some methods for resampler&mixer

This commit is contained in:
chudov
2010-04-05 23:30:51 +00:00
parent a83c21dd31
commit 4525725380

View File

@@ -186,12 +186,14 @@ namespace CUETools.Codecs
public class AudioBuffer
{
private int[,] samples;
private float[,] fsamples;
private byte[] bytes;
private int length;
private int size;
private AudioPCMConfig pcm;
private bool dataInSamples = false;
private bool dataInBytes = false;
private bool dataInFloat = false;
public int Length
{
@@ -236,14 +238,39 @@ namespace CUETools.Codecs
}
}
public float[,] Float
{
get
{
if (fsamples == null || fsamples.GetLength(0) < length)
fsamples = new float[size, pcm.ChannelCount];
if (!dataInFloat && dataInBytes && length != 0)
{
if (pcm.BitsPerSample == 16)
Bytes16ToFloat(bytes, 0, fsamples, 0, length, pcm.ChannelCount);
//else if (pcm.BitsPerSample > 16 && PCM.BitsPerSample <= 24)
// BytesToFLACSamples_24(bytes, 0, fsamples, 0, length, pcm.ChannelCount, 24 - pcm.BitsPerSample);
else
throw new Exception("Unsupported bitsPerSample value");
}
dataInFloat = true;
return fsamples;
}
}
public byte[] Bytes
{
get
{
if (bytes == null || bytes.Length < length * pcm.BlockAlign)
bytes = new byte[size * pcm.BlockAlign];
if (!dataInBytes && dataInSamples && length != 0)
FLACSamplesToBytes(samples, 0, bytes, 0, length, pcm.ChannelCount, pcm.BitsPerSample);
if (!dataInBytes && length != 0)
{
if (dataInSamples)
FLACSamplesToBytes(samples, 0, bytes, 0, length, pcm.ChannelCount, pcm.BitsPerSample);
else if (dataInFloat)
FloatToBytes(fsamples, 0, bytes, 0, length, pcm.ChannelCount, pcm.BitsPerSample);
}
dataInBytes = true;
return bytes;
}
@@ -292,6 +319,17 @@ namespace CUETools.Codecs
length = (int)Math.Min((long)length, source.Remaining);
dataInBytes = false;
dataInSamples = false;
dataInFloat = false;
}
public void Prepare(int maxLength)
{
length = size;
if (maxLength >= 0)
length = Math.Min(length, maxLength);
dataInBytes = false;
dataInSamples = false;
dataInFloat = false;
}
public void Prepare(int[,] _samples, int _length)
@@ -301,6 +339,7 @@ namespace CUETools.Codecs
samples = _samples;
dataInSamples = true;
dataInBytes = false;
dataInFloat = false;
if (length > size)
throw new Exception("Invalid length");
}
@@ -312,6 +351,7 @@ namespace CUETools.Codecs
bytes = _bytes;
dataInSamples = false;
dataInBytes = true;
dataInFloat = false;
if (length > size)
throw new Exception("Invalid length");
}
@@ -321,20 +361,23 @@ namespace CUETools.Codecs
length = Math.Min(size, _src.Length - _offset);
if (_length >= 0)
length = Math.Min(length, _length);
if (_src.dataInSamples)
dataInBytes = false;
dataInFloat = false;
dataInSamples = false;
if (_src.dataInBytes)
{
dataInBytes = false;
dataInSamples = true;
fixed (int* dest = Samples, src = &_src.Samples[_offset, 0])
AudioSamples.MemCpy(dest, src, Length * pcm.ChannelCount);
}
else
{
dataInSamples = false;
dataInBytes = true;
fixed (byte* dest = Bytes, src = &_src.Bytes[_offset * pcm.BlockAlign])
AudioSamples.MemCpy(dest, src, length * pcm.BlockAlign);
}
else if (_src.dataInSamples)
{
dataInSamples = true;
fixed (int* dest = Samples, src = &_src.Samples[_offset, 0])
AudioSamples.MemCpy(dest, src, Length * pcm.ChannelCount);
}
else if (_src.dataInFloat)
throw new NotImplementedException();
}
public void Swap(AudioBuffer buffer)
@@ -343,20 +386,25 @@ namespace CUETools.Codecs
throw new Exception("AudioBuffer format mismatch");
int[,] samplesTmp = samples;
float[,] floatsTmp = fsamples;
byte[] bytesTmp = bytes;
fsamples = buffer.fsamples;
samples = buffer.samples;
bytes = buffer.bytes;
length = buffer.length;
size = buffer.size;
dataInSamples = buffer.dataInSamples;
dataInBytes = buffer.dataInBytes;
dataInFloat = buffer.dataInFloat;
buffer.samples = samplesTmp;
buffer.bytes = bytesTmp;
buffer.fsamples = floatsTmp;
buffer.length = 0;
buffer.dataInSamples = false;
buffer.dataInBytes = false;
buffer.dataInFloat = false;
}
unsafe public void Interlace(int pos, int* src1, int* src2, int n)
@@ -450,6 +498,43 @@ namespace CUETools.Codecs
}
}
public static unsafe void FloatToBytes_16(float[,] inSamples, int inSampleOffset,
byte[] outSamples, int outByteOffset, int sampleCount, int channelCount)
{
int loopCount = sampleCount * channelCount;
if ((inSamples.GetLength(0) - inSampleOffset < sampleCount) ||
(outSamples.Length - outByteOffset < loopCount * 2))
{
throw new IndexOutOfRangeException();
}
fixed (float* pInSamplesFixed = &inSamples[inSampleOffset, 0])
{
fixed (byte* pOutSamplesFixed = &outSamples[outByteOffset])
{
float* pInSamples = pInSamplesFixed;
short* pOutSamples = (short*)pOutSamplesFixed;
for (int i = 0; i < loopCount; i++)
{
*(pOutSamples++) = (short)(32758*(*(pInSamples++)));
}
}
}
}
public static unsafe void FloatToBytes(float[,] inSamples, int inSampleOffset,
byte[] outSamples, int outByteOffset, int sampleCount, int channelCount, int bitsPerSample)
{
if (bitsPerSample == 16)
FloatToBytes_16(inSamples, inSampleOffset, outSamples, outByteOffset, sampleCount, channelCount);
//else if (bitsPerSample > 16 && bitsPerSample <= 24)
// FLACSamplesToBytes_24(inSamples, inSampleOffset, outSamples, outByteOffset, sampleCount, channelCount, 24 - bitsPerSample);
else
throw new Exception("Unsupported bitsPerSample value");
}
public static unsafe void FLACSamplesToBytes(int[,] inSamples, int inSampleOffset,
byte[] outSamples, int outByteOffset, int sampleCount, int channelCount, int bitsPerSample)
{
@@ -470,6 +555,27 @@ namespace CUETools.Codecs
throw new Exception("Unsupported bitsPerSample value");
}
public static unsafe void Bytes16ToFloat(byte[] inSamples, int inByteOffset,
float[,] outSamples, int outSampleOffset, int sampleCount, int channelCount)
{
int loopCount = sampleCount * channelCount;
if ((inSamples.Length - inByteOffset < loopCount * 2) ||
(outSamples.GetLength(0) - outSampleOffset < sampleCount))
throw new IndexOutOfRangeException();
fixed (byte* pInSamplesFixed = &inSamples[inByteOffset])
{
fixed (float* pOutSamplesFixed = &outSamples[outSampleOffset, 0])
{
short* pInSamples = (short*)pInSamplesFixed;
float* pOutSamples = pOutSamplesFixed;
for (int i = 0; i < loopCount; i++)
*(pOutSamples++) = *(pInSamples++) / 32768.0f;
}
}
}
public static unsafe void BytesToFLACSamples_16(byte[] inSamples, int inByteOffset,
int[,] outSamples, int outSampleOffset, int sampleCount, int channelCount)
{
@@ -647,6 +753,62 @@ namespace CUETools.Codecs
public const uint UINT32_MAX = 0xffffffff;
}
/// <summary>
/// Represents the interface to a device that can play a WaveFile
/// </summary>
public interface IWavePlayer : IDisposable, IAudioDest
{
/// <summary>
/// Begin playback
/// </summary>
void Play();
/// <summary>
/// Stop playback
/// </summary>
void Stop();
/// <summary>
/// Pause Playback
/// </summary>
void Pause();
/// <summary>
/// Current playback state
/// </summary>
PlaybackState PlaybackState { get; }
/// <summary>
/// The volume 1.0 is full scale
/// </summary>
float Volume { get; set; }
/// <summary>
/// Indicates that playback has gone into a stopped state due to
/// reaching the end of the input stream
/// </summary>
event EventHandler PlaybackStopped;
}
/// <summary>
/// Playback State
/// </summary>
public enum PlaybackState
{
/// <summary>
/// Stopped
/// </summary>
Stopped,
/// <summary>
/// Playing
/// </summary>
Playing,
/// <summary>
/// Paused
/// </summary>
Paused
}
public class DummyWriter : IAudioDest
{
AudioPCMConfig _pcm;
@@ -1352,6 +1514,31 @@ namespace CUETools.Codecs
}
}
public void Write(byte[] buff, int offs, int count)
{
while (count > 0)
{
int pos, chunk;
lock (this)
{
while (DataAvailable == 0 && !_eof)
Monitor.Wait(this);
if (DataAvailable == 0)
break;
pos = _start % _size;
chunk = Math.Min(DataAvailable, _size - pos);
}
if (flushOutput != null)
Array.Copy(_buffer, pos, buff, offs, chunk);
offs += chunk;
lock (this)
{
_start += chunk;
Monitor.Pulse(this);
}
}
}
private void FlushThread(object to)
{
while (true)
@@ -1466,6 +1653,76 @@ namespace CUETools.Codecs
}
}
public class CycilcBufferInputStream : Stream
{
CyclicBuffer _buffer;
public CycilcBufferInputStream(CyclicBuffer buffer)
{
_buffer = buffer;
}
public override bool CanRead
{
get { return true; }
}
public override bool CanSeek
{
get { return false; }
}
public override bool CanWrite
{
get { return false; }
}
public override long Length
{
get
{
throw new NotSupportedException();
}
}
public override long Position
{
get { throw new NotSupportedException(); }
set { throw new NotSupportedException(); }
}
public override void Close()
{
_buffer.Close();
}
public override void Flush()
{
throw new NotSupportedException();
}
public override void SetLength(long value)
{
throw new NotSupportedException();
}
public override int Read(byte[] array, int offset, int count)
{
_buffer.Write(array, offset, count);
return count;
}
public override long Seek(long offset, SeekOrigin origin)
{
throw new NotSupportedException();
}
public override void Write(byte[] array, int offset, int count)
{
throw new NotSupportedException();
}
}
public class UserDefinedWriter : IAudioDest
{
string _path, _encoder, _encoderParams, _encoderMode;
@@ -1804,7 +2061,26 @@ namespace CUETools.Codecs
}
set
{
throw new Exception("not supported");
if (value == _samplePos)
return;
lock (this)
{
_close = true;
Monitor.Pulse(this);
}
if (_workThread != null)
{
_workThread.Join();
_workThread = null;
}
_source.Position = value;
_samplePos = value;
_bufferPos = 0;
_haveData = false;
_close = false;
Go();
//throw new Exception("not supported");
}
}