darkstar
cb572705d3
MSVC: Enable the use of OpenAL for sound output
2018-02-26 01:33:42 +01:00
darkstar
ddec4cf012
MSVC: Move the ip6_misc.h file to its intended location
2018-02-26 01:14:12 +01:00
darkstar
ed0e7d53f0
WIN: Update rcsid for win_d3d.cpp
2018-02-26 01:04:31 +01:00
darkstar
54f7fb57aa
MSVC: Switch to full debug info for debug builds
2018-02-26 01:00:45 +01:00
darkstar
67247b6627
WIN: Try to be more verbose when CreateDevice fails
2018-02-26 01:00:44 +01:00
darkstar
176a4e1335
MSVC: Add the missing include directories
2018-02-26 00:58:02 +01:00
darkstar
54af3956fc
MSVC: Fix Visual Studio solution files
2018-02-26 00:55:04 +01:00
waltje
a9d55e67ce
Cleanup, move support files into src/win/, etc.
2018-02-25 17:12:00 -05:00
waltje
c39f12691c
Fixed some warnings and crashes (from upstream.)
2018-02-25 04:19:43 -05:00
waltje
9f4c8423d6
Cleanups, some fixes, moved zip.ch into the disk/ folder.
2018-02-25 02:33:19 -05:00
waltje
51aecc4ba6
Several cleanups, dynloading OpenAL and FluidSynth, update makefile for crosscompiling using MinGW.
2018-02-24 23:16:31 -05:00
waltje
b024b7e76e
Removed the Riva driver from the source tree.
2018-02-22 17:44:03 -05:00
waltje
74815e643e
Small fixes, renamed remaining .cc files to .cpp.
2018-02-22 17:35:23 -05:00
darkstar
d502378d17
ALL: Fix SCCS IDs
2018-02-22 21:13:37 +01:00
darkstar
0355007904
WIN: Replace wsprintf() by swprintf()
...
wsprintf() is deprecated, has a potential for buffer overflows (no
length parameter), and doesn't handle 64-bit format strings (%llu and
friends) at all. Three good reasons to get rid of it...
2018-02-22 20:23:52 +01:00
waltje
9116f48ac3
Fixing typos, cleaning up some fixes, updated file header version/dates.
2018-02-22 02:54:49 -05:00
darkstar
9d6e16fb21
WIN: Fix another uninitialized variable
2018-02-22 01:50:46 +01:00
darkstar
53b129dfb4
CDROM,WIN: guard header files against C/C++ mixup
2018-02-22 01:42:47 +01:00
darkstar
2e70f7b112
WIN: Fix another potentially uninitialized variable
2018-02-22 00:57:25 +01:00
darkstar
c832d0a91b
WIN: Fix some more uninitialized variable issues
2018-02-22 00:46:12 +01:00
darkstar
d66f26ae8b
MSVC: Work around a DirectX SDK issue
...
The symbol DIDEVTYPE_JOYSTICK gets defined only if DIRECTINPUT_VERSION
is < 0x700, but then all DX8 symbols are missing. This probably works
just fine with mingw headers.
Since it's only one symbol that's missing, we'll just define that
locally
2018-02-22 00:46:12 +01:00
darkstar
20f7a186f8
WIN: Don't use pointer arithmetic with void*
2018-02-22 00:46:12 +01:00
darkstar
c9ddadf715
WINDOWS: Fix resource file
...
One string resource was longer than 256 characters, one duplicate
string ID was fixed, and one key definition was spitting out errors.
The about text will at some point have to be replaced with two separate
string labels, for now I fixed just enough to get it to open in MSVC
2018-02-21 20:32:03 +01:00
waltje
52078bd6d9
Fixed typo in win/win_crashdump.c
2018-02-20 23:37:15 -05:00
waltje
7f4ddcd70b
Import of all sources.
2018-02-20 21:52:53 -05:00