/* * VARCem Virtual Archaelogical Computer EMulator. * An emulator of (mostly) x86-based PC systems and devices, * using the ISA,EISA,VLB,MCA and PCI system buses, roughly * spanning the era between 1981 and 1995. * * This file is part of the VARCem Project. * * Direct3D 9 rendererer and screenshots taking. * * Version: @(#)win_d3d.h 1.0.2 2018/02/21 * * Authors: Fred N. van Kempen, * Miran Grca, * Sarah Walker, * * Copyright 2017,2018 Fred N. van Kempen. * Copyright 2016-2018 Miran Grca. * Copyright 2008-2018 Sarah Walker. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the: * * Free Software Foundation, Inc. * 59 Temple Place - Suite 330 * Boston, MA 02111-1307 * USA. */ #ifndef WIN_D3D_H # define WIN_D3D_H # define UNICODE # include # include #ifdef __cplusplus extern "C" { #endif extern int d3d_init(HWND h); extern int d3d_init_fs(HWND h); extern void d3d_close(void); extern void d3d_reset(void); extern void d3d_reset_fs(void); extern int d3d_pause(void); extern void d3d_resize(int x, int y); extern void d3d_take_screenshot(wchar_t *fn); #ifdef __cplusplus } #endif #endif /*WIN_D3D_H*/