Import of all sources.

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waltje
2018-02-20 21:44:51 -05:00
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/*
* VARCem Virtual Archaelogical Computer EMulator.
* An emulator of (mostly) x86-based PC systems and devices,
* using the ISA,EISA,VLB,MCA and PCI system buses, roughly
* spanning the era between 1981 and 1995.
*
* This file is part of the VARCem Project.
*
* Direct3D 9 rendererer and screenshots taking.
*
* Version: @(#)win_d3d.h 1.0.1 2018/02/14
*
* Authors: Fred N. van Kempen, <decwiz@yahoo.com>
* Miran Grca, <mgrca8@gmail.com>
* Sarah Walker, <tommowalker@tommowalker.co.uk>
*
* Copyright 2017,2018 Fred N. van Kempen.
* Copyright 2016-2018 Miran Grca.
* Copyright 2008-2018 Sarah Walker.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the:
*
* Free Software Foundation, Inc.
* 59 Temple Place - Suite 330
* Boston, MA 02111-1307
* USA.
*/
#ifndef WIN_D3D_H
# define WIN_D3D_H
# define UNICODE
# define BITMAP WINDOWS_BITMAP
# include <d3d9.h>
# include <d3dx9tex.h>
# undef BITMAP
#ifdef __cplusplus
extern "C" {
#endif
extern int d3d_init(HWND h);
extern int d3d_init_fs(HWND h);
extern void d3d_close(void);
extern void d3d_reset(void);
extern void d3d_reset_fs(void);
extern int d3d_pause(void);
extern void d3d_resize(int x, int y);
extern void d3d_take_screenshot(wchar_t *fn);
#ifdef __cplusplus
}
#endif
#endif /*WIN_D3D_H*/