WIN: Fix another potentially uninitialized variable
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@@ -180,7 +180,7 @@ d3d_blit_fs(int x, int y, int y1, int y2, int w, int h)
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{
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HRESULT hr = D3D_OK;
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HRESULT hbsr = D3D_OK;
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VOID* pVoid;
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VOID* pVoid = 0;
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D3DLOCKED_RECT dr;
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RECT w_rect;
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int yy;
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