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VARCem/src/timer.c

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2018-02-20 21:44:51 -05:00
/*
* VARCem Virtual Archaelogical Computer EMulator.
* An emulator of (mostly) x86-based PC systems and devices,
* using the ISA,EISA,VLB,MCA and PCI system buses, roughly
* spanning the era between 1981 and 1995.
*
* This file is part of the VARCem Project.
*
* System timer module.
*
* Version: @(#)timer.c 1.0.1 2018/02/14
*
* Authors: Fred N. van Kempen, <decwiz@yahoo.com>
* Miran Grca, <mgrca8@gmail.com>
* Sarah Walker, <tommowalker@tommowalker.co.uk>
*
* Copyright 2017,2018 Fred N. van Kempen.
* Copyright 2016-2018 Miran Grca.
* Copyright 2008-2018 Sarah Walker.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the:
*
* Free Software Foundation, Inc.
* 59 Temple Place - Suite 330
* Boston, MA 02111-1307
* USA.
*/
#include <stdio.h>
#include <stdint.h>
#include <string.h>
#include <wchar.h>
#include "emu.h"
#include "timer.h"
#define TIMERS_MAX 64
static struct
{
int64_t present;
void (*callback)(void *priv);
void *priv;
int64_t *enable;
int64_t *count;
} timers[TIMERS_MAX];
int64_t TIMER_USEC;
int64_t timers_present = 0;
int64_t timer_one = 1;
int64_t timer_count = 0, timer_latch = 0;
int64_t timer_start = 0;
void timer_process(void)
{
int64_t c;
int64_t process = 0;
/*Get actual elapsed time*/
int64_t diff = timer_latch - timer_count;
int64_t enable[TIMERS_MAX];
timer_latch = 0;
for (c = 0; c < timers_present; c++)
{
/* This is needed to avoid timer crashes on hard reset. */
if ((timers[c].enable == NULL) || (timers[c].count == NULL))
{
continue;
}
enable[c] = *timers[c].enable;
if (*timers[c].enable)
{
*timers[c].count = *timers[c].count - diff;
if (*timers[c].count <= 0)
process = 1;
}
}
if (!process)
return;
while (1)
{
int64_t lowest = 1, lowest_c;
for (c = 0; c < timers_present; c++)
{
if (enable[c])
{
if (*timers[c].count < lowest)
{
lowest = *timers[c].count;
lowest_c = c;
}
}
}
if (lowest > 0)
break;
timers[lowest_c].callback(timers[lowest_c].priv);
enable[lowest_c] = *timers[lowest_c].enable;
}
}
void timer_update_outstanding(void)
{
int64_t c;
timer_latch = 0x7fffffffffffffff;
for (c = 0; c < timers_present; c++)
{
if (*timers[c].enable && *timers[c].count < timer_latch)
timer_latch = *timers[c].count;
}
timer_count = timer_latch = (timer_latch + ((1 << TIMER_SHIFT) - 1));
}
void timer_reset(void)
{
/* pclog("timer_reset\n"); */
timers_present = 0;
timer_latch = timer_count = 0;
}
int64_t timer_add(void (*callback)(void *priv), int64_t *count, int64_t *enable, void *priv)
{
int64_t i = 0;
if (timers_present < TIMERS_MAX)
{
if (timers_present != 0)
{
/* This is the sanity check - it goes through all present timers and makes sure we're not adding a timer that already exists. */
for (i = 0; i < timers_present; i++)
{
if (timers[i].present && (timers[i].callback == callback) && (timers[i].priv == priv) && (timers[i].count == count) && (timers[i].enable == enable))
{
return 0;
}
}
}
timers[timers_present].present = 1;
timers[timers_present].callback = callback;
timers[timers_present].priv = priv;
timers[timers_present].count = count;
timers[timers_present].enable = enable;
timers_present++;
return timers_present - 1;
}
return -1;
}
void timer_set_callback(int64_t timer, void (*callback)(void *priv))
{
timers[timer].callback = callback;
}