
}
|
|
break;
|
|
|
|
// Regular attributes
|
|
case "name":
|
|
quoteless = gc[++i].Replace("\"", "");
|
|
item.Name = quoteless;
|
|
break;
|
|
case "size":
|
|
if (item.Type == ItemType.Rom)
|
|
{
|
|
quoteless = gc[++i].Replace("\"", "");
|
|
if (Int64.TryParse(quoteless, out long size))
|
|
{
|
|
((Rom)item).Size = size;
|
|
}
|
|
else
|
|
{
|
|
((Rom)item).Size = -1;
|
|
}
|
|
}
|
|
break;
|
|
case "crc":
|
|
if (item.Type == ItemType.Rom)
|
|
{
|
|
quoteless = gc[++i].Replace("\"", "");
|
|
((Rom)item).CRC = quoteless.ToLowerInvariant();
|
|
}
|
|
break;
|
|
case "md5":
|
|
if (item.Type == ItemType.Rom)
|
|
{
|
|
quoteless = gc[++i].Replace("\"", "");
|
|
((Rom)item).MD5 = quoteless.ToLowerInvariant();
|
|
}
|
|
else if (item.Type == ItemType.Disk)
|
|
{
|
|
i++;
|
|
quoteless = gc[i].Replace("\"", "");
|
|
((Disk)item).MD5 = quoteless.ToLowerInvariant();
|
|
}
|
|
break;
|
|
case "sha1":
|
|
if (item.Type == ItemType.Rom)
|
|
{
|
|
quoteless = gc[++i].Replace("\"", "");
|
|
((Rom)item).SHA1 = quoteless.ToLowerInvariant();
|
|
}
|
|
else if (item.Type == ItemType.Disk)
|
|
{
|
|
quoteless = gc[++i].Replace("\"", "");
|
|
((Disk)item).SHA1 = quoteless.ToLowerInvariant();
|
|
}
|
|
break;
|
|
case "sha256":
|
|
if (item.Type == ItemType.Rom)
|
|
{
|
|
quoteless = gc[++i].Replace("\"", "");
|
|
((Rom)item).SHA256 = quoteless.ToLowerInvariant();
|
|
}
|
|
else if (item.Type == ItemType.Disk)
|
|
{
|
|
quoteless = gc[++i].Replace("\"", "");
|
|
((Disk)item).SHA256 = quoteless.ToLowerInvariant();
|
|
}
|
|
break;
|
|
case "sha384":
|
|
if (item.Type == ItemType.Rom)
|
|
{
|
|
quoteless = gc[++i].Replace("\"", "");
|
|
((Rom)item).SHA384 = quoteless.ToLowerInvariant();
|
|
}
|
|
else if (item.Type == ItemType.Disk)
|
|
{
|
|
quoteless = gc[++i].Replace("\"", "");
|
|
((Disk)item).SHA384 = quoteless.ToLowerInvariant();
|
|
}
|
|
break;
|
|
case "sha512":
|
|
if (item.Type == ItemType.Rom)
|
|
{
|
|
quoteless = gc[++i].Replace("\"", "");
|
|
((Rom)item).SHA512 = quoteless.ToLowerInvariant();
|
|
}
|
|
else if (item.Type == ItemType.Disk)
|
|
{
|
|
quoteless = gc[++i].Replace("\"", "");
|
|
((Disk)item).SHA512 = quoteless.ToLowerInvariant();
|
|
}
|
|
break;
|
|
case "status":
|
|
case "flags":
|
|
quoteless = gc[++i].Replace("\"", "");
|
|
if (quoteless.ToLowerInvariant() == "good")
|
|
{
|
|
if (item.Type == ItemType.Rom)
|
|
{
|
|
((Rom)item).ItemStatus = ItemStatus.Good;
|
|
}
|
|
else if (item.Type == ItemType.Disk)
|
|
{
|
|
((Disk)item).ItemStatus = ItemStatus.Good;
|
|
}
|
|
}
|
|
else if (quoteless.ToLowerInvariant() == "baddump")
|
|
{
|
|
if (item.Type == ItemType.Rom)
|
|
{
|
|
((Rom)item).ItemStatus = ItemStatus.BadDump;
|
|
}
|
|
else if (item.Type == ItemType.Disk)
|
|
{
|
|
((Disk)item).ItemStatus = ItemStatus.BadDump;
|
|
}
|
|
}
|
|
else if (quoteless.ToLowerInvariant() == "nodump")
|
|
{
|
|
if (item.Type == ItemType.Rom)
|
|
{
|
|
((Rom)item).ItemStatus = ItemStatus.Nodump;
|
|
}
|
|
else if (item.Type == ItemType.Disk)
|
|
{
|
|
((Disk)item).ItemStatus = ItemStatus.Nodump;
|
|
}
|
|
}
|
|
else if (quoteless.ToLowerInvariant() == "verified")
|
|
{
|
|
if (item.Type == ItemType.Rom)
|
|
{
|
|
((Rom)item).ItemStatus = ItemStatus.Verified;
|
|
}
|
|
else if (item.Type == ItemType.Disk)
|
|
{
|
|
((Disk)item).ItemStatus = ItemStatus.Verified;
|
|
}
|
|
}
|
|
break;
|
|
case "date":
|
|
if (item.Type == ItemType.Rom)
|
|
{
|
|
// If we have quotes in the next item, assume only one item
|
|
if (gc[i + 1].Contains("\""))
|
|
{
|
|
quoteless = gc[++i].Replace("\"", "");
|
|
}
|
|
// Otherwise, we assume we need to read the next two items
|
|
else
|
|
{
|
|
quoteless = gc[++i].Replace("\"", "") + " " + gc[++i].Replace("\"", "");
|
|
}
|
|
((Rom)item).Date = quoteless;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
// Now process and add the rom
|
|
ParseAddHelper(item, clean, remUnicode);
|
|
}
|
|
|
|
// If the line is anything but a rom or disk and we're in a block
|
|
else if (Regex.IsMatch(line, Constants.ItemPatternCMP) && block)
|
|
{
|
|
GroupCollection gc = Regex.Match(line, Constants.ItemPatternCMP).Groups;
|
|
|
|
if (blockname != "header")
|
|
{
|
|
string itemval = gc[2].Value.Replace("\"", "");
|
|
switch (gc[1].Value)
|
|
{
|
|
case "name":
|
|
tempgamename = (itemval.ToLowerInvariant().EndsWith(".zip") ? itemval.Remove(itemval.Length - 4) : itemval);
|
|
break;
|
|
case "description":
|
|
gamedesc = itemval;
|
|
break;
|
|
case "romof":
|
|
romof = itemval;
|
|
break;
|
|
case "cloneof":
|
|
cloneof = itemval;
|
|
break;
|
|
case "year":
|
|
year = itemval;
|
|
break;
|
|
case "manufacturer":
|
|
manufacturer = itemval;
|
|
break;
|
|
case "sampleof":
|
|
sampleof = itemval;
|
|
break;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
string itemval = gc[2].Value.Replace("\"", "");
|
|
|
|
if (line.Trim().StartsWith("Name:"))
|
|
{
|
|
Name = (String.IsNullOrEmpty(Name) ? line.Substring(6) : Name);
|
|
superdat = superdat || itemval.Contains(" - SuperDAT");
|
|
if (keep && superdat)
|
|
{
|
|
Type = (String.IsNullOrEmpty(Type) ? "SuperDAT" : Type);
|
|
}
|
|
continue;
|
|
}
|
|
|
|
switch (gc[1].Value)
|
|
{
|
|
case "name":
|
|
case "Name:":
|
|
Name = (String.IsNullOrEmpty(Name) ? itemval : Name);
|
|
superdat = superdat || itemval.Contains(" - SuperDAT");
|
|
if (keep && superdat)
|
|
{
|
|
Type = (String.IsNullOrEmpty(Type) ? "SuperDAT" : Type);
|
|
}
|
|
break;
|
|
case "description":
|
|
case "Description:":
|
|
Description = (String.IsNullOrEmpty(Description) ? itemval : Description);
|
|
break;
|
|
case "rootdir":
|
|
RootDir = (String.IsNullOrEmpty(RootDir) ? itemval : RootDir);
|
|
break;
|
|
case "category":
|
|
Category = (String.IsNullOrEmpty(Category) ? itemval : Category);
|
|
break;
|
|
case "version":
|
|
case "Version:":
|
|
Version = (String.IsNullOrEmpty(Version) ? itemval : Version);
|
|
break;
|
|
case "date":
|
|
case "Date:":
|
|
Date = (String.IsNullOrEmpty(Date) ? itemval : Date);
|
|
break;
|
|
case "author":
|
|
case "Author:":
|
|
Author = (String.IsNullOrEmpty(Author) ? itemval : Author);
|
|
break;
|
|
case "email":
|
|
Email = (String.IsNullOrEmpty(Email) ? itemval : Email);
|
|
break;
|
|
case "homepage":
|
|
case "Homepage:":
|
|
Homepage = (String.IsNullOrEmpty(Homepage) ? itemval : Homepage);
|
|
break;
|
|
case "url":
|
|
Url = (String.IsNullOrEmpty(Url) ? itemval : Url);
|
|
break;
|
|
case "comment":
|
|
case "Comment:":
|
|
Comment = (String.IsNullOrEmpty(Comment) ? itemval : Comment);
|
|
break;
|
|
case "header":
|
|
Header = (String.IsNullOrEmpty(Header) ? itemval : Header);
|
|
break;
|
|
case "type":
|
|
Type = (String.IsNullOrEmpty(Type) ? itemval : Type);
|
|
superdat = superdat || itemval.Contains("SuperDAT");
|
|
break;
|
|
case "forcemerging":
|
|
if (ForceMerging == ForceMerging.None)
|
|
{
|
|
switch (itemval)
|
|
{
|
|
case "none":
|
|
ForceMerging = ForceMerging.None;
|
|
break;
|
|
case "split":
|
|
ForceMerging = ForceMerging.Split;
|
|
break;
|
|
case "merged":
|
|
ForceMerging = ForceMerging.Merged;
|
|
break;
|
|
case "nonmerged":
|
|
ForceMerging = ForceMerging.NonMerged;
|
|
break;
|
|
case "full":
|
|
ForceMerging = ForceMerging.Full;
|
|
break;
|
|
}
|
|
}
|
|
break;
|
|
case "forcezipping":
|
|
if (ForcePacking == ForcePacking.None)
|
|
{
|
|
switch (itemval)
|
|
{
|
|
case "yes":
|
|
ForcePacking = ForcePacking.Zip;
|
|
break;
|
|
case "no":
|
|
ForcePacking = ForcePacking.Unzip;
|
|
break;
|
|
}
|
|
}
|
|
break;
|
|
case "forcepacking":
|
|
if (ForcePacking == ForcePacking.None)
|
|
{
|
|
switch (itemval)
|
|
{
|
|
case "zip":
|
|
ForcePacking = ForcePacking.Zip;
|
|
break;
|
|
case "unzip":
|
|
ForcePacking = ForcePacking.Unzip;
|
|
break;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
// If we find an end bracket that's not associated with anything else, the block is done
|
|
else if (Regex.IsMatch(line, Constants.EndPatternCMP) && block)
|
|
{
|
|
block = false;
|
|
blockname = ""; tempgamename = ""; gamedesc = ""; cloneof = "";
|
|
romof = ""; sampleof = ""; year = ""; manufacturer = "";
|
|
}
|
|
}
|
|
|
|
sr.Dispose();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Parse a CSV or a TSV and return all found games and roms within
|
|
/// </summary>
|
|
/// <param name="filename">Name of the file to be parsed</param>
|
|
/// <param name="sysid">System ID for the DAT</param>
|
|
/// <param name="srcid">Source ID for the DAT</param>
|
|
/// <param name="delim">Delimiter for parsing individual lines</param>
|
|
/// <param name="keep">True if full pathnames are to be kept, false otherwise (default)</param>
|
|
/// <param name="clean">True if game names are sanitized, false otherwise (default)</param>
|
|
/// <param name="remUnicode">True if we should remove non-ASCII characters from output, false otherwise (default)</param>
|
|
private void ParseCSVTSV(
|
|
// Standard Dat parsing
|
|
string filename,
|
|
int sysid,
|
|
int srcid,
|
|
char delim,
|
|
|
|
// Miscellaneous
|
|
bool keep,
|
|
bool clean,
|
|
bool remUnicode)
|
|
{
|
|
// Open a file reader
|
|
Encoding enc = Style.GetEncoding(filename);
|
|
StreamReader sr = new StreamReader(FileTools.TryOpenRead(filename), enc);
|
|
|
|
// Create an empty list of columns to parse though
|
|
List<string> columns = new List<string>();
|
|
|
|
long linenum = -1;
|
|
while (!sr.EndOfStream)
|
|
{
|
|
string line = sr.ReadLine();
|
|
linenum++;
|
|
|
|
// Parse the first line, getting types from the column names
|
|
if (linenum == 0)
|
|
{
|
|
string[] parsedColumns = line.Split(delim);
|
|
foreach (string parsed in parsedColumns)
|
|
{
|
|
switch (parsed.ToLowerInvariant())
|
|
{
|
|
case "file":
|
|
case "filename":
|
|
case "file name":
|
|
columns.Add("DatFile.FileName");
|
|
break;
|
|
case "internal name":
|
|
columns.Add("DatFile.Name");
|
|
break;
|
|
case "description":
|
|
case "dat description":
|
|
columns.Add("DatFile.Description");
|
|
break;
|
|
case "game name":
|
|
case "game":
|
|
case "machine":
|
|
columns.Add("Machine.Name");
|
|
break;
|
|
case "game description":
|
|
columns.Add("Machine.Description");
|
|
break;
|
|
case "type":
|
|
columns.Add("DatItem.Type");
|
|
break;
|
|
case "rom":
|
|
case "romname":
|
|
case "rom name":
|
|
case "name":
|
|
columns.Add("Rom.Name");
|
|
break;
|
|
case "disk":
|
|
case "diskname":
|
|
case "disk name":
|
|
columns.Add("Disk.Name");
|
|
break;
|
|
case "size":
|
|
columns.Add("DatItem.Size");
|
|
break;
|
|
case "crc":
|
|
case "crc hash":
|
|
columns.Add("DatItem.CRC");
|
|
break;
|
|
case "md5":
|
|
case "md5 hash":
|
|
columns.Add("DatItem.MD5");
|
|
break;
|
|
case "sha1":
|
|
case "sha-1":
|
|
case "sha1 hash":
|
|
case "sha-1 hash":
|
|
columns.Add("DatItem.SHA1");
|
|
break;
|
|
case "sha256":
|
|
case "sha-256":
|
|
case "sha256 hash":
|
|
case "sha-256 hash":
|
|
columns.Add("DatItem.SHA256");
|
|
break;
|
|
case "sha384":
|
|
case "sha-384":
|
|
case "sha384 hash":
|
|
case "sha-384 hash":
|
|
columns.Add("DatItem.SHA384");
|
|
break;
|
|
case "sha512":
|
|
case "sha-512":
|
|
case "sha512 hash":
|
|
case "sha-512 hash":
|
|
columns.Add("DatItem.SHA512");
|
|
break;
|
|
case "nodump":
|
|
case "no dump":
|
|
case "status":
|
|
case "item status":
|
|
columns.Add("DatItem.Nodump");
|
|
break;
|
|
}
|
|
}
|
|
|
|
continue;
|
|
}
|
|
|
|
// Otherwise, we want to split the line and parse
|
|
string[] parsedLine = line.Split(delim);
|
|
|
|
// If the line doesn't have the correct number of columns, we log and skip
|
|
if (parsedLine.Length != columns.Count)
|
|
{
|
|
Globals.Logger.Warning("Malformed line found in '" + filename + " at line " + linenum);
|
|
continue;
|
|
}
|
|
|
|
// Set the output item information
|
|
string machineName = null, machineDesc = null, name = null, crc = null, md5 = null, sha1 = null,
|
|
sha256 = null, sha384 = null, sha512 = null;
|
|
long size = -1;
|
|
ItemType itemType = ItemType.Rom;
|
|
ItemStatus status = ItemStatus.None;
|
|
|
|
// Now we loop through and get values for everything
|
|
for (int i = 0; i < columns.Count; i++)
|
|
{
|
|
string value = parsedLine[i];
|
|
switch (columns[i])
|
|
{
|
|
case "DatFile.FileName":
|
|
FileName = (String.IsNullOrEmpty(FileName) ? value : FileName);
|
|
break;
|
|
case "DatFile.Name":
|
|
Name = (String.IsNullOrEmpty(Name) ? value : Name);
|
|
break;
|
|
case "DatFile.Description":
|
|
Description = (String.IsNullOrEmpty(Description) ? value : Description);
|
|
break;
|
|
case "Machine.Name":
|
|
machineName = value;
|
|
break;
|
|
case "Machine.Description":
|
|
machineDesc = value;
|
|
break;
|
|
case "DatItem.Type":
|
|
switch (value.ToLowerInvariant())
|
|
{
|
|
case "archive":
|
|
itemType = ItemType.Archive;
|
|
break;
|
|
case "biosset":
|
|
itemType = ItemType.BiosSet;
|
|
break;
|
|
case "disk":
|
|
itemType = ItemType.Disk;
|
|
break;
|
|
case "release":
|
|
itemType = ItemType.Release;
|
|
break;
|
|
case "rom":
|
|
itemType = ItemType.Rom;
|
|
break;
|
|
case "sample":
|
|
itemType = ItemType.Sample;
|
|
break;
|
|
}
|
|
break;
|
|
case "Rom.Name":
|
|
case "Disk.Name":
|
|
name = value;
|
|
break;
|
|
case "DatItem.Size":
|
|
if (!Int64.TryParse(value, out size))
|
|
{
|
|
size = -1;
|
|
}
|
|
break;
|
|
case "DatItem.CRC":
|
|
crc = value;
|
|
break;
|
|
case "DatItem.MD5":
|
|
md5 = value;
|
|
break;
|
|
case "DatItem.SHA1":
|
|
sha1 = value;
|
|
break;
|
|
case "DatItem.SHA256":
|
|
sha256 = value;
|
|
break;
|
|
case "DatItem.SHA384":
|
|
sha384 = value;
|
|
break;
|
|
case "DatItem.SHA512":
|
|
sha512 = value;
|
|
break;
|
|
case "DatItem.Nodump":
|
|
switch (value.ToLowerInvariant())
|
|
{
|
|
case "baddump":
|
|
status = ItemStatus.BadDump;
|
|
break;
|
|
case "good":
|
|
status = ItemStatus.Good;
|
|
break;
|
|
case "no":
|
|
case "none":
|
|
status = ItemStatus.None;
|
|
break;
|
|
case "nodump":
|
|
case "yes":
|
|
status = ItemStatus.Nodump;
|
|
break;
|
|
case "verified":
|
|
status = ItemStatus.Verified;
|
|
break;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
// And now we populate and add the new item
|
|
switch (itemType)
|
|
{
|
|
case ItemType.Archive:
|
|
Archive archive = new Archive()
|
|
{
|
|
Name = name,
|
|
|
|
Machine = new Machine()
|
|
{
|
|
Name = machineName,
|
|
Description = machineDesc,
|
|
},
|
|
};
|
|
|
|
ParseAddHelper(archive, clean, remUnicode);
|
|
break;
|
|
case ItemType.BiosSet:
|
|
BiosSet biosset = new BiosSet()
|
|
{
|
|
Name = name,
|
|
|
|
Machine = new Machine()
|
|
{
|
|
Name = machineName,
|
|
Description = machineDesc,
|
|
},
|
|
};
|
|
|
|
ParseAddHelper(biosset, clean, remUnicode);
|
|
break;
|
|
case ItemType.Disk:
|
|
Disk disk = new Disk()
|
|
{
|
|
Name = name,
|
|
MD5 = md5,
|
|
SHA1 = sha1,
|
|
SHA256 = sha256,
|
|
SHA384 = sha384,
|
|
SHA512 = sha512,
|
|
|
|
Machine = new Machine()
|
|
{
|
|
Name = machineName,
|
|
Description = machineDesc,
|
|
},
|
|
|
|
ItemStatus = status,
|
|
};
|
|
|
|
ParseAddHelper(disk, clean, remUnicode);
|
|
break;
|
|
case ItemType.Release:
|
|
Release release = new Release()
|
|
{
|
|
Name = name,
|
|
|
|
Machine = new Machine()
|
|
{
|
|
Name = machineName,
|
|
Description = machineDesc,
|
|
},
|
|
};
|
|
|
|
ParseAddHelper(release, clean, remUnicode);
|
|
break;
|
|
case ItemType.Rom:
|
|
Rom rom = new Rom()
|
|
{
|
|
Name = name,
|
|
Size = size,
|
|
CRC = crc,
|
|
MD5 = md5,
|
|
SHA1 = sha1,
|
|
SHA256 = sha256,
|
|
SHA384 = sha384,
|
|
SHA512 = sha512,
|
|
|
|
Machine = new Machine()
|
|
{
|
|
Name = machineName,
|
|
Description = machineDesc,
|
|
},
|
|
|
|
ItemStatus = status,
|
|
};
|
|
|
|
ParseAddHelper(rom, clean, remUnicode);
|
|
break;
|
|
case ItemType.Sample:
|
|
Sample sample = new Sample()
|
|
{
|
|
Name = name,
|
|
|
|
Machine = new Machine()
|
|
{
|
|
Name = machineName,
|
|
Description = machineDesc,
|
|
},
|
|
};
|
|
|
|
ParseAddHelper(sample, clean, remUnicode);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Parse an XML DAT (Logiqx, OfflineList, SabreDAT, and Software List) and return all found games and roms within
|
|
/// </summary>
|
|
/// <param name="filename">Name of the file to be parsed</param>
|
|
/// <param name="sysid">System ID for the DAT</param>
|
|
/// <param name="srcid">Source ID for the DAT</param>
|
|
/// <param name="keep">True if full pathnames are to be kept, false otherwise (default)</param>
|
|
/// <param name="clean">True if game names are sanitized, false otherwise (default)</param>
|
|
/// <param name="remUnicode">True if we should remove non-ASCII characters from output, false otherwise (default)</param>
|
|
/// <remrks>
|
|
/// TODO: Software Lists - sharedfeat tag (read-in, write-out)
|
|
/// </remrks>
|
|
private void ParseGenericXML(
|
|
// Standard Dat parsing
|
|
string filename,
|
|
int sysid,
|
|
int srcid,
|
|
|
|
// Miscellaneous
|
|
bool keep,
|
|
bool clean,
|
|
bool remUnicode)
|
|
{
|
|
// Prepare all internal variables
|
|
XmlReader subreader, headreader, flagreader;
|
|
bool superdat = false, empty = true;
|
|
string key = "", date = "";
|
|
long size = -1;
|
|
ItemStatus its = ItemStatus.None;
|
|
List<string> parent = new List<string>();
|
|
|
|
Encoding enc = Style.GetEncoding(filename);
|
|
XmlReader xtr = FileTools.GetXmlTextReader(filename);
|
|
|
|
// If we got a null reader, just return
|
|
if (xtr == null)
|
|
{
|
|
return;
|
|
}
|
|
|
|
// Otherwise, read the file to the end
|
|
try
|
|
{
|
|
xtr.MoveToContent();
|
|
while (!xtr.EOF)
|
|
{
|
|
// If we're ending a folder or game, take care of possibly empty games and removing from the parent
|
|
if (xtr.NodeType == XmlNodeType.EndElement && (xtr.Name == "directory" || xtr.Name == "dir"))
|
|
{
|
|
// If we didn't find any items in the folder, make sure to add the blank rom
|
|
if (empty)
|
|
{
|
|
string tempgame = String.Join("\\", parent);
|
|
Rom rom = new Rom("null", tempgame);
|
|
|
|
// Now process and add the rom
|
|
key = ParseAddHelper(rom, clean, remUnicode);
|
|
}
|
|
|
|
// Regardless, end the current folder
|
|
int parentcount = parent.Count;
|
|
if (parentcount == 0)
|
|
{
|
|
Globals.Logger.Verbose("Empty parent: " + String.Join("\\", parent) + " found in " + filename);
|
|
empty = true;
|
|
}
|
|
|
|
// If we have an end folder element, remove one item from the parent, if possible
|
|
if (parentcount > 0)
|
|
{
|
|
parent.RemoveAt(parent.Count - 1);
|
|
if (keep && parentcount > 1)
|
|
{
|
|
Type = (String.IsNullOrEmpty(Type) ? "SuperDAT" : Type);
|
|
superdat = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
// We only want elements
|
|
if (xtr.NodeType != XmlNodeType.Element)
|
|
{
|
|
xtr.Read();
|
|
continue;
|
|
}
|
|
|
|
switch (xtr.Name)
|
|
{
|
|
// Handle MAME listxml since they're halfway between a SL and a Logiqx XML
|
|
case "mame":
|
|
if (xtr.GetAttribute("build") != null)
|
|
{
|
|
Name = (String.IsNullOrEmpty(Name) ? xtr.GetAttribute("build") : Name);
|
|
Description = (String.IsNullOrEmpty(Description) ? Name : Name);
|
|
}
|
|
xtr.Read();
|
|
break;
|
|
// New software lists have this behavior
|
|
case "softwarelist":
|
|
if (xtr.GetAttribute("name") != null)
|
|
{
|
|
Name = (String.IsNullOrEmpty(Name) ? xtr.GetAttribute("name") : Name);
|
|
}
|
|
if (xtr.GetAttribute("description") != null)
|
|
{
|
|
Description = (String.IsNullOrEmpty(Description) ? xtr.GetAttribute("description") : Description);
|
|
}
|
|
if (xtr.GetAttribute("forcemerging") != null && ForceMerging == ForceMerging.None)
|
|
{
|
|
switch (xtr.GetAttribute("forcemerging"))
|
|
{
|
|
case "none":
|
|
ForceMerging = ForceMerging.None;
|
|
break;
|
|
case "split":
|
|
ForceMerging = ForceMerging.Split;
|
|
break;
|
|
case "merged":
|
|
ForceMerging = ForceMerging.Merged;
|
|
break;
|
|
case "nonmerged":
|
|
ForceMerging = ForceMerging.NonMerged;
|
|
break;
|
|
case "full":
|
|
ForceMerging = ForceMerging.Full;
|
|
break;
|
|
}
|
|
}
|
|
if (xtr.GetAttribute("forcenodump") != null && ForceNodump == ForceNodump.None)
|
|
{
|
|
switch (xtr.GetAttribute("forcenodump"))
|
|
{
|
|
case "obsolete":
|
|
ForceNodump = ForceNodump.Obsolete;
|
|
break;
|
|
case "required":
|
|
ForceNodump = ForceNodump.Required;
|
|
break;
|
|
case "ignore":
|
|
ForceNodump = ForceNodump.Ignore;
|
|
break;
|
|
}
|
|
}
|
|
if (xtr.GetAttribute("forcepacking") != null && ForcePacking == ForcePacking.None)
|
|
{
|
|
switch (xtr.GetAttribute("forcepacking"))
|
|
{
|
|
case "zip":
|
|
ForcePacking = ForcePacking.Zip;
|
|
break;
|
|
case "unzip":
|
|
ForcePacking = ForcePacking.Unzip;
|
|
break;
|
|
}
|
|
}
|
|
xtr.Read();
|
|
break;
|
|
// Handle M1 DATs since they're 99% the same as a SL DAT
|
|
case "m1":
|
|
Name = (String.IsNullOrEmpty(Name) ? "M1" : Name);
|
|
Description = (String.IsNullOrEmpty(Description) ? "M1" : Description);
|
|
if (xtr.GetAttribute("version") != null)
|
|
{
|
|
Version = (String.IsNullOrEmpty(Version) ? xtr.GetAttribute("version") : Version);
|
|
}
|
|
xtr.Read();
|
|
break;
|
|
// OfflineList has a different header format
|
|
case "configuration":
|
|
headreader = xtr.ReadSubtree();
|
|
|
|
// If there's no subtree to the header, skip it
|
|
if (headreader == null)
|
|
{
|
|
xtr.Skip();
|
|
continue;
|
|
}
|
|
|
|
// Otherwise, read what we can from the header
|
|
while (!headreader.EOF)
|
|
{
|
|
// We only want elements
|
|
if (headreader.NodeType != XmlNodeType.Element || headreader.Name == "configuration")
|
|
{
|
|
headreader.Read();
|
|
continue;
|
|
}
|
|
|
|
// Get all header items (ONLY OVERWRITE IF THERE'S NO DATA)
|
|
string content = "";
|
|
switch (headreader.Name.ToLowerInvariant())
|
|
{
|
|
case "datname":
|
|
content = headreader.ReadElementContentAsString(); ;
|
|
Name = (String.IsNullOrEmpty(Name) ? content : Name);
|
|
superdat = superdat || content.Contains(" - SuperDAT");
|
|
if (keep && superdat)
|
|
{
|
|
Type = (String.IsNullOrEmpty(Type) ? "SuperDAT" : Type);
|
|
}
|
|
break;
|
|
case "datversionurl":
|
|
content = headreader.ReadElementContentAsString(); ;
|
|
Url = (String.IsNullOrEmpty(Name) ? content : Url);
|
|
break;
|
|
default:
|
|
headreader.Read();
|
|
break;
|
|
}
|
|
}
|
|
|
|
break;
|
|
// We want to process the entire subtree of the header
|
|
case "header":
|
|
headreader = xtr.ReadSubtree();
|
|
|
|
// If there's no subtree to the header, skip it
|
|
if (headreader == null)
|
|
{
|
|
xtr.Skip();
|
|
continue;
|
|
}
|
|
|
|
// Otherwise, read what we can from the header
|
|
while (!headreader.EOF)
|
|
{
|
|
// We only want elements
|
|
if (headreader.NodeType != XmlNodeType.Element || headreader.Name == "header")
|
|
{
|
|
headreader.Read();
|
|
continue;
|
|
}
|
|
|
|
// Get all header items (ONLY OVERWRITE IF THERE'S NO DATA)
|
|
string content = "";
|
|
switch (headreader.Name)
|
|
{
|
|
case "name":
|
|
content = headreader.ReadElementContentAsString(); ;
|
|
Name = (String.IsNullOrEmpty(Name) ? content : Name);
|
|
superdat = superdat || content.Contains(" - SuperDAT");
|
|
if (keep && superdat)
|
|
{
|
|
Type = (String.IsNullOrEmpty(Type) ? "SuperDAT" : Type);
|
|
}
|
|
break;
|
|
case "description":
|
|
content = headreader.ReadElementContentAsString();
|
|
Description = (String.IsNullOrEmpty(Description) ? content : Description);
|
|
break;
|
|
case "rootdir":
|
|
content = headreader.ReadElementContentAsString();
|
|
RootDir = (String.IsNullOrEmpty(RootDir) ? content : RootDir);
|
|
break;
|
|
case "category":
|
|
content = headreader.ReadElementContentAsString();
|
|
Category = (String.IsNullOrEmpty(Category) ? content : Category);
|
|
break;
|
|
case "version":
|
|
content = headreader.ReadElementContentAsString();
|
|
Version = (String.IsNullOrEmpty(Version) ? content : Version);
|
|
break;
|
|
case "date":
|
|
content = headreader.ReadElementContentAsString();
|
|
Date = (String.IsNullOrEmpty(Date) ? content.Replace(".", "/") : Date);
|
|
break;
|
|
case "author":
|
|
content = headreader.ReadElementContentAsString();
|
|
Author = (String.IsNullOrEmpty(Author) ? content : Author);
|
|
|
|
// Special cases for SabreDAT
|
|
Email = (String.IsNullOrEmpty(Email) && !String.IsNullOrEmpty(headreader.GetAttribute("email")) ?
|
|
headreader.GetAttribute("email") : Email);
|
|
Homepage = (String.IsNullOrEmpty(Homepage) && !String.IsNullOrEmpty(headreader.GetAttribute("homepage")) ?
|
|
headreader.GetAttribute("homepage") : Email);
|
|
Url = (String.IsNullOrEmpty(Url) && !String.IsNullOrEmpty(headreader.GetAttribute("url")) ?
|
|
headreader.GetAttribute("url") : Email);
|
|
break;
|
|
case "email":
|
|
content = headreader.ReadElementContentAsString();
|
|
Email = (String.IsNullOrEmpty(Email) ? content : Email);
|
|
break;
|
|
case "homepage":
|
|
content = headreader.ReadElementContentAsString();
|
|
Homepage = (String.IsNullOrEmpty(Homepage) ? content : Homepage);
|
|
break;
|
|
case "url":
|
|
content = headreader.ReadElementContentAsString();
|
|
Url = (String.IsNullOrEmpty(Url) ? content : Url);
|
|
break;
|
|
case "comment":
|
|
content = headreader.ReadElementContentAsString();
|
|
Comment = (String.IsNullOrEmpty(Comment) ? content : Comment);
|
|
break;
|
|
case "type":
|
|
content = headreader.ReadElementContentAsString();
|
|
Type = (String.IsNullOrEmpty(Type) ? content : Type);
|
|
superdat = superdat || content.Contains("SuperDAT");
|
|
break;
|
|
case "clrmamepro":
|
|
case "romcenter":
|
|
if (headreader.GetAttribute("header") != null)
|
|
{
|
|
Header = (String.IsNullOrEmpty(Header) ? headreader.GetAttribute("header") : Header);
|
|
}
|
|
if (headreader.GetAttribute("plugin") != null)
|
|
{
|
|
Header = (String.IsNullOrEmpty(Header) ? headreader.GetAttribute("plugin") : Header);
|
|
}
|
|
if (headreader.GetAttribute("forcemerging") != null && ForceMerging == ForceMerging.None)
|
|
{
|
|
switch (headreader.GetAttribute("forcemerging"))
|
|
{
|
|
case "none":
|
|
ForceMerging = ForceMerging.None;
|
|
break;
|
|
case "split":
|
|
ForceMerging = ForceMerging.Split;
|
|
break;
|
|
case "merged":
|
|
ForceMerging = ForceMerging.Merged;
|
|
break;
|
|
case "nonmerged":
|
|
ForceMerging = ForceMerging.NonMerged;
|
|
break;
|
|
case "full":
|
|
ForceMerging = ForceMerging.Full;
|
|
break;
|
|
}
|
|
}
|
|
if (headreader.GetAttribute("forcenodump") != null && ForceNodump == ForceNodump.None)
|
|
{
|
|
switch (headreader.GetAttribute("forcenodump"))
|
|
{
|
|
case "obsolete":
|
|
ForceNodump = ForceNodump.Obsolete;
|
|
break;
|
|
case "required":
|
|
ForceNodump = ForceNodump.Required;
|
|
break;
|
|
case "ignore":
|
|
ForceNodump = ForceNodump.Ignore;
|
|
break;
|
|
}
|
|
}
|
|
if (headreader.GetAttribute("forcepacking") != null && ForcePacking == ForcePacking.None)
|
|
{
|
|
switch (headreader.GetAttribute("forcepacking"))
|
|
{
|
|
case "zip":
|
|
ForcePacking = ForcePacking.Zip;
|
|
break;
|
|
case "unzip":
|
|
ForcePacking = ForcePacking.Unzip;
|
|
break;
|
|
}
|
|
}
|
|
headreader.Read();
|
|
break;
|
|
case "flags":
|
|
flagreader = xtr.ReadSubtree();
|
|
|
|
// If we somehow have a null flag section, skip it
|
|
if (flagreader == null)
|
|
{
|
|
xtr.Skip();
|
|
continue;
|
|
}
|
|
|
|
while (!flagreader.EOF)
|
|
{
|
|
// We only want elements
|
|
if (flagreader.NodeType != XmlNodeType.Element || flagreader.Name == "flags")
|
|
{
|
|
flagreader.Read();
|
|
continue;
|
|
}
|
|
|
|
switch (flagreader.Name)
|
|
{
|
|
case "flag":
|
|
if (flagreader.GetAttribute("name") != null && flagreader.GetAttribute("value") != null)
|
|
{
|
|
content = flagreader.GetAttribute("value");
|
|
switch (flagreader.GetAttribute("name"))
|
|
{
|
|
case "type":
|
|
Type = (String.IsNullOrEmpty(Type) ? content : Type);
|
|
superdat = superdat || content.Contains("SuperDAT");
|
|
break;
|
|
case "forcemerging":
|
|
if (ForceMerging == ForceMerging.None)
|
|
{
|
|
switch (content)
|
|
{
|
|
case "split":
|
|
ForceMerging = ForceMerging.Split;
|
|
break;
|
|
case "none":
|
|
ForceMerging = ForceMerging.None;
|
|
break;
|
|
case "full":
|
|
ForceMerging = ForceMerging.Full;
|
|
break;
|
|
}
|
|
}
|
|
break;
|
|
case "forcenodump":
|
|
if (ForceNodump == ForceNodump.None)
|
|
{
|
|
switch (content)
|
|
{
|
|
case "obsolete":
|
|
ForceNodump = ForceNodump.Obsolete;
|
|
break;
|
|
case "required":
|
|
ForceNodump = ForceNodump.Required;
|
|
break;
|
|
case "ignore":
|
|
ForceNodump = ForceNodump.Ignore;
|
|
break;
|
|
}
|
|
}
|
|
break;
|
|
case "forcepacking":
|
|
if (ForcePacking == ForcePacking.None)
|
|
{
|
|
switch (content)
|
|
{
|
|
case "zip":
|
|
ForcePacking = ForcePacking.Zip;
|
|
break;
|
|
case "unzip":
|
|
ForcePacking = ForcePacking.Unzip;
|
|
break;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
flagreader.Read();
|
|
break;
|
|
default:
|
|
flagreader.Read();
|
|
break;
|
|
}
|
|
}
|
|
headreader.Skip();
|
|
break;
|
|
default:
|
|
headreader.Read();
|
|
break;
|
|
}
|
|
}
|
|
|
|
// Skip the header node now that we've processed it
|
|
xtr.Skip();
|
|
break;
|
|
case "machine":
|
|
case "game":
|
|
case "software":
|
|
string temptype = xtr.Name, publisher = "", partname = "", partinterface = "", areaname = "";
|
|
bool? supported = null;
|
|
long? areasize = null;
|
|
List<Tuple<string, string>> infos = new List<Tuple<string, string>>();
|
|
List<Tuple<string, string>> features = new List<Tuple<string, string>>();
|
|
|
|
// We want to process the entire subtree of the game
|
|
subreader = xtr.ReadSubtree();
|
|
|
|
// Safeguard for interesting case of "software" without anything except roms
|
|
bool software = false;
|
|
|
|
// If we have an empty machine, skip it
|
|
if (subreader == null)
|
|
{
|
|
xtr.Skip();
|
|
continue;
|
|
}
|
|
|
|
// Otherwise, add what is possible
|
|
subreader.MoveToContent();
|
|
|
|
// Create a new machine
|
|
Machine machine = new Machine
|
|
{
|
|
Name = xtr.GetAttribute("name"),
|
|
Description = xtr.GetAttribute("name"),
|
|
|
|
RomOf = xtr.GetAttribute("romof") ?? "",
|
|
CloneOf = xtr.GetAttribute("cloneof") ?? "",
|
|
SampleOf = xtr.GetAttribute("sampleof") ?? "",
|
|
|
|
Devices = new List<string>(),
|
|
MachineType =
|
|
xtr.GetAttribute("isbios") == "yes" ? MachineType.Bios :
|
|
xtr.GetAttribute("isdevice") == "yes" ? MachineType.Device :
|
|
xtr.GetAttribute("ismechanical") == "yes" ? MachineType.Mechanical :
|
|
MachineType.None,
|
|
};
|
|
|
|
// Get the supported value from the reader
|
|
if (subreader.GetAttribute("supported") != null)
|
|
{
|
|
switch (subreader.GetAttribute("supported"))
|
|
{
|
|
case "no":
|
|
supported = false;
|
|
break;
|
|
case "yes":
|
|
supported = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
// Get the runnable value from the reader
|
|
if (subreader.GetAttribute("runnable") != null)
|
|
{
|
|
switch (subreader.GetAttribute("runnable"))
|
|
{
|
|
case "no":
|
|
machine.Runnable = false;
|
|
break;
|
|
case "yes":
|
|
machine.Runnable = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (superdat && !keep)
|
|
{
|
|
string tempout = Regex.Match(machine.Name, @".*?\\(.*)").Groups[1].Value;
|
|
if (tempout != "")
|
|
{
|
|
machine.Name = tempout;
|
|
}
|
|
}
|
|
// Get the name of the game from the parent
|
|
else if (superdat && keep && parent.Count > 0)
|
|
{
|
|
machine.Name = String.Join("\\", parent) + "\\" + machine.Name;
|
|
}
|
|
|
|
// Special offline list parts
|
|
string ext = "";
|
|
string releaseNumber = "";
|
|
|
|
while (software || !subreader.EOF)
|
|
{
|
|
software = false;
|
|
|
|
// We only want elements
|
|
if (subreader.NodeType != XmlNodeType.Element)
|
|
{
|
|
if (subreader.NodeType == XmlNodeType.EndElement && subreader.Name == "part")
|
|
{
|
|
partname = "";
|
|
partinterface = "";
|
|
features = new List<Tuple<string, string>>();
|
|
}
|
|
if (subreader.NodeType == XmlNodeType.EndElement && (subreader.Name == "dataarea" || subreader.Name == "diskarea"))
|
|
{
|
|
areaname = "";
|
|
areasize = null;
|
|
}
|
|
|
|
subreader.Read();
|
|
continue;
|
|
}
|
|
|
|
// Get the roms from the machine
|
|
switch (subreader.Name)
|
|
{
|
|
// For OfflineList only
|
|
case "title":
|
|
machine.Name = subreader.ReadElementContentAsString();
|
|
break;
|
|
case "releaseNumber":
|
|
releaseNumber = subreader.ReadElementContentAsString();
|
|
break;
|
|
case "romSize":
|
|
if (!Int64.TryParse(subreader.ReadElementContentAsString(), out size))
|
|
{
|
|
size = -1;
|
|
}
|
|
break;
|
|
case "romCRC":
|
|
empty = false;
|
|
|
|
ext = (subreader.GetAttribute("extension") ?? "");
|
|
|
|
DatItem olrom = new Rom
|
|
{
|
|
Name = releaseNumber + " - " + machine.Name + ext,
|
|
Size = size,
|
|
CRC = subreader.ReadElementContentAsString(),
|
|
ItemStatus = ItemStatus.None,
|
|
|
|
Machine = machine,
|
|
};
|
|
|
|
// Now process and add the rom
|
|
key = ParseAddHelper(olrom, clean, remUnicode);
|
|
break;
|
|
|
|
// For Software List and MAME listxml only
|
|
case "device_ref":
|
|
string device = subreader.GetAttribute("name");
|
|
if (!machine.Devices.Contains(device))
|
|
{
|
|
machine.Devices.Add(device);
|
|
}
|
|
|
|
subreader.Read();
|
|
break;
|
|
case "slotoption":
|
|
string slotoption = subreader.GetAttribute("devname");
|
|
if (!machine.Devices.Contains(slotoption))
|
|
{
|
|
machine.Devices.Add(slotoption);
|
|
}
|
|
|
|
subreader.Read();
|
|
break;
|
|
case "publisher":
|
|
publisher = subreader.ReadElementContentAsString();
|
|
break;
|
|
case "info":
|
|
infos.Add(Tuple.Create(subreader.GetAttribute("name"), subreader.GetAttribute("value")));
|
|
subreader.Read();
|
|
break;
|
|
case "part":
|
|
partname = subreader.GetAttribute("name");
|
|
partinterface = subreader.GetAttribute("interface");
|
|
subreader.Read();
|
|
break;
|
|
case "feature":
|
|
features.Add(Tuple.Create(subreader.GetAttribute("name"), subreader.GetAttribute("value")));
|
|
subreader.Read();
|
|
break;
|
|
case "dataarea":
|
|
case "diskarea":
|
|
areaname = subreader.GetAttribute("name");
|
|
long areasizetemp = -1;
|
|
if (Int64.TryParse(subreader.GetAttribute("size"), out areasizetemp))
|
|
{
|
|
areasize = areasizetemp;
|
|
}
|
|
subreader.Read();
|
|
break;
|
|
|
|
// For Logiqx, SabreDAT, and Software List
|
|
case "description":
|
|
machine.Description = subreader.ReadElementContentAsString();
|
|
break;
|
|
case "year":
|
|
machine.Year = subreader.ReadElementContentAsString();
|
|
break;
|
|
case "manufacturer":
|
|
machine.Manufacturer = subreader.ReadElementContentAsString();
|
|
break;
|
|
case "release":
|
|
empty = false;
|
|
|
|
bool? defaultrel = null;
|
|
if (subreader.GetAttribute("default") != null)
|
|
{
|
|
if (subreader.GetAttribute("default") == "yes")
|
|
{
|
|
defaultrel = true;
|
|
}
|
|
else if (subreader.GetAttribute("default") == "no")
|
|
{
|
|
defaultrel = false;
|
|
}
|
|
}
|
|
|
|
DatItem relrom = new Release
|
|
{
|
|
Name = subreader.GetAttribute("name"),
|
|
Region = subreader.GetAttribute("region"),
|
|
Language = subreader.GetAttribute("language"),
|
|
Date = date,
|
|
Default = defaultrel,
|
|
|
|
Machine = machine,
|
|
|
|
Supported = supported,
|
|
Publisher = publisher,
|
|
Infos = infos,
|
|
PartName = partname,
|
|
PartInterface = partinterface,
|
|
Features = features,
|
|
AreaName = areaname,
|
|
AreaSize = areasize,
|
|
};
|
|
|
|
// Now process and add the rom
|
|
key = ParseAddHelper(relrom, clean, remUnicode);
|
|
|
|
subreader.Read();
|
|
break;
|
|
case "biosset":
|
|
empty = false;
|
|
|
|
bool? defaultbios = null;
|
|
if (subreader.GetAttribute("default") != null)
|
|
{
|
|
if (subreader.GetAttribute("default") == "yes")
|
|
{
|
|
defaultbios = true;
|
|
}
|
|
else if (subreader.GetAttribute("default") == "no")
|
|
{
|
|
defaultbios = false;
|
|
}
|
|
}
|
|
|
|
DatItem biosrom = new BiosSet
|
|
{
|
|
Name = subreader.GetAttribute("name"),
|
|
Description = subreader.GetAttribute("description"),
|
|
Default = defaultbios,
|
|
|
|
Machine = machine,
|
|
|
|
Supported = supported,
|
|
Publisher = publisher,
|
|
Infos = infos,
|
|
PartName = partname,
|
|
PartInterface = partinterface,
|
|
Features = features,
|
|
AreaName = areaname,
|
|
AreaSize = areasize,
|
|
|
|
SystemID = sysid,
|
|
System = filename,
|
|
SourceID = srcid,
|
|
};
|
|
|
|
// Now process and add the rom
|
|
key = ParseAddHelper(biosrom, clean, remUnicode);
|
|
|
|
subreader.Read();
|
|
break;
|
|
case "archive":
|
|
empty = false;
|
|
|
|
DatItem archiverom = new Archive
|
|
{
|
|
Name = subreader.GetAttribute("name"),
|
|
|
|
Machine = machine,
|
|
|
|
Supported = supported,
|
|
Publisher = publisher,
|
|
Infos = infos,
|
|
PartName = partname,
|
|
PartInterface = partinterface,
|
|
Features = features,
|
|
AreaName = areaname,
|
|
AreaSize = areasize,
|
|
|
|
SystemID = sysid,
|
|
System = filename,
|
|
SourceID = srcid,
|
|
};
|
|
|
|
// Now process and add the rom
|
|
key = ParseAddHelper(archiverom, clean, remUnicode);
|
|
|
|
subreader.Read();
|
|
break;
|
|
case "sample":
|
|
empty = false;
|
|
|
|
DatItem samplerom = new Sample
|
|
{
|
|
Name = subreader.GetAttribute("name"),
|
|
|
|
Machine = machine,
|
|
|
|
Supported = supported,
|
|
Publisher = publisher,
|
|
Infos = infos,
|
|
PartName = partname,
|
|
PartInterface = partinterface,
|
|
Features = features,
|
|
AreaName = areaname,
|
|
AreaSize = areasize,
|
|
|
|
SystemID = sysid,
|
|
System = filename,
|
|
SourceID = srcid,
|
|
};
|
|
|
|
// Now process and add the rom
|
|
key = ParseAddHelper(samplerom, clean, remUnicode);
|
|
|
|
subreader.Read();
|
|
break;
|
|
case "rom":
|
|
case "disk":
|
|
empty = false;
|
|
|
|
// If the rom has a merge tag, add it
|
|
string merge = subreader.GetAttribute("merge");
|
|
|
|
// If the rom has a status, flag it
|
|
its = ItemStatus.None;
|
|
if (subreader.GetAttribute("flags") == "good" || subreader.GetAttribute("status") == "good")
|
|
{
|
|
its = ItemStatus.Good;
|
|
}
|
|
if (subreader.GetAttribute("flags") == "baddump" || subreader.GetAttribute("status") == "baddump")
|
|
{
|
|
its = ItemStatus.BadDump;
|
|
}
|
|
if (subreader.GetAttribute("flags") == "nodump" || subreader.GetAttribute("status") == "nodump")
|
|
{
|
|
its = ItemStatus.Nodump;
|
|
}
|
|
if (subreader.GetAttribute("flags") == "verified" || subreader.GetAttribute("status") == "verified")
|
|
{
|
|
its = ItemStatus.Verified;
|
|
}
|
|
|
|
// If the rom has a Date attached, read it in and then sanitize it
|
|
date = "";
|
|
if (subreader.GetAttribute("date") != null)
|
|
{
|
|
DateTime dateTime = DateTime.Now;
|
|
if (DateTime.TryParse(subreader.GetAttribute("date"), out dateTime))
|
|
{
|
|
date = dateTime.ToString();
|
|
}
|
|
else
|
|
{
|
|
date = subreader.GetAttribute("date");
|
|
}
|
|
}
|
|
|
|
// Take care of hex-sized files
|
|
size = -1;
|
|
if (subreader.GetAttribute("size") != null && subreader.GetAttribute("size").Contains("0x"))
|
|
{
|
|
size = Convert.ToInt64(subreader.GetAttribute("size"), 16);
|
|
}
|
|
else if (subreader.GetAttribute("size") != null)
|
|
{
|
|
Int64.TryParse(subreader.GetAttribute("size"), out size);
|
|
}
|
|
|
|
// If the rom is continue or ignore, add the size to the previous rom
|
|
if (subreader.GetAttribute("loadflag") == "continue" || subreader.GetAttribute("loadflag") == "ignore")
|
|
{
|
|
int index = this[key].Count() - 1;
|
|
DatItem lastrom = this[key][index];
|
|
if (lastrom.Type == ItemType.Rom)
|
|
{
|
|
((Rom)lastrom).Size += size;
|
|
}
|
|
this[key].RemoveAt(index);
|
|
this[key].Add(lastrom);
|
|
subreader.Read();
|
|
continue;
|
|
}
|
|
|
|
// If we're in clean mode, sanitize the game name
|
|
if (clean)
|
|
{
|
|
machine.Name = Style.CleanGameName(machine.Name.Split(Path.DirectorySeparatorChar));
|
|
}
|
|
|
|
DatItem inrom;
|
|
switch (subreader.Name.ToLowerInvariant())
|
|
{
|
|
case "disk":
|
|
inrom = new Disk
|
|
{
|
|
Name = subreader.GetAttribute("name"),
|
|
MD5 = subreader.GetAttribute("md5")?.ToLowerInvariant(),
|
|
SHA1 = subreader.GetAttribute("sha1")?.ToLowerInvariant(),
|
|
SHA256 = subreader.GetAttribute("sha256")?.ToLowerInvariant(),
|
|
SHA384 = subreader.GetAttribute("sha384")?.ToLowerInvariant(),
|
|
SHA512 = subreader.GetAttribute("sha512")?.ToLowerInvariant(),
|
|
MergeTag = merge,
|
|
ItemStatus = its,
|
|
|
|
Machine = machine,
|
|
|
|
Supported = supported,
|
|
Publisher = publisher,
|
|
Infos = infos,
|
|
PartName = partname,
|
|
PartInterface = partinterface,
|
|
Features = features,
|
|
AreaName = areaname,
|
|
AreaSize = areasize,
|
|
|
|
SystemID = sysid,
|
|
System = filename,
|
|
SourceID = srcid,
|
|
};
|
|
break;
|
|
case "rom":
|
|
default:
|
|
inrom = new Rom
|
|
{
|
|
Name = subreader.GetAttribute("name"),
|
|
Size = size,
|
|
CRC = subreader.GetAttribute("crc"),
|
|
MD5 = subreader.GetAttribute("md5")?.ToLowerInvariant(),
|
|
SHA1 = subreader.GetAttribute("sha1")?.ToLowerInvariant(),
|
|
SHA256 = subreader.GetAttribute("sha256")?.ToLowerInvariant(),
|
|
SHA384 = subreader.GetAttribute("sha384")?.ToLowerInvariant(),
|
|
SHA512 = subreader.GetAttribute("sha512")?.ToLowerInvariant(),
|
|
ItemStatus = its,
|
|
MergeTag = merge,
|
|
Date = date,
|
|
|
|
Machine = machine,
|
|
|
|
Supported = supported,
|
|
Publisher = publisher,
|
|
Infos = infos,
|
|
PartName = partname,
|
|
PartInterface = partinterface,
|
|
Features = features,
|
|
AreaName = areaname,
|
|
AreaSize = areasize,
|
|
|
|
SystemID = sysid,
|
|
System = filename,
|
|
SourceID = srcid,
|
|
};
|
|
break;
|
|
}
|
|
|
|
// Now process and add the rom
|
|
key = ParseAddHelper(inrom, clean, remUnicode);
|
|
|
|
subreader.Read();
|
|
break;
|
|
default:
|
|
subreader.Read();
|
|
break;
|
|
}
|
|
}
|
|
|
|
xtr.Skip();
|
|
break;
|
|
case "dir":
|
|
case "directory":
|
|
// Set SuperDAT flag for all SabreDAT inputs, regardless of depth
|
|
superdat = true;
|
|
if (keep)
|
|
{
|
|
Type = (Type == "" ? "SuperDAT" : Type);
|
|
}
|
|
|
|
string foldername = (xtr.GetAttribute("name") ?? "");
|
|
if (foldername != "")
|
|
{
|
|
parent.Add(foldername);
|
|
}
|
|
|
|
xtr.Read();
|
|
break;
|
|
case "file":
|
|
empty = false;
|
|
|
|
// If the rom is itemStatus, flag it
|
|
its = ItemStatus.None;
|
|
flagreader = xtr.ReadSubtree();
|
|
|
|
// If the subtree is empty, skip it
|
|
if (flagreader == null)
|
|
{
|
|
xtr.Skip();
|
|
continue;
|
|
}
|
|
|
|
while (!flagreader.EOF)
|
|
{
|
|
// We only want elements
|
|
if (flagreader.NodeType != XmlNodeType.Element || flagreader.Name == "flags")
|
|
{
|
|
flagreader.Read();
|
|
continue;
|
|
}
|
|
|
|
switch (flagreader.Name)
|
|
{
|
|
case "flag":
|
|
case "status":
|
|
if (flagreader.GetAttribute("name") != null && flagreader.GetAttribute("value") != null)
|
|
{
|
|
string content = flagreader.GetAttribute("value");
|
|
switch (flagreader.GetAttribute("name"))
|
|
{
|
|
case "good":
|
|
its = ItemStatus.Good;
|
|
break;
|
|
case "baddump":
|
|
its = ItemStatus.BadDump;
|
|
break;
|
|
case "nodump":
|
|
its = ItemStatus.Nodump;
|
|
break;
|
|
case "verified":
|
|
its = ItemStatus.Verified;
|
|
break;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
|
|
flagreader.Read();
|
|
}
|
|
|
|
// If the rom has a Date attached, read it in and then sanitize it
|
|
date = "";
|
|
if (xtr.GetAttribute("date") != null)
|
|
{
|
|
date = DateTime.Parse(xtr.GetAttribute("date")).ToString();
|
|
}
|
|
|
|
// Take care of hex-sized files
|
|
size = -1;
|
|
if (xtr.GetAttribute("size") != null && xtr.GetAttribute("size").Contains("0x"))
|
|
{
|
|
size = Convert.ToInt64(xtr.GetAttribute("size"), 16);
|
|
}
|
|
else if (xtr.GetAttribute("size") != null)
|
|
{
|
|
Int64.TryParse(xtr.GetAttribute("size"), out size);
|
|
}
|
|
|
|
// If the rom is continue or ignore, add the size to the previous rom
|
|
if (xtr.GetAttribute("loadflag") == "continue" || xtr.GetAttribute("loadflag") == "ignore")
|
|
{
|
|
int index = this[key].Count() - 1;
|
|
DatItem lastrom = this[key][index];
|
|
if (lastrom.Type == ItemType.Rom)
|
|
{
|
|
((Rom)lastrom).Size += size;
|
|
}
|
|
this[key].RemoveAt(index);
|
|
this[key].Add(lastrom);
|
|
continue;
|
|
}
|
|
|
|
Machine dir = new Machine();
|
|
|
|
// Get the name of the game from the parent
|
|
dir.Name = String.Join("\\", parent);
|
|
dir.Description = dir.Name;
|
|
|
|
// If we aren't keeping names, trim out the path
|
|
if (!keep || !superdat)
|
|
{
|
|
string tempout = Regex.Match(dir.Name, @".*?\\(.*)").Groups[1].Value;
|
|
if (tempout != "")
|
|
{
|
|
dir.Name = tempout;
|
|
}
|
|
}
|
|
|
|
DatItem rom;
|
|
switch (xtr.GetAttribute("type").ToLowerInvariant())
|
|
{
|
|
case "disk":
|
|
rom = new Disk
|
|
{
|
|
Name = xtr.GetAttribute("name"),
|
|
MD5 = xtr.GetAttribute("md5")?.ToLowerInvariant(),
|
|
SHA1 = xtr.GetAttribute("sha1")?.ToLowerInvariant(),
|
|
SHA256 = xtr.GetAttribute("sha256")?.ToLowerInvariant(),
|
|
SHA384 = xtr.GetAttribute("sha384")?.ToLowerInvariant(),
|
|
SHA512 = xtr.GetAttribute("sha512")?.ToLowerInvariant(),
|
|
ItemStatus = its,
|
|
|
|
Machine = dir,
|
|
|
|
SystemID = sysid,
|
|
System = filename,
|
|
SourceID = srcid,
|
|
};
|
|
break;
|
|
case "rom":
|
|
default:
|
|
rom = new Rom
|
|
{
|
|
Name = xtr.GetAttribute("name"),
|
|
Size = size,
|
|
CRC = xtr.GetAttribute("crc")?.ToLowerInvariant(),
|
|
MD5 = xtr.GetAttribute("md5")?.ToLowerInvariant(),
|
|
SHA1 = xtr.GetAttribute("sha1")?.ToLowerInvariant(),
|
|
SHA256 = xtr.GetAttribute("sha256")?.ToLowerInvariant(),
|
|
SHA384 = xtr.GetAttribute("sha384")?.ToLowerInvariant(),
|
|
SHA512 = xtr.GetAttribute("sha512")?.ToLowerInvariant(),
|
|
ItemStatus = its,
|
|
Date = date,
|
|
|
|
Machine = dir,
|
|
|
|
SystemID = sysid,
|
|
System = filename,
|
|
SourceID = srcid,
|
|
};
|
|
break;
|
|
}
|
|
|
|
// Now process and add the rom
|
|
key = ParseAddHelper(rom, clean, remUnicode);
|
|
|
|
xtr.Read();
|
|
break;
|
|
default:
|
|
xtr.Read();
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
Globals.Logger.Warning("Exception found while parsing " + filename + ": " + ex.ToString());
|
|
|
|
// For XML errors, just skip the affected node
|
|
xtr?.Read();
|
|
}
|
|
|
|
xtr.Dispose();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Parse a Redump MD5 and return all found games and roms within
|
|
/// </summary>
|
|
/// <param name="filename">Name of the file to be parsed</param>
|
|
/// <param name="sysid">System ID for the DAT</param>
|
|
/// <param name="srcid">Source ID for the DAT</param>
|
|
/// <param name="clean">True if game names are sanitized, false otherwise (default)</param>
|
|
/// <param name="remUnicode">True if we should remove non-ASCII characters from output, false otherwise (default)</param>
|
|
private void ParseRedumpMD5(
|
|
// Standard Dat parsing
|
|
string filename,
|
|
int sysid,
|
|
int srcid,
|
|
|
|
// Miscellaneous
|
|
bool clean,
|
|
bool remUnicode)
|
|
{
|
|
// Open a file reader
|
|
Encoding enc = Style.GetEncoding(filename);
|
|
StreamReader sr = new StreamReader(FileTools.TryOpenRead(filename), enc);
|
|
|
|
while (!sr.EndOfStream)
|
|
{
|
|
string line = sr.ReadLine();
|
|
|
|
Rom rom = new Rom
|
|
{
|
|
Name = line.Split(' ')[1].Replace("*", String.Empty),
|
|
Size = -1,
|
|
MD5 = line.Split(' ')[0],
|
|
ItemStatus = ItemStatus.None,
|
|
|
|
Machine = new Machine
|
|
{
|
|
Name = Path.GetFileNameWithoutExtension(filename),
|
|
},
|
|
|
|
SystemID = sysid,
|
|
SourceID = srcid,
|
|
};
|
|
|
|
// Now process and add the rom
|
|
ParseAddHelper(rom, clean, remUnicode);
|
|
}
|
|
|
|
sr.Dispose();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Parse a Redump SFV and return all found games and roms within
|
|
/// </summary>
|
|
/// <param name="filename">Name of the file to be parsed</param>
|
|
/// <param name="sysid">System ID for the DAT</param>
|
|
/// <param name="srcid">Source ID for the DAT</param>
|
|
/// <param name="clean">True if game names are sanitized, false otherwise (default)</param>
|
|
/// <param name="remUnicode">True if we should remove non-ASCII characters from output, false otherwise (default)</param>
|
|
private void ParseRedumpSFV(
|
|
// Standard Dat parsing
|
|
string filename,
|
|
int sysid,
|
|
int srcid,
|
|
|
|
// Miscellaneous
|
|
bool clean,
|
|
bool remUnicode)
|
|
{
|
|
// Open a file reader
|
|
Encoding enc = Style.GetEncoding(filename);
|
|
StreamReader sr = new StreamReader(FileTools.TryOpenRead(filename), enc);
|
|
|
|
while (!sr.EndOfStream)
|
|
{
|
|
string line = sr.ReadLine();
|
|
|
|
Rom rom = new Rom
|
|
{
|
|
Name = line.Split(' ')[0].Replace("*", String.Empty),
|
|
Size = -1,
|
|
CRC = line.Split(' ')[1],
|
|
ItemStatus = ItemStatus.None,
|
|
|
|
Machine = new Machine
|
|
{
|
|
Name = Path.GetFileNameWithoutExtension(filename),
|
|
},
|
|
|
|
SystemID = sysid,
|
|
SourceID = srcid,
|
|
};
|
|
|
|
// Now process and add the rom
|
|
ParseAddHelper(rom, clean, remUnicode);
|
|
}
|
|
|
|
sr.Dispose();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Parse a Redump SHA-1 and return all found games and roms within
|
|
/// </summary>
|
|
/// <param name="filename">Name of the file to be parsed</param>
|
|
/// <param name="sysid">System ID for the DAT</param>
|
|
/// <param name="srcid">Source ID for the DAT</param>
|
|
/// <param name="clean">True if game names are sanitized, false otherwise (default)</param>
|
|
/// <param name="remUnicode">True if we should remove non-ASCII characters from output, false otherwise (default)</param>
|
|
private void ParseRedumpSHA1(
|
|
// Standard Dat parsing
|
|
string filename,
|
|
int sysid,
|
|
int srcid,
|
|
|
|
// Miscellaneous
|
|
bool clean,
|
|
bool remUnicode)
|
|
{
|
|
// Open a file reader
|
|
Encoding enc = Style.GetEncoding(filename);
|
|
StreamReader sr = new StreamReader(FileTools.TryOpenRead(filename), enc);
|
|
|
|
while (!sr.EndOfStream)
|
|
{
|
|
string line = sr.ReadLine();
|
|
|
|
Rom rom = new Rom
|
|
{
|
|
Name = line.Split(' ')[1].Replace("*", String.Empty),
|
|
Size = -1,
|
|
SHA1 = line.Split(' ')[0],
|
|
ItemStatus = ItemStatus.None,
|
|
|
|
Machine = new Machine
|
|
{
|
|
Name = Path.GetFileNameWithoutExtension(filename),
|
|
},
|
|
|
|
SystemID = sysid,
|
|
SourceID = srcid,
|
|
};
|
|
|
|
// Now process and add the rom
|
|
ParseAddHelper(rom, clean, remUnicode);
|
|
}
|
|
|
|
sr.Dispose();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Parse a Redump SHA-256 and return all found games and roms within
|
|
/// </summary>
|
|
/// <param name="filename">Name of the file to be parsed</param>
|
|
/// <param name="sysid">System ID for the DAT</param>
|
|
/// <param name="srcid">Source ID for the DAT</param>
|
|
/// <param name="clean">True if game names are sanitized, false otherwise (default)</param>
|
|
/// <param name="remUnicode">True if we should remove non-ASCII characters from output, false otherwise (default)</param>
|
|
private void ParseRedumpSHA256(
|
|
// Standard Dat parsing
|
|
string filename,
|
|
int sysid,
|
|
int srcid,
|
|
|
|
// Miscellaneous
|
|
bool clean,
|
|
bool remUnicode)
|
|
{
|
|
// Open a file reader
|
|
Encoding enc = Style.GetEncoding(filename);
|
|
StreamReader sr = new StreamReader(FileTools.TryOpenRead(filename), enc);
|
|
|
|
while (!sr.EndOfStream)
|
|
{
|
|
string line = sr.ReadLine();
|
|
|
|
Rom rom = new Rom
|
|
{
|
|
Name = line.Split(' ')[1].Replace("*", String.Empty),
|
|
Size = -1,
|
|
SHA256 = line.Split(' ')[0],
|
|
ItemStatus = ItemStatus.None,
|
|
|
|
Machine = new Machine
|
|
{
|
|
Name = Path.GetFileNameWithoutExtension(filename),
|
|
},
|
|
|
|
SystemID = sysid,
|
|
SourceID = srcid,
|
|
};
|
|
|
|
// Now process and add the rom
|
|
ParseAddHelper(rom, clean, remUnicode);
|
|
}
|
|
|
|
sr.Dispose();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Parse a Redump SHA-256 and return all found games and roms within
|
|
/// </summary>
|
|
/// <param name="filename">Name of the file to be parsed</param>
|
|
/// <param name="sysid">System ID for the DAT</param>
|
|
/// <param name="srcid">Source ID for the DAT</param>
|
|
/// <param name="clean">True if game names are sanitized, false otherwise (default)</param>
|
|
/// <param name="remUnicode">True if we should remove non-ASCII characters from output, false otherwise (default)</param>
|
|
private void ParseRedumpSHA384(
|
|
// Standard Dat parsing
|
|
string filename,
|
|
int sysid,
|
|
int srcid,
|
|
|
|
// Miscellaneous
|
|
bool clean,
|
|
bool remUnicode)
|
|
{
|
|
// Open a file reader
|
|
Encoding enc = Style.GetEncoding(filename);
|
|
StreamReader sr = new StreamReader(FileTools.TryOpenRead(filename), enc);
|
|
|
|
while (!sr.EndOfStream)
|
|
{
|
|
string line = sr.ReadLine();
|
|
|
|
Rom rom = new Rom
|
|
{
|
|
Name = line.Split(' ')[1].Replace("*", String.Empty),
|
|
Size = -1,
|
|
SHA384 = line.Split(' ')[0],
|
|
ItemStatus = ItemStatus.None,
|
|
|
|
Machine = new Machine
|
|
{
|
|
Name = Path.GetFileNameWithoutExtension(filename),
|
|
},
|
|
|
|
SystemID = sysid,
|
|
SourceID = srcid,
|
|
};
|
|
|
|
// Now process and add the rom
|
|
ParseAddHelper(rom, clean, remUnicode);
|
|
}
|
|
|
|
sr.Dispose();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Parse a Redump SHA-512 and return all found games and roms within
|
|
/// </summary>
|
|
/// <param name="filename">Name of the file to be parsed</param>
|
|
/// <param name="sysid">System ID for the DAT</param>
|
|
/// <param name="srcid">Source ID for the DAT</param>
|
|
/// <param name="clean">True if game names are sanitized, false otherwise (default)</param>
|
|
/// <param name="remUnicode">True if we should remove non-ASCII characters from output, false otherwise (default)</param>
|
|
private void ParseRedumpSHA512(
|
|
// Standard Dat parsing
|
|
string filename,
|
|
int sysid,
|
|
int srcid,
|
|
|
|
// Miscellaneous
|
|
bool clean,
|
|
bool remUnicode)
|
|
{
|
|
// Open a file reader
|
|
Encoding enc = Style.GetEncoding(filename);
|
|
StreamReader sr = new StreamReader(FileTools.TryOpenRead(filename), enc);
|
|
|
|
while (!sr.EndOfStream)
|
|
{
|
|
string line = sr.ReadLine();
|
|
|
|
Rom rom = new Rom
|
|
{
|
|
Name = line.Split(' ')[1].Replace("*", String.Empty),
|
|
Size = -1,
|
|
SHA512 = line.Split(' ')[0],
|
|
ItemStatus = ItemStatus.None,
|
|
|
|
Machine = new Machine
|
|
{
|
|
Name = Path.GetFileNameWithoutExtension(filename),
|
|
},
|
|
|
|
SystemID = sysid,
|
|
SourceID = srcid,
|
|
};
|
|
|
|
// Now process and add the rom
|
|
ParseAddHelper(rom, clean, remUnicode);
|
|
}
|
|
|
|
sr.Dispose();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Parse a RomCenter DAT and return all found games and roms within
|
|
/// </summary>
|
|
/// <param name="filename">Name of the file to be parsed</param>
|
|
/// <param name="sysid">System ID for the DAT</param>
|
|
/// <param name="srcid">Source ID for the DAT</param>
|
|
/// <param name="clean">True if game names are sanitized, false otherwise (default)</param>
|
|
/// <param name="remUnicode">True if we should remove non-ASCII characters from output, false otherwise (default)</param>
|
|
private void ParseRC(
|
|
// Standard Dat parsing
|
|
string filename,
|
|
int sysid,
|
|
int srcid,
|
|
|
|
// Miscellaneous
|
|
bool clean,
|
|
bool remUnicode)
|
|
{
|
|
// Open a file reader
|
|
Encoding enc = Style.GetEncoding(filename);
|
|
StreamReader sr = new StreamReader(FileTools.TryOpenRead(filename), enc);
|
|
|
|
string blocktype = "";
|
|
while (!sr.EndOfStream)
|
|
{
|
|
string line = sr.ReadLine();
|
|
|
|
// If the line is the start of the credits section
|
|
if (line.ToLowerInvariant().StartsWith("[credits]"))
|
|
{
|
|
blocktype = "credits";
|
|
}
|
|
// If the line is the start of the dat section
|
|
else if (line.ToLowerInvariant().StartsWith("[dat]"))
|
|
{
|
|
blocktype = "dat";
|
|
}
|
|
// If the line is the start of the emulator section
|
|
else if (line.ToLowerInvariant().StartsWith("[emulator]"))
|
|
{
|
|
blocktype = "emulator";
|
|
}
|
|
// If the line is the start of the game section
|
|
else if (line.ToLowerInvariant().StartsWith("[games]"))
|
|
{
|
|
blocktype = "games";
|
|
}
|
|
// Otherwise, it's not a section and it's data, so get out all data
|
|
else
|
|
{
|
|
// If we have an author
|
|
if (line.ToLowerInvariant().StartsWith("author="))
|
|
{
|
|
Author = (String.IsNullOrEmpty(Author) ? line.Split('=')[1] : Author);
|
|
}
|
|
// If we have one of the three version tags
|
|
else if (line.ToLowerInvariant().StartsWith("version="))
|
|
{
|
|
switch (blocktype)
|
|
{
|
|
case "credits":
|
|
Version = (String.IsNullOrEmpty(Version) ? line.Split('=')[1] : Version);
|
|
break;
|
|
case "emulator":
|
|
Description = (String.IsNullOrEmpty(Description) ? line.Split('=')[1] : Description);
|
|
break;
|
|
}
|
|
}
|
|
// If we have a URL
|
|
else if (line.ToLowerInvariant().StartsWith("url="))
|
|
{
|
|
Url = (String.IsNullOrEmpty(Url) ? line.Split('=')[1] : Url);
|
|
}
|
|
// If we have a comment
|
|
else if (line.ToLowerInvariant().StartsWith("comment="))
|
|
{
|
|
Comment = (String.IsNullOrEmpty(Comment) ? line.Split('=')[1] : Comment);
|
|
}
|
|
// If we have the split flag
|
|
else if (line.ToLowerInvariant().StartsWith("split="))
|
|
{
|
|
if (Int32.TryParse(line.Split('=')[1], out int split))
|
|
{
|
|
if (split == 1 && ForcePacking == ForcePacking.None)
|
|
{
|
|
ForceMerging = ForceMerging.Split;
|
|
}
|
|
}
|
|
}
|
|
// If we have the merge tag
|
|
else if (line.ToLowerInvariant().StartsWith("merge="))
|
|
{
|
|
if (Int32.TryParse(line.Split('=')[1], out int merge))
|
|
{
|
|
if (merge == 1 && ForceMerging == ForceMerging.None)
|
|
{
|
|
ForceMerging = ForceMerging.Full;
|
|
}
|
|
}
|
|
}
|
|
// If we have the refname tag
|
|
else if (line.ToLowerInvariant().StartsWith("refname="))
|
|
{
|
|
Name = (String.IsNullOrEmpty(Name) ? line.Split('=')[1] : Name);
|
|
}
|
|
// If we have a rom
|
|
else if (line.StartsWith("¬"))
|
|
{
|
|
// Some old RC DATs have this behavior
|
|
if (line.Contains("¬N¬O"))
|
|
{
|
|
line = line.Replace("¬N¬O", "") + "¬¬";
|
|
}
|
|
|
|
/*
|
|
The rominfo order is as follows:
|
|
1 - parent name
|
|
2 - parent description
|
|
3 - game name
|
|
4 - game description
|
|
5 - rom name
|
|
6 - rom crc
|
|
7 - rom size
|
|
8 - romof name
|
|
9 - merge name
|
|
*/
|
|
string[] rominfo = line.Split('¬');
|
|
|
|
// Try getting the size separately
|
|
if (!Int64.TryParse(rominfo[7], out long size))
|
|
{
|
|
size = 0;
|
|
}
|
|
|
|
Rom rom = new Rom
|
|
{
|
|
Name = rominfo[5],
|
|
Size = size,
|
|
CRC = rominfo[6],
|
|
ItemStatus = ItemStatus.None,
|
|
|
|
Machine = new Machine
|
|
{
|
|
Name = rominfo[3],
|
|
Description = rominfo[4],
|
|
CloneOf = rominfo[1],
|
|
RomOf = rominfo[8],
|
|
},
|
|
|
|
SystemID = sysid,
|
|
SourceID = srcid,
|
|
};
|
|
|
|
// Now process and add the rom
|
|
ParseAddHelper(rom, clean, remUnicode);
|
|
}
|
|
}
|
|
}
|
|
|
|
sr.Dispose();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Add a rom to the Dat after checking
|
|
/// </summary>
|
|
/// <param name="item">Item data to check against</param>
|
|
/// <param name="clean">True if the names should be cleaned to WoD standards, false otherwise</param>
|
|
/// <param name="remUnicode">True if we should remove non-ASCII characters from output, false otherwise (default)</param>
|
|
/// <returns>The key for the item</returns>
|
|
private string ParseAddHelper(DatItem item, bool clean, bool remUnicode)
|
|
{
|
|
string key = "";
|
|
|
|
// If there's no name in the rom, we log and skip it
|
|
if (item.Name == null)
|
|
{
|
|
Globals.Logger.Warning(FileName + ": Rom with no name found! Skipping...");
|
|
return key;
|
|
}
|
|
|
|
// If the name ends with a directory separator, we log and skip it (DOSCenter only?)
|
|
if (item.Name.EndsWith("/") || item.Name.EndsWith("\\"))
|
|
{
|
|
Globals.Logger.Warning(FileName + ": Rom ending with directory separator found: '" + item.Name + "'. Skipping...");
|
|
return key;
|
|
}
|
|
|
|
// If we're in cleaning mode, sanitize the game name
|
|
item.Machine.Name = (clean ? Style.CleanGameName(item.Machine.Name) : item.Machine.Name);
|
|
|
|
// If we're stripping unicode characters, do so from all relevant things
|
|
if (remUnicode)
|
|
{
|
|
item.Name = Style.RemoveUnicodeCharacters(item.Name);
|
|
item.Machine.Name = Style.RemoveUnicodeCharacters(item.Machine.Name);
|
|
item.Machine.Description = Style.RemoveUnicodeCharacters(item.Machine.Description);
|
|
}
|
|
|
|
// If we have a Rom or a Disk, clean the hash data
|
|
if (item.Type == ItemType.Rom)
|
|
{
|
|
Rom itemRom = (Rom)item;
|
|
|
|
// Sanitize the hashes from null, hex sizes, and "true blank" strings
|
|
itemRom.CRC = Style.CleanHashData(itemRom.CRC, Constants.CRCLength);
|
|
itemRom.MD5 = Style.CleanHashData(itemRom.MD5, Constants.MD5Length);
|
|
itemRom.SHA1 = Style.CleanHashData(itemRom.SHA1, Constants.SHA1Length);
|
|
itemRom.SHA256 = Style.CleanHashData(itemRom.SHA256, Constants.SHA256Length);
|
|
itemRom.SHA384 = Style.CleanHashData(itemRom.SHA384, Constants.SHA384Length);
|
|
itemRom.SHA512 = Style.CleanHashData(itemRom.SHA512, Constants.SHA512Length);
|
|
|
|
// If we have a rom and it's missing size AND the hashes match a 0-byte file, fill in the rest of the info
|
|
if ((itemRom.Size == 0 || itemRom.Size == -1)
|
|
&& ((itemRom.CRC == Constants.CRCZero || String.IsNullOrEmpty(itemRom.CRC))
|
|
|| itemRom.MD5 == Constants.MD5Zero
|
|
|| itemRom.SHA1 == Constants.SHA1Zero
|
|
|| itemRom.SHA256 == Constants.SHA256Zero
|
|
|| itemRom.SHA384 == Constants.SHA384Zero
|
|
|| itemRom.SHA512 == Constants.SHA512Zero))
|
|
{
|
|
itemRom.Size = Constants.SizeZero;
|
|
itemRom.CRC = Constants.CRCZero;
|
|
itemRom.MD5 = Constants.MD5Zero;
|
|
itemRom.SHA1 = Constants.SHA1Zero;
|
|
itemRom.SHA256 = Constants.SHA256Zero;
|
|
itemRom.SHA384 = Constants.SHA384Zero;
|
|
itemRom.SHA512 = Constants.SHA512Zero;
|
|
}
|
|
// If the file has no size and it's not the above case, skip and log
|
|
else if (itemRom.ItemStatus != ItemStatus.Nodump && (itemRom.Size == 0 || itemRom.Size == -1))
|
|
{
|
|
Globals.Logger.Verbose(FileName + ": Incomplete entry for \"" + itemRom.Name + "\" will be output as nodump");
|
|
itemRom.ItemStatus = ItemStatus.Nodump;
|
|
}
|
|
// If the file has a size but aboslutely no hashes, skip and log
|
|
else if (itemRom.ItemStatus != ItemStatus.Nodump
|
|
&& itemRom.Size > 0
|
|
&& String.IsNullOrEmpty(itemRom.CRC)
|
|
&& String.IsNullOrEmpty(itemRom.MD5)
|
|
&& String.IsNullOrEmpty(itemRom.SHA1)
|
|
&& String.IsNullOrEmpty(itemRom.SHA256)
|
|
&& String.IsNullOrEmpty(itemRom.SHA384)
|
|
&& String.IsNullOrEmpty(itemRom.SHA512))
|
|
{
|
|
Globals.Logger.Verbose(FileName + ": Incomplete entry for \"" + itemRom.Name + "\" will be output as nodump");
|
|
itemRom.ItemStatus = ItemStatus.Nodump;
|
|
}
|
|
|
|
item = itemRom;
|
|
}
|
|
else if (item.Type == ItemType.Disk)
|
|
{
|
|
Disk itemDisk = (Disk)item;
|
|
|
|
// Sanitize the hashes from null, hex sizes, and "true blank" strings
|
|
itemDisk.MD5 = Style.CleanHashData(itemDisk.MD5, Constants.MD5Length);
|
|
itemDisk.SHA1 = Style.CleanHashData(itemDisk.SHA1, Constants.SHA1Length);
|
|
itemDisk.SHA256 = Style.CleanHashData(itemDisk.SHA256, Constants.SHA256Length);
|
|
itemDisk.SHA384 = Style.CleanHashData(itemDisk.SHA384, Constants.SHA384Length);
|
|
itemDisk.SHA512 = Style.CleanHashData(itemDisk.SHA512, Constants.SHA512Length);
|
|
|
|
// If the file has aboslutely no hashes, skip and log
|
|
if (itemDisk.ItemStatus != ItemStatus.Nodump
|
|
&& String.IsNullOrEmpty(itemDisk.MD5)
|
|
&& String.IsNullOrEmpty(itemDisk.SHA1)
|
|
&& String.IsNullOrEmpty(itemDisk.SHA256)
|
|
&& String.IsNullOrEmpty(itemDisk.SHA384)
|
|
&& String.IsNullOrEmpty(itemDisk.SHA512))
|
|
{
|
|
Globals.Logger.Verbose("Incomplete entry for \"" + itemDisk.Name + "\" will be output as nodump");
|
|
itemDisk.ItemStatus = ItemStatus.Nodump;
|
|
}
|
|
|
|
item = itemDisk;
|
|
}
|
|
|
|
// Get the key and add statistical data
|
|
switch (item.Type)
|
|
{
|
|
case ItemType.Archive:
|
|
case ItemType.BiosSet:
|
|
case ItemType.Release:
|
|
case ItemType.Sample:
|
|
key = item.Type.ToString();
|
|
break;
|
|
case ItemType.Disk:
|
|
key = ((Disk)item).MD5;
|
|
|
|
// Add statistical data
|
|
DiskCount += 1;
|
|
if (((Disk)item).ItemStatus != ItemStatus.Nodump)
|
|
{
|
|
TotalSize += 0;
|
|
MD5Count += (String.IsNullOrEmpty(((Disk)item).MD5) ? 0 : 1);
|
|
SHA1Count += (String.IsNullOrEmpty(((Disk)item).SHA1) ? 0 : 1);
|
|
SHA256Count += (String.IsNullOrEmpty(((Disk)item).SHA256) ? 0 : 1);
|
|
SHA384Count += (String.IsNullOrEmpty(((Disk)item).SHA384) ? 0 : 1);
|
|
SHA512Count += (String.IsNullOrEmpty(((Disk)item).SHA512) ? 0 : 1);
|
|
}
|
|
BaddumpCount += (((Disk)item).ItemStatus == ItemStatus.BadDump ? 1 : 0);
|
|
NodumpCount += (((Disk)item).ItemStatus == ItemStatus.Nodump ? 1 : 0);
|
|
break;
|
|
case ItemType.Rom:
|
|
key = ((Rom)item).Size + "-" + ((Rom)item).CRC;
|
|
|
|
// Add statistical data
|
|
RomCount += 1;
|
|
if (((Rom)item).ItemStatus != ItemStatus.Nodump)
|
|
{
|
|
TotalSize += ((Rom)item).Size;
|
|
CRCCount += (String.IsNullOrEmpty(((Rom)item).CRC) ? 0 : 1);
|
|
MD5Count += (String.IsNullOrEmpty(((Rom)item).MD5) ? 0 : 1);
|
|
SHA1Count += (String.IsNullOrEmpty(((Rom)item).SHA1) ? 0 : 1);
|
|
SHA256Count += (String.IsNullOrEmpty(((Rom)item).SHA256) ? 0 : 1);
|
|
SHA384Count += (String.IsNullOrEmpty(((Rom)item).SHA384) ? 0 : 1);
|
|
SHA512Count += (String.IsNullOrEmpty(((Rom)item).SHA512) ? 0 : 1);
|
|
}
|
|
BaddumpCount += (((Rom)item).ItemStatus == ItemStatus.BadDump ? 1 : 0);
|
|
NodumpCount += (((Rom)item).ItemStatus == ItemStatus.Nodump ? 1 : 0);
|
|
break;
|
|
default:
|
|
key = "default";
|
|
break;
|
|
}
|
|
|
|
// Add the item to the DAT
|
|
Add(key, item);
|
|
|
|
return key;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Add a rom to the Dat after checking
|
|
/// </summary>
|
|
/// <param name="item">Item data to check against</param>
|
|
/// <param name="clean">True if the names should be cleaned to WoD standards, false otherwise</param>
|
|
/// <param name="remUnicode">True if we should remove non-ASCII characters from output, false otherwise (default)</param>
|
|
/// <returns>The key for the item</returns>
|
|
private async Task<string> ParseAddHelperAsync(DatItem item, bool clean, bool remUnicode)
|
|
{
|
|
return await Task.Run(() => ParseAddHelper(item, clean, remUnicode));
|
|
}
|
|
|
|
#endregion
|
|
}
|
|
}
|