test version of ALAC decoder,

trying to clean up audio interfaces
This commit is contained in:
chudov
2008-11-04 01:14:25 +00:00
parent 5bfe042a0a
commit 5a92dc8b84
6 changed files with 2251 additions and 0 deletions

1370
ALACDotNet/ALACDotNet.cs Normal file

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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{F2EC7193-D5E5-4252-9803-5CEB407E910F}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>ALACDotNet</RootNamespace>
<AssemblyName>ALACDotNet</AssemblyName>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
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<ItemGroup>
<ProjectReference Include="..\AudioCodecsDotNet\AudioCodecsDotNet.csproj">
<Project>{6458A13A-30EF-45A9-9D58-E5031B17BEE2}</Project>
<Name>AudioCodecsDotNet</Name>
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Other similar extension points exist, see Microsoft.Common.targets.
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using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("ALACDotNet")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("Microsoft")]
[assembly: AssemblyProduct("ALACDotNet")]
[assembly: AssemblyCopyright("Copyright © Microsoft 2008")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("d7752598-7548-4bcd-bb23-040fb6cc7673")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Revision and Build Numbers
// by using the '*' as shown below:
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

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using System;
using System.IO;
using System.Text;
using System.Collections.Generic;
using System.Collections.Specialized;
namespace AudioCodecsDotNet
{
public interface IAudioSource
{
uint Read(byte[] buff, uint sampleCount);
ulong Length { get; }
ulong Position { get; set; }
NameValueCollection Tags { get; set; }
ulong Remaining { get; }
void Close();
int BitsPerSample { get; }
int ChannelCount { get; }
int SampleRate { get; }
string Path { get; }
}
public interface IAudioDest
{
void Write(int[,] buff, uint sampleCount);
bool SetTags(NameValueCollection tags);
void Close();
long FinalSampleCount { set; }
string Path { get; }
}
public class AudioCodecsDotNet
{
public static unsafe void FLACSamplesToBytes_16(int[,] inSamples, uint inSampleOffset,
byte[] outSamples, uint outByteOffset, uint sampleCount, int channelCount)
{
uint loopCount = sampleCount * (uint)channelCount;
if ((inSamples.GetLength(0) - inSampleOffset < sampleCount) ||
(outSamples.Length - outByteOffset < loopCount * 2))
{
throw new IndexOutOfRangeException();
}
fixed (int* pInSamplesFixed = &inSamples[inSampleOffset, 0])
{
fixed (byte* pOutSamplesFixed = &outSamples[outByteOffset])
{
int* pInSamples = pInSamplesFixed;
short* pOutSamples = (short*)pOutSamplesFixed;
for (int i = 0; i < loopCount; i++)
{
*(pOutSamples++) = (short)*(pInSamples++);
}
}
}
}
public static unsafe void FLACSamplesToBytes_24(int[,] inSamples, uint inSampleOffset,
byte[] outSamples, uint outByteOffset, uint sampleCount, int channelCount)
{
uint loopCount = sampleCount * (uint)channelCount;
if ((inSamples.GetLength(0) - inSampleOffset < sampleCount) ||
(outSamples.Length - outByteOffset < loopCount * 3))
{
throw new IndexOutOfRangeException();
}
fixed (int* pInSamplesFixed = &inSamples[inSampleOffset, 0])
{
fixed (byte* pOutSamplesFixed = &outSamples[outByteOffset])
{
int* pInSamples = pInSamplesFixed;
byte* pOutSamples = pOutSamplesFixed;
for (int i = 0; i < loopCount; i++)
{
uint sample_out = (uint)*(pInSamples++);
*(pOutSamples++) = (byte)(sample_out & 0xFF);
sample_out >>= 8;
*(pOutSamples++) = (byte)(sample_out & 0xFF);
sample_out >>= 8;
*(pOutSamples++) = (byte)(sample_out & 0xFF);
}
}
}
}
public static unsafe void FLACSamplesToBytes(int[,] inSamples, uint inSampleOffset,
byte[] outSamples, uint outByteOffset, uint sampleCount, int channelCount, int bitsPerSample)
{
if (bitsPerSample == 16)
AudioCodecsDotNet.FLACSamplesToBytes_16(inSamples, inSampleOffset, outSamples, outByteOffset, sampleCount, channelCount);
else if (bitsPerSample == 24)
AudioCodecsDotNet.FLACSamplesToBytes_24(inSamples, inSampleOffset, outSamples, outByteOffset, sampleCount, channelCount);
else
throw new Exception("Unsupported bitsPerSample value");
}
public static unsafe void BytesToFLACSamples_16(byte[] inSamples, int inByteOffset,
int[,] outSamples, int outSampleOffset, uint sampleCount, int channelCount)
{
uint loopCount = sampleCount * (uint)channelCount;
if ((inSamples.Length - inByteOffset < loopCount * 2) ||
(outSamples.GetLength(0) - outSampleOffset < sampleCount))
{
throw new IndexOutOfRangeException();
}
fixed (byte* pInSamplesFixed = &inSamples[inByteOffset])
{
fixed (int* pOutSamplesFixed = &outSamples[outSampleOffset, 0])
{
short* pInSamples = (short*)pInSamplesFixed;
int* pOutSamples = pOutSamplesFixed;
for (int i = 0; i < loopCount; i++)
{
*(pOutSamples++) = (int)*(pInSamples++);
}
}
}
}
}
public class DummyWriter : IAudioDest
{
public DummyWriter(string path, int bitsPerSample, int channelCount, int sampleRate)
{
}
public bool SetTags(NameValueCollection tags)
{
return false;
}
public void Close()
{
}
public long FinalSampleCount
{
set
{
}
}
public void Write(int[,] buff, uint sampleCount)
{
}
public string Path { get { return null; } }
}
public class SilenceGenerator : IAudioSource
{
private ulong _sampleOffset, _sampleCount;
public SilenceGenerator(uint sampleCount)
{
_sampleOffset = 0;
_sampleCount = sampleCount;
}
public ulong Length
{
get
{
return _sampleCount;
}
}
public ulong Remaining
{
get
{
return _sampleCount - _sampleOffset;
}
}
public ulong Position
{
get
{
return _sampleOffset;
}
set
{
_sampleOffset = value;
}
}
public int BitsPerSample
{
get
{
return 16;
}
}
public int ChannelCount
{
get
{
return 2;
}
}
public int SampleRate
{
get
{
return 44100;
}
}
public NameValueCollection Tags
{
get
{
return new NameValueCollection();
}
set
{
}
}
public uint Read(byte[] buff, uint sampleCount)
{
uint samplesRemaining, byteCount, i;
samplesRemaining = (uint)(_sampleCount - _sampleOffset);
if (sampleCount > samplesRemaining)
{
sampleCount = samplesRemaining;
}
byteCount = sampleCount * 2 * 2;
for (i = 0; i < byteCount; i++)
{
buff[i] = 0;
}
_sampleOffset += sampleCount;
return sampleCount;
}
public void Close()
{
}
public string Path { get { return null; } }
}
public class WAVReader : IAudioSource
{
FileStream _fs;
BinaryReader _br;
ulong _dataOffset, _dataLen;
ulong _samplePos, _sampleLen;
int _bitsPerSample, _channelCount, _sampleRate, _blockAlign;
bool _largeFile;
string _path;
public WAVReader(string path)
{
_path = path;
//_fs = new FileStream(path, FileMode.Open, FileAccess.Read, FileShare.Read);
_fs = new FileStream(path, FileMode.Open, FileAccess.Read, FileShare.Read, 0x10000, FileOptions.SequentialScan);
_br = new BinaryReader(_fs);
ParseHeaders();
_sampleLen = _dataLen / (uint)_blockAlign;
Position = 0;
}
public void Close()
{
_br.Close();
_br = null;
_fs = null;
}
private void ParseHeaders()
{
const long maxFileSize = 0x7FFFFFFEL;
const uint fccRIFF = 0x46464952;
const uint fccWAVE = 0x45564157;
const uint fccFormat = 0x20746D66;
const uint fccData = 0x61746164;
uint lenRIFF;
long fileEnd;
bool foundFormat, foundData;
if (_br.ReadUInt32() != fccRIFF)
{
throw new Exception("Not a valid RIFF file.");
}
lenRIFF = _br.ReadUInt32();
fileEnd = (long)lenRIFF + 8;
if (_br.ReadUInt32() != fccWAVE)
{
throw new Exception("Not a valid WAVE file.");
}
_largeFile = false;
foundFormat = false;
foundData = false;
while (_fs.Position < fileEnd)
{
uint ckID, ckSize, ckSizePadded;
long ckEnd;
ckID = _br.ReadUInt32();
ckSize = _br.ReadUInt32();
ckSizePadded = (ckSize + 1U) & ~1U;
ckEnd = _fs.Position + (long)ckSizePadded;
if (ckID == fccFormat)
{
foundFormat = true;
if (_br.ReadUInt16() != 1)
{
throw new Exception("WAVE must be PCM format.");
}
_channelCount = _br.ReadInt16();
_sampleRate = _br.ReadInt32();
_br.ReadInt32();
_blockAlign = _br.ReadInt16();
_bitsPerSample = _br.ReadInt16();
}
else if (ckID == fccData)
{
foundData = true;
_dataOffset = (ulong)_fs.Position;
if (_fs.Length <= maxFileSize)
{
_dataLen = ckSize;
}
else
{
_largeFile = true;
_dataLen = ((ulong)_fs.Length) - _dataOffset;
}
}
if ((foundFormat & foundData) || _largeFile)
{
break;
}
_fs.Seek(ckEnd, SeekOrigin.Begin);
}
if ((foundFormat & foundData) == false)
{
throw new Exception("Format or data chunk not found.");
}
if (_channelCount <= 0)
{
throw new Exception("Channel count is invalid.");
}
if (_sampleRate <= 0)
{
throw new Exception("Sample rate is invalid.");
}
if (_blockAlign != (_channelCount * ((_bitsPerSample + 7) / 8)))
{
throw new Exception("Block align is invalid.");
}
if ((_bitsPerSample <= 0) || (_bitsPerSample > 32))
{
throw new Exception("Bits per sample is invalid.");
}
}
public ulong Position
{
get
{
return _samplePos;
}
set
{
ulong seekPos;
if (value > _sampleLen)
{
_samplePos = _sampleLen;
}
else
{
_samplePos = value;
}
seekPos = _dataOffset + (_samplePos * (uint)_blockAlign);
_fs.Seek((long)seekPos, SeekOrigin.Begin);
}
}
public ulong Length
{
get
{
return _sampleLen;
}
}
public ulong Remaining
{
get
{
return _sampleLen - _samplePos;
}
}
public int ChannelCount
{
get
{
return _channelCount;
}
}
public int SampleRate
{
get
{
return _sampleRate;
}
}
public int BitsPerSample
{
get
{
return _bitsPerSample;
}
}
public int BlockAlign
{
get
{
return _blockAlign;
}
}
public NameValueCollection Tags
{
get
{
return new NameValueCollection();
}
set
{
}
}
public void GetTags(out List<string> names, out List<string> values)
{
names = new List<string>();
values = new List<string>();
}
public uint Read(byte[] buff, uint sampleCount)
{
if (sampleCount > Remaining)
sampleCount = (uint)Remaining;
uint byteCount = sampleCount * (uint)_blockAlign;
if (sampleCount != 0)
{
if (_fs.Read(buff, 0, (int)byteCount) != byteCount)
{
throw new Exception("Incomplete file read.");
}
_samplePos += sampleCount;
}
return sampleCount;
}
public string Path { get { return _path; } }
}
public class WAVWriter : IAudioDest
{
FileStream _fs;
BinaryWriter _bw;
int _bitsPerSample, _channelCount, _sampleRate, _blockAlign;
long _sampleLen;
string _path;
private byte[] _sampleBuffer;
public WAVWriter(string path, int bitsPerSample, int channelCount, int sampleRate)
{
_path = path;
_bitsPerSample = bitsPerSample;
_channelCount = channelCount;
_sampleRate = sampleRate;
_blockAlign = _channelCount * ((_bitsPerSample + 7) / 8);
_fs = new FileStream(path, FileMode.Create, FileAccess.Write, FileShare.Read);
_bw = new BinaryWriter(_fs);
WriteHeaders();
}
public bool SetTags(NameValueCollection tags)
{
return false;
}
private void WriteHeaders()
{
const uint fccRIFF = 0x46464952;
const uint fccWAVE = 0x45564157;
const uint fccFormat = 0x20746D66;
const uint fccData = 0x61746164;
_bw.Write(fccRIFF);
_bw.Write((uint)0);
_bw.Write(fccWAVE);
_bw.Write(fccFormat);
_bw.Write((uint)16);
_bw.Write((ushort)1);
_bw.Write((ushort)_channelCount);
_bw.Write((uint)_sampleRate);
_bw.Write((uint)(_sampleRate * _blockAlign));
_bw.Write((ushort)_blockAlign);
_bw.Write((ushort)_bitsPerSample);
_bw.Write(fccData);
_bw.Write((uint)0);
}
public void Close()
{
const long maxFileSize = 0x7FFFFFFEL;
long dataLen, dataLenPadded;
dataLen = _sampleLen * _blockAlign;
if ((dataLen & 1) == 1)
{
_bw.Write((byte)0);
}
if ((dataLen + 44) > maxFileSize)
{
dataLen = ((maxFileSize - 44) / _blockAlign) * _blockAlign;
}
dataLenPadded = ((dataLen & 1) == 1) ? (dataLen + 1) : dataLen;
_bw.Seek(4, SeekOrigin.Begin);
_bw.Write((uint)(dataLenPadded + 36));
_bw.Seek(40, SeekOrigin.Begin);
_bw.Write((uint)dataLen);
_bw.Close();
_bw = null;
_fs = null;
}
public long Position
{
get
{
return _sampleLen;
}
}
public long FinalSampleCount
{
set
{
}
}
public void Write(int[,] buff, uint sampleCount)
{
if (sampleCount == 0)
return;
if (_sampleBuffer == null || _sampleBuffer.Length < sampleCount * _channelCount)
_sampleBuffer = new byte[sampleCount * _blockAlign];
AudioCodecsDotNet.FLACSamplesToBytes(buff, 0, _sampleBuffer, 0,
sampleCount, _channelCount, _bitsPerSample);
_fs.Write(_sampleBuffer, 0, (int)sampleCount * _blockAlign);
_sampleLen += sampleCount;
}
public string Path { get { return _path; } }
}
}

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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>8.0.50727</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{6458A13A-30EF-45A9-9D58-E5031B17BEE2}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>AudioCodecsDotNet</RootNamespace>
<AssemblyName>AudioCodecsDotNet</AssemblyName>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x64' ">
<DebugSymbols>true</DebugSymbols>
<OutputPath>..\bin\x64\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<DebugType>full</DebugType>
<PlatformTarget>x64</PlatformTarget>
<CodeAnalysisRuleAssemblies>C:\Program Files (x86)\Microsoft Visual Studio 8\Team Tools\Static Analysis Tools\FxCop\\rules</CodeAnalysisRuleAssemblies>
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<CodeAnalysisModuleSuppressionsFile>GlobalSuppressions.cs</CodeAnalysisModuleSuppressionsFile>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x64' ">
<OutputPath>..\bin\x64\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<Optimize>true</Optimize>
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<PlatformTarget>x64</PlatformTarget>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
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<DebugSymbols>true</DebugSymbols>
<OutputPath>..\bin\win32\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
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<PlatformTarget>x86</PlatformTarget>
<CodeAnalysisRuleAssemblies>C:\Program Files (x86)\Microsoft Visual Studio 8\Team Tools\Static Analysis Tools\FxCop\\rules</CodeAnalysisRuleAssemblies>
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<CodeAnalysisModuleSuppressionsFile>GlobalSuppressions.cs</CodeAnalysisModuleSuppressionsFile>
<ErrorReport>prompt</ErrorReport>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="AudioCodecsDotNet.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>

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using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("AudioCodecsDotNet")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("Microsoft")]
[assembly: AssemblyProduct("AudioCodecsDotNet")]
[assembly: AssemblyCopyright("Copyright © Microsoft 2008")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("eee100ad-1381-47f6-b31f-eb1af1d47aef")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Revision and Build Numbers
// by using the '*' as shown below:
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]