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Fix case collision between FLAKE and Flake. (#52)
* Fix case collision between FLAKE and Flake. * Keep only necessary changes of PR#52 Co-authored-by: Wolfgang Stöggl <c72578@yahoo.de>
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GNU LESSER GENERAL PUBLIC LICENSE
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Version 2.1, February 1999
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Copyright (C) 1991, 1999 Free Software Foundation, Inc.
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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the Free Software Foundation. If the Library does not specify a
|
||||
license version number, you may choose any version ever published by
|
||||
the Free Software Foundation.
|
||||
|
||||
14. If you wish to incorporate parts of the Library into other free
|
||||
programs whose distribution conditions are incompatible with these,
|
||||
write to the author to ask for permission. For software which is
|
||||
copyrighted by the Free Software Foundation, write to the Free
|
||||
Software Foundation; we sometimes make exceptions for this. Our
|
||||
decision will be guided by the two goals of preserving the free status
|
||||
of all derivatives of our free software and of promoting the sharing
|
||||
and reuse of software generally.
|
||||
|
||||
NO WARRANTY
|
||||
|
||||
15. BECAUSE THE LIBRARY IS LICENSED FREE OF CHARGE, THERE IS NO
|
||||
WARRANTY FOR THE LIBRARY, TO THE EXTENT PERMITTED BY APPLICABLE LAW.
|
||||
EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR
|
||||
OTHER PARTIES PROVIDE THE LIBRARY "AS IS" WITHOUT WARRANTY OF ANY
|
||||
KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE
|
||||
LIBRARY IS WITH YOU. SHOULD THE LIBRARY PROVE DEFECTIVE, YOU ASSUME
|
||||
THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN
|
||||
WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY
|
||||
AND/OR REDISTRIBUTE THE LIBRARY AS PERMITTED ABOVE, BE LIABLE TO YOU
|
||||
FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR
|
||||
CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE
|
||||
LIBRARY (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING
|
||||
RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A
|
||||
FAILURE OF THE LIBRARY TO OPERATE WITH ANY OTHER SOFTWARE), EVEN IF
|
||||
SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
|
||||
DAMAGES.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Libraries
|
||||
|
||||
If you develop a new library, and you want it to be of the greatest
|
||||
possible use to the public, we recommend making it free software that
|
||||
everyone can redistribute and change. You can do so by permitting
|
||||
redistribution under these terms (or, alternatively, under the terms of the
|
||||
ordinary General Public License).
|
||||
|
||||
To apply these terms, attach the following notices to the library. It is
|
||||
safest to attach them to the start of each source file to most effectively
|
||||
convey the exclusion of warranty; and each file should have at least the
|
||||
"copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the library's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
You should also get your employer (if you work as a programmer) or your
|
||||
school, if any, to sign a "copyright disclaimer" for the library, if
|
||||
necessary. Here is a sample; alter the names:
|
||||
|
||||
Yoyodyne, Inc., hereby disclaims all copyright interest in the
|
||||
library `Frob' (a library for tweaking knobs) written by James Random Hacker.
|
||||
|
||||
<signature of Ty Coon>, 1 April 1990
|
||||
Ty Coon, President of Vice
|
||||
|
||||
That's all there is to it!
|
||||
|
||||
29
CUETools.Codecs.Flake/CUETools.Codecs.FLAKE.csproj
Normal file
29
CUETools.Codecs.Flake/CUETools.Codecs.FLAKE.csproj
Normal file
@@ -0,0 +1,29 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFrameworks>net47;net20;netstandard2.0</TargetFrameworks>
|
||||
<Version>2.1.7.0</Version>
|
||||
<AssemblyName>CUETools.Codecs.Flake</AssemblyName>
|
||||
<RootNamespace>CUETools.Codecs.Flake</RootNamespace>
|
||||
<Product>CUETools</Product>
|
||||
<Description>A library for encoding and decoding FLAC.</Description>
|
||||
<Copyright>Copyright (c) 2008-2020 Grigory Chudov</Copyright>
|
||||
<Authors>Grigory Chudov</Authors>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<OutputPath>..\bin\$(Configuration)\plugins</OutputPath>
|
||||
<RepositoryUrl>https://github.com/gchudov/cuetools.net</RepositoryUrl>
|
||||
<RepositoryType>git</RepositoryType>
|
||||
<Company />
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemDefinitionGroup>
|
||||
<ProjectReference>
|
||||
<Private>False</Private>
|
||||
</ProjectReference>
|
||||
</ItemDefinitionGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\CUETools.Codecs\CUETools.Codecs.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
||||
11
CUETools.Codecs.Flake/ChannelMode.cs
Normal file
11
CUETools.Codecs.Flake/ChannelMode.cs
Normal file
@@ -0,0 +1,11 @@
|
||||
namespace CUETools.Codecs.Flake
|
||||
{
|
||||
public enum ChannelMode
|
||||
{
|
||||
NotStereo = 0,
|
||||
LeftRight = 1,
|
||||
LeftSide = 8,
|
||||
RightSide = 9,
|
||||
MidSide = 10
|
||||
}
|
||||
}
|
||||
96
CUETools.Codecs.Flake/FlacFrame.cs
Normal file
96
CUETools.Codecs.Flake/FlacFrame.cs
Normal file
@@ -0,0 +1,96 @@
|
||||
namespace CUETools.Codecs.Flake
|
||||
{
|
||||
unsafe public class FlacFrame
|
||||
{
|
||||
public int blocksize;
|
||||
public int bs_code0, bs_code1;
|
||||
public ChannelMode ch_mode;
|
||||
//public int ch_order0, ch_order1;
|
||||
public byte crc8;
|
||||
public FlacSubframeInfo[] subframes;
|
||||
public int frame_number;
|
||||
public FlacSubframe current;
|
||||
public float* window_buffer;
|
||||
public int nSeg = 0;
|
||||
|
||||
public BitWriter writer = null;
|
||||
public int writer_offset = 0;
|
||||
|
||||
public FlacFrame(int subframes_count)
|
||||
{
|
||||
subframes = new FlacSubframeInfo[subframes_count];
|
||||
for (int ch = 0; ch < subframes_count; ch++)
|
||||
subframes[ch] = new FlacSubframeInfo();
|
||||
current = new FlacSubframe();
|
||||
}
|
||||
|
||||
public void InitSize(int bs, bool vbs)
|
||||
{
|
||||
blocksize = bs;
|
||||
int i = 15;
|
||||
if (!vbs)
|
||||
{
|
||||
for (i = 0; i < 15; i++)
|
||||
{
|
||||
if (bs == FlakeConstants.flac_blocksizes[i])
|
||||
{
|
||||
bs_code0 = i;
|
||||
bs_code1 = -1;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (i == 15)
|
||||
{
|
||||
if (blocksize <= 256)
|
||||
{
|
||||
bs_code0 = 6;
|
||||
bs_code1 = blocksize - 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
bs_code0 = 7;
|
||||
bs_code1 = blocksize - 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void ChooseBestSubframe(int ch)
|
||||
{
|
||||
if (current.size >= subframes[ch].best.size)
|
||||
return;
|
||||
FlacSubframe tmp = subframes[ch].best;
|
||||
subframes[ch].best = current;
|
||||
current = tmp;
|
||||
}
|
||||
|
||||
public void SwapSubframes(int ch1, int ch2)
|
||||
{
|
||||
FlacSubframeInfo tmp = subframes[ch1];
|
||||
subframes[ch1] = subframes[ch2];
|
||||
subframes[ch2] = tmp;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Swap subframes according to channel mode.
|
||||
/// It is assumed that we have 4 subframes,
|
||||
/// 0 is right, 1 is left, 2 is middle, 3 is difference
|
||||
/// </summary>
|
||||
public void ChooseSubframes()
|
||||
{
|
||||
switch (ch_mode)
|
||||
{
|
||||
case ChannelMode.MidSide:
|
||||
SwapSubframes(0, 2);
|
||||
SwapSubframes(1, 3);
|
||||
break;
|
||||
case ChannelMode.RightSide:
|
||||
SwapSubframes(0, 3);
|
||||
break;
|
||||
case ChannelMode.LeftSide:
|
||||
SwapSubframes(1, 3);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
21
CUETools.Codecs.Flake/FlacSubframe.cs
Normal file
21
CUETools.Codecs.Flake/FlacSubframe.cs
Normal file
@@ -0,0 +1,21 @@
|
||||
namespace CUETools.Codecs.Flake
|
||||
{
|
||||
unsafe public class FlacSubframe
|
||||
{
|
||||
public FlacSubframe()
|
||||
{
|
||||
rc = new RiceContext();
|
||||
coefs = new int[lpc.MAX_LPC_ORDER];
|
||||
}
|
||||
public SubframeType type;
|
||||
public int order;
|
||||
public int* residual;
|
||||
public RiceContext rc;
|
||||
public uint size;
|
||||
|
||||
public int cbits;
|
||||
public int shift;
|
||||
public int[] coefs;
|
||||
public int window;
|
||||
};
|
||||
}
|
||||
45
CUETools.Codecs.Flake/FlacSubframeInfo.cs
Normal file
45
CUETools.Codecs.Flake/FlacSubframeInfo.cs
Normal file
@@ -0,0 +1,45 @@
|
||||
using System;
|
||||
|
||||
namespace CUETools.Codecs.Flake
|
||||
{
|
||||
unsafe public class FlacSubframeInfo
|
||||
{
|
||||
public FlacSubframeInfo()
|
||||
{
|
||||
best = new FlacSubframe();
|
||||
sf = new LpcSubframeInfo();
|
||||
best_fixed = new ulong[5];
|
||||
lpc_ctx = new LpcContext[lpc.MAX_LPC_WINDOWS];
|
||||
for (int i = 0; i < lpc.MAX_LPC_WINDOWS; i++)
|
||||
lpc_ctx[i] = new LpcContext();
|
||||
}
|
||||
|
||||
public void Init(int* s, int* r, int bps, int w)
|
||||
{
|
||||
if (w > bps)
|
||||
throw new Exception("internal error");
|
||||
samples = s;
|
||||
obits = bps - w;
|
||||
wbits = w;
|
||||
for (int o = 0; o <= 4; o++)
|
||||
best_fixed[o] = 0;
|
||||
best.residual = r;
|
||||
best.type = SubframeType.Verbatim;
|
||||
best.size = AudioSamples.UINT32_MAX;
|
||||
sf.Reset();
|
||||
for (int iWindow = 0; iWindow < lpc.MAX_LPC_WINDOWS; iWindow++)
|
||||
lpc_ctx[iWindow].Reset();
|
||||
//sf.obits = obits;
|
||||
done_fixed = 0;
|
||||
}
|
||||
|
||||
public FlacSubframe best;
|
||||
public int obits;
|
||||
public int wbits;
|
||||
public int* samples;
|
||||
public uint done_fixed;
|
||||
public ulong[] best_fixed;
|
||||
public LpcContext[] lpc_ctx;
|
||||
public LpcSubframeInfo sf;
|
||||
};
|
||||
}
|
||||
74
CUETools.Codecs.Flake/Flake.cs
Normal file
74
CUETools.Codecs.Flake/Flake.cs
Normal file
@@ -0,0 +1,74 @@
|
||||
/**
|
||||
* CUETools.Flake: pure managed FLAC audio encoder
|
||||
* Copyright (c) 2009-2020 Grigory Chudov
|
||||
* Based on Flake encoder, http://flake-enc.sourceforge.net/
|
||||
* Copyright (c) 2006-2009 Justin Ruggles
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2.1 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*/
|
||||
using System;
|
||||
|
||||
namespace CUETools.Codecs.Flake
|
||||
{
|
||||
public class FlakeConstants
|
||||
{
|
||||
public const int MAX_BLOCKSIZE = 65535;
|
||||
public const int MAX_RICE_PARAM = 14;
|
||||
public const int MAX_PARTITION_ORDER = 8;
|
||||
public const int MAX_PARTITIONS = 1 << MAX_PARTITION_ORDER;
|
||||
|
||||
public const int FLAC__STREAM_METADATA_SEEKPOINT_SAMPLE_NUMBER_LEN = 64; /* bits */
|
||||
public const int FLAC__STREAM_METADATA_SEEKPOINT_STREAM_OFFSET_LEN = 64; /* bits */
|
||||
public const int FLAC__STREAM_METADATA_SEEKPOINT_FRAME_SAMPLES_LEN = 16; /* bits */
|
||||
|
||||
public static readonly int[] flac_samplerates = new int[16] {
|
||||
0, 88200, 176400, 192000,
|
||||
8000, 16000, 22050, 24000, 32000, 44100, 48000, 96000,
|
||||
0, 0, 0, 0
|
||||
};
|
||||
//1100 : get 8 bit sample rate (in kHz) from end of header
|
||||
//1101 : get 16 bit sample rate (in Hz) from end of header
|
||||
//1110 : get 16 bit sample rate (in tens of Hz) from end of header
|
||||
public static readonly int[] flac_blocksizes = new int[15] { 0, 192, 576, 1152, 2304, 4608, 0, 0, 256, 512, 1024, 2048, 4096, 8192, 16384 };
|
||||
//0110 : get 8 bit (blocksize-1) from end of header
|
||||
//0111 : get 16 bit (blocksize-1) from end of header
|
||||
public static readonly int[] flac_bitdepths = new int[8] { 0, 8, 12, 0, 16, 20, 24, 0 };
|
||||
|
||||
public static PredictionType LookupPredictionType(string name)
|
||||
{
|
||||
return (PredictionType)(Enum.Parse(typeof(PredictionType), name, true));
|
||||
}
|
||||
|
||||
public static StereoMethod LookupStereoMethod(string name)
|
||||
{
|
||||
return (StereoMethod)(Enum.Parse(typeof(StereoMethod), name, true));
|
||||
}
|
||||
|
||||
public static WindowMethod LookupWindowMethod(string name)
|
||||
{
|
||||
return (WindowMethod)(Enum.Parse(typeof(WindowMethod), name, true));
|
||||
}
|
||||
|
||||
public static OrderMethod LookupOrderMethod(string name)
|
||||
{
|
||||
return (OrderMethod)(Enum.Parse(typeof(OrderMethod), name, true));
|
||||
}
|
||||
|
||||
public static WindowFunction LookupWindowFunction(string name)
|
||||
{
|
||||
return (WindowFunction)(Enum.Parse(typeof(WindowFunction), name, true));
|
||||
}
|
||||
}
|
||||
}
|
||||
45
CUETools.Codecs.Flake/MetadataType.cs
Normal file
45
CUETools.Codecs.Flake/MetadataType.cs
Normal file
@@ -0,0 +1,45 @@
|
||||
namespace CUETools.Codecs.Flake
|
||||
{
|
||||
public enum MetadataType
|
||||
{
|
||||
/// <summary>
|
||||
/// <A HREF="../format.html#metadata_block_streaminfo">STREAMINFO</A> block
|
||||
/// </summary>
|
||||
StreamInfo = 0,
|
||||
|
||||
/// <summary>
|
||||
/// <A HREF="../format.html#metadata_block_padding">PADDING</A> block
|
||||
/// </summary>
|
||||
Padding = 1,
|
||||
|
||||
/// <summary>
|
||||
/// <A HREF="../format.html#metadata_block_application">APPLICATION</A> block
|
||||
/// </summary>
|
||||
Application = 2,
|
||||
|
||||
/// <summary>
|
||||
/// <A HREF="../format.html#metadata_block_seektable">SEEKTABLE</A> block
|
||||
/// </summary>
|
||||
Seektable = 3,
|
||||
|
||||
/// <summary>
|
||||
/// <A HREF="../format.html#metadata_block_vorbis_comment">VORBISCOMMENT</A> block (a.k.a. FLAC tags)
|
||||
/// </summary>
|
||||
VorbisComment = 4,
|
||||
|
||||
/// <summary>
|
||||
/// <A HREF="../format.html#metadata_block_cuesheet">CUESHEET</A> block
|
||||
/// </summary>
|
||||
CUESheet = 5,
|
||||
|
||||
/// <summary>
|
||||
/// <A HREF="../format.html#metadata_block_picture">PICTURE</A> block
|
||||
/// </summary>
|
||||
Picture = 6,
|
||||
|
||||
/// <summary>
|
||||
/// marker to denote beginning of undefined type range; this number will increase as new metadata types are added
|
||||
/// </summary>
|
||||
Undefined = 7
|
||||
}
|
||||
}
|
||||
10
CUETools.Codecs.Flake/OrderMethod.cs
Normal file
10
CUETools.Codecs.Flake/OrderMethod.cs
Normal file
@@ -0,0 +1,10 @@
|
||||
namespace CUETools.Codecs.Flake
|
||||
{
|
||||
public enum OrderMethod
|
||||
{
|
||||
/// <summary>
|
||||
/// Select orders based on Akaike's criteria
|
||||
/// </summary>
|
||||
Akaike = 0
|
||||
}
|
||||
}
|
||||
25
CUETools.Codecs.Flake/PredictionType.cs
Normal file
25
CUETools.Codecs.Flake/PredictionType.cs
Normal file
@@ -0,0 +1,25 @@
|
||||
namespace CUETools.Codecs.Flake
|
||||
{
|
||||
/// <summary>
|
||||
/// Type of linear prediction
|
||||
/// </summary>
|
||||
public enum PredictionType
|
||||
{
|
||||
/// <summary>
|
||||
/// Verbatim
|
||||
/// </summary>
|
||||
None = 0,
|
||||
/// <summary>
|
||||
/// Fixed prediction only
|
||||
/// </summary>
|
||||
Fixed = 1,
|
||||
/// <summary>
|
||||
/// Levinson-Durbin recursion
|
||||
/// </summary>
|
||||
Levinson = 2,
|
||||
/// <summary>
|
||||
/// Exhaustive search
|
||||
/// </summary>
|
||||
Search = 3
|
||||
}
|
||||
}
|
||||
108
CUETools.Codecs.Flake/Properties/Resources.Designer.cs
generated
Normal file
108
CUETools.Codecs.Flake/Properties/Resources.Designer.cs
generated
Normal file
@@ -0,0 +1,108 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.18033
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace CUETools.Codecs.Flake.Properties {
|
||||
using System;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// A strongly-typed resource class, for looking up localized strings, etc.
|
||||
/// </summary>
|
||||
// This class was auto-generated by the StronglyTypedResourceBuilder
|
||||
// class via a tool like ResGen or Visual Studio.
|
||||
// To add or remove a member, edit your .ResX file then rerun ResGen
|
||||
// with the /str option, or rebuild your VS project.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources {
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources() {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the cached ResourceManager instance used by this class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||
get {
|
||||
if (object.ReferenceEquals(resourceMan, null)) {
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("CUETools.Codecs.Flake.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Overrides the current thread's CurrentUICulture property for all
|
||||
/// resource lookups using this strongly typed resource class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture {
|
||||
get {
|
||||
return resourceCulture;
|
||||
}
|
||||
set {
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Allow non-subset modes, which allow for greater compression, but are less compatible.
|
||||
/// </summary>
|
||||
internal static string AllowNonSubsetDescription {
|
||||
get {
|
||||
return ResourceManager.GetString("AllowNonSubsetDescription", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Calculate MD5 hash for audio stream.
|
||||
/// </summary>
|
||||
internal static string DoMD5Description {
|
||||
get {
|
||||
return ResourceManager.GetString("DoMD5Description", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Decode each frame and compare with original.
|
||||
/// </summary>
|
||||
internal static string DoVerifyDescription {
|
||||
get {
|
||||
return ResourceManager.GetString("DoVerifyDescription", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Samples written differs from the expected sample count.
|
||||
/// </summary>
|
||||
internal static string ExceptionSampleCount {
|
||||
get {
|
||||
return ResourceManager.GetString("ExceptionSampleCount", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Validation failed.
|
||||
/// </summary>
|
||||
internal static string ExceptionValidationFailed {
|
||||
get {
|
||||
return ResourceManager.GetString("ExceptionValidationFailed", resourceCulture);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
135
CUETools.Codecs.Flake/Properties/Resources.resx
Normal file
135
CUETools.Codecs.Flake/Properties/Resources.resx
Normal file
@@ -0,0 +1,135 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="AllowNonSubsetDescription" xml:space="preserve">
|
||||
<value>Allow non-subset modes, which allow for greater compression, but are less compatible</value>
|
||||
</data>
|
||||
<data name="DoMD5Description" xml:space="preserve">
|
||||
<value>Calculate MD5 hash for audio stream</value>
|
||||
</data>
|
||||
<data name="DoVerifyDescription" xml:space="preserve">
|
||||
<value>Decode each frame and compare with original</value>
|
||||
</data>
|
||||
<data name="ExceptionSampleCount" xml:space="preserve">
|
||||
<value>Samples written differs from the expected sample count</value>
|
||||
</data>
|
||||
<data name="ExceptionValidationFailed" xml:space="preserve">
|
||||
<value>Validation failed</value>
|
||||
</data>
|
||||
</root>
|
||||
132
CUETools.Codecs.Flake/Properties/Resources.ru-RU.resx
Normal file
132
CUETools.Codecs.Flake/Properties/Resources.ru-RU.resx
Normal file
@@ -0,0 +1,132 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="DoMD5Description" xml:space="preserve">
|
||||
<value>Вычислять MD5-хеш аудиопотока</value>
|
||||
</data>
|
||||
<data name="DoVerifyDescription" xml:space="preserve">
|
||||
<value>Декодировать каждый блок и сравнивать с оригиналом</value>
|
||||
</data>
|
||||
<data name="ExceptionSampleCount" xml:space="preserve">
|
||||
<value>Количество записанных сэмплов отличается от ожидавшегося</value>
|
||||
</data>
|
||||
<data name="ExceptionValidationFailed" xml:space="preserve">
|
||||
<value>Ошибка верификации</value>
|
||||
</data>
|
||||
</root>
|
||||
30
CUETools.Codecs.Flake/RiceContext.cs
Normal file
30
CUETools.Codecs.Flake/RiceContext.cs
Normal file
@@ -0,0 +1,30 @@
|
||||
namespace CUETools.Codecs.Flake
|
||||
{
|
||||
unsafe public class RiceContext
|
||||
{
|
||||
public RiceContext()
|
||||
{
|
||||
rparams = new int[FlakeConstants.MAX_PARTITIONS];
|
||||
esc_bps = new int[FlakeConstants.MAX_PARTITIONS];
|
||||
}
|
||||
/// <summary>
|
||||
/// partition order
|
||||
/// </summary>
|
||||
public int porder;
|
||||
|
||||
/// <summary>
|
||||
/// coding method: rice parameters use 4 bits for coding_method 0 and 5 bits for coding_method 1
|
||||
/// </summary>
|
||||
public int coding_method;
|
||||
|
||||
/// <summary>
|
||||
/// Rice parameters
|
||||
/// </summary>
|
||||
public int[] rparams;
|
||||
|
||||
/// <summary>
|
||||
/// bps if using escape code
|
||||
/// </summary>
|
||||
public int[] esc_bps;
|
||||
};
|
||||
}
|
||||
9
CUETools.Codecs.Flake/SeekPoint.cs
Normal file
9
CUETools.Codecs.Flake/SeekPoint.cs
Normal file
@@ -0,0 +1,9 @@
|
||||
namespace CUETools.Codecs.Flake
|
||||
{
|
||||
public struct SeekPoint
|
||||
{
|
||||
public long number;
|
||||
public long offset;
|
||||
public int framesize;
|
||||
}
|
||||
}
|
||||
15
CUETools.Codecs.Flake/StereoMethod.cs
Normal file
15
CUETools.Codecs.Flake/StereoMethod.cs
Normal file
@@ -0,0 +1,15 @@
|
||||
|
||||
namespace CUETools.Codecs.Flake
|
||||
{
|
||||
public enum StereoMethod
|
||||
{
|
||||
Invalid,
|
||||
Independent,
|
||||
Estimate,
|
||||
Evaluate,
|
||||
Search,
|
||||
EstimateX,
|
||||
EvaluateX,
|
||||
EstimateFixed,
|
||||
}
|
||||
}
|
||||
10
CUETools.Codecs.Flake/SubframeType.cs
Normal file
10
CUETools.Codecs.Flake/SubframeType.cs
Normal file
@@ -0,0 +1,10 @@
|
||||
namespace CUETools.Codecs.Flake
|
||||
{
|
||||
public enum SubframeType
|
||||
{
|
||||
Constant = 0,
|
||||
Verbatim = 1,
|
||||
Fixed = 8,
|
||||
LPC = 32
|
||||
}
|
||||
}
|
||||
27
CUETools.Codecs.Flake/WindowFunction.cs
Normal file
27
CUETools.Codecs.Flake/WindowFunction.cs
Normal file
@@ -0,0 +1,27 @@
|
||||
namespace CUETools.Codecs.Flake
|
||||
{
|
||||
public enum WindowFunction
|
||||
{
|
||||
None = 0,
|
||||
Welch = 1,
|
||||
Tukey = 2,
|
||||
Hann = 4,
|
||||
Flattop = 8,
|
||||
Bartlett = 16,
|
||||
Tukey2 = 32,
|
||||
Tukey3 = 64,
|
||||
Tukey4 = (1 << 7),
|
||||
Tukey2A = (1 << 9),
|
||||
Tukey2B = (1 << 10),
|
||||
Tukey3A = (1 << 11),
|
||||
Tukey3B = (1 << 12),
|
||||
Tukey4A = (1 << 13),
|
||||
Tukey4B = (1 << 14),
|
||||
Tukey1A = (1 << 15),
|
||||
Tukey1B = (1 << 16),
|
||||
Tukey1X = (1 << 17),
|
||||
Tukey2X = (1 << 18),
|
||||
Tukey3X = (1 << 19),
|
||||
Tukey4X = (1 << 20),
|
||||
}
|
||||
}
|
||||
18
CUETools.Codecs.Flake/WindowMethod.cs
Normal file
18
CUETools.Codecs.Flake/WindowMethod.cs
Normal file
@@ -0,0 +1,18 @@
|
||||
namespace CUETools.Codecs.Flake
|
||||
{
|
||||
public enum WindowMethod
|
||||
{
|
||||
Invalid,
|
||||
Evaluate,
|
||||
Search,
|
||||
Estimate,
|
||||
Estimate2,
|
||||
Estimate3,
|
||||
EstimateN,
|
||||
Evaluate2,
|
||||
Evaluate2N,
|
||||
Evaluate3,
|
||||
Evaluate3N,
|
||||
EvaluateN,
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user