Code cleanup; Reader classes renamed to Decoders, Writers to Encoders, every Decoder must have a corresponding Settings class now just like Encoders. UserDefinedEncoders renamed to CommandLineEncoders, etc.

This commit is contained in:
Grigory Chudov
2018-03-23 19:26:26 -04:00
parent 8a5946ae89
commit 16fccfe5c9
71 changed files with 4530 additions and 4576 deletions

View File

@@ -32,10 +32,10 @@ namespace CUETools.TestCodecs
[DeploymentItem("../ThirdParty/x64/libFLAC_dynamic.dll", "")]
public void ConstructorTest()
{
AudioBuffer buff = WAVReader.ReadAllSamples("test.wav", null);
CUETools.Codecs.libFLAC.Writer target;
AudioBuffer buff = Codecs.WAV.AudioDecoder.ReadAllSamples(new Codecs.WAV.DecoderSettings(), "test.wav");
CUETools.Codecs.libFLAC.Encoder target;
target = new CUETools.Codecs.libFLAC.Writer("flacwriter2.flac", new CUETools.Codecs.libFLAC.WriterSettings() { PCM = buff.PCM, EncoderMode = "7" });
target = new CUETools.Codecs.libFLAC.Encoder("flacwriter2.flac", new CUETools.Codecs.libFLAC.EncoderSettings() { PCM = buff.PCM, EncoderMode = "7" });
target.Settings.Padding = 1;
target.Settings.BlockSize = 32;
//target.Vendor = "CUETools";