Fixed some stuff found while testing the installer.

This commit is contained in:
waltje
2018-03-29 03:05:07 -04:00
parent 6366c1bc31
commit bfc507d5f4
6 changed files with 173 additions and 175 deletions

View File

@@ -8,7 +8,7 @@
*
* Implementation of a generic Game Port.
*
* Version: @(#)gameport.c 1.0.5 2018/03/27
* Version: @(#)gameport.c 1.0.6 2018/03/28
*
* Authors: Miran Grca, <mgrca8@gmail.com>
* Sarah Walker, <tommowalker@tommowalker.co.uk>
@@ -173,7 +173,6 @@ gameport_write(uint16_t addr, uint8_t val, void *priv)
timer_clock();
p->state |= 0x0f;
pclog("gameport_write : joysticks_present=%i\n", joysticks_present);
p->axis[0].count = gameport_time(p->joystick->read_axis(p->joystick_dat, 0));
p->axis[1].count = gameport_time(p->joystick->read_axis(p->joystick_dat, 1));

View File

@@ -1,148 +1,148 @@
/*
* VARCem Virtual ARchaeological Computer EMulator.
* An emulator of (mostly) x86-based PC systems and devices,
* using the ISA,EISA,VLB,MCA and PCI system buses, roughly
* spanning the era between 1981 and 1995.
*
* This file is part of the VARCem Project.
*
* Definitions for the generic game port handlers.
*
* NOTE: This module needs a good cleanup someday.
*
* Version: @(#)gameport.h 1.0.4 2018/03/19
*
* Authors: Miran Grca, <mgrca8@gmail.com>
* Sarah Walker, <tommowalker@tommowalker.co.uk>
*
* Copyright 2016-2018 Miran Grca.
* Copyright 2008-2017 Sarah Walker.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the:
*
* Free Software Foundation, Inc.
* 59 Temple Place - Suite 330
* Boston, MA 02111-1307
* USA.
*/
#ifndef EMU_GAMEPORT_H
# define EMU_GAMEPORT_H
#define JOYSTICK_TYPE_NONE 0
/* no joystick defined */
#define MAX_PLAT_JOYSTICKS 8
#define MAX_JOYSTICKS 4
#define POV_X 0x80000000
#define POV_Y 0x40000000
#define AXIS_NOT_PRESENT -99999
#define JOYSTICK_PRESENT(n) (joystick_state[n].plat_joystick_nr != 0)
typedef struct {
char name[64];
int a[8];
int b[32];
int p[4];
struct {
char name[32];
int id;
} axis[8];
struct {
char name[32];
int id;
} button[32];
struct {
char name[32];
int id;
} pov[4];
int nr_axes;
int nr_buttons;
int nr_povs;
} plat_joystick_t;
typedef struct {
int axis[8];
int button[32];
int pov[4];
int plat_joystick_nr;
int axis_mapping[8];
int button_mapping[32];
int pov_mapping[4][2];
} joystick_t;
typedef struct {
const char *name;
void *(*init)(void);
void (*close)(void *p);
uint8_t (*read)(void *p);
void (*write)(void *p);
int (*read_axis)(void *p, int axis);
void (*a0_over)(void *p);
int axis_count,
button_count,
pov_count;
int max_joysticks;
const char *axis_names[8];
const char *button_names[32];
const char *pov_names[4];
} joystick_if_t;
#ifdef __cplusplus
extern "C" {
#endif
#ifdef EMU_DEVICE_H
extern const device_t gameport_device;
extern const device_t gameport_201_device;
#endif
extern plat_joystick_t plat_joystick_state[MAX_PLAT_JOYSTICKS];
extern joystick_t joystick_state[MAX_JOYSTICKS];
extern int joysticks_present;
extern void joystick_init(void);
extern void joystick_close(void);
extern void joystick_process(void);
extern char *joystick_get_name(int js);
extern int joystick_get_max_joysticks(int js);
extern int joystick_get_axis_count(int js);
extern int joystick_get_button_count(int js);
extern int joystick_get_pov_count(int js);
extern char *joystick_get_axis_name(int js, int id);
extern char *joystick_get_button_name(int js, int id);
extern char *joystick_get_pov_name(int js, int id);
extern void gameport_update_joystick_type(void);
#ifdef __cplusplus
}
#endif
/*
* VARCem Virtual ARchaeological Computer EMulator.
* An emulator of (mostly) x86-based PC systems and devices,
* using the ISA,EISA,VLB,MCA and PCI system buses, roughly
* spanning the era between 1981 and 1995.
*
* This file is part of the VARCem Project.
*
* Definitions for the generic game port handlers.
*
* NOTE: This module needs a good cleanup someday.
*
* Version: @(#)gameport.h 1.0.5 2018/03/28
*
* Authors: Miran Grca, <mgrca8@gmail.com>
* Sarah Walker, <tommowalker@tommowalker.co.uk>
*
* Copyright 2016-2018 Miran Grca.
* Copyright 2008-2017 Sarah Walker.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the:
*
* Free Software Foundation, Inc.
* 59 Temple Place - Suite 330
* Boston, MA 02111-1307
* USA.
*/
#ifndef EMU_GAMEPORT_H
# define EMU_GAMEPORT_H
#define JOYSTICK_TYPE_NONE 0 /* no joystick defined */
#define MAX_PLAT_JOYSTICKS 8
#define MAX_JOYSTICKS 4
#define POV_X 0x80000000
#define POV_Y 0x40000000
#define AXIS_NOT_PRESENT -99999
#define JOYSTICK_PRESENT(n) (joystick_state[n].plat_joystick_nr != 0)
typedef struct {
char name[64];
int a[8];
int b[32];
int p[4];
struct {
char name[32];
int id;
} axis[8];
struct {
char name[32];
int id;
} button[32];
struct {
char name[32];
int id;
} pov[4];
int nr_axes;
int nr_buttons;
int nr_povs;
} plat_joystick_t;
typedef struct {
int axis[8];
int button[32];
int pov[4];
int plat_joystick_nr;
int axis_mapping[8];
int button_mapping[32];
int pov_mapping[4][2];
} joystick_t;
typedef struct {
const char *name;
void *(*init)(void);
void (*close)(void *p);
uint8_t (*read)(void *p);
void (*write)(void *p);
int (*read_axis)(void *p, int axis);
void (*a0_over)(void *p);
int axis_count,
button_count,
pov_count;
int max_joysticks;
const char *axis_names[8];
const char *button_names[32];
const char *pov_names[4];
} joystick_if_t;
#ifdef __cplusplus
extern "C" {
#endif
#ifdef EMU_DEVICE_H
extern const device_t gameport_device;
extern const device_t gameport_201_device;
#endif
extern plat_joystick_t plat_joystick_state[MAX_PLAT_JOYSTICKS];
extern joystick_t joystick_state[MAX_JOYSTICKS];
extern int joysticks_present;
extern void joystick_init(void);
extern void joystick_close(void);
extern void joystick_process(void);
extern char *joystick_get_name(int js);
extern int joystick_get_max_joysticks(int js);
extern int joystick_get_axis_count(int js);
extern int joystick_get_button_count(int js);
extern int joystick_get_pov_count(int js);
extern char *joystick_get_axis_name(int js, int id);
extern char *joystick_get_button_name(int js, int id);
extern char *joystick_get_pov_name(int js, int id);
extern void gameport_update_joystick_type(void);
#ifdef __cplusplus
}
#endif
#endif /*EMU_GAMEPORT_H*/

View File

@@ -10,7 +10,7 @@
*
* NOTE: FIXME: Strings 2176 and 2193 are same.
*
* Version: @(#)language.h 1.0.4 2018/03/08
* Version: @(#)language.h 1.0.5 2018/03/28
*
* Author: Fred N. van Kempen, <decwiz@yahoo.com>
*
@@ -147,14 +147,14 @@
#define IDS_2141 2141 // "Invalid PCap device"
#define IDS_2142 2142 // "&Notify disk change"
#define IDS_2143 2143 // "Type"
#define IDS_2144 2144 // "Standard 2-button joystick(s)"
#define IDS_2145 2145 // "Standard 4-button joystick"
#define IDS_2146 2146 // "Standard 6-button joystick"
#define IDS_2147 2147 // "Standard 8-button joystick"
#define IDS_2148 2148 // "CH Flightstick Pro"
#define IDS_2149 2149 // "Microsoft SideWinder Pad"
#define IDS_2150 2150 // "Thrustmaster Flight Cont.."
#define IDS_2151 2151 // "Disabled"
#define IDS_2144 2144 // "Disabled"
#define IDS_2145 2145 // "Standard 2-button joystick(s)"
#define IDS_2146 2146 // "Standard 4-button joystick"
#define IDS_2147 2147 // "Standard 6-button joystick"
#define IDS_2148 2148 // "Standard 8-button joystick"
#define IDS_2149 2149 // "CH Flightstick Pro"
#define IDS_2150 2150 // "Microsoft SideWinder Pad"
#define IDS_2151 2151 // "Thrustmaster Flight Cont.."
#define IDS_2152 2152 // "None"
#define IDS_2153 2153 // "Unable to load Accelerators"
#define IDS_2154 2154 // "Unable to register Raw Input"

View File

@@ -160,7 +160,7 @@ typedef struct {
typedef struct {
int w, h;
uint8_t *dat;
uint8_t **line;
uint8_t *line[];
} bitmap_t;
typedef struct {

View File

@@ -8,7 +8,7 @@
*
* Application resource script for Windows.
*
* Version: @(#)VARCem.rc 1.0.8 2018/03/25
* Version: @(#)VARCem.rc 1.0.9 2018/03/28
*
* Authors: Fred N. van Kempen, <decwiz@yahoo.com>
* Miran Grca, <mgrca8@gmail.com>
@@ -953,14 +953,14 @@ BEGIN
IDS_2141 "Invalid PCap device"
IDS_2142 "&Notify disk change"
IDS_2143 "Type"
IDS_2144 "Standard 2-button joystick(s)"
IDS_2145 "Standard 4-button joystick"
IDS_2146 "Standard 6-button joystick"
IDS_2147 "Standard 8-button joystick"
IDS_2148 "CH Flightstick Pro"
IDS_2149 "Microsoft SideWinder Pad"
IDS_2150 "Thrustmaster Flight Control System"
IDS_2151 "Disabled"
IDS_2144 "Disabled"
IDS_2145 "Standard 2-button joystick(s)"
IDS_2146 "Standard 4-button joystick"
IDS_2147 "Standard 6-button joystick"
IDS_2148 "Standard 8-button joystick"
IDS_2149 "CH Flightstick Pro"
IDS_2150 "Microsoft SideWinder Pad"
IDS_2151 "Thrustmaster Flight Control System"
IDS_2152 "None"
IDS_2153 "Unable to load Keyboard Accelerators!"
IDS_2154 "Unable to register Raw Input!"

View File

@@ -11,7 +11,7 @@
* NOTE: Hacks currently needed to compile with MSVC; DX needs to
* be updated to 11 or 12 or so. --FvK
*
* Version: @(#)win_joystick.cpp 1.0.7 2018/03/26
* Version: @(#)win_joystick.cpp 1.0.8 2018/03/28
*
* Authors: Fred N. van Kempen, <decwiz@yahoo.com>
* Miran Grca, <mgrca8@gmail.com>
@@ -125,11 +125,11 @@ BOOL CALLBACK DIEnumDeviceObjectsCallback(
return DIENUM_CONTINUE;
}
void joystick_init()
void joystick_init(void)
{
int c;
if (joystick_type == 7) return;
if (joystick_type == JOYSTICK_TYPE_NONE) return;
atexit(joystick_close);
@@ -203,7 +203,7 @@ void joystick_init()
}
}
void joystick_close()
void joystick_close(void)
{
if (lpdi_joystick[1])
{
@@ -245,7 +245,7 @@ void joystick_process(void)
{
int c, d;
if (joystick_type == 7) return;
if (joystick_type == JOYSTICK_TYPE_NONE) return;
for (c = 0; c < joysticks_present; c++)
{
@@ -318,4 +318,3 @@ void joystick_process(void)
}
}
}