Update the LPT ports to 3 ports, cleaned up the ports code.

Re-worked the "win_settings" code module, updated Ports dialog.
Re-worked the "hdc.c" code, no more hdc_name. Needed later.
This commit is contained in:
waltje
2018-04-07 00:23:55 -04:00
parent 971a1f8c9b
commit 054622a75b
60 changed files with 6038 additions and 6195 deletions

View File

@@ -8,7 +8,7 @@
*
* Main include file for the application.
*
* Version: @(#)emu.h 1.0.13 2018/04/02
* Version: @(#)emu.h 1.0.14 2018/04/05
*
* Author: Fred N. van Kempen, <decwiz@yahoo.com>
*
@@ -49,8 +49,6 @@
/* Configuration values. */
#define SERIAL_MAX 2
#define PARALLEL_MAX 1
#define SCREEN_RES_X 640
#define SCREEN_RES_Y 480
@@ -107,13 +105,15 @@ extern int vid_cga_contrast, /* (C) video */
vid_card, /* (C) graphics/video card */
video_speed; /* (C) video */
extern int serial_enabled[], /* (C) enable serial ports */
lpt_enabled, /* (C) enable LPT ports */
parallel_enabled[], /* (C) enable LPT ports */
bugger_enabled; /* (C) enable ISAbugger */
extern char parallel_device[3][16]; /* (C) set up LPT devices */
extern int rctrl_is_lalt; /* (C) set R-CTRL as L-ALT */
extern int update_icons; /* (C) enable icons updates */
#ifdef WALTJE
extern int romdos_enabled; /* (C) enable ROM DOS */
#endif
extern int hdc_type; /* (C) HDC type */
extern int sound_is_float, /* (C) sound uses FP values */
GAMEBLASTER, /* (C) sound option */
GUS, /* (C) sound option */