mirror of
https://github.com/claunia/cuetools.net.git
synced 2025-12-16 18:14:25 +00:00
WAVWriter & LossyWAVSharp now support writing to stdout
This commit is contained in:
@@ -505,15 +505,19 @@ namespace AudioCodecsDotNet
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public class WAVWriter : IAudioDest
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public class WAVWriter : IAudioDest
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{
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{
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FileStream _IO;
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Stream _IO;
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BinaryWriter _bw;
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BinaryWriter _bw;
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int _bitsPerSample, _channelCount, _sampleRate, _blockAlign;
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int _bitsPerSample, _channelCount, _sampleRate, _blockAlign;
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long _sampleLen;
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long _sampleLen;
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string _path;
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string _path;
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private byte[] _sampleBuffer;
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private byte[] _sampleBuffer;
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long hdrLen = 44;
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long hdrLen = 0;
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bool _headersWritten = false;
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long _finalSampleCount;
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List<byte[]> _chunks = null;
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List<uint> _chunkFCCs = null;
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public WAVWriter(string path, int bitsPerSample, int channelCount, int sampleRate)
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public WAVWriter(string path, int bitsPerSample, int channelCount, int sampleRate, Stream IO)
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{
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{
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_path = path;
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_path = path;
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_bitsPerSample = bitsPerSample;
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_bitsPerSample = bitsPerSample;
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@@ -521,10 +525,8 @@ namespace AudioCodecsDotNet
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_sampleRate = sampleRate;
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_sampleRate = sampleRate;
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_blockAlign = _channelCount * ((_bitsPerSample + 7) / 8);
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_blockAlign = _channelCount * ((_bitsPerSample + 7) / 8);
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_IO = new FileStream(path, FileMode.Create, FileAccess.Write, FileShare.Read);
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_IO = IO != null ? IO : new FileStream(path, FileMode.Create, FileAccess.Write, FileShare.Read);
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_bw = new BinaryWriter(_IO);
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_bw = new BinaryWriter(_IO);
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WriteHeaders();
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}
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}
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public bool SetTags(NameValueCollection tags)
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public bool SetTags(NameValueCollection tags)
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@@ -536,16 +538,14 @@ namespace AudioCodecsDotNet
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{
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{
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if (_sampleLen > 0)
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if (_sampleLen > 0)
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throw new Exception("data already written, no chunks allowed");
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throw new Exception("data already written, no chunks allowed");
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const uint fccData = 0x61746164;
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if (_chunks == null)
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_bw.Seek((int)hdrLen - 8, SeekOrigin.Begin);
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{
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_bw.Write(fcc);
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_chunks = new List<byte[]>();
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_bw.Write((uint)data.Length);
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_chunkFCCs = new List<uint>();
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_bw.Write(data);
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}
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if ((data.Length & 1) != 0)
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_chunkFCCs.Add(fcc);
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_bw.Write((byte) 0);
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_chunks.Add(data);
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_bw.Write(fccData);
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hdrLen += 8 + data.Length + (data.Length & 1);
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_bw.Write((uint)0);
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hdrLen += data.Length + (data.Length & 1) + 8;
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}
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}
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private void WriteHeaders()
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private void WriteHeaders()
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@@ -555,15 +555,20 @@ namespace AudioCodecsDotNet
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const uint fccFormat = 0x20746D66;
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const uint fccFormat = 0x20746D66;
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const uint fccData = 0x61746164;
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const uint fccData = 0x61746164;
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_bw.Write(fccRIFF);
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bool wavex = _bitsPerSample != 16 && _bitsPerSample != 24;
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_bw.Write((uint)0);
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_bw.Write(fccWAVE);
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hdrLen += 36 + (wavex ? 24 : 0) + 8;
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uint dataLen = (uint) (_finalSampleCount * _blockAlign);
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uint dataLenPadded = dataLen + (dataLen & 1);
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_bw.Write(fccRIFF);
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_bw.Write((uint)(dataLenPadded + hdrLen - 8));
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_bw.Write(fccWAVE);
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_bw.Write(fccFormat);
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_bw.Write(fccFormat);
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if (_bitsPerSample != 16 && _bitsPerSample != 24)
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if (wavex)
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{
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{
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_bw.Write((uint)40);
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_bw.Write((uint)40);
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//_bw.Write((uint)16);
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_bw.Write((ushort)0xfffe); // WAVEX follows
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_bw.Write((ushort)0xfffe); // WAVEX follows
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}
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}
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else
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else
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@@ -576,9 +581,7 @@ namespace AudioCodecsDotNet
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_bw.Write((uint)(_sampleRate * _blockAlign));
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_bw.Write((uint)(_sampleRate * _blockAlign));
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_bw.Write((ushort)_blockAlign);
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_bw.Write((ushort)_blockAlign);
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_bw.Write((ushort)((_bitsPerSample+7)/8*8));
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_bw.Write((ushort)((_bitsPerSample+7)/8*8));
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hdrLen = 36;
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if (wavex)
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if (_bitsPerSample != 16 && _bitsPerSample != 24)
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{
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{
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_bw.Write((ushort)22); // length of WAVEX structure
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_bw.Write((ushort)22); // length of WAVEX structure
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_bw.Write((ushort)_bitsPerSample);
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_bw.Write((ushort)_bitsPerSample);
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@@ -595,40 +598,49 @@ namespace AudioCodecsDotNet
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_bw.Write((byte)0x38);
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_bw.Write((byte)0x38);
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_bw.Write((byte)0x9b);
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_bw.Write((byte)0x9b);
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_bw.Write((byte)0x71);
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_bw.Write((byte)0x71);
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}
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hdrLen += 24;
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if (_chunks != null)
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for (int i = 0; i < _chunks.Count; i++)
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{
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_bw.Write(_chunkFCCs[i]);
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_bw.Write((uint)_chunks[i].Length);
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_bw.Write(_chunks[i]);
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if ((_chunks[i].Length & 1) != 0)
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_bw.Write((byte)0);
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}
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}
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_bw.Write(fccData);
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_bw.Write(fccData);
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_bw.Write((uint)0);
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_bw.Write(dataLen);
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hdrLen += 8;
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_headersWritten = true;
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}
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}
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public void Close()
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public void Close()
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{
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if (_finalSampleCount == 0)
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{
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{
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const long maxFileSize = 0x7FFFFFFEL;
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const long maxFileSize = 0x7FFFFFFEL;
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long dataLen, dataLenPadded;
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long dataLen = _sampleLen * _blockAlign;
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dataLen = _sampleLen * _blockAlign;
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if ((dataLen & 1) == 1)
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if ((dataLen & 1) == 1)
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_bw.Write((byte)0);
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_bw.Write((byte)0);
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if (dataLen + hdrLen > maxFileSize)
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if (dataLen + hdrLen > maxFileSize)
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dataLen = ((maxFileSize - hdrLen) / _blockAlign) * _blockAlign;
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dataLen = ((maxFileSize - hdrLen) / _blockAlign) * _blockAlign;
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long dataLenPadded = dataLen + (dataLen & 1);
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dataLenPadded = dataLen + (dataLen & 1);
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_bw.Seek(4, SeekOrigin.Begin);
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_bw.Seek(4, SeekOrigin.Begin);
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_bw.Write((uint)(dataLenPadded + hdrLen - 8));
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_bw.Write((uint)(dataLenPadded + hdrLen - 8));
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_bw.Seek((int)hdrLen-4, SeekOrigin.Begin);
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_bw.Seek((int)hdrLen - 4, SeekOrigin.Begin);
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_bw.Write((uint)dataLen);
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_bw.Write((uint)dataLen);
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}
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_bw.Close();
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_bw.Close();
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_bw = null;
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_bw = null;
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_IO = null;
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_IO = null;
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if (_finalSampleCount != 0 && _sampleLen != _finalSampleCount)
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throw new Exception("Samples written differs from the expected sample count.");
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}
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}
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public void Delete()
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public void Delete()
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@@ -649,7 +661,7 @@ namespace AudioCodecsDotNet
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public long FinalSampleCount
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public long FinalSampleCount
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{
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{
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set { }
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set { _finalSampleCount = value; }
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}
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}
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public long BlockSize
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public long BlockSize
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@@ -666,6 +678,8 @@ namespace AudioCodecsDotNet
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{
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{
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if (sampleCount == 0)
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if (sampleCount == 0)
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return;
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return;
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if (!_headersWritten)
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WriteHeaders();
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if (_sampleBuffer == null || _sampleBuffer.Length < sampleCount * _blockAlign)
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if (_sampleBuffer == null || _sampleBuffer.Length < sampleCount * _blockAlign)
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_sampleBuffer = new byte[sampleCount * _blockAlign];
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_sampleBuffer = new byte[sampleCount * _blockAlign];
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AudioSamples.FLACSamplesToBytes(buff, 0, _sampleBuffer, 0,
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AudioSamples.FLACSamplesToBytes(buff, 0, _sampleBuffer, 0,
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@@ -51,7 +51,7 @@ namespace CUEToolsLib {
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IAudioDest dest;
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IAudioDest dest;
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switch (extension) {
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switch (extension) {
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case ".wav":
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case ".wav":
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dest = new WAVWriter(path, bitsPerSample, channelCount, sampleRate);
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dest = new WAVWriter(path, bitsPerSample, channelCount, sampleRate, null);
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break;
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break;
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#if !MONO
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#if !MONO
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case ".flac":
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case ".flac":
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@@ -1,6 +1,10 @@
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<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x64' ">
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x64' ">
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<StartArguments>-</StartArguments>
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<StartArguments>"06 - Garden of Dreams - Mr. Hope Goes to Wall Street.wav" --stdout</StartArguments>
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<StartWorkingDirectory>C:\Work\cuetoolsnet\bin\x64\Release\</StartWorkingDirectory>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x64' ">
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<StartArguments>"06 - Garden of Dreams - Mr. Hope Goes to Wall Street.wav" --stdout</StartArguments>
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<StartWorkingDirectory>C:\Work\cuetoolsnet\bin\x64\Release\</StartWorkingDirectory>
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<StartWorkingDirectory>C:\Work\cuetoolsnet\bin\x64\Release\</StartWorkingDirectory>
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</PropertyGroup>
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</PropertyGroup>
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</Project>
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</Project>
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@@ -28,10 +28,12 @@ namespace LossyWAVSharp
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Console.WriteLine();
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Console.WriteLine();
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Console.WriteLine("Advanced Options:");
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Console.WriteLine("Advanced Options:");
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Console.WriteLine();
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Console.WriteLine();
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Console.WriteLine("- if filename=\"-\" then WAV input is taken from STDIN.");
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Console.WriteLine("-q, --quality <n> quality preset (10=highest quality, 0=lowest bitrate;");
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Console.WriteLine("-q, --quality <n> quality preset (10=highest quality, 0=lowest bitrate;");
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Console.WriteLine(" default = --standard = 5; --insane = 10; --extreme = 7.5;");
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Console.WriteLine(" default = --standard = 5; --insane = 10; --extreme = 7.5;");
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Console.WriteLine(" --portable = 2.5)");
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Console.WriteLine(" --portable = 2.5)");
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Console.WriteLine("-N --stdinname <t> pseudo filename to use when input from STDIN.");
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Console.WriteLine("-N --stdinname <t> pseudo filename to use when input from STDIN.");
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Console.WriteLine(" --stdout write processed WAV output to STDOUT.");
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}
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}
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static void Main(string[] args)
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static void Main(string[] args)
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@@ -50,6 +52,7 @@ namespace LossyWAVSharp
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string stdinName = null;
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string stdinName = null;
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double quality = 5.0;
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double quality = 5.0;
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bool createCorrection = false;
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bool createCorrection = false;
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bool toStdout = false;
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for (int arg = 1; arg < args.Length; arg++)
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for (int arg = 1; arg < args.Length; arg++)
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{
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{
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bool ok = true;
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bool ok = true;
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@@ -67,6 +70,8 @@ namespace LossyWAVSharp
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stdinName = args[arg];
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stdinName = args[arg];
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else if ((args[arg] == "-q" || args[arg] == "--quality") && ++arg < args.Length)
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else if ((args[arg] == "-q" || args[arg] == "--quality") && ++arg < args.Length)
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ok = double.TryParse(args[arg], out quality);
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ok = double.TryParse(args[arg], out quality);
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else if (args[arg] == "--stdout")
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toStdout = true;
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else
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else
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ok = false;
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ok = false;
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if (!ok)
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if (!ok)
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@@ -75,20 +80,22 @@ namespace LossyWAVSharp
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return;
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return;
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}
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}
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}
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}
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//Stream stdout = Console.OpenStandardOutput();
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DateTime start = DateTime.Now;
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DateTime start = DateTime.Now;
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TimeSpan lastPrint = TimeSpan.FromMilliseconds(0);
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TimeSpan lastPrint = TimeSpan.FromMilliseconds(0);
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#if !DEBUG
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try
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try
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#endif
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{
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{
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WAVReader audioSource = new WAVReader(sourceFile, (sourceFile == "-" ? Console.OpenStandardInput() : null));
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WAVReader audioSource = new WAVReader(sourceFile, (sourceFile == "-" ? Console.OpenStandardInput() : null));
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if (sourceFile == "-" && stdinName != null) sourceFile = stdinName;
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if (sourceFile == "-" && stdinName != null) sourceFile = stdinName;
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WAVWriter audioDest = new WAVWriter(Path.ChangeExtension(sourceFile, ".lossy.wav"), audioSource.BitsPerSample, audioSource.ChannelCount, audioSource.SampleRate);
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WAVWriter audioDest = new WAVWriter(Path.ChangeExtension(sourceFile, ".lossy.wav"), audioSource.BitsPerSample, audioSource.ChannelCount, audioSource.SampleRate, toStdout ? Console.OpenStandardOutput() : null);
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WAVWriter lwcdfDest = createCorrection ? new WAVWriter(Path.ChangeExtension(sourceFile, ".lwcdf.wav"), audioSource.BitsPerSample, audioSource.ChannelCount, audioSource.SampleRate) : null;
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WAVWriter lwcdfDest = createCorrection ? new WAVWriter(Path.ChangeExtension(sourceFile, ".lwcdf.wav"), audioSource.BitsPerSample, audioSource.ChannelCount, audioSource.SampleRate, null) : null;
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LossyWAVWriter lossyWAV = new LossyWAVWriter(audioDest, lwcdfDest, audioSource.BitsPerSample, audioSource.ChannelCount, audioSource.SampleRate, quality);
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LossyWAVWriter lossyWAV = new LossyWAVWriter(audioDest, lwcdfDest, audioSource.BitsPerSample, audioSource.ChannelCount, audioSource.SampleRate, quality);
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int[,] buff = new int[0x1000, audioSource.ChannelCount];
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int[,] buff = new int[0x1000, audioSource.ChannelCount];
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Console.WriteLine("Filename : {0}", sourceFile);
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Console.WriteLine("Filename : {0}", sourceFile);
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Console.WriteLine("File Info : {0}kHz; {1} channel; {2} bit; {3}", audioSource.SampleRate, audioSource.ChannelCount, audioSource.BitsPerSample, TimeSpan.FromSeconds(audioSource.Length * 1.0 / audioSource.SampleRate));
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Console.WriteLine("File Info : {0}kHz; {1} channel; {2} bit; {3}", audioSource.SampleRate, audioSource.ChannelCount, audioSource.BitsPerSample, TimeSpan.FromSeconds(audioSource.Length * 1.0 / audioSource.SampleRate));
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lossyWAV.FinalSampleCount = (long) audioSource.Length;
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do
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do
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{
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{
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@@ -119,12 +126,14 @@ namespace LossyWAVSharp
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audioSource.Close();
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audioSource.Close();
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lossyWAV.Close();
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lossyWAV.Close();
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}
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}
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#if !DEBUG
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catch (Exception ex)
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catch (Exception ex)
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{
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{
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Console.WriteLine();
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Console.WriteLine();
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Console.WriteLine("Error: {0}", ex.Message);
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Console.WriteLine("Error: {0}", ex.Message);
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Console.WriteLine("{0}", ex.StackTrace);
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//Console.WriteLine("{0}", ex.StackTrace);
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}
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}
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#endif
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}
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}
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}
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}
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}
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}
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