mirror of
https://github.com/claunia/cuetools.net.git
synced 2025-12-16 18:14:25 +00:00
initial checkin
This commit is contained in:
190
MAC_SDK/Source/Console/Console.cpp
Normal file
190
MAC_SDK/Source/Console/Console.cpp
Normal file
@@ -0,0 +1,190 @@
|
||||
/***************************************************************************************
|
||||
MAC Console Frontend (MAC.exe)
|
||||
|
||||
Pretty simple and straightforward console front end. If somebody ever wants to add
|
||||
more functionality like tagging, auto-verify, etc., that'd be excellent.
|
||||
|
||||
Copyrighted (c) 2000 - 2003 Matthew T. Ashland. All Rights Reserved.
|
||||
***************************************************************************************/
|
||||
#include "All.h"
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||||
#include <stdio.h>
|
||||
#include "GlobalFunctions.h"
|
||||
#include "MACLib.h"
|
||||
#include "CharacterHelper.h"
|
||||
|
||||
// defines
|
||||
#define COMPRESS_MODE 0
|
||||
#define DECOMPRESS_MODE 1
|
||||
#define VERIFY_MODE 2
|
||||
#define CONVERT_MODE 3
|
||||
#define UNDEFINED_MODE -1
|
||||
|
||||
// global variables
|
||||
TICK_COUNT_TYPE g_nInitialTickCount = 0;
|
||||
|
||||
/***************************************************************************************
|
||||
Displays the proper usage for MAC.exe
|
||||
***************************************************************************************/
|
||||
void DisplayProperUsage(FILE * pFile)
|
||||
{
|
||||
fprintf(pFile, "Proper Usage: [EXE] [Input File] [Output File] [Mode]\n\n");
|
||||
|
||||
fprintf(pFile, "Modes: \n");
|
||||
fprintf(pFile, " Compress (fast): '-c1000'\n");
|
||||
fprintf(pFile, " Compress (normal): '-c2000'\n");
|
||||
fprintf(pFile, " Compress (high): '-c3000'\n");
|
||||
fprintf(pFile, " Compress (extra high): '-c4000'\n");
|
||||
fprintf(pFile, " Compress (insane): '-c5000'\n");
|
||||
fprintf(pFile, " Decompress: '-d'\n");
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||||
fprintf(pFile, " Verify: '-v'\n");
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||||
fprintf(pFile, " Convert: '-nXXXX'\n\n");
|
||||
|
||||
fprintf(pFile, "Examples:\n");
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||||
fprintf(pFile, " Compress: mac.exe \"Metallica - One.wav\" \"Metallica - One.ape\" -c2000\n");
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||||
fprintf(pFile, " Decompress: mac.exe \"Metallica - One.ape\" \"Metallica - One.wav\" -d\n");
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||||
fprintf(pFile, " Verify: mac.exe \"Metallica - One.ape\" -v\n");
|
||||
fprintf(pFile, " (note: int filenames must be put inside of quotations)\n");
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||||
}
|
||||
|
||||
/***************************************************************************************
|
||||
Progress callback
|
||||
***************************************************************************************/
|
||||
void CALLBACK ProgressCallback(int nPercentageDone)
|
||||
{
|
||||
// get the current tick count
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||||
TICK_COUNT_TYPE nTickCount;
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||||
TICK_COUNT_READ(nTickCount);
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||||
|
||||
// calculate the progress
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||||
double dProgress = nPercentageDone / 1.e5; // [0...1]
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||||
double dElapsed = (double) (nTickCount - g_nInitialTickCount) / TICK_COUNT_FREQ; // seconds
|
||||
double dRemaining = dElapsed * ((1.0 / dProgress) - 1.0); // seconds
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||||
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||||
// output the progress
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fprintf(stderr, "Progress: %.1f%% (%.1f seconds remaining, %.1f seconds total) \r",
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||||
dProgress * 100, dRemaining, dElapsed);
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||||
}
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||||
|
||||
/***************************************************************************************
|
||||
Main (the main function)
|
||||
***************************************************************************************/
|
||||
int main(int argc, char * argv[])
|
||||
{
|
||||
// variable declares
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||||
CSmartPtr<wchar_t> spInputFilename; CSmartPtr<wchar_t> spOutputFilename;
|
||||
int nRetVal = ERROR_UNDEFINED;
|
||||
int nMode = UNDEFINED_MODE;
|
||||
int nCompressionLevel;
|
||||
int nPercentageDone;
|
||||
|
||||
// output the header
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||||
fprintf(stderr, CONSOLE_NAME);
|
||||
|
||||
// make sure there are at least four arguments (could be more for EAC compatibility)
|
||||
if (argc < 3)
|
||||
{
|
||||
DisplayProperUsage(stderr);
|
||||
exit(-1);
|
||||
}
|
||||
|
||||
// store the input file
|
||||
spInputFilename.Assign(GetUTF16FromANSI(argv[1]), TRUE);
|
||||
|
||||
// store the output file
|
||||
spOutputFilename.Assign(GetUTF16FromANSI(argv[2]), TRUE);
|
||||
|
||||
// verify that the input file exists
|
||||
if (!FileExists(spInputFilename))
|
||||
{
|
||||
fprintf(stderr, "Input File Not Found...\n\n");
|
||||
exit(-1);
|
||||
}
|
||||
|
||||
// if the output file equals '-v', then use this as the next argument
|
||||
char cMode[256];
|
||||
strcpy(cMode, argv[2]);
|
||||
|
||||
if (_strnicmp(cMode, "-v", 2) != 0)
|
||||
{
|
||||
// verify is the only mode that doesn't use at least the third argument
|
||||
if (argc < 4)
|
||||
{
|
||||
DisplayProperUsage(stderr);
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||||
exit(-1);
|
||||
}
|
||||
|
||||
// check for and skip if necessary the -b XXXXXX arguments (3,4)
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||||
strcpy(cMode, argv[3]);
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||||
}
|
||||
|
||||
// get the mode
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||||
nMode = UNDEFINED_MODE;
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||||
if (_strnicmp(cMode, "-c", 2) == 0)
|
||||
nMode = COMPRESS_MODE;
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||||
else if (_strnicmp(cMode, "-d", 2) == 0)
|
||||
nMode = DECOMPRESS_MODE;
|
||||
else if (_strnicmp(cMode, "-v", 2) == 0)
|
||||
nMode = VERIFY_MODE;
|
||||
else if (_strnicmp(cMode, "-n", 2) == 0)
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||||
nMode = CONVERT_MODE;
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||||
|
||||
// error check the mode
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||||
if (nMode == UNDEFINED_MODE)
|
||||
{
|
||||
DisplayProperUsage(stderr);
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||||
exit(-1);
|
||||
}
|
||||
|
||||
// get and error check the compression level
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||||
if (nMode == COMPRESS_MODE || nMode == CONVERT_MODE)
|
||||
{
|
||||
nCompressionLevel = atoi(&cMode[2]);
|
||||
if (nCompressionLevel != 1000 && nCompressionLevel != 2000 &&
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||||
nCompressionLevel != 3000 && nCompressionLevel != 4000 &&
|
||||
nCompressionLevel != 5000)
|
||||
{
|
||||
DisplayProperUsage(stderr);
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||||
return -1;
|
||||
}
|
||||
}
|
||||
|
||||
// set the initial tick count
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||||
TICK_COUNT_READ(g_nInitialTickCount);
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||||
|
||||
// process
|
||||
int nKillFlag = 0;
|
||||
if (nMode == COMPRESS_MODE)
|
||||
{
|
||||
char cCompressionLevel[16];
|
||||
if (nCompressionLevel == 1000) { strcpy(cCompressionLevel, "fast"); }
|
||||
if (nCompressionLevel == 2000) { strcpy(cCompressionLevel, "normal"); }
|
||||
if (nCompressionLevel == 3000) { strcpy(cCompressionLevel, "high"); }
|
||||
if (nCompressionLevel == 4000) { strcpy(cCompressionLevel, "extra high"); }
|
||||
if (nCompressionLevel == 5000) { strcpy(cCompressionLevel, "insane"); }
|
||||
|
||||
fprintf(stderr, "Compressing (%s)...\n", cCompressionLevel);
|
||||
nRetVal = CompressFileW(spInputFilename, spOutputFilename, nCompressionLevel, &nPercentageDone, ProgressCallback, &nKillFlag);
|
||||
}
|
||||
else if (nMode == DECOMPRESS_MODE)
|
||||
{
|
||||
fprintf(stderr, "Decompressing...\n");
|
||||
nRetVal = DecompressFileW(spInputFilename, spOutputFilename, &nPercentageDone, ProgressCallback, &nKillFlag);
|
||||
}
|
||||
else if (nMode == VERIFY_MODE)
|
||||
{
|
||||
fprintf(stderr, "Verifying...\n");
|
||||
nRetVal = VerifyFileW(spInputFilename, &nPercentageDone, ProgressCallback, &nKillFlag);
|
||||
}
|
||||
else if (nMode == CONVERT_MODE)
|
||||
{
|
||||
fprintf(stderr, "Converting...\n");
|
||||
nRetVal = ConvertFileW(spInputFilename, spOutputFilename, nCompressionLevel, &nPercentageDone, ProgressCallback, &nKillFlag);
|
||||
}
|
||||
|
||||
if (nRetVal == ERROR_SUCCESS)
|
||||
fprintf(stderr, "\nSuccess...\n");
|
||||
else
|
||||
fprintf(stderr, "\nError: %i\n", nRetVal);
|
||||
|
||||
return nRetVal;
|
||||
}
|
||||
114
MAC_SDK/Source/Console/Console.dsp
Normal file
114
MAC_SDK/Source/Console/Console.dsp
Normal file
@@ -0,0 +1,114 @@
|
||||
# Microsoft Developer Studio Project File - Name="Console" - Package Owner=<4>
|
||||
# Microsoft Developer Studio Generated Build File, Format Version 6.00
|
||||
# ** DO NOT EDIT **
|
||||
|
||||
# TARGTYPE "Win32 (x86) Console Application" 0x0103
|
||||
|
||||
CFG=Console - Win32 Debug
|
||||
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
||||
!MESSAGE use the Export Makefile command and run
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "Console.mak".
|
||||
!MESSAGE
|
||||
!MESSAGE You can specify a configuration when running NMAKE
|
||||
!MESSAGE by defining the macro CFG on the command line. For example:
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "Console.mak" CFG="Console - Win32 Debug"
|
||||
!MESSAGE
|
||||
!MESSAGE Possible choices for configuration are:
|
||||
!MESSAGE
|
||||
!MESSAGE "Console - Win32 Release" (based on "Win32 (x86) Console Application")
|
||||
!MESSAGE "Console - Win32 Debug" (based on "Win32 (x86) Console Application")
|
||||
!MESSAGE
|
||||
|
||||
# Begin Project
|
||||
# PROP AllowPerConfigDependencies 0
|
||||
# PROP Scc_ProjName ""$/Monkey's Audio/Console", GKAAAAAA"
|
||||
# PROP Scc_LocalPath "."
|
||||
CPP=cl.exe
|
||||
RSC=rc.exe
|
||||
|
||||
!IF "$(CFG)" == "Console - Win32 Release"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 0
|
||||
# PROP BASE Output_Dir "Release"
|
||||
# PROP BASE Intermediate_Dir "Release"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 0
|
||||
# PROP Output_Dir "Release"
|
||||
# PROP Intermediate_Dir "Release"
|
||||
# PROP Ignore_Export_Lib 0
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
# ADD CPP /nologo /MT /W3 /GX /O2 /I "..\MACLib\\" /I "..\Shared\\" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
# ADD BASE RSC /l 0x409 /d "NDEBUG"
|
||||
# ADD RSC /l 0x409 /d "NDEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
|
||||
# ADD LINK32 maclib.lib kernel32.lib user32.lib gdi32.lib /nologo /subsystem:console /profile /machine:I386 /out:"Release/MAC.exe" /libpath:"..\MACLib\Release"
|
||||
# Begin Special Build Tool
|
||||
SOURCE="$(InputPath)"
|
||||
PostBuild_Cmds=copy Release\MAC.exe C:\MAC\Application\MAC.exe
|
||||
# End Special Build Tool
|
||||
|
||||
!ELSEIF "$(CFG)" == "Console - Win32 Debug"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 1
|
||||
# PROP BASE Output_Dir "Debug"
|
||||
# PROP BASE Intermediate_Dir "Debug"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 1
|
||||
# PROP Output_Dir "Debug"
|
||||
# PROP Intermediate_Dir "Debug"
|
||||
# PROP Ignore_Export_Lib 0
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
|
||||
# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "..\MACLib\\" /I "..\Shared\\" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
|
||||
# ADD BASE RSC /l 0x409 /d "_DEBUG"
|
||||
# ADD RSC /l 0x409 /d "_DEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
|
||||
# ADD LINK32 maclib.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /out:"Debug/MAC.exe" /pdbtype:sept /libpath:"..\MACLib\Debug"
|
||||
# Begin Special Build Tool
|
||||
SOURCE="$(InputPath)"
|
||||
PostBuild_Cmds=copy Debug\MAC.exe C:\MAC\Application\MAC.exe
|
||||
# End Special Build Tool
|
||||
|
||||
!ENDIF
|
||||
|
||||
# Begin Target
|
||||
|
||||
# Name "Console - Win32 Release"
|
||||
# Name "Console - Win32 Debug"
|
||||
# Begin Group "Source Files"
|
||||
|
||||
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\Console.cpp
|
||||
# End Source File
|
||||
# End Group
|
||||
# Begin Group "Resource Files"
|
||||
|
||||
# PROP Default_Filter ""
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=".\Resource Script.rc"
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\resource.h
|
||||
# End Source File
|
||||
# End Group
|
||||
# End Target
|
||||
# End Project
|
||||
185
MAC_SDK/Source/Console/Console.vcproj
Normal file
185
MAC_SDK/Source/Console/Console.vcproj
Normal file
@@ -0,0 +1,185 @@
|
||||
<?xml version="1.0" encoding="Windows-1252"?>
|
||||
<VisualStudioProject
|
||||
ProjectType="Visual C++"
|
||||
Version="7.10"
|
||||
Name="Console"
|
||||
ProjectGUID="{CC3FC224-9557-45F3-9B8F-C29AE1DBCE82}"
|
||||
SccProjectName=""$/Monkey's Audio/Console", GKAAAAAA"
|
||||
SccLocalPath=".">
|
||||
<Platforms>
|
||||
<Platform
|
||||
Name="Win32"/>
|
||||
</Platforms>
|
||||
<Configurations>
|
||||
<Configuration
|
||||
Name="Debug|Win32"
|
||||
OutputDirectory=".\Debug"
|
||||
IntermediateDirectory=".\Debug"
|
||||
ConfigurationType="1"
|
||||
UseOfMFC="0"
|
||||
ATLMinimizesCRunTimeLibraryUsage="FALSE"
|
||||
CharacterSet="1">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories="..\MACLib\,..\Shared\"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="1"
|
||||
UsePrecompiledHeader="2"
|
||||
PrecompiledHeaderFile=".\Debug/Console.pch"
|
||||
AssemblerListingLocation=".\Debug/"
|
||||
ObjectFile=".\Debug/"
|
||||
ProgramDataBaseFileName=".\Debug/"
|
||||
WarningLevel="3"
|
||||
SuppressStartupBanner="TRUE"
|
||||
DebugInformationFormat="4"
|
||||
CompileAs="0"/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="unicows.lib kernel32.lib advapi32.lib user32.lib gdi32.lib shell32.lib comdlg32.lib version.lib mpr.lib rasapi32.lib winmm.lib winspool.lib vfw32.lib secur32.lib oleacc.lib oledlg.lib sensapi.lib maclib.lib"
|
||||
OutputFile="Debug/MAC.exe"
|
||||
LinkIncremental="1"
|
||||
SuppressStartupBanner="TRUE"
|
||||
AdditionalLibraryDirectories="..\MACLib\Debug"
|
||||
IgnoreDefaultLibraryNames="kernel32.lib;advapi32.lib;user32.lib;gdi32.lib;shell32.lib;comdlg32.lib;version.lib;mpr.lib;rasapi32.lib;winmm.lib;winspool.lib;vfw32.lib;secur32.lib;oleacc.lib;oledlg.lib;sensapi.lib"
|
||||
GenerateDebugInformation="TRUE"
|
||||
ProgramDatabaseFile=".\Debug/MAC.pdb"
|
||||
SubSystem="1"
|
||||
TargetMachine="1"/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
TypeLibraryName=".\Debug/Console.tlb"
|
||||
HeaderFileName=""/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
CommandLine="copy Debug\MAC.exe C:\MAC\Application\MAC.exe"/>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
PreprocessorDefinitions="_DEBUG"
|
||||
Culture="1033"/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCWebDeploymentTool"/>
|
||||
<Tool
|
||||
Name="VCManagedWrapperGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Release|Win32"
|
||||
OutputDirectory=".\Release"
|
||||
IntermediateDirectory=".\Release"
|
||||
ConfigurationType="1"
|
||||
UseOfMFC="0"
|
||||
ATLMinimizesCRunTimeLibraryUsage="FALSE"
|
||||
CharacterSet="1">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="2"
|
||||
InlineFunctionExpansion="1"
|
||||
AdditionalIncludeDirectories="..\MACLib\,..\Shared\"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
|
||||
StringPooling="TRUE"
|
||||
RuntimeLibrary="0"
|
||||
EnableFunctionLevelLinking="TRUE"
|
||||
UsePrecompiledHeader="2"
|
||||
PrecompiledHeaderFile=".\Release/Console.pch"
|
||||
AssemblerListingLocation=".\Release/"
|
||||
ObjectFile=".\Release/"
|
||||
ProgramDataBaseFileName=".\Release/"
|
||||
WarningLevel="3"
|
||||
SuppressStartupBanner="TRUE"
|
||||
CompileAs="0"/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="unicows.lib kernel32.lib advapi32.lib user32.lib gdi32.lib shell32.lib comdlg32.lib version.lib mpr.lib rasapi32.lib winmm.lib winspool.lib vfw32.lib secur32.lib oleacc.lib oledlg.lib sensapi.lib maclib.lib"
|
||||
OutputFile="Release/MAC.exe"
|
||||
LinkIncremental="1"
|
||||
SuppressStartupBanner="TRUE"
|
||||
AdditionalLibraryDirectories="..\MACLib\Release"
|
||||
IgnoreDefaultLibraryNames="kernel32.lib;advapi32.lib;user32.lib;gdi32.lib;shell32.lib;comdlg32.lib;version.lib;mpr.lib;rasapi32.lib;winmm.lib;winspool.lib;vfw32.lib;secur32.lib;oleacc.lib;oledlg.lib;sensapi.lib"
|
||||
SubSystem="1"
|
||||
TargetMachine="1"/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
TypeLibraryName=".\Release/Console.tlb"
|
||||
HeaderFileName=""/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
CommandLine="copy Release\MAC.exe D:\Data\MAC\Application\MAC.exe"/>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
PreprocessorDefinitions="NDEBUG"
|
||||
Culture="1033"/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCWebDeploymentTool"/>
|
||||
<Tool
|
||||
Name="VCManagedWrapperGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
|
||||
</Configuration>
|
||||
</Configurations>
|
||||
<References>
|
||||
</References>
|
||||
<Files>
|
||||
<Filter
|
||||
Name="Source Files"
|
||||
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
|
||||
<File
|
||||
RelativePath="Console.cpp">
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
BasicRuntimeChecks="3"/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="2"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\Shared\Unicows.cpp">
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Resource Files"
|
||||
Filter="">
|
||||
<File
|
||||
RelativePath="Resource Script.rc">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="resource.h">
|
||||
</File>
|
||||
</Filter>
|
||||
</Files>
|
||||
<Globals>
|
||||
</Globals>
|
||||
</VisualStudioProject>
|
||||
103
MAC_SDK/Source/Console/Resource Script.rc
Normal file
103
MAC_SDK/Source/Console/Resource Script.rc
Normal file
@@ -0,0 +1,103 @@
|
||||
// Microsoft Visual C++ generated resource script.
|
||||
//
|
||||
#include "resource.h"
|
||||
|
||||
#define APSTUDIO_READONLY_SYMBOLS
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Generated from the TEXTINCLUDE 2 resource.
|
||||
//
|
||||
#include "afxres.h"
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
#undef APSTUDIO_READONLY_SYMBOLS
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// English (U.S.) resources
|
||||
|
||||
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
|
||||
#ifdef _WIN32
|
||||
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
|
||||
#pragma code_page(1252)
|
||||
#endif //_WIN32
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Version
|
||||
//
|
||||
|
||||
VS_VERSION_INFO VERSIONINFO
|
||||
FILEVERSION 3,9,9,0
|
||||
PRODUCTVERSION 3,9,9,0
|
||||
FILEFLAGSMASK 0x3fL
|
||||
#ifdef _DEBUG
|
||||
FILEFLAGS 0x1L
|
||||
#else
|
||||
FILEFLAGS 0x0L
|
||||
#endif
|
||||
FILEOS 0x40004L
|
||||
FILETYPE 0x1L
|
||||
FILESUBTYPE 0x0L
|
||||
BEGIN
|
||||
BLOCK "StringFileInfo"
|
||||
BEGIN
|
||||
BLOCK "040904b0"
|
||||
BEGIN
|
||||
VALUE "Comments", "Console front-end for Monkey's Audio"
|
||||
VALUE "CompanyName", "Matthew T. Ashland"
|
||||
VALUE "FileDescription", "Monkey's Audio Console Front-End"
|
||||
VALUE "FileVersion", "3.99"
|
||||
VALUE "InternalName", "MAC"
|
||||
VALUE "LegalCopyright", "Copyright <20> 2000-2004"
|
||||
VALUE "OriginalFilename", "MAC.exe"
|
||||
VALUE "ProductName", "Monkey's Audio"
|
||||
VALUE "ProductVersion", "3.99"
|
||||
END
|
||||
END
|
||||
BLOCK "VarFileInfo"
|
||||
BEGIN
|
||||
VALUE "Translation", 0x409, 1200
|
||||
END
|
||||
END
|
||||
|
||||
|
||||
#ifdef APSTUDIO_INVOKED
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// TEXTINCLUDE
|
||||
//
|
||||
|
||||
1 TEXTINCLUDE
|
||||
BEGIN
|
||||
"resource.h\0"
|
||||
END
|
||||
|
||||
2 TEXTINCLUDE
|
||||
BEGIN
|
||||
"#include ""afxres.h""\r\n"
|
||||
"\0"
|
||||
END
|
||||
|
||||
3 TEXTINCLUDE
|
||||
BEGIN
|
||||
"\r\n"
|
||||
"\0"
|
||||
END
|
||||
|
||||
#endif // APSTUDIO_INVOKED
|
||||
|
||||
#endif // English (U.S.) resources
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
|
||||
#ifndef APSTUDIO_INVOKED
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Generated from the TEXTINCLUDE 3 resource.
|
||||
//
|
||||
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
#endif // not APSTUDIO_INVOKED
|
||||
|
||||
15
MAC_SDK/Source/Console/resource.h
Normal file
15
MAC_SDK/Source/Console/resource.h
Normal file
@@ -0,0 +1,15 @@
|
||||
//{{NO_DEPENDENCIES}}
|
||||
// Microsoft Developer Studio generated include file.
|
||||
// Used by Resource Script.rc
|
||||
//
|
||||
|
||||
// Next default values for new objects
|
||||
//
|
||||
#ifdef APSTUDIO_INVOKED
|
||||
#ifndef APSTUDIO_READONLY_SYMBOLS
|
||||
#define _APS_NEXT_RESOURCE_VALUE 101
|
||||
#define _APS_NEXT_COMMAND_VALUE 40001
|
||||
#define _APS_NEXT_CONTROL_VALUE 1000
|
||||
#define _APS_NEXT_SYMED_VALUE 101
|
||||
#endif
|
||||
#endif
|
||||
Reference in New Issue
Block a user