/* * VARCem Virtual Archaelogical Computer EMulator. * An emulator of (mostly) x86-based PC systems and devices, * using the ISA,EISA,VLB,MCA and PCI system buses, roughly * spanning the era between 1981 and 1995. * * This file is part of the VARCem Project. * * A better random number generation, used for floppy weak bits * and network MAC address generation. * * Version: @(#)random.c 1.0.1 2018/02/14 * * Author: Miran Grca, * * Copyright 2016-2018 Miran Grca. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the: * * Free Software Foundation, Inc. * 59 Temple Place - Suite 330 * Boston, MA 02111-1307 * USA. */ #include #include #include #include #include #include "random.h" uint32_t preconst = 0x6ED9EBA1; static __inline__ uint32_t rotl32c (uint32_t x, uint32_t n) { #if 0 assert (n<32); #endif return (x<>(-n&31)); } static __inline__ uint32_t rotr32c (uint32_t x, uint32_t n) { #if 0 assert (n<32); #endif return (x>>n) | (x<<(-n&31)); } #define ROTATE_LEFT rotl32c #define ROTATE_RIGHT rotr32c static __inline__ unsigned long long rdtsc(void) { unsigned hi, lo; #ifdef __MSC__ __asm { rdtsc mov hi, edx ; EDX:EAX is already standard return!! mov lo, eax } #else __asm__ __volatile__ ("rdtsc" : "=a"(lo), "=d"(hi)); #endif return ( (unsigned long long)lo)|( ((unsigned long long)hi)<<32 ); } static uint32_t RDTSC(void) { return (uint32_t) (rdtsc()); } static void random_twist(uint32_t *val) { *val = ROTATE_LEFT(*val, rand() % 32); *val ^= 0x5A827999; *val = ROTATE_RIGHT(*val, rand() % 32); *val ^= 0x4ED32706; } uint8_t random_generate(void) { uint16_t r = 0; r = (rand() ^ ROTATE_LEFT(preconst, rand() % 32)) % 256; random_twist(&preconst); return (r & 0xff); } void random_init(void) { uint32_t seed = RDTSC(); srand(seed); return; }