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VARCem/src/win/win_thread.c

185 lines
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C

/*
* VARCem Virtual Archaelogical Computer EMulator.
* An emulator of (mostly) x86-based PC systems and devices,
* using the ISA,EISA,VLB,MCA and PCI system buses, roughly
* spanning the era between 1981 and 1995.
*
* This file is part of the VARCem Project.
*
* Implement threads and mutexes for the Win32 platform.
*
* Version: @(#)win_thread.c 1.0.2 2018/02/21
*
* Authors: Fred N. van Kempen, <decwiz@yahoo.com>
* Sarah Walker, <tommowalker@tommowalker.co.uk>
*
* Copyright 2017,2018 Fred N. van Kempen.
* Copyright 2008-2018 Sarah Walker.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the:
*
* Free Software Foundation, Inc.
* 59 Temple Place - Suite 330
* Boston, MA 02111-1307
* USA.
*/
#define UNICODE
#include <windows.h>
#include <windowsx.h>
#include <process.h>
#include <stdio.h>
#include <stdint.h>
#include <string.h>
#include <stdlib.h>
#include <wchar.h>
#include "../emu.h"
#include "../plat.h"
typedef struct {
HANDLE handle;
} win_event_t;
thread_t *
thread_create(void (*func)(void *param), void *param)
{
return((thread_t *)_beginthread(func, 0, param));
}
void
thread_kill(void *arg)
{
if (arg == NULL) return;
TerminateThread(arg, 0);
}
int
thread_wait(thread_t *arg, int timeout)
{
if (arg == NULL) return(0);
if (timeout == -1)
timeout = INFINITE;
if (WaitForSingleObject(arg, timeout)) return(1);
return(0);
}
event_t *
thread_create_event(void)
{
win_event_t *ev = malloc(sizeof(win_event_t));
ev->handle = CreateEvent(NULL, FALSE, FALSE, NULL);
return((event_t *)ev);
}
void
thread_set_event(event_t *arg)
{
win_event_t *ev = (win_event_t *)arg;
if (arg == NULL) return;
SetEvent(ev->handle);
}
void
thread_reset_event(event_t *arg)
{
win_event_t *ev = (win_event_t *)arg;
if (arg == NULL) return;
ResetEvent(ev->handle);
}
int
thread_wait_event(event_t *arg, int timeout)
{
win_event_t *ev = (win_event_t *)arg;
if (arg == NULL) return(0);
if (ev->handle == NULL) return(0);
if (timeout == -1)
timeout = INFINITE;
if (WaitForSingleObject(ev->handle, timeout)) return(1);
return(0);
}
void
thread_destroy_event(event_t *arg)
{
win_event_t *ev = (win_event_t *)arg;
if (arg == NULL) return;
CloseHandle(ev->handle);
free(ev);
}
mutex_t *
thread_create_mutex(wchar_t *name)
{
return((mutex_t*)CreateMutex(NULL, FALSE, name));
}
void
thread_close_mutex(mutex_t *mutex)
{
if (mutex == NULL) return;
CloseHandle((HANDLE)mutex);
}
int
thread_wait_mutex(mutex_t *mutex)
{
if (mutex == NULL) return(0);
DWORD dwres = WaitForSingleObject((HANDLE)mutex, INFINITE);
if (dwres == WAIT_OBJECT_0) return(1);
return(0);
}
int
thread_release_mutex(mutex_t *mutex)
{
if (mutex == NULL) return(0);
return(!!ReleaseMutex((HANDLE)mutex));
}