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cuetools.net/CUETools.Codecs/CommandLine/AudioEncoder.cs

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using System;
using System.Diagnostics;
using System.IO;
namespace CUETools.Codecs.CommandLine
{
public class AudioEncoder : IAudioDest
{
string _path;
Process _encoderProcess;
WAV.AudioEncoder wrt;
CyclicBuffer outputBuffer = null;
bool useTempFile = false;
string tempFile = null;
long _finalSampleCount = -1;
bool closed = false;
public long Position
{
get
{
return wrt.Position;
}
}
public long FinalSampleCount
{
set { _finalSampleCount = wrt.FinalSampleCount = value; }
}
// !!!! Must not start the process in constructor, so that we can set CompressionLevel via Settings!
private EncoderSettings m_settings;
public IAudioEncoderSettings Settings => m_settings;
public string Path { get { return _path; } }
public AudioEncoder(EncoderSettings settings, string path, Stream IO = null)
{
m_settings = settings;
_path = path;
useTempFile = m_settings.Parameters.Contains("%I");
tempFile = path + ".tmp.wav";
_encoderProcess = new Process();
_encoderProcess.StartInfo.FileName = m_settings.Path;
_encoderProcess.StartInfo.Arguments = m_settings.Parameters.Replace("%O", "\"" + path + "\"").Replace("%M", m_settings.EncoderMode).Replace("%P", m_settings.Padding.ToString()).Replace("%I", "\"" + tempFile + "\"");
_encoderProcess.StartInfo.CreateNoWindow = true;
if (!useTempFile)
_encoderProcess.StartInfo.RedirectStandardInput = true;
_encoderProcess.StartInfo.UseShellExecute = false;
if (!m_settings.Parameters.Contains("%O"))
_encoderProcess.StartInfo.RedirectStandardOutput = true;
if (useTempFile)
{
wrt = new WAV.AudioEncoder(new WAV.EncoderSettings(settings.PCM), tempFile);
return;
}
bool started = false;
Exception ex = null;
try
{
started = _encoderProcess.Start();
if (started)
_encoderProcess.PriorityClass = Process.GetCurrentProcess().PriorityClass;
}
catch (Exception _ex)
{
ex = _ex;
}
if (!started)
throw new Exception(m_settings.Path + ": " + (ex == null ? "please check the path" : ex.Message));
if (_encoderProcess.StartInfo.RedirectStandardOutput)
{
Stream outputStream = new FileStream(path, FileMode.Create, FileAccess.Write, FileShare.Read);
outputBuffer = new CyclicBuffer(2 * 1024 * 1024, _encoderProcess.StandardOutput.BaseStream, outputStream);
}
Stream inputStream = new CyclicBufferOutputStream(_encoderProcess.StandardInput.BaseStream, 128 * 1024);
wrt = new WAV.AudioEncoder(new WAV.EncoderSettings(settings.PCM), path, inputStream);
}
public void Close()
{
if (closed)
return;
closed = true;
wrt.Close();
if (useTempFile && (_finalSampleCount < 0 || wrt.Position == _finalSampleCount))
{
bool started = false;
Exception ex = null;
try
{
started = _encoderProcess.Start();
if (started)
_encoderProcess.PriorityClass = Process.GetCurrentProcess().PriorityClass;
}
catch (Exception _ex)
{
ex = _ex;
}
if (!started)
throw new Exception(m_settings.Path + ": " + (ex == null ? "please check the path" : ex.Message));
}
wrt = null;
if (!_encoderProcess.HasExited)
_encoderProcess.WaitForExit();
if (useTempFile)
File.Delete(tempFile);
if (outputBuffer != null)
outputBuffer.Close();
if (_encoderProcess.ExitCode != 0)
throw new Exception(String.Format("{0} returned error code {1}", m_settings.Path, _encoderProcess.ExitCode));
}
public void Delete()
{
Close();
File.Delete(_path);
}
public void Write(AudioBuffer buff)
{
try
{
wrt.Write(buff);
}
catch (IOException ex)
{
if (_encoderProcess.HasExited)
throw new IOException(string.Format("{0} has exited prematurely with code {1}", m_settings.Path, _encoderProcess.ExitCode), ex);
else
throw ex;
}
//_sampleLen += sampleCount;
}
}
}