Files
cuetools.net/CUETools.Codecs.CoreAudio/WaveFormats/WaveFormat.cs

374 lines
12 KiB
C#
Raw Normal View History

2010-03-30 02:41:43 +00:00
using System;
using System.IO;
using System.Runtime.InteropServices;
namespace NAudio.Wave
{
/// <summary>
/// Represents a Wave file format
/// </summary>
[StructLayout(LayoutKind.Sequential, CharSet=CharSet.Ansi, Pack=2)]
public class WaveFormat
{
/// <summary>format type</summary>
protected WaveFormatEncoding waveFormatTag;
/// <summary>number of channels</summary>
protected short channels;
/// <summary>sample rate</summary>
protected int sampleRate;
/// <summary>for buffer estimation</summary>
protected int averageBytesPerSecond;
/// <summary>block size of data</summary>
protected short blockAlign;
/// <summary>number of bits per sample of mono data</summary>
protected short bitsPerSample;
/// <summary>number of following bytes</summary>
protected short extraSize;
/// <summary>
/// Creates a new PCM 44.1Khz stereo 16 bit format
/// </summary>
public WaveFormat() : this(44100,16,2)
{
}
/// <summary>
/// Creates a new 16 bit wave format with the specified sample
/// rate and channel count
/// </summary>
/// <param name="sampleRate">Sample Rate</param>
/// <param name="channels">Number of channels</param>
public WaveFormat(int sampleRate, int channels)
: this(sampleRate, 16, channels)
{
}
/// <summary>
/// Gets the size of a wave buffer equivalent to the latency in milliseconds.
/// </summary>
/// <param name="milliseconds">The milliseconds.</param>
/// <returns></returns>
public int ConvertLatencyToByteSize(int milliseconds)
{
int bytes = (int) ((AverageBytesPerSecond/1000.0)*milliseconds);
if ((bytes%BlockAlign) != 0)
{
// Return the upper BlockAligned
bytes = bytes + BlockAlign - (bytes % BlockAlign);
}
return bytes;
}
/// <summary>
/// Creates a WaveFormat with custom members
/// </summary>
/// <param name="tag">The encoding</param>
/// <param name="sampleRate">Sample Rate</param>
/// <param name="channels">Number of channels</param>
/// <param name="averageBytesPerSecond">Average Bytes Per Second</param>
/// <param name="blockAlign">Block Align</param>
/// <param name="bitsPerSample">Bits Per Sample</param>
/// <returns></returns>
public static WaveFormat CreateCustomFormat(WaveFormatEncoding tag, int sampleRate, int channels, int averageBytesPerSecond, int blockAlign, int bitsPerSample)
{
WaveFormat waveFormat = new WaveFormat();
waveFormat.waveFormatTag = tag;
waveFormat.channels = (short)channels;
waveFormat.sampleRate = sampleRate;
waveFormat.averageBytesPerSecond = averageBytesPerSecond;
waveFormat.blockAlign = (short)blockAlign;
waveFormat.bitsPerSample = (short)bitsPerSample;
waveFormat.extraSize = 0;
return waveFormat;
}
/// <summary>
/// Creates an A-law wave format
/// </summary>
/// <param name="sampleRate">Sample Rate</param>
/// <param name="channels">Number of Channels</param>
/// <returns>Wave Format</returns>
public static WaveFormat CreateALawFormat(int sampleRate, int channels)
{
return CreateCustomFormat(WaveFormatEncoding.ALaw, sampleRate, channels, sampleRate * channels, 1, 8);
}
/// <summary>
/// Creates a Mu-law wave format
/// </summary>
/// <param name="sampleRate">Sample Rate</param>
/// <param name="channels">Number of Channels</param>
/// <returns>Wave Format</returns>
public static WaveFormat CreateMuLawFormat(int sampleRate, int channels)
{
return CreateCustomFormat(WaveFormatEncoding.MuLaw, sampleRate, channels, sampleRate * channels, 1, 8);
}
/// <summary>
/// Creates a new PCM format with the specified sample rate, bit depth and channels
/// </summary>
public WaveFormat(int rate, int bits, int channels)
{
if (channels < 1)
{
throw new ArgumentOutOfRangeException("Channels must be 1 or greater", "channels");
}
// minimum 16 bytes, sometimes 18 for PCM
this.waveFormatTag = WaveFormatEncoding.Pcm;
this.channels = (short)channels;
this.sampleRate = rate;
this.bitsPerSample = (short)bits;
this.extraSize = 0;
this.blockAlign = (short)(channels * (bits / 8));
this.averageBytesPerSecond = this.sampleRate * this.blockAlign;
}
/// <summary>
/// Creates a new 32 bit IEEE floating point wave format
/// </summary>
/// <param name="sampleRate">sample rate</param>
/// <param name="channels">number of channels</param>
public static WaveFormat CreateIeeeFloatWaveFormat(int sampleRate, int channels)
{
WaveFormat wf = new WaveFormat();
wf.waveFormatTag = WaveFormatEncoding.IeeeFloat;
wf.channels = (short)channels;
wf.bitsPerSample = 32;
wf.sampleRate = sampleRate;
wf.blockAlign = (short) (4*channels);
wf.averageBytesPerSecond = sampleRate * wf.blockAlign;
wf.extraSize = 0;
return wf;
}
/// <summary>
/// Helper function to retrieve a WaveFormat structure from a pointer
/// </summary>
/// <param name="pointer">WaveFormat structure</param>
/// <returns></returns>
public static WaveFormat MarshalFromPtr(IntPtr pointer)
{
WaveFormat waveFormat = (WaveFormat)Marshal.PtrToStructure(pointer, typeof(WaveFormat));
switch (waveFormat.Encoding)
{
case WaveFormatEncoding.Pcm:
// can't rely on extra size even being there for PCM so blank it to avoid reading
// corrupt data
waveFormat.extraSize = 0;
break;
case WaveFormatEncoding.Extensible:
waveFormat = (WaveFormatExtensible)Marshal.PtrToStructure(pointer, typeof(WaveFormatExtensible));
break;
case WaveFormatEncoding.Adpcm:
waveFormat = (AdpcmWaveFormat)Marshal.PtrToStructure(pointer, typeof(AdpcmWaveFormat));
break;
default:
if (waveFormat.ExtraSize > 0)
{
waveFormat = (WaveFormatExtraData)Marshal.PtrToStructure(pointer, typeof(WaveFormatExtraData));
}
break;
}
return waveFormat;
}
/// <summary>
/// Helper function to marshal WaveFormat to an IntPtr
/// </summary>
/// <param name="format">WaveFormat</param>
/// <returns>IntPtr to WaveFormat structure (needs to be freed by callee)</returns>
public static IntPtr MarshalToPtr(WaveFormat format)
{
int formatSize = Marshal.SizeOf(format);
IntPtr formatPointer = Marshal.AllocHGlobal(formatSize);
Marshal.StructureToPtr(format, formatPointer, false);
return formatPointer;
}
/// <summary>
/// Reads a new WaveFormat object from a stream
/// </summary>
/// <param name="br">A binary reader that wraps the stream</param>
public WaveFormat(BinaryReader br)
{
int formatChunkLength = br.ReadInt32();
if(formatChunkLength < 16)
throw new ApplicationException("Invalid WaveFormat Structure");
this.waveFormatTag = (WaveFormatEncoding) br.ReadUInt16();
this.channels = br.ReadInt16();
this.sampleRate = br.ReadInt32();
this.averageBytesPerSecond = br.ReadInt32();
this.blockAlign = br.ReadInt16();
this.bitsPerSample = br.ReadInt16();
if (formatChunkLength > 16)
{
this.extraSize = br.ReadInt16();
if (this.extraSize > formatChunkLength - 18)
{
Console.WriteLine("Format chunk mismatch");
//RRL GSM exhibits this bug. Don't throw an exception
//throw new ApplicationException("Format chunk length mismatch");
this.extraSize = (short) (formatChunkLength - 18);
}
// read any extra data
// br.ReadBytes(extraSize);
}
}
/// <summary>
/// Reports this WaveFormat as a string
/// </summary>
/// <returns>String describing the wave format</returns>
public override string ToString()
{
switch (this.waveFormatTag)
{
case WaveFormatEncoding.Pcm:
case WaveFormatEncoding.Extensible:
// extensible just has some extra bits after the PCM header
return String.Format("{0} bit PCM: {1}kHz {2} channels",
bitsPerSample, sampleRate / 1000, channels);
default:
return this.waveFormatTag.ToString();
}
}
/// <summary>
/// Compares with another WaveFormat object
/// </summary>
/// <param name="obj">Object to compare to</param>
/// <returns>True if the objects are the same</returns>
public override bool Equals(object obj)
{
WaveFormat other = obj as WaveFormat;
if(other != null)
{
return waveFormatTag == other.waveFormatTag &&
channels == other.channels &&
sampleRate == other.sampleRate &&
averageBytesPerSecond == other.averageBytesPerSecond &&
blockAlign == other.blockAlign &&
bitsPerSample == other.bitsPerSample;
}
return false;
}
/// <summary>
/// Provides a Hashcode for this WaveFormat
/// </summary>
/// <returns>A hashcode</returns>
public override int GetHashCode()
{
return (int) waveFormatTag ^
(int) channels ^
sampleRate ^
averageBytesPerSecond ^
(int) blockAlign ^
(int) bitsPerSample;
}
/// <summary>
/// Returns the encoding type used
/// </summary>
public WaveFormatEncoding Encoding
{
get
{
return waveFormatTag;
}
}
/// <summary>
/// Writes this WaveFormat object to a stream
/// </summary>
/// <param name="writer">the output stream</param>
public virtual void Serialize(BinaryWriter writer)
{
writer.Write((int)(18 + extraSize)); // wave format length
writer.Write((short)Encoding);
writer.Write((short)Channels);
writer.Write((int)SampleRate);
writer.Write((int)AverageBytesPerSecond);
writer.Write((short)BlockAlign);
writer.Write((short)BitsPerSample);
writer.Write((short)extraSize);
}
/// <summary>
/// Returns the number of channels (1=mono,2=stereo etc)
/// </summary>
public int Channels
{
get
{
return channels;
}
}
/// <summary>
/// Returns the sample rate (samples per second)
/// </summary>
public int SampleRate
{
get
{
return sampleRate;
}
}
/// <summary>
/// Returns the average number of bytes used per second
/// </summary>
public int AverageBytesPerSecond
{
get
{
return averageBytesPerSecond;
}
}
/// <summary>
/// Returns the block alignment
/// </summary>
public virtual int BlockAlign
{
get
{
return blockAlign;
}
}
/// <summary>
/// Returns the number of bits per sample (usually 16 or 32, sometimes 24 or 8)
/// Can be 0 for some codecs
/// </summary>
public int BitsPerSample
{
get
{
return bitsPerSample;
}
}
/// <summary>
/// Returns the number of extra bytes used by this waveformat. Often 0,
/// except for compressed formats which store extra data after the WAVEFORMATEX header
/// </summary>
public int ExtraSize
{
get
{
return extraSize;
}
}
}
}