Switch to using libwavpack 5.1.0

This commit is contained in:
Grigory Chudov
2018-03-17 15:05:49 -04:00
parent 51d50771a5
commit 8a5946ae89
36 changed files with 743 additions and 17145 deletions

3
.gitignore vendored
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@@ -4,6 +4,7 @@ bin/
lib/
Release/
Debug/
*.vcxproj.filters
*.vcxproj.user
*.csproj.user
*.sdf
@@ -14,3 +15,5 @@ launchSettings.json
/CUETools/TestResults
/ThirdParty/*/libFLAC_dynamic.*
/ThirdParty/*/MACLib.*
/ThirdParty/*/wavpackdll.*
/ThirdParty/*/libwavpack.*

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@@ -1,39 +0,0 @@
using namespace System;
using namespace System::Reflection;
using namespace System::Runtime::CompilerServices;
using namespace System::Runtime::InteropServices;
using namespace System::Security::Permissions;
//
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
//
[assembly:AssemblyTitleAttribute("WavPackDotNet")];
[assembly:AssemblyDescriptionAttribute("")];
[assembly:AssemblyConfigurationAttribute("")];
[assembly:AssemblyCompanyAttribute("")];
[assembly:AssemblyProductAttribute("")];
[assembly:AssemblyCopyrightAttribute("Copyright 2006-2007 Moitah")];
[assembly:AssemblyTrademarkAttribute("")];
[assembly:AssemblyCultureAttribute("")];
//
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the value or you can default the Revision and Build Numbers
// by using the '*' as shown below:
[assembly:AssemblyVersionAttribute("2.1.7.0")];
[assembly:ComVisible(false)];
[assembly:CLSCompliantAttribute(true)];
[assembly:SecurityPermission(SecurityAction::RequestMinimum, UnmanagedCode = true)];

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@@ -1,518 +0,0 @@
// ****************************************************************************
//
// Copyright (c) 2006-2007 Moitah (moitah@yahoo.com)
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
// * Neither the name of the author nor the names of its contributors may be
// used to endorse or promote products derived from this software without
// specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
// ****************************************************************************
using namespace System;
using namespace System::ComponentModel;
using namespace System::Runtime::InteropServices;
using namespace System::Security::Cryptography;
using namespace System::IO;
using namespace CUETools::Codecs;
#include <stdio.h>
#include <memory.h>
#include "wavpack.h"
#include <string.h>
namespace CUETools { namespace Codecs { namespace WavPack {
int write_block(void *id, void *data, int32_t length);
[UnmanagedFunctionPointer(CallingConvention::Cdecl)]
public delegate int32_t DecoderReadDelegate(void *id, void *data, int32_t bcount);
[UnmanagedFunctionPointer(CallingConvention::Cdecl)]
public delegate uint32_t DecoderTellDelegate(void *id);
[UnmanagedFunctionPointer(CallingConvention::Cdecl)]
public delegate int DecoderSeekDelegate(void *id, uint32_t pos);
[UnmanagedFunctionPointer(CallingConvention::Cdecl)]
public delegate int DecoderSeekRelativeDelegate(void *id, int32_t delta, int mode);
[UnmanagedFunctionPointer(CallingConvention::Cdecl)]
public delegate int DecoderPushBackDelegate(void *id, int c);
[UnmanagedFunctionPointer(CallingConvention::Cdecl)]
public delegate uint32_t DecoderLengthDelegate(void *id);
[UnmanagedFunctionPointer(CallingConvention::Cdecl)]
public delegate int DecoderCanSeekDelegate(void *id);
[AudioDecoderClass("libwavpack", "wv", 1)]
public ref class WavPackReader : public IAudioSource
{
public:
WavPackReader(String^ path, Stream^ IO, Stream^ IO_WVC)
{
Initialize (path, IO, IO_WVC);
}
WavPackReader(String^ path, Stream^ IO)
{
Initialize (path, IO, nullptr);
}
void Initialize(String^ path, Stream^ IO, Stream^ IO_WVC)
{
char errorMessage[256];
_readDel = gcnew DecoderReadDelegate (this, &WavPackReader::ReadCallback);
_tellDel = gcnew DecoderTellDelegate (this, &WavPackReader::TellCallback);
_seekDel = gcnew DecoderSeekDelegate (this, &WavPackReader::SeekCallback);
_seekRelDel = gcnew DecoderSeekRelativeDelegate (this, &WavPackReader::SeekRelCallback);
_pushBackDel = gcnew DecoderPushBackDelegate (this, &WavPackReader::PushBackCallback);
_lengthDel = gcnew DecoderLengthDelegate (this, &WavPackReader::LengthCallback);
_canSeekDel = gcnew DecoderCanSeekDelegate (this, &WavPackReader::CanSeekCallback);
ioReader = new WavpackStreamReader;
ioReader->read_bytes = (int32_t (*)(void *, void *, int32_t)) Marshal::GetFunctionPointerForDelegate(_readDel).ToPointer();
ioReader->get_pos = (uint32_t (*)(void *)) Marshal::GetFunctionPointerForDelegate(_tellDel).ToPointer();
ioReader->set_pos_abs = (int (*)(void *, uint32_t)) Marshal::GetFunctionPointerForDelegate(_seekDel).ToPointer();
ioReader->set_pos_rel = (int (*)(void *, int32_t, int)) Marshal::GetFunctionPointerForDelegate(_seekRelDel).ToPointer();
ioReader->push_back_byte = (int (*)(void *, int)) Marshal::GetFunctionPointerForDelegate(_pushBackDel).ToPointer();
ioReader->get_length = (uint32_t (*)(void *)) Marshal::GetFunctionPointerForDelegate(_lengthDel).ToPointer();
ioReader->can_seek = (int (*)(void *)) Marshal::GetFunctionPointerForDelegate(_canSeekDel).ToPointer();
ioReader->write_bytes = NULL;
_IO_ungetc = _IO_WVC_ungetc = -1;
_path = path;
_IO = (IO != nullptr) ? IO : gcnew FileStream (path, FileMode::Open, FileAccess::Read, FileShare::Read);
_IO_WVC = (IO != nullptr) ? IO_WVC : System::IO::File::Exists (path+"c") ? gcnew FileStream (path+"c", FileMode::Open, FileAccess::Read, FileShare::Read) : nullptr;
_wpc = WavpackOpenFileInputEx (ioReader, "v", _IO_WVC != nullptr ? "c" : NULL, errorMessage, OPEN_WVC, 0);
if (_wpc == NULL) {
throw gcnew Exception("Unable to initialize the decoder.");
}
pcm = gcnew AudioPCMConfig(
WavpackGetBitsPerSample(_wpc),
WavpackGetNumChannels(_wpc),
(int)WavpackGetSampleRate(_wpc),
(AudioPCMConfig::SpeakerConfig)WavpackGetChannelMask(_wpc));
_sampleCount = WavpackGetNumSamples(_wpc);
_sampleOffset = 0;
}
~WavPackReader()
{
delete ioReader;
}
virtual property AudioPCMConfig^ PCM {
AudioPCMConfig^ get() {
return pcm;
}
}
virtual property Int64 Length {
Int64 get() {
return _sampleCount;
}
}
virtual property Int64 Position {
Int64 get() {
return _sampleOffset;
}
void set(Int64 offset) {
_sampleOffset = offset;
if (!WavpackSeekSample(_wpc, offset)) {
throw gcnew Exception("Unable to seek.");
}
}
}
virtual property Int64 Remaining {
Int64 get() {
return _sampleCount - _sampleOffset;
}
}
virtual property String^ Path {
String^ get() {
return _path;
}
}
virtual void Close()
{
if (_wpc != NULL)
_wpc = WavpackCloseFile(_wpc);
if (_IO != nullptr)
{
_IO->Close ();
_IO = nullptr;
}
if (_IO_WVC != nullptr)
{
_IO_WVC->Close ();
_IO_WVC = nullptr;
}
}
virtual int Read(AudioBuffer^ sampleBuffer, int maxLength)
{
sampleBuffer->Prepare(this, maxLength);
pin_ptr<Int32> pSampleBuffer = &sampleBuffer->Samples[0, 0];
int samplesRead = WavpackUnpackSamples(_wpc, pSampleBuffer, sampleBuffer->Length);
_sampleOffset += samplesRead;
if (samplesRead != sampleBuffer->Length)
throw gcnew Exception("Decoder returned a different number of samples than requested.");
return sampleBuffer->Length;
}
virtual property AudioDecoderSettings^ Settings {
AudioDecoderSettings^ get(void) {
return nullptr;
}
}
private:
WavpackContext *_wpc;
Int32 _sampleCount, _sampleOffset;
AudioPCMConfig^ pcm;
String^ _path;
Stream^ _IO;
Stream^ _IO_WVC;
DecoderReadDelegate^ _readDel;
DecoderTellDelegate^ _tellDel;
DecoderSeekDelegate^ _seekDel;
DecoderSeekRelativeDelegate^ _seekRelDel;
DecoderPushBackDelegate^ _pushBackDel;
DecoderLengthDelegate^ _lengthDel;
DecoderCanSeekDelegate^ _canSeekDel;
array<unsigned char>^ _readBuffer;
int _IO_ungetc, _IO_WVC_ungetc;
WavpackStreamReader* ioReader;
int32_t ReadCallback (void *id, void *data, int32_t bcount)
{
Stream^ IO = (*(char*)id=='c') ? _IO_WVC : _IO;
int IO_ungetc = (*(char*)id=='c') ? _IO_WVC_ungetc : _IO_ungetc;
int unget_len = 0;
if (IO_ungetc != -1)
{
*(unsigned char*)data = (unsigned char) IO_ungetc;
if (IO == _IO)
_IO_ungetc = -1;
else
_IO_WVC_ungetc = -1;
bcount --;
if (!bcount)
return 1;
data = 1 + (unsigned char*)data;
unget_len = 1;
}
if (_readBuffer == nullptr || _readBuffer->Length < bcount)
_readBuffer = gcnew array<unsigned char>(bcount < 0x4000 ? 0x4000 : bcount);
int len = IO->Read (_readBuffer, 0, bcount);
if (len) Marshal::Copy (_readBuffer, 0, (IntPtr)data, len);
return len + unget_len;
}
uint32_t TellCallback(void *id)
{
Stream^ IO = (*(char*)id=='c') ? _IO_WVC : _IO;
return IO->Position;
}
int SeekCallback (void *id, uint32_t pos)
{
Stream^ IO = (*(char*)id=='c') ? _IO_WVC : _IO;
IO->Position = pos;
return 0;
}
int SeekRelCallback (void *id, int32_t delta, int mode)
{
Stream^ IO = (*(char*)id=='c') ? _IO_WVC : _IO;
switch (mode)
{
case SEEK_SET:
IO->Seek (delta, System::IO::SeekOrigin::Begin);
break;
case SEEK_END:
IO->Seek (delta, System::IO::SeekOrigin::End);
break;
case SEEK_CUR:
IO->Seek (delta, System::IO::SeekOrigin::Current);
break;
default:
return -1;
}
return 0;
}
int PushBackCallback (void *id, int c)
{
Stream^ IO = (*(char*)id=='c') ? _IO_WVC : _IO;
if (IO == _IO)
{
if (_IO_ungetc != -1)
throw gcnew Exception("Double PushBackCallback unsupported.");
_IO_ungetc = c;
} else
{
if (_IO_WVC_ungetc != -1)
throw gcnew Exception("Double PushBackCallback unsupported.");
_IO_WVC_ungetc = c;
}
return 0;
}
uint32_t LengthCallback (void *id)
{
Stream^ IO = (*(char*)id=='c') ? _IO_WVC : _IO;
return IO->Length;
}
int CanSeekCallback(void *id)
{
Stream^ IO = (*(char*)id=='c') ? _IO_WVC : _IO;
return IO->CanSeek;
}
};
public ref class WavPackWriterSettings : AudioEncoderSettings
{
public:
WavPackWriterSettings()
: AudioEncoderSettings("fast normal high high+", "normal")
{
_md5Sum = true;
_extraMode = 0;
}
[DefaultValue(0)]
[DisplayName("ExtraMode")]
property Int32 ExtraMode {
Int32 get() {
return _extraMode;
}
void set(Int32 value) {
if ((value < 0) || (value > 6)) {
throw gcnew Exception("Invalid extra mode.");
}
_extraMode = value;
}
}
[DefaultValue(true)]
[DisplayName("MD5")]
[Description("Calculate MD5 hash for audio stream")]
property bool MD5Sum {
bool get() {
return _md5Sum;
}
void set(bool value) {
_md5Sum = value;
}
}
private:
bool _md5Sum;
Int32 _extraMode;
};
[AudioEncoderClass("libwavpack", "wv", true, 1, WavPackWriterSettings::typeid)]
public ref class WavPackWriter : IAudioDest
{
public:
WavPackWriter(String^ path, WavPackWriterSettings^ settings)
{
_settings = settings;
if (_settings->PCM->BitsPerSample < 16 || _settings->PCM->BitsPerSample > 24)
throw gcnew Exception("Bits per sample must be 16..24.");
_path = path;
IntPtr pathChars = Marshal::StringToHGlobalUni(path);
_hFile = _wfopen((const wchar_t*)pathChars.ToPointer(), L"w+b");
Marshal::FreeHGlobal(pathChars);
if (!_hFile) {
throw gcnew Exception("Unable to open file.");
}
}
virtual void Close()
{
if (_settings->MD5Sum)
{
_md5hasher->TransformFinalBlock (gcnew array<unsigned char>(1), 0, 0);
pin_ptr<unsigned char> md5_digest = &_md5hasher->Hash[0];
WavpackStoreMD5Sum (_wpc, md5_digest);
}
WavpackFlushSamples(_wpc);
_wpc = WavpackCloseFile(_wpc);
fclose(_hFile);
if ((_finalSampleCount != 0) && (_samplesWritten != _finalSampleCount))
throw gcnew Exception("Samples written differs from the expected sample count.");
}
virtual void Delete()
{
try { Close (); } catch (Exception^) {}
File::Delete(_path);
}
virtual property Int64 FinalSampleCount
{
Int64 get()
{
return _finalSampleCount;
}
void set(Int64 value)
{
if (value < 0)
throw gcnew Exception("Invalid final sample count.");
if (_initialized)
throw gcnew Exception("Final sample count cannot be changed after encoding begins.");
_finalSampleCount = value;
}
}
virtual void Write(AudioBuffer^ sampleBuffer)
{
if (!_initialized)
Initialize();
sampleBuffer->Prepare(this);
if (_settings->MD5Sum)
UpdateHash(sampleBuffer->Bytes, sampleBuffer->ByteLength);
if ((_settings->PCM->BitsPerSample & 7) != 0)
{
if (_shiftedSampleBuffer == nullptr || _shiftedSampleBuffer.GetLength(0) < sampleBuffer->Length)
_shiftedSampleBuffer = gcnew array<int,2>(sampleBuffer->Length, _settings->PCM->ChannelCount);
int shift = 8 - (_settings->PCM->BitsPerSample & 7);
int ch = _settings->PCM->ChannelCount;
for (int i = 0; i < sampleBuffer->Length; i++)
for (int c = 0; c < ch; c++)
_shiftedSampleBuffer[i,c] = sampleBuffer->Samples[i,c] << shift;
pin_ptr<Int32> pSampleBuffer = &_shiftedSampleBuffer[0, 0];
if (!WavpackPackSamples(_wpc, (int32_t*)pSampleBuffer, sampleBuffer->Length))
throw gcnew Exception("An error occurred while encoding.");
} else
{
pin_ptr<Int32> pSampleBuffer = &sampleBuffer->Samples[0, 0];
if (!WavpackPackSamples(_wpc, (int32_t*)pSampleBuffer, sampleBuffer->Length))
throw gcnew Exception("An error occurred while encoding.");
}
_samplesWritten += sampleBuffer->Length;
}
virtual property String^ Path
{
String^ get() {
return _path;
}
}
virtual property AudioEncoderSettings^ Settings
{
AudioEncoderSettings^ get()
{
return _settings;
}
}
void UpdateHash(array<unsigned char>^ buff, Int32 len)
{
if (!_initialized) Initialize();
if (!_settings->MD5Sum || !_md5hasher)
throw gcnew Exception("MD5 not enabled.");
_md5hasher->TransformBlock (buff, 0, len, buff, 0);
}
private:
FILE *_hFile;
bool _initialized;
WavpackContext *_wpc;
Int32 _finalSampleCount, _samplesWritten;
String^ _path;
MD5^ _md5hasher;
array<int,2>^ _shiftedSampleBuffer;
WavPackWriterSettings^ _settings;
void Initialize() {
WavpackConfig config;
_wpc = WavpackOpenFileOutput(write_block, _hFile, NULL);
if (!_wpc) {
throw gcnew Exception("Unable to create the encoder.");
}
memset(&config, 0, sizeof(WavpackConfig));
config.bits_per_sample = _settings->PCM->BitsPerSample;
config.bytes_per_sample = (_settings->PCM->BitsPerSample + 7) / 8;
config.num_channels = _settings->PCM->ChannelCount;
config.channel_mask = (int32_t)_settings->PCM->ChannelMask;
config.sample_rate = _settings->PCM->SampleRate;
Int32 _compressionMode = _settings->EncoderModeIndex;
if (_compressionMode == 0) config.flags |= CONFIG_FAST_FLAG;
if (_compressionMode == 2) config.flags |= CONFIG_HIGH_FLAG;
if (_compressionMode == 3) config.flags |= CONFIG_HIGH_FLAG | CONFIG_VERY_HIGH_FLAG;
if (_settings->ExtraMode != 0)
{
config.flags |= CONFIG_EXTRA_MODE;
config.xmode = _settings->ExtraMode;
}
if (_settings->MD5Sum)
{
_md5hasher = gcnew MD5CryptoServiceProvider ();
config.flags |= CONFIG_MD5_CHECKSUM;
}
config.block_samples = (int)_settings->BlockSize;
if (_settings->BlockSize > 0 && _settings->BlockSize < 2048)
config.flags |= CONFIG_MERGE_BLOCKS;
if (!WavpackSetConfiguration(_wpc, &config, (_finalSampleCount == 0) ? -1 : _finalSampleCount)) {
throw gcnew Exception("Invalid configuration setting.");
}
if (!WavpackPackInit(_wpc)) {
throw gcnew Exception("Unable to initialize the encoder.");
}
_initialized = true;
}
};
#pragma unmanaged
int write_block(void *id, void *data, int32_t length) {
return (fwrite(data, 1, length, (FILE*)id) == length);
}
}}}

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@@ -1,229 +0,0 @@
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// Microsoft Visual C++ generated include file.
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<Project Sdk="Microsoft.NET.Sdk">
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<TargetFrameworks>net40;net20;netstandard2.0</TargetFrameworks>
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<AssemblyName>CUETools.Codecs.libwavpack</AssemblyName>
<RootNamespace>CUETools.Codecs.libwavpack</RootNamespace>
<Product>CUETools</Product>
<Description>A library for encoding wavpack using official encoder.</Description>
<Copyright>Copyright (c) 2008-2018 Grigory Chudov</Copyright>
<Authors>Grigory Chudov</Authors>
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<OutputPath>..\bin\$(Configuration)\plugins</OutputPath>
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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.IO;
using System.Runtime.InteropServices;
using System.Text;
using CUETools.Codecs;
namespace CUETools.Codecs.libwavpack
{
[AudioDecoderClass("libwavpack", "wv", 1)]
public unsafe class Reader : IAudioSource
{
private readonly void* IO_ID_WV = ((IntPtr)1).ToPointer();
private readonly void* IO_ID_WVC = ((IntPtr)2).ToPointer();
public Reader(string path, Stream IO, Stream IO_WVC)
{
m_read_bytes = ReadCallback;
m_get_pos = TellCallback;
m_set_pos_abs = SeekCallback;
m_set_pos_rel = SeekRelativeCallback;
m_push_back_byte = PushBackCallback;
m_get_length = LengthCallback;
m_can_seek = CanSeekCallback;
m_ioReader = (WavpackStreamReader64*)Marshal.AllocHGlobal(sizeof(WavpackStreamReader64)).ToPointer();
m_ioReader->read_bytes = Marshal.GetFunctionPointerForDelegate(m_read_bytes);
m_ioReader->write_bytes = IntPtr.Zero;
m_ioReader->get_pos = Marshal.GetFunctionPointerForDelegate(m_get_pos);
m_ioReader->set_pos_abs = Marshal.GetFunctionPointerForDelegate(m_set_pos_abs);
m_ioReader->set_pos_rel = Marshal.GetFunctionPointerForDelegate(m_set_pos_rel);
m_ioReader->push_back_byte = Marshal.GetFunctionPointerForDelegate(m_push_back_byte);
m_ioReader->get_length = Marshal.GetFunctionPointerForDelegate(m_get_length);
m_ioReader->can_seek = Marshal.GetFunctionPointerForDelegate(m_can_seek);
m_ioReader->truncate_here = IntPtr.Zero;
m_ioReader->close = IntPtr.Zero;
_IO_ungetc = _IO_WVC_ungetc = -1;
_path = path;
_IO = (IO != null) ? IO : new FileStream (path, FileMode.Open, FileAccess.Read, FileShare.Read);
_IO_WVC = (IO != null) ? IO_WVC : File.Exists (path+"c") ? new FileStream (path+"c", FileMode.Open, FileAccess.Read, FileShare.Read) : null;
string errorMessage;
_wpc = wavpackdll.WavpackOpenFileInputEx64(m_ioReader, IO_ID_WV, IO_ID_WVC, out errorMessage, OpenFlags.OPEN_WVC, 0);
if (_wpc == null) {
throw new Exception("Unable to initialize the decoder: " + errorMessage);
}
pcm = new AudioPCMConfig(
wavpackdll.WavpackGetBitsPerSample(_wpc),
wavpackdll.WavpackGetNumChannels(_wpc),
(int)wavpackdll.WavpackGetSampleRate(_wpc),
(AudioPCMConfig.SpeakerConfig)wavpackdll.WavpackGetChannelMask(_wpc));
_sampleCount = wavpackdll.WavpackGetNumSamples64(_wpc);
_sampleOffset = 0;
}
public Reader(string path, Stream IO)
: this(path, IO, null)
{}
public AudioDecoderSettings Settings => null;
public AudioPCMConfig PCM => pcm;
public string Path => _path;
public long Length => _sampleCount;
public long Position
{
get => _sampleOffset;
set
{
_sampleOffset = value;
if (0 == wavpackdll.WavpackSeekSample64(_wpc, value))
throw new Exception("unable to seek: " + wavpackdll.WavpackGetErrorMessage(_wpc));
}
}
public long Remaining => _sampleCount - _sampleOffset;
public void Close()
{
if (_wpc != null)
_wpc = wavpackdll.WavpackCloseFile(_wpc);
if (_IO != null)
{
_IO.Close ();
_IO = null;
}
if (_IO_WVC != null)
{
_IO_WVC.Close ();
_IO_WVC = null;
}
Marshal.FreeHGlobal((IntPtr)m_ioReader);
m_ioReader = null;
}
public int Read(AudioBuffer buff, int maxLength)
{
buff.Prepare(this, maxLength);
fixed (int*pSampleBuffer = &buff.Samples[0,0])
{
uint samplesRead = wavpackdll.WavpackUnpackSamples(_wpc, pSampleBuffer, (uint)buff.Length);
_sampleOffset += samplesRead;
if (samplesRead != buff.Length)
throw new Exception("Decoder returned a different number of samples than requested.");
}
return buff.Length;
}
private int ReadCallback(void* id, void* data, int bcount)
{
Stream IO = (id == IO_ID_WVC) ? _IO_WVC : _IO;
int IO_ungetc = (id == IO_ID_WVC) ? _IO_WVC_ungetc : _IO_ungetc;
int unget_len = 0;
if (IO_ungetc != -1)
{
*(byte*)data = (byte) IO_ungetc;
if (IO == _IO)
_IO_ungetc = -1;
else
_IO_WVC_ungetc = -1;
bcount--;
if (bcount <= 0)
return 1;
data = 1 + (byte*)data;
unget_len = 1;
}
if (_readBuffer == null || _readBuffer.Length < bcount)
_readBuffer = new byte[Math.Max(bcount, 0x4000)];
int len = IO.Read(_readBuffer, 0, bcount);
if (len > 0) Marshal.Copy(_readBuffer, 0, (IntPtr)data, len);
return len + unget_len;
}
long TellCallback(void* id)
{
Stream IO = (id == IO_ID_WVC) ? _IO_WVC : _IO;
return IO.Position;
}
int SeekCallback(void* id, long pos)
{
Stream IO = (id == IO_ID_WVC) ? _IO_WVC : _IO;
IO.Position = pos;
return 0;
}
int SeekRelativeCallback(void* id, long delta, int mode)
{
Stream IO = (id == IO_ID_WVC) ? _IO_WVC : _IO;
IO.Seek(delta, (SeekOrigin)(mode));
return 0;
}
int PushBackCallback(void* id, int c)
{
Stream IO = (id == IO_ID_WVC) ? _IO_WVC : _IO;
if (IO == _IO)
{
if (_IO_ungetc != -1)
throw new Exception("Double PushBackCallback unsupported.");
_IO_ungetc = c;
}
else
{
if (_IO_WVC_ungetc != -1)
throw new Exception("Double PushBackCallback unsupported.");
_IO_WVC_ungetc = c;
}
return 0;
}
long LengthCallback(void* id)
{
Stream IO = (id == IO_ID_WVC) ? _IO_WVC : _IO;
return IO.Length;
}
int CanSeekCallback(void* id)
{
Stream IO = (id == IO_ID_WVC) ? _IO_WVC : _IO;
return IO.CanSeek ? 1 : 0;
}
WavpackContext* _wpc;
long _sampleCount, _sampleOffset;
Stream _IO;
Stream _IO_WVC;
string _path;
int _IO_ungetc, _IO_WVC_ungetc;
AudioPCMConfig pcm;
WavpackStreamReader64* m_ioReader;
DecoderReadDelegate m_read_bytes;
DecoderTellDelegate64 m_get_pos;
DecoderSeekDelegate64 m_set_pos_abs;
DecoderSeekRelativeDelegate64 m_set_pos_rel;
DecoderPushBackDelegate m_push_back_byte;
DecoderLengthDelegate64 m_get_length;
DecoderCanSeekDelegate m_can_seek;
byte[] _readBuffer;
}
}

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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.IO;
using System.Runtime.InteropServices;
using System.Security.Cryptography;
using System.Text;
using CUETools.Codecs;
namespace CUETools.Codecs.libwavpack
{
public class WriterSettings : AudioEncoderSettings
{
public WriterSettings()
: base("fast normal high high+", "normal")
{
}
[DefaultValue(0)]
[DisplayName("ExtraMode")]
public int ExtraMode {
get => m_extraMode;
set {
if ((value < 0) || (value > 6)) {
throw new Exception("Invalid extra mode.");
}
m_extraMode = value;
}
}
[DefaultValue(true)]
[DisplayName("MD5")]
[Description("Calculate MD5 hash for audio stream")]
public bool MD5Sum { get; set; }
[DisplayName("Version")]
[Description("Library version")]
public string Version => Marshal.PtrToStringAnsi(wavpackdll.WavpackGetLibraryVersionString());
private int m_extraMode;
};
[AudioEncoderClass("libwavpack", "wv", true, 1, typeof(WriterSettings))]
public unsafe class Writer : IAudioDest
{
public Writer(string path, Stream output, WriterSettings settings)
{
m_path = path;
m_stream = output;
m_settings = settings;
m_streamGiven = output != null;
m_initialized = false;
m_finalSampleCount = 0;
m_samplesWritten = 0;
m_blockOutput = BlockOutputCallback;
if (m_settings.PCM.BitsPerSample < 16 || m_settings.PCM.BitsPerSample > 24)
throw new Exception("bits per sample must be 16..24");
}
public Writer(string path, WriterSettings settings)
: this(path, null, settings)
{
}
public AudioEncoderSettings Settings => m_settings;
public string Path { get => m_path; }
public long FinalSampleCount
{
get => m_finalSampleCount;
set
{
if (value < 0)
throw new Exception("invalid final sample count");
if (m_initialized)
throw new Exception("final sample count cannot be changed after encoding begins");
m_finalSampleCount = value;
}
}
public void Close()
{
if (m_initialized)
{
if (m_settings.MD5Sum)
{
_md5hasher.TransformFinalBlock (new byte[1], 0, 0);
fixed (byte* md5_digest = &_md5hasher.Hash[0])
wavpackdll.WavpackStoreMD5Sum (_wpc, md5_digest);
}
wavpackdll.WavpackFlushSamples(_wpc);
_wpc = wavpackdll.WavpackCloseFile(_wpc);
m_initialized = false;
}
if (m_stream != null)
{
m_stream.Close();
m_stream = null;
}
if ((m_finalSampleCount != 0) && (m_samplesWritten != m_finalSampleCount))
throw new Exception("samples written differs from the expected sample count");
}
public void Delete()
{
try
{
if (m_initialized)
{
_wpc = wavpackdll.WavpackCloseFile(_wpc);
m_initialized = false;
}
if (m_stream != null)
{
m_stream.Close();
m_stream = null;
}
}
catch (Exception)
{
}
if (m_path != "")
File.Delete(m_path);
}
private void UpdateHash(byte[] buff, int len)
{
if (!m_settings.MD5Sum) throw new Exception("MD5 not enabled.");
if (!m_initialized) Initialize();
_md5hasher.TransformBlock (buff, 0, len, buff, 0);
}
public void Write(AudioBuffer sampleBuffer)
{
if (!m_initialized) Initialize();
sampleBuffer.Prepare(this);
if (m_settings.MD5Sum)
UpdateHash(sampleBuffer.Bytes, sampleBuffer.ByteLength);
int[,] samples = sampleBuffer.Samples;
if ((m_settings.PCM.BitsPerSample & 7) != 0)
{
if (_shiftedSampleBuffer == null || _shiftedSampleBuffer.GetLength(0) < sampleBuffer.Length)
_shiftedSampleBuffer = new int[sampleBuffer.Length, m_settings.PCM.ChannelCount];
int shift = 8 - (m_settings.PCM.BitsPerSample & 7);
int ch = m_settings.PCM.ChannelCount;
for (int i = 0; i < sampleBuffer.Length; i++)
for (int c = 0; c < ch; c++)
_shiftedSampleBuffer[i, c] = sampleBuffer.Samples[i, c] << shift;
samples = _shiftedSampleBuffer;
}
fixed (int* pSampleBuffer = &samples[0, 0])
if (0 == wavpackdll.WavpackPackSamples(_wpc, pSampleBuffer, (uint)sampleBuffer.Length))
throw new Exception("An error occurred while encoding: " + wavpackdll.WavpackGetErrorMessage(_wpc));
m_samplesWritten += sampleBuffer.Length;
}
private int BlockOutputCallback(void* id, byte[] data, int bcount)
{
m_stream.Write(data, 0, bcount);
return 1;
}
void Initialize()
{
if (m_stream == null)
m_stream = new FileStream(m_path, FileMode.Create, FileAccess.Write, FileShare.Read, 0x10000);
WavpackConfig config = new WavpackConfig();
config.bits_per_sample = m_settings.PCM.BitsPerSample;
config.bytes_per_sample = (m_settings.PCM.BitsPerSample + 7) / 8;
config.num_channels = m_settings.PCM.ChannelCount;
config.channel_mask = (int)m_settings.PCM.ChannelMask;
config.sample_rate = m_settings.PCM.SampleRate;
config.flags = ConfigFlags.CONFIG_COMPATIBLE_WRITE;
Int32 _compressionMode = m_settings.EncoderModeIndex;
if (_compressionMode == 0) config.flags |= ConfigFlags.CONFIG_FAST_FLAG;
if (_compressionMode == 2) config.flags |= ConfigFlags.CONFIG_HIGH_FLAG;
if (_compressionMode == 3) config.flags |= ConfigFlags.CONFIG_HIGH_FLAG | ConfigFlags.CONFIG_VERY_HIGH_FLAG;
if (m_settings.ExtraMode != 0)
{
config.flags |= ConfigFlags.CONFIG_EXTRA_MODE;
config.xmode = m_settings.ExtraMode;
}
if (m_settings.MD5Sum)
{
_md5hasher = new MD5CryptoServiceProvider ();
config.flags |= ConfigFlags.CONFIG_MD5_CHECKSUM;
}
config.block_samples = (int)m_settings.BlockSize;
if (m_settings.BlockSize > 0 && m_settings.BlockSize < 2048)
config.flags |= ConfigFlags.CONFIG_MERGE_BLOCKS;
_wpc = wavpackdll.WavpackOpenFileOutput(m_blockOutput, null, null);
if (_wpc == null)
throw new Exception("Unable to create the encoder.");
if (0 == wavpackdll.WavpackSetConfiguration64(_wpc, &config, (m_finalSampleCount == 0) ? -1 : m_finalSampleCount, null))
throw new Exception("Invalid configuration setting:" + wavpackdll.WavpackGetErrorMessage(_wpc));
if (0 == wavpackdll.WavpackPackInit(_wpc))
throw new Exception("Unable to initialize the encoder: " + wavpackdll.WavpackGetErrorMessage(_wpc));
m_initialized = true;
}
int[,] _shiftedSampleBuffer;
WavpackContext* _wpc;
WriterSettings m_settings;
Stream m_stream;
MD5 _md5hasher;
bool m_streamGiven;
bool m_initialized;
string m_path;
Int64 m_finalSampleCount, m_samplesWritten;
EncoderBlockOutput m_blockOutput;
}
}

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using System;
using System.Runtime.InteropServices;
namespace CUETools.Codecs.libwavpack
{
internal enum OpenFlags : int
{
OPEN_WVC = 0x1, // open/read "correction" file
OPEN_TAGS = 0x2, // read ID3v1 / APEv2 tags (seekable file)
OPEN_WRAPPER = 0x4, // make audio wrapper available (i.e. RIFF)
OPEN_2CH_MAX = 0x8, // open multichannel as stereo (no downmix)
OPEN_NORMALIZE = 0x10, // normalize floating point data to +/- 1.0
OPEN_STREAMING = 0x20, // "streaming" mode blindly unpacks blocks
// w/o regard to header file position info
OPEN_EDIT_TAGS = 0x40, // allow editing of tags
OPEN_FILE_UTF8 = 0x80, // assume filenames are UTF-8 encoded, not ANSI (Windows only)
// new for version 5
OPEN_DSD_NATIVE = 0x100, // open DSD files as bitstreams
// (returned as 8-bit "samples" stored in 32-bit words)
OPEN_DSD_AS_PCM = 0x200, // open DSD files as 24-bit PCM (decimated 8x)
OPEN_ALT_TYPES = 0x400, // application is aware of alternate file types & qmode
// (just affects retrieving wrappers & MD5 checksums)
OPEN_NO_CHECKSUM = 0x800, // don't verify block checksums before decoding
};
internal enum ConfigFlags : uint
{
CONFIG_BYTES_STORED = 3, // 1-4 bytes/sample
CONFIG_MONO_FLAG = 4, // not stereo
CONFIG_HYBRID_FLAG = 8, // hybrid mode
CONFIG_JOINT_STEREO = 0x10, // joint stereo
CONFIG_CROSS_DECORR = 0x20, // no-delay cross decorrelation
CONFIG_HYBRID_SHAPE = 0x40, // noise shape (hybrid mode only)
CONFIG_FLOAT_DATA = 0x80, // ieee 32-bit floating point data
CONFIG_FAST_FLAG = 0x200, // fast mode
CONFIG_HIGH_FLAG = 0x800, // high quality mode
CONFIG_VERY_HIGH_FLAG = 0x1000, // very high
CONFIG_BITRATE_KBPS = 0x2000, // bitrate is kbps, not bits / sample
CONFIG_AUTO_SHAPING = 0x4000, // automatic noise shaping
CONFIG_SHAPE_OVERRIDE = 0x8000, // shaping mode specified
CONFIG_JOINT_OVERRIDE = 0x10000, // joint-stereo mode specified
CONFIG_DYNAMIC_SHAPING = 0x20000, // dynamic noise shaping
CONFIG_CREATE_EXE = 0x40000, // create executable
CONFIG_CREATE_WVC = 0x80000, // create correction file
CONFIG_OPTIMIZE_WVC = 0x100000, // maximize bybrid compression
CONFIG_COMPATIBLE_WRITE = 0x400000, // write files for decoders < 4.3
CONFIG_CALC_NOISE = 0x800000, // calc noise in hybrid mode
CONFIG_LOSSY_MODE = 0x1000000, // obsolete (for information)
CONFIG_EXTRA_MODE = 0x2000000, // extra processing mode
CONFIG_SKIP_WVX = 0x4000000, // no wvx stream w/ floats & big ints
CONFIG_MD5_CHECKSUM = 0x8000000, // compute & store MD5 signature
CONFIG_MERGE_BLOCKS = 0x10000000, // merge blocks of equal redundancy (for lossyWAV)
CONFIG_PAIR_UNDEF_CHANS = 0x20000000, // encode undefined channels in stereo pairs
CONFIG_OPTIMIZE_MONO = 0x80000000, // optimize for mono streams posing as stereo
};
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
internal unsafe delegate int DecoderReadDelegate(void* id, void* data, int bcount);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
internal unsafe delegate UInt32 DecoderTellDelegate(void* id);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
internal unsafe delegate int DecoderSeekDelegate(void* id, uint pos);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
internal unsafe delegate int DecoderSeekRelativeDelegate(void* id, int delta, int mode);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
internal unsafe delegate int DecoderPushBackDelegate(void* id, int c);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
internal unsafe delegate UInt32 DecoderLengthDelegate(void* id);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
internal unsafe delegate int DecoderCanSeekDelegate(void* id);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
internal unsafe delegate int WriteBytesDelegate(void* id, void* data, int bcount);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
internal unsafe delegate long DecoderTellDelegate64(void* id);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
internal unsafe delegate int DecoderSeekDelegate64(void* id, long pos);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
internal unsafe delegate int DecoderSeekRelativeDelegate64(void* id, long delta, int mode);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
internal unsafe delegate long DecoderLengthDelegate64(void* id);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
internal unsafe delegate long DecoderTruncateDelegate(void* id);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
internal unsafe delegate long DecoderCloseDelegate(void* id);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
internal unsafe delegate int EncoderBlockOutput(void* id, [MarshalAs(UnmanagedType.LPArray, SizeParamIndex = 2), In] byte[] data, int bcount);
[StructLayout(LayoutKind.Sequential), Serializable]
internal unsafe struct WavpackStreamReader64
{
internal IntPtr read_bytes;
internal IntPtr write_bytes;
internal IntPtr get_pos;
internal IntPtr set_pos_abs;
internal IntPtr set_pos_rel;
internal IntPtr push_back_byte;
internal IntPtr get_length;
internal IntPtr can_seek;
internal IntPtr truncate_here;
internal IntPtr close;
};
[StructLayout(LayoutKind.Sequential), Serializable]
internal unsafe struct WavpackConfig
{
internal float bitrate, shaping_weight;
internal int bits_per_sample, bytes_per_sample;
internal int qmode;
internal ConfigFlags flags;
internal int xmode, num_channels, float_norm_exp;
internal int block_samples, extra_flags, sample_rate, channel_mask;
internal fixed byte md5_checksum[16];
internal byte md5_read;
internal int num_tag_strings;
internal char** tag_strings;
};
internal struct WavpackContext
{
}
}

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using System;
using System.Runtime.InteropServices;
namespace CUETools.Codecs.libwavpack
{
internal unsafe static class wavpackdll
{
internal const string DllName = "wavpackdll";
internal const CallingConvention DllCallingConvention = CallingConvention.Cdecl;
[DllImport("kernel32.dll")]
private static extern IntPtr LoadLibrary(string dllToLoad);
[DllImport(DllName, CallingConvention = DllCallingConvention)]
internal static extern WavpackContext* WavpackOpenFileInputEx64 (WavpackStreamReader64 *reader, void *wv_id, void *wvc_id,
[param: MarshalAs(UnmanagedType.LPTStr), Out()] out string error,
OpenFlags flags, int norm_offset);
[DllImport(DllName, CallingConvention = DllCallingConvention)]
internal static extern long WavpackGetNumSamples64 (WavpackContext *wpc);
[DllImport(DllName, CallingConvention = DllCallingConvention)]
internal static extern int WavpackSeekSample64 (WavpackContext *wpc, long sample);
[DllImport(DllName, CallingConvention = DllCallingConvention)]
internal static extern WavpackContext* WavpackCloseFile (WavpackContext *wpc);
[DllImport(DllName, CallingConvention = DllCallingConvention)]
internal static extern uint WavpackUnpackSamples (WavpackContext *wpc, int *buffer, uint samples);
[DllImport(DllName, CallingConvention = DllCallingConvention)]
internal static extern int WavpackGetBitsPerSample(WavpackContext* wpc);
[DllImport(DllName, CallingConvention = DllCallingConvention)]
internal static extern int WavpackGetNumChannels(WavpackContext* wpc);
[DllImport(DllName, CallingConvention = DllCallingConvention)]
internal static extern uint WavpackGetSampleRate(WavpackContext* wpc);
[DllImport(DllName, CallingConvention = DllCallingConvention)]
internal static extern int WavpackGetChannelMask(WavpackContext* wpc);
[DllImport(DllName, CallingConvention = DllCallingConvention)]
internal static extern IntPtr WavpackGetLibraryVersionString();
[DllImport(DllName, CallingConvention = DllCallingConvention)]
internal static extern int WavpackStoreMD5Sum(WavpackContext* wpc, byte* data);
[DllImport(DllName, CallingConvention = DllCallingConvention)]
internal static extern int WavpackFlushSamples(WavpackContext* wpc);
[DllImport(DllName, CallingConvention = DllCallingConvention)]
internal static extern int WavpackPackSamples(WavpackContext* wpc, int* sample_buffer, uint sample_count);
[DllImport(DllName, CallingConvention = DllCallingConvention)]
internal static extern string WavpackGetErrorMessage(WavpackContext* wpc);
[DllImport(DllName, CallingConvention = DllCallingConvention)]
internal static extern WavpackContext* WavpackOpenFileOutput(EncoderBlockOutput blockout, void* wv_id, void* wvc_id);
[DllImport(DllName, CallingConvention = DllCallingConvention)]
internal static extern int WavpackSetConfiguration64(WavpackContext* wpc, WavpackConfig* config, long total_samples, byte* chan_ids);
[DllImport(DllName, CallingConvention = DllCallingConvention)]
internal static extern int WavpackPackInit(WavpackContext* wpc);
static wavpackdll()
{
var myPath = new Uri(typeof(wavpackdll).Assembly.CodeBase).LocalPath;
var myFolder = System.IO.Path.GetDirectoryName(myPath);
var is64 = IntPtr.Size == 8;
var subfolder = is64 ? "x64" : "win32";
#if NET40
IntPtr Dll = LoadLibrary(System.IO.Path.Combine(myFolder, subfolder, DllName + ".dll"));
#else
IntPtr Dll = LoadLibrary(System.IO.Path.Combine(System.IO.Path.Combine(myFolder, subfolder), DllName + ".dll"));
#endif
if (Dll == IntPtr.Zero)
Dll = LoadLibrary(DllName + ".dll");
if (Dll == IntPtr.Zero)
throw new DllNotFoundException();
}
};
}

View File

@@ -57,10 +57,6 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "CUETools", "CUETools.csproj
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CUETools.Codecs.APE", "..\CUETools.Codecs.APE\CUETools.Codecs.APE.vcxproj", "{9AE965C4-301E-4C01-B90F-297AF341ACC6}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CUETools.Codecs.WavPack", "..\CUETools.Codecs.WavPack\CUETools.Codecs.WavPack.vcxproj", "{CC2E74B6-534A-43D8-9F16-AC03FE955000}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libwavpack", "..\wavpack-4.5.0\src\libwavpack.vcxproj", "{5CCCB9CF-0384-458F-BA08-72B73866840F}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "CUETools.ARCUE", "..\CUETools.ARCUE\CUETools.ARCUE.csproj", "{A5A8D8FA-9E32-4010-8AAF-AE580C5AF728}"
ProjectSection(ProjectDependencies) = postProject
{6458A13A-30EF-45A9-9D58-E5031B17BEE2} = {6458A13A-30EF-45A9-9D58-E5031B17BEE2}
@@ -191,6 +187,12 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "MACLib", "..\ThirdParty\MAC
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "OpenCLNet", "..\ThirdParty\openclnet\source\OpenCLNet.csproj", "{8373E3B2-16F0-4FD3-A13B-0B0248FFC228}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "CUETools.Codecs.libwavpack", "..\CUETools.Codecs.libwavpack\CUETools.Codecs.libwavpack.csproj", "{4D1B3411-F4F7-4E62-B7CB-A3AC3D530443}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libwavpack", "..\ThirdParty\WavPack\src\libwavpack.vcxproj", "{5CCCB9CF-0384-458F-BA08-72B73866840F}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "wavpackdll", "..\ThirdParty\WavPack\wavpackdll\wavpackdll.vcxproj", "{1A87F412-BA74-4DBB-9F77-FD55C042FB63}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
@@ -235,38 +237,6 @@ Global
{9AE965C4-301E-4C01-B90F-297AF341ACC6}.Release|x64.ActiveCfg = Release|x64
{9AE965C4-301E-4C01-B90F-297AF341ACC6}.Release|x64.Build.0 = Release|x64
{9AE965C4-301E-4C01-B90F-297AF341ACC6}.Release|x86.ActiveCfg = Release|x64
{CC2E74B6-534A-43D8-9F16-AC03FE955000}.Debug|Any CPU.ActiveCfg = Debug|x64
{CC2E74B6-534A-43D8-9F16-AC03FE955000}.Debug|Mixed Platforms.ActiveCfg = Debug|x64
{CC2E74B6-534A-43D8-9F16-AC03FE955000}.Debug|Mixed Platforms.Build.0 = Debug|x64
{CC2E74B6-534A-43D8-9F16-AC03FE955000}.Debug|Win32.ActiveCfg = Debug|Win32
{CC2E74B6-534A-43D8-9F16-AC03FE955000}.Debug|Win32.Build.0 = Debug|Win32
{CC2E74B6-534A-43D8-9F16-AC03FE955000}.Debug|x64.ActiveCfg = Debug|x64
{CC2E74B6-534A-43D8-9F16-AC03FE955000}.Debug|x64.Build.0 = Debug|x64
{CC2E74B6-534A-43D8-9F16-AC03FE955000}.Debug|x86.ActiveCfg = Debug|x64
{CC2E74B6-534A-43D8-9F16-AC03FE955000}.Release|Any CPU.ActiveCfg = Release|Win32
{CC2E74B6-534A-43D8-9F16-AC03FE955000}.Release|Mixed Platforms.ActiveCfg = Release|x64
{CC2E74B6-534A-43D8-9F16-AC03FE955000}.Release|Mixed Platforms.Build.0 = Release|x64
{CC2E74B6-534A-43D8-9F16-AC03FE955000}.Release|Win32.ActiveCfg = Release|Win32
{CC2E74B6-534A-43D8-9F16-AC03FE955000}.Release|Win32.Build.0 = Release|Win32
{CC2E74B6-534A-43D8-9F16-AC03FE955000}.Release|x64.ActiveCfg = Release|x64
{CC2E74B6-534A-43D8-9F16-AC03FE955000}.Release|x64.Build.0 = Release|x64
{CC2E74B6-534A-43D8-9F16-AC03FE955000}.Release|x86.ActiveCfg = Release|x64
{5CCCB9CF-0384-458F-BA08-72B73866840F}.Debug|Any CPU.ActiveCfg = Debug|x64
{5CCCB9CF-0384-458F-BA08-72B73866840F}.Debug|Mixed Platforms.ActiveCfg = Debug|x64
{5CCCB9CF-0384-458F-BA08-72B73866840F}.Debug|Mixed Platforms.Build.0 = Debug|x64
{5CCCB9CF-0384-458F-BA08-72B73866840F}.Debug|Win32.ActiveCfg = Debug|Win32
{5CCCB9CF-0384-458F-BA08-72B73866840F}.Debug|Win32.Build.0 = Debug|Win32
{5CCCB9CF-0384-458F-BA08-72B73866840F}.Debug|x64.ActiveCfg = Debug|x64
{5CCCB9CF-0384-458F-BA08-72B73866840F}.Debug|x64.Build.0 = Debug|x64
{5CCCB9CF-0384-458F-BA08-72B73866840F}.Debug|x86.ActiveCfg = Debug|x64
{5CCCB9CF-0384-458F-BA08-72B73866840F}.Release|Any CPU.ActiveCfg = Release|x64
{5CCCB9CF-0384-458F-BA08-72B73866840F}.Release|Mixed Platforms.ActiveCfg = Release|x64
{5CCCB9CF-0384-458F-BA08-72B73866840F}.Release|Mixed Platforms.Build.0 = Release|x64
{5CCCB9CF-0384-458F-BA08-72B73866840F}.Release|Win32.ActiveCfg = Release|Win32
{5CCCB9CF-0384-458F-BA08-72B73866840F}.Release|Win32.Build.0 = Release|Win32
{5CCCB9CF-0384-458F-BA08-72B73866840F}.Release|x64.ActiveCfg = Release|x64
{5CCCB9CF-0384-458F-BA08-72B73866840F}.Release|x64.Build.0 = Release|x64
{5CCCB9CF-0384-458F-BA08-72B73866840F}.Release|x86.ActiveCfg = Release|x64
{A5A8D8FA-9E32-4010-8AAF-AE580C5AF728}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{A5A8D8FA-9E32-4010-8AAF-AE580C5AF728}.Debug|Any CPU.Build.0 = Debug|Any CPU
{A5A8D8FA-9E32-4010-8AAF-AE580C5AF728}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU
@@ -1135,6 +1105,62 @@ Global
{8373E3B2-16F0-4FD3-A13B-0B0248FFC228}.Release|x64.ActiveCfg = Release|Any CPU
{8373E3B2-16F0-4FD3-A13B-0B0248FFC228}.Release|x86.ActiveCfg = Release|Any CPU
{8373E3B2-16F0-4FD3-A13B-0B0248FFC228}.Release|x86.Build.0 = Release|Any CPU
{4D1B3411-F4F7-4E62-B7CB-A3AC3D530443}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{4D1B3411-F4F7-4E62-B7CB-A3AC3D530443}.Debug|Any CPU.Build.0 = Debug|Any CPU
{4D1B3411-F4F7-4E62-B7CB-A3AC3D530443}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU
{4D1B3411-F4F7-4E62-B7CB-A3AC3D530443}.Debug|Mixed Platforms.Build.0 = Debug|Any CPU
{4D1B3411-F4F7-4E62-B7CB-A3AC3D530443}.Debug|Win32.ActiveCfg = Debug|Any CPU
{4D1B3411-F4F7-4E62-B7CB-A3AC3D530443}.Debug|Win32.Build.0 = Debug|Any CPU
{4D1B3411-F4F7-4E62-B7CB-A3AC3D530443}.Debug|x64.ActiveCfg = Debug|Any CPU
{4D1B3411-F4F7-4E62-B7CB-A3AC3D530443}.Debug|x64.Build.0 = Debug|Any CPU
{4D1B3411-F4F7-4E62-B7CB-A3AC3D530443}.Debug|x86.ActiveCfg = Debug|Any CPU
{4D1B3411-F4F7-4E62-B7CB-A3AC3D530443}.Debug|x86.Build.0 = Debug|Any CPU
{4D1B3411-F4F7-4E62-B7CB-A3AC3D530443}.Release|Any CPU.ActiveCfg = Release|Any CPU
{4D1B3411-F4F7-4E62-B7CB-A3AC3D530443}.Release|Any CPU.Build.0 = Release|Any CPU
{4D1B3411-F4F7-4E62-B7CB-A3AC3D530443}.Release|Mixed Platforms.ActiveCfg = Release|Any CPU
{4D1B3411-F4F7-4E62-B7CB-A3AC3D530443}.Release|Mixed Platforms.Build.0 = Release|Any CPU
{4D1B3411-F4F7-4E62-B7CB-A3AC3D530443}.Release|Win32.ActiveCfg = Release|Any CPU
{4D1B3411-F4F7-4E62-B7CB-A3AC3D530443}.Release|Win32.Build.0 = Release|Any CPU
{4D1B3411-F4F7-4E62-B7CB-A3AC3D530443}.Release|x64.ActiveCfg = Release|Any CPU
{4D1B3411-F4F7-4E62-B7CB-A3AC3D530443}.Release|x64.Build.0 = Release|Any CPU
{4D1B3411-F4F7-4E62-B7CB-A3AC3D530443}.Release|x86.ActiveCfg = Release|Any CPU
{4D1B3411-F4F7-4E62-B7CB-A3AC3D530443}.Release|x86.Build.0 = Release|Any CPU
{5CCCB9CF-0384-458F-BA08-72B73866840F}.Debug|Any CPU.ActiveCfg = Debug|Win32
{5CCCB9CF-0384-458F-BA08-72B73866840F}.Debug|Mixed Platforms.ActiveCfg = Debug|Win32
{5CCCB9CF-0384-458F-BA08-72B73866840F}.Debug|Mixed Platforms.Build.0 = Debug|Win32
{5CCCB9CF-0384-458F-BA08-72B73866840F}.Debug|Win32.ActiveCfg = Debug|Win32
{5CCCB9CF-0384-458F-BA08-72B73866840F}.Debug|Win32.Build.0 = Debug|Win32
{5CCCB9CF-0384-458F-BA08-72B73866840F}.Debug|x64.ActiveCfg = Debug|x64
{5CCCB9CF-0384-458F-BA08-72B73866840F}.Debug|x64.Build.0 = Debug|x64
{5CCCB9CF-0384-458F-BA08-72B73866840F}.Debug|x86.ActiveCfg = Debug|Win32
{5CCCB9CF-0384-458F-BA08-72B73866840F}.Debug|x86.Build.0 = Debug|Win32
{5CCCB9CF-0384-458F-BA08-72B73866840F}.Release|Any CPU.ActiveCfg = Release|Win32
{5CCCB9CF-0384-458F-BA08-72B73866840F}.Release|Mixed Platforms.ActiveCfg = Release|Win32
{5CCCB9CF-0384-458F-BA08-72B73866840F}.Release|Mixed Platforms.Build.0 = Release|Win32
{5CCCB9CF-0384-458F-BA08-72B73866840F}.Release|Win32.ActiveCfg = Release|Win32
{5CCCB9CF-0384-458F-BA08-72B73866840F}.Release|Win32.Build.0 = Release|Win32
{5CCCB9CF-0384-458F-BA08-72B73866840F}.Release|x64.ActiveCfg = Release|x64
{5CCCB9CF-0384-458F-BA08-72B73866840F}.Release|x64.Build.0 = Release|x64
{5CCCB9CF-0384-458F-BA08-72B73866840F}.Release|x86.ActiveCfg = Release|Win32
{5CCCB9CF-0384-458F-BA08-72B73866840F}.Release|x86.Build.0 = Release|Win32
{1A87F412-BA74-4DBB-9F77-FD55C042FB63}.Debug|Any CPU.ActiveCfg = Debug|Win32
{1A87F412-BA74-4DBB-9F77-FD55C042FB63}.Debug|Mixed Platforms.ActiveCfg = Debug|Win32
{1A87F412-BA74-4DBB-9F77-FD55C042FB63}.Debug|Mixed Platforms.Build.0 = Debug|Win32
{1A87F412-BA74-4DBB-9F77-FD55C042FB63}.Debug|Win32.ActiveCfg = Debug|Win32
{1A87F412-BA74-4DBB-9F77-FD55C042FB63}.Debug|Win32.Build.0 = Debug|Win32
{1A87F412-BA74-4DBB-9F77-FD55C042FB63}.Debug|x64.ActiveCfg = Debug|x64
{1A87F412-BA74-4DBB-9F77-FD55C042FB63}.Debug|x64.Build.0 = Debug|x64
{1A87F412-BA74-4DBB-9F77-FD55C042FB63}.Debug|x86.ActiveCfg = Debug|Win32
{1A87F412-BA74-4DBB-9F77-FD55C042FB63}.Debug|x86.Build.0 = Debug|Win32
{1A87F412-BA74-4DBB-9F77-FD55C042FB63}.Release|Any CPU.ActiveCfg = Release|Win32
{1A87F412-BA74-4DBB-9F77-FD55C042FB63}.Release|Mixed Platforms.ActiveCfg = Release|Win32
{1A87F412-BA74-4DBB-9F77-FD55C042FB63}.Release|Mixed Platforms.Build.0 = Release|Win32
{1A87F412-BA74-4DBB-9F77-FD55C042FB63}.Release|Win32.ActiveCfg = Release|Win32
{1A87F412-BA74-4DBB-9F77-FD55C042FB63}.Release|Win32.Build.0 = Release|Win32
{1A87F412-BA74-4DBB-9F77-FD55C042FB63}.Release|x64.ActiveCfg = Release|x64
{1A87F412-BA74-4DBB-9F77-FD55C042FB63}.Release|x64.Build.0 = Release|x64
{1A87F412-BA74-4DBB-9F77-FD55C042FB63}.Release|x86.ActiveCfg = Release|Win32
{1A87F412-BA74-4DBB-9F77-FD55C042FB63}.Release|x86.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
@@ -1148,8 +1174,6 @@ Global
{9A0D1EB8-269E-4165-971C-541C96AA506F} = {5D823ABE-D280-4800-824C-2633CBAB2EA9}
{0E404B8B-FF82-427F-ADE4-77B54A29219F} = {5D823ABE-D280-4800-824C-2633CBAB2EA9}
{9AE965C4-301E-4C01-B90F-297AF341ACC6} = {39A17A65-E893-44B8-A312-DDCDD990D9D1}
{CC2E74B6-534A-43D8-9F16-AC03FE955000} = {39A17A65-E893-44B8-A312-DDCDD990D9D1}
{5CCCB9CF-0384-458F-BA08-72B73866840F} = {8B179853-B7D6-479C-B8B2-6CBCE835D040}
{A5A8D8FA-9E32-4010-8AAF-AE580C5AF728} = {4B59E09C-A51F-4B80-91BE-987904DCEF7D}
{32338A04-5B6B-4C63-8EE7-C6400F73B5D7} = {FD0D49DB-8F02-4A64-A9A3-A5AF54481770}
{F2EC7193-D5E5-4252-9803-5CEB407E910F} = {93B7AE1D-DEF6-4A04-A222-5CDE09DF262D}
@@ -1193,6 +1217,9 @@ Global
{4CEFBC83-C215-11DB-8314-0800200C9A66} = {8B179853-B7D6-479C-B8B2-6CBCE835D040}
{21BF980F-C022-4DCC-9250-7C73528E422B} = {8B179853-B7D6-479C-B8B2-6CBCE835D040}
{8373E3B2-16F0-4FD3-A13B-0B0248FFC228} = {7E402406-7E51-4F0D-8209-60824C1CD6E8}
{4D1B3411-F4F7-4E62-B7CB-A3AC3D530443} = {93B7AE1D-DEF6-4A04-A222-5CDE09DF262D}
{5CCCB9CF-0384-458F-BA08-72B73866840F} = {8B179853-B7D6-479C-B8B2-6CBCE835D040}
{1A87F412-BA74-4DBB-9F77-FD55C042FB63} = {8B179853-B7D6-479C-B8B2-6CBCE835D040}
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {C634D169-5814-4203-94B6-6A11371DDA95}

View File

@@ -1,379 +0,0 @@
----------------------------
Release 4.50 - June 13, 2008
----------------------------
WavPack Library Source Code - 4.50
----------------------------------
added: dynamic noise shaping for improved hybrid quality
added: option to merge blocks of similar redundancy
added: ability to store and retrieve extra mode level
fixed: alignment fault on some big-endian machines
fixed: compiling with enable-mmx on gcc 4.3.x (thanks Joachim)
improved: allow bitrate to be calculated for files down to 1/10 second
improved: decoding of corrupt files (prevents heap overrun crashes)
wavpack.exe (command-line encoder) - 4.50
-----------------------------------------
added: dynamic noise shaping for improved hybrid quality
added: --channel-order option to reorder nonconforming multichannel files
added: --merge-blocks option to optimize storage of LossyWAV output files
added: ignore -o on Windows for compatibility with Linux version
fixed: alignment fault on some big-endian machines
improved: reformatted and expanded --help display
wvunpack.exe (command-line decoder) - 4.50
------------------------------------------
fixed: don't ignore fractions of seconds in --skip option
added: show extra level and dns status for newer files (-s command)
added: ignore -o on Windows for compatibility with Linux version
improved: decoding of corrupt files (prevents heap overrun crashes)
improved: display bitrate for files down to 1/10 second
in_wv.dll (winamp plugin) - 2.5
-------------------------------
added: transcoding API (allows CD burning, format conversion, ReplayGain calc, etc.)
added: metadata writing API (for Auto-Tag, etc.)
added: full Unicode support for info box (older Winamps) and media library
added: standard Winamp metadata display & edit for newer Winamps
added: option to pass multichannel audio
added: option to pass all audio as 16-bit (for better compatibility)
added: option to output 24-bit audio when ReplayGain is active
added: genre display to info box (older Winamps)
fixed: seek bar sometimes vacillates when moved
fixed: crash when winamp is opened with files in playlist moved or deleted
improved: hi-res audio now output as 24-bit (not 32-bit) for better compatibility (EQ, etc.)
improved: performance of adding tracks to library, especially from network drives
improved: decoding of corrupt files (prevents heap overrun crashes)
cool_wv4.flt (CoolEdit / Audition filter) - 2.9
-----------------------------------------------
added: about box
added: dynamic noise shaping for improved hybrid quality
improved: display bitrate for files as short as 1/10 second
improved: decoding of corrupt files (prevents heap overrun crashes)
improved: replace "extra processing" switch with a slider (0-6)
--------------------------
Release 4.41 - May 6, 2007
--------------------------
WavPack Library Source Code - 4.41
----------------------------------
added: create wavpackdll.dll for Windows (not used yet)
fixed: corrupt floating-point audio on big-endian machines
fixed: put MSVC projects in their own subdir (fixed build problems)
fixed: limit RIFF data buffering to 16 MB to prevent out-of-memory crash
improved: attempt to mute errors when decoding corrupt legacy WavPack files
improved: overall performance enhancements of 10% to 30% (depending on mode)
added: MMX intrinsics for 24-bit (and higher) stereo encoding (thanks to
Joachim Henke)
wavpack.exe (command-line encoder) - 4.41
-----------------------------------------
fixed: corrupt floating-point audio on big-endian machines
improved: refuse to encode WAV files over 4 GB or with over 16 MB RIFF data
improved: overall performance enhancements of 10% to 30% (depending on mode)
added: MMX intrinsics for 24-bit (and higher) stereo encoding (thanks to
Joachim Henke)
wvunpack.exe (command-line decoder) - 4.41
------------------------------------------
fixed: corrupt floating-point audio on big-endian machines
fixed: restore files mistakenly encoded with huge RIFF chunks
improved: attempt to mute errors when decoding corrupt legacy WavPack files
improved: overall performance enhancements of 10% to 30% (depending on mode)
added: --skip and --until commands to unpack specified range of audio data
added: MMX intrinsics for 24-bit (and higher) stereo encoding (thanks to
Joachim Henke)
wvgain.exe (command-line ReplayGain scanner) - 4.41
---------------------------------------------------
improved: overall performance enhancements of 10% to 30% (depending on mode)
added: MMX intrinsics for 24-bit (and higher) stereo encoding (thanks to
Joachim Henke)
cool_wv4.flt (CoolEdit / Audition filter) - 2.8
-----------------------------------------------
fixed: read all RIFF metadata from files created in other applications
improved: attempt to mute errors when decoding corrupt legacy WavPack files
improved: overall performance enhancements of 10% to 30% (depending on mode)
added: MMX intrinsics for 24-bit (and higher) stereo encoding (thanks to
Joachim Henke)
-------------------------------
Release 4.40 - December 3, 2006
-------------------------------
WavPack Library Source Code - 4.40
----------------------------------
added: new hardware-friendly "high" mode that compresses almost as well as
old "high" mode but decodes significantly faster; old "high" mode
now available as "very high"
added: option added to improve compression of mono material in stereo files
(requires at least version 4.3 decoder)
added: function to obtain channel mapping information on decoding
added: function to get trailing wrapper info (RIFF) without decoding file
improved: "extra" mode levels 1-3 completely revamped, fast enough for use
improved: reorganized to create a standard library that should more easily
integrate into other applications; eliminated namespace issues
improved: more robust handling of corrupt files
wavpack.exe (command-line encoder) - 4.40
-----------------------------------------
added: accepts long option names including --help for full usage info
added: new hardware-friendly "high" mode that compresses almost as well as
old "high" mode but decodes significantly faster; old "high" mode
now available as "very high" (-hh)
added: --optimize-mono option added to improve compression of mono material
in stereo files (requires at least version 4.3 decoder)
improved: "extra" mode levels 1-3 completely revamped, fast enough for use
improved: switched to Microsoft Visual Studio 2005 (win32 only)
removed: support for Windows 95
wvunpack.exe (command-line decoder) - 4.40
------------------------------------------
added: cuesheet extraction (to .cue file or stdout)
added: wav header generation on decode for files with missing RIFF
information, or forced with -w option
added: more summary info (wrapper info + channel assignments)
improved: more robust handling of corrupt files
improved: separate options for raw (-r) and blind stream decoding (-b)
improved: switched to Microsoft Visual Studio 2005 (win32 only)
removed: support for Windows 95
wvgain.exe (command-line ReplayGain scanner) - 4.40
---------------------------------------------------
improved: switched to Microsoft Visual Studio 2005 (win32 only)
removed: support for Windows 95
wvselfx.exe (self-extraction stub) - 4.40
------------------------------------------
added: automatic cuesheet extraction (if present in APEv2 tag)
in_wv.dll (winamp plugin) - 2.4
-------------------------------
fixed: quietly skips deleted files in playlist
improved: more robust handling of corrupt files
improved: APEv2 tags are read even if followed by ID3v1 tag
cool_wv4.flt (CoolEdit / Audition filter) - 2.7
-----------------------------------------------
added: new hardware-friendly "high" mode that compresses almost as well as
old "high" mode but decodes significantly faster; old "high" mode
now available as "v. high"
improved: more robust handling of corrupt files
----------------------
Update - April 5, 2006
----------------------
WavPack Library Source Code - 4.32
wavpack.exe (command-line encoder) - 4.32
-----------------------------------------
fixed: generating RIFF headers on big-endian machines caused crash
--------------------------
Update - December 10, 2005
--------------------------
wavpack.exe (command-line encoder) - 4.31
wvunpack.exe (command-line decoder) - 4.31
------------------------------------------
fixed: detect debug mode in all cases (win32 only)
improved: use latest service pack and SDK for building (win32 only)
improved: better directory choice for logging file (win32 only)
improved: allow shell to expand wildcards (*nix only)
added: option (-o) to specify output directory or path (*nix only)
added: option (-t) to copy timestamp (*nix only)
wvgain.exe (command-line ReplayGain scanner) - 4.31
---------------------------------------------------
new
WavPack Library Source Code - 4.31
----------------------------------
fixed: failing seek with some files that had been played to the end
fixed: small memory leak when opening hybrid lossless files
improved: signed characters no longer must be default
improved: APEv2 tags are read even if followed by ID3v1 tag
improved: limited APEv2 tag editing capability
------------------------------
Release 4.3 - November 1, 2005
------------------------------
wavpack.exe (command-line encoder) - 4.3
----------------------------------------
fixed: bug causing termination error with very wide screen widths
added: command-line option (-l) to use low priority for batch operation
added: command-line option (-r) to generate a fresh RIFF header
added: debug mode (rename to wavpack_debug.exe)
added: automatically detect lower resolution data even without -x1
added: src and dst dirs are searched also for tag source files (handy for EAC)
added: wildcard accepted for tag source files (handy for EAC)
added: handle non-standard sampling rates
improved: returns error status for any error
improved: use longer blocks in multichannel files (better "high" compression)
wvunpack.exe (command-line decoder) - 4.3
-----------------------------------------
fixed: very rare decoding bug causing overflow with hi-res files
fixed: bug causing termination error with very wide screen widths
fixed: formatting error in duration display
added: command-line option (-ss) to include tags in summary dump
added: command-line option (-l) to use low priority for batch operation
added: debug mode (rename to wvunpack_debug.exe)
improved: returns error status for any error
improved: more robust decoding of damaged (or invalid) files
in_wv.dll (winamp plugin) - 2.3
nxWavPack.dll (Nero plugin) - 1.2
WavPack_Apollo.dll (Apollo plugin) - 1.3
cool_wv4.flt (CoolEdit / Audition filter) - 2.6
-----------------------------------------------
fixed: very rare decoding bug causing overflow with hi-res files
improved: handle ID3v1.1 tags (now includes track number)
improved: more robust decoding of damaged (or invalid) files
added: handle non-standard sampling rates
foo_wavpack.dll (foobar plugin) - 2.3
-----------------------------------------------
fixed: any error during WavPack file open caused crash if wvc file present
fixed: very rare decoding bug causing overflow with hi-res files
improved: more robust decoding of damaged (or invalid) files
added: handle non-standard sampling rates
WavPack Library Source Code - 4.3
---------------------------------
fixed: very rare decoding bug causing overflow with hi-res files
added: automatic generation of RIFF wav header during encoding
added: new functions to access tags by index (instead of item name)
added: automatically detect lower resolution data during encoding
added: handle non-standard sampling rates
improved: more robust decoding of damaged (or invalid) files
improved: use longer blocks in multichannel files (better "high" compression)
improved: two structures renamed to avoid namespace conflict
removed: legacy code for Borland compiler
--------------------------
Update - September 1, 2005
--------------------------
wavpack.exe (command-line encoder) - 4.22
cool_wv4.flt (CoolEdit / Audition filter) - 2.5
-----------------------------------------------
fixed: possible corrupt files written (24 or 32-bit + "extra" mode)
---------------------------
Release 4.2 - April 2, 2005
---------------------------
wavpack.exe (command-line encoder) - 4.2
----------------------------------------
fixed: handling of wav files larger than 2 gig
improved: stereo lossless encoding speed (including "extra" mode)
added: -i option to ignore length specified in wav header
added: -w option to write APEv2 tags directly from command line
wvunpack.exe (command-line decoder) - 4.2
-----------------------------------------
improved: decoding speed
in_wv.dll (winamp plugin) - 2.2
-------------------------------
added: winamp media library support
improved: decoding speed
foo_wavpack.dll (foobar plugin) - 2.2
-------------------------------------
improved: decoding speed
nxWavPack.dll (Nero plugin) - 1.1
Cool_wv4.flt (CoolEdit / Audition filter) - 2.4
-----------------------------------------------
fixed: handling of wav files larger than 2 gig
improved: encoding and decoding speed
WavPack Library Source Code - 4.2
---------------------------------
improved: encoding and decoding speed
fixed: works correctly with 64-bit compilers
added: mode bit to open files in "streaming" mode
--------------------------
Update - December 12, 2004
--------------------------
WavPack_Apollo.dll (Apollo plugin) - 1.2
----------------------------------------
fixed: crash when Apollo opened and WavPack plugin can't find config file
--------------------------------
Release 4.1 - September 14, 2004
--------------------------------
wavpack.exe (command-line encoder) - 4.1
----------------------------------------
fixed: hybrid mode + "extra" mode + very low bitrates making corrupt files
fixed: mono or multichannel files causing crash (no corruption possible)
added: third name specification for "correction" file (EAC specific)
added: -t option to preserve timestamps
added: error summary for batch mode
wvunpack.exe (command-line decoder) - 4.1
-----------------------------------------
fixed: hybrid mode decoding bugs (very obscure situations)
added: -s option to dump file summary to stdout
added: -t option to preserve timestamps
added: error summary for batch mode
wvselfx.exe (self-extraction stub) - 4.1
----------------------------------------
fixed: hybrid mode decoding bugs (very obscure situations)
in_wv.dll (winamp plugin) - 2.1
-------------------------------
fixed: international characters in tags display properly (UTF-8 to Ansi)
added: maximum tag data field width changed from 64 chars to 128 chars
added: new infobox items including encoder version & modes, track #, md5
foo_wavpack.dll (foobar plugin) - 2.1
-------------------------------------
added: new database items including encoder version & modes and md5
WavPack_Apollo.dll (Apollo plugin) - 1.1
----------------------------------------
fixed: international characters in tags display properly (UTF-8 to Ansi)
Cool_wv4.flt (CoolEdit / Audition filter) - 2.2
-----------------------------------------------
fixed: hybrid mode + "extra" mode + very low bitrates making corrupt files
fixed: saving mono file causing crash (no corruption possible)
fixed: hybrid mode decoding bugs (very obscure situations)
fixed: partial saves (with "Cancel") have incorrect RIFF header if unpacked
nxWavPack.dll (Nero plugin) - 1.0
---------------------------------
new
WavPack Library Source Code - 4.1
---------------------------------
fixed: hybrid mode + "extra" mode + very low bitrates making corrupt files
fixed: mono or multichannel files causing crash (no corruption possible)
fixed: hybrid mode decoding bugs (very obscure situations)
added: mode bits for determining additional encode info (extra, sfx)
added: function to return total compressed file length (including wvc)
added: function to return encoder version (1, 2, 3, or 4)
added: ability to obtain MD5 sum before decoding file (requires seek to end)
added: mode bit for determining tag type (for proper character translation)
added: ability to encode WavPack files without knowing length in advance
added: option for small "information only" version of library

View File

@@ -1,103 +0,0 @@
////////////////////////////////////////////////////////////////////////////
// **** WAVPACK **** //
// Hybrid Lossless Wavefile Compressor //
// Copyright (c) 1998 - 2006 Conifer Software. //
// All Rights Reserved. //
// Distributed under the BSD Software License (see license.txt) //
////////////////////////////////////////////////////////////////////////////
This package contains all the source code required to build the WavPack
command-line programs and the WavPack library and it has been tested on many
platforms.
On Windows there are solution and project files for Visual Studio 2005 and
additional sourcecode to build the CoolEdit/Audition plugin and the winamp
plugin. The CoolEdit/Audition plugin provides a good example for using the
library to both read and write WavPack files.
To build everything on Linux, type:
1. ./configure [--enable-mmx]
2. make
3. make install (optionally, to install into /usr/local/bin)
If you are using the code directly from SVN (rather than a distribution)
then you will need to do a ./autogen.sh before the configure step. For
processors that support MMX, use the --enable-mmx switch to utilize MMX
intrinsics to speed up encoding of stereo 24-bit (and higher) audio.
Notes:
1. There are two documentation files contained in the distribution:
doc/library_use.txt contains a detailed description of the API provided
by WavPack library appropriate for read and writing
WavPack files
doc/file_format.txt contains a description of the WavPack file format,
including details needed for parsing WavPack blocks
and interpreting the block header and flags
There is also a description of the WavPack algorithms in the forth edition
of David Salomon's book "Data Compression: The Complete Reference". The
section on WavPack can be found here:
www.wavpack.com/WavPack.pdf
2. This code is designed to be easy to port to other platforms. File I/O is
done with streams and all file functions (except "fopen") are handled in
a wrapper in the "utils.c" module. The code is endian-independent.
To maintain compatibility on various platforms, the following conventions
are used: A "short" must be 16-bits and an "int" must be 32-bits.
The "long" type is not used. The "char" type must be 8-bits, signed or
unsigned.
3. For WavPack file decoding, a library interface in "wputils.c" provides all
the functionality required for both the winamp plugin and the "wvunpack"
command-line program (including the transparent decoding of "correction"
files). There is also an alternate entry point that uses reader callbacks
for all input, although in this case it is the caller's responsibility to
to open the "correction" file. The header file "include/wavpack.h"
includes everything needed while hiding all the WavPack internals from the
application.
4. For WavPack file creation, the library interface in "wputils.c" provides
all the functionality for both the Audition filter and the "wavpack"
command-line program. No file I/O is performed by the library when creating
WavPack files. Instead, the user supplies a "write_block" function that
accepts completed WavPack blocks. It is also possible to append APEv2 tags
to WavPack files during creation and edit APEv2 tags on existing files
(although there is no support currently for "binary" fields in the tags).
5. The following #define's can be optionally used to eliminate some functionality
to create smaller binaries. It is important that they must be specified
the same for the compilation of ALL files:
NO_UNPACK no unpacking of audio samples from WavPack files
(also don't include unpack.c)
NO_PACK no creating WavPack files from raw audio data
(also don't include pack.c, extra1.c and extra2.c)
INFO_ONLY to obtain information from WavPack files, but not audio
(also don't include pack.c, extra1.c and extra2.c)
NO_SEEKING to not allow seeking to a specific sample index (unpack only)
NO_USE_FSTREAMS to not open WavPack files by name using fstreams
NO_TAGS to not read specified fields from ID3v1 and APEv2 tags and
create APEv2 tags
VER4_ONLY to only handle WavPack files from versions 4.0 onward
WIN32 required for Win32 platform
6. There are alternate versions of this library available specifically designed
for "resource limited" CPUs or hardware encoding and decoding. There is the
"tiny decoder" library which works with less than 32k of code and less than
4k of data and has assembly language optimizations for the ARM and Freescale
ColdFire CPUs. The "tiny encoder" is also designed for embedded use and
handles the pure lossless, lossy, and hybrid lossless modes. Neither of the
"tiny" versions use any memory allocation functions nor do they require
floating-point arithmetic support.
For applications requiring very low latency, there is a special version of
the library that supports a variation on the regular WavPack block format
to facilitate this.
7. Questions or comments should be directed to david@wavpack.com

View File

@@ -1,304 +0,0 @@
////////////////////////////////////////////////////////////////////////////
// **** WAVPACK **** //
// Hybrid Lossless Wavefile Compressor //
// Copyright (c) 1998 - 2006 Conifer Software. //
// All Rights Reserved. //
// Distributed under the BSD Software License (see license.txt) //
////////////////////////////////////////////////////////////////////////////
// wavpack.h
#ifndef WAVPACK_H
#define WAVPACK_H
// This header file contains all the definitions required to use the
// functions in "wputils.c" to read and write WavPack files and streams.
#include <sys/types.h>
#if defined(_WIN32) && !defined(__MINGW32__)
#include <stdlib.h>
typedef unsigned __int64 uint64_t;
typedef unsigned __int32 uint32_t;
typedef unsigned __int16 uint16_t;
typedef unsigned __int8 uint8_t;
typedef __int64 int64_t;
typedef __int32 int32_t;
typedef __int16 int16_t;
typedef __int8 int8_t;
typedef float float32_t;
#else
#include <inttypes.h>
#endif
typedef unsigned char uchar;
#if !defined(__GNUC__) || defined(WIN32)
typedef unsigned short ushort;
typedef unsigned int uint;
#endif
// RIFF / wav header formats (these occur at the beginning of both wav files
// and pre-4.0 WavPack files that are not in the "raw" mode). Generally, an
// application using the library to read or write WavPack files will not be
// concerned with any of these.
typedef struct {
char ckID [4];
uint32_t ckSize;
char formType [4];
} RiffChunkHeader;
typedef struct {
char ckID [4];
uint32_t ckSize;
} ChunkHeader;
#define ChunkHeaderFormat "4L"
typedef struct {
ushort FormatTag, NumChannels;
uint32_t SampleRate, BytesPerSecond;
ushort BlockAlign, BitsPerSample;
ushort cbSize, ValidBitsPerSample;
int32_t ChannelMask;
ushort SubFormat;
char GUID [14];
} WaveHeader;
#define WaveHeaderFormat "SSLLSSSSLS"
// This is the ONLY structure that occurs in WavPack files (as of version
// 4.0), and is the preamble to every block in both the .wv and .wvc
// files (in little-endian format). Normally, this structure has no use
// to an application using the library to read or write WavPack files,
// but if an application needs to manually parse WavPack files then this
// would be used (with appropriate endian correction).
typedef struct {
char ckID [4];
uint32_t ckSize;
short version;
uchar track_no, index_no;
uint32_t total_samples, block_index, block_samples, flags, crc;
} WavpackHeader;
#define WavpackHeaderFormat "4LS2LLLLL"
// or-values for WavpackHeader.flags
#define BYTES_STORED 3 // 1-4 bytes/sample
#define MONO_FLAG 4 // not stereo
#define HYBRID_FLAG 8 // hybrid mode
#define JOINT_STEREO 0x10 // joint stereo
#define CROSS_DECORR 0x20 // no-delay cross decorrelation
#define HYBRID_SHAPE 0x40 // noise shape (hybrid mode only)
#define FLOAT_DATA 0x80 // ieee 32-bit floating point data
#define INT32_DATA 0x100 // special extended int handling
#define HYBRID_BITRATE 0x200 // bitrate noise (hybrid mode only)
#define HYBRID_BALANCE 0x400 // balance noise (hybrid stereo mode only)
#define INITIAL_BLOCK 0x800 // initial block of multichannel segment
#define FINAL_BLOCK 0x1000 // final block of multichannel segment
#define SHIFT_LSB 13
#define SHIFT_MASK (0x1fL << SHIFT_LSB)
#define MAG_LSB 18
#define MAG_MASK (0x1fL << MAG_LSB)
#define SRATE_LSB 23
#define SRATE_MASK (0xfL << SRATE_LSB)
#define FALSE_STEREO 0x40000000 // block is stereo, but data is mono
#define IGNORED_FLAGS 0x18000000 // reserved, but ignore if encountered
#define NEW_SHAPING 0x20000000 // use IIR filter for negative shaping
#define UNKNOWN_FLAGS 0x80000000 // also reserved, but refuse decode if
// encountered
#define MONO_DATA (MONO_FLAG | FALSE_STEREO)
#define MIN_STREAM_VERS 0x402 // lowest stream version we'll decode
#define MAX_STREAM_VERS 0x410 // highest stream version we'll decode or encode
#define CUR_STREAM_VERS 0x407 // stream version we are writing now
// These are the mask bit definitions for the metadata chunk id byte (see format.txt)
#define ID_UNIQUE 0x3f
#define ID_OPTIONAL_DATA 0x20
#define ID_ODD_SIZE 0x40
#define ID_LARGE 0x80
#define ID_DUMMY 0x0
#define ID_ENCODER_INFO 0x1
#define ID_DECORR_TERMS 0x2
#define ID_DECORR_WEIGHTS 0x3
#define ID_DECORR_SAMPLES 0x4
#define ID_ENTROPY_VARS 0x5
#define ID_HYBRID_PROFILE 0x6
#define ID_SHAPING_WEIGHTS 0x7
#define ID_FLOAT_INFO 0x8
#define ID_INT32_INFO 0x9
#define ID_WV_BITSTREAM 0xa
#define ID_WVC_BITSTREAM 0xb
#define ID_WVX_BITSTREAM 0xc
#define ID_CHANNEL_INFO 0xd
#define ID_RIFF_HEADER (ID_OPTIONAL_DATA | 0x1)
#define ID_RIFF_TRAILER (ID_OPTIONAL_DATA | 0x2)
#define ID_REPLAY_GAIN (ID_OPTIONAL_DATA | 0x3) // never used (APEv2)
#define ID_CUESHEET (ID_OPTIONAL_DATA | 0x4) // never used (APEv2)
#define ID_CONFIG_BLOCK (ID_OPTIONAL_DATA | 0x5)
#define ID_MD5_CHECKSUM (ID_OPTIONAL_DATA | 0x6)
#define ID_SAMPLE_RATE (ID_OPTIONAL_DATA | 0x7)
///////////////////////// WavPack Configuration ///////////////////////////////
// This external structure is used during encode to provide configuration to
// the encoding engine and during decoding to provide fle information back to
// the higher level functions. Not all fields are used in both modes.
typedef struct {
float bitrate, shaping_weight;
int bits_per_sample, bytes_per_sample;
int qmode, flags, xmode, num_channels, float_norm_exp;
int32_t block_samples, extra_flags, sample_rate, channel_mask;
uchar md5_checksum [16], md5_read;
int num_tag_strings;
char **tag_strings;
} WavpackConfig;
#define CONFIG_HYBRID_FLAG 8 // hybrid mode
#define CONFIG_JOINT_STEREO 0x10 // joint stereo
#define CONFIG_HYBRID_SHAPE 0x40 // noise shape (hybrid mode only)
#define CONFIG_FAST_FLAG 0x200 // fast mode
#define CONFIG_HIGH_FLAG 0x800 // high quality mode
#define CONFIG_VERY_HIGH_FLAG 0x1000 // very high
#define CONFIG_BITRATE_KBPS 0x2000 // bitrate is kbps, not bits / sample
#define CONFIG_SHAPE_OVERRIDE 0x8000 // shaping mode specified
#define CONFIG_JOINT_OVERRIDE 0x10000 // joint-stereo mode specified
#define CONFIG_DYNAMIC_SHAPING 0x20000 // dynamic noise shaping
#define CONFIG_CREATE_EXE 0x40000 // create executable
#define CONFIG_CREATE_WVC 0x80000 // create correction file
#define CONFIG_OPTIMIZE_WVC 0x100000 // maximize bybrid compression
#define CONFIG_CALC_NOISE 0x800000 // calc noise in hybrid mode
#define CONFIG_EXTRA_MODE 0x2000000 // extra processing mode
#define CONFIG_SKIP_WVX 0x4000000 // no wvx stream w/ floats & big ints
#define CONFIG_MD5_CHECKSUM 0x8000000 // store MD5 signature
#define CONFIG_MERGE_BLOCKS 0x10000000 // merge blocks of equal redundancy (for lossyWAV)
#define CONFIG_OPTIMIZE_MONO 0x80000000 // optimize for mono streams posing as stereo
////////////// Callbacks used for reading & writing WavPack streams //////////
typedef struct {
int32_t (*read_bytes)(void *id, void *data, int32_t bcount);
uint32_t (*get_pos)(void *id);
int (*set_pos_abs)(void *id, uint32_t pos);
int (*set_pos_rel)(void *id, int32_t delta, int mode);
int (*push_back_byte)(void *id, int c);
uint32_t (*get_length)(void *id);
int (*can_seek)(void *id);
// this callback is for writing edited tags only
int32_t (*write_bytes)(void *id, void *data, int32_t bcount);
} WavpackStreamReader;
typedef int (*WavpackBlockOutput)(void *id, void *data, int32_t bcount);
//////////////////////////// function prototypes /////////////////////////////
// Note: See wputils.c sourcecode for descriptions for using these functions.
typedef void WavpackContext;
#ifdef __cplusplus
extern "C" {
#endif
WavpackContext *WavpackOpenFileInputEx (WavpackStreamReader *reader, void *wv_id, void *wvc_id, char *error, int flags, int norm_offset);
WavpackContext *WavpackOpenFileInput (const wchar_t *infilename, char *error, int flags, int norm_offset);
#define OPEN_WVC 0x1 // open/read "correction" file
#define OPEN_TAGS 0x2 // read ID3v1 / APEv2 tags (seekable file)
#define OPEN_WRAPPER 0x4 // make audio wrapper available (i.e. RIFF)
#define OPEN_2CH_MAX 0x8 // open multichannel as stereo (no downmix)
#define OPEN_NORMALIZE 0x10 // normalize floating point data to +/- 1.0
#define OPEN_STREAMING 0x20 // "streaming" mode blindly unpacks blocks
// w/o regard to header file position info
#define OPEN_EDIT_TAGS 0x40 // allow editing of tags
int WavpackGetMode (WavpackContext *wpc);
#define MODE_WVC 0x1
#define MODE_LOSSLESS 0x2
#define MODE_HYBRID 0x4
#define MODE_FLOAT 0x8
#define MODE_VALID_TAG 0x10
#define MODE_HIGH 0x20
#define MODE_FAST 0x40
#define MODE_EXTRA 0x80 // extra mode used, see MODE_XMODE for possible level
#define MODE_APETAG 0x100
#define MODE_SFX 0x200
#define MODE_VERY_HIGH 0x400
#define MODE_MD5 0x800
#define MODE_XMODE 0x7000 // mask for extra level (1-6, 0=unknown)
#define MODE_DNS 0x8000
char *WavpackGetErrorMessage (WavpackContext *wpc);
int WavpackGetVersion (WavpackContext *wpc);
uint32_t WavpackUnpackSamples (WavpackContext *wpc, int32_t *buffer, uint32_t samples);
uint32_t WavpackGetNumSamples (WavpackContext *wpc);
uint32_t WavpackGetSampleIndex (WavpackContext *wpc);
int WavpackGetNumErrors (WavpackContext *wpc);
int WavpackLossyBlocks (WavpackContext *wpc);
int WavpackSeekSample (WavpackContext *wpc, uint32_t sample);
WavpackContext *WavpackCloseFile (WavpackContext *wpc);
uint32_t WavpackGetSampleRate (WavpackContext *wpc);
int WavpackGetBitsPerSample (WavpackContext *wpc);
int WavpackGetBytesPerSample (WavpackContext *wpc);
int WavpackGetNumChannels (WavpackContext *wpc);
int WavpackGetChannelMask (WavpackContext *wpc);
int WavpackGetReducedChannels (WavpackContext *wpc);
int WavpackGetFloatNormExp (WavpackContext *wpc);
int WavpackGetMD5Sum (WavpackContext *wpc, uchar data [16]);
uint32_t WavpackGetWrapperBytes (WavpackContext *wpc);
uchar *WavpackGetWrapperData (WavpackContext *wpc);
void WavpackFreeWrapper (WavpackContext *wpc);
void WavpackSeekTrailingWrapper (WavpackContext *wpc);
double WavpackGetProgress (WavpackContext *wpc);
uint32_t WavpackGetFileSize (WavpackContext *wpc);
double WavpackGetRatio (WavpackContext *wpc);
double WavpackGetAverageBitrate (WavpackContext *wpc, int count_wvc);
double WavpackGetInstantBitrate (WavpackContext *wpc);
int WavpackGetNumTagItems (WavpackContext *wpc);
int WavpackGetTagItem (WavpackContext *wpc, const char *item, char *value, int size);
int WavpackGetTagItemIndexed (WavpackContext *wpc, int index, char *item, int size);
int WavpackAppendTagItem (WavpackContext *wpc, const char *item, const char *value, int vsize);
int WavpackDeleteTagItem (WavpackContext *wpc, const char *item);
int WavpackWriteTag (WavpackContext *wpc);
WavpackContext *WavpackOpenFileOutput (WavpackBlockOutput blockout, void *wv_id, void *wvc_id);
int WavpackSetConfiguration (WavpackContext *wpc, WavpackConfig *config, uint32_t total_samples);
int WavpackAddWrapper (WavpackContext *wpc, void *data, uint32_t bcount);
int WavpackStoreMD5Sum (WavpackContext *wpc, uchar data [16]);
int WavpackPackInit (WavpackContext *wpc);
int WavpackPackSamples (WavpackContext *wpc, int32_t *sample_buffer, uint32_t sample_count);
int WavpackFlushSamples (WavpackContext *wpc);
void WavpackUpdateNumSamples (WavpackContext *wpc, void *first_block);
void *WavpackGetWrapperLocation (void *first_block, uint32_t *size);
double WavpackGetEncodedNoise (WavpackContext *wpc, double *peak);
void WavpackFloatNormalize (int32_t *values, int32_t num_values, int delta_exp);
void WavpackLittleEndianToNative (void *data, char *format);
void WavpackNativeToLittleEndian (void *data, char *format);
uint32_t WavpackGetLibraryVersion (void);
const char *WavpackGetLibraryVersionString (void);
#ifdef __cplusplus
}
#endif
#endif

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@@ -1,25 +0,0 @@
Copyright (c) 1998 - 2008 Conifer Software
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice,
this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
* Neither the name of Conifer Software nor the names of its contributors
may be used to endorse or promote products derived from this software
without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE FOR
ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

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@@ -1,271 +0,0 @@
////////////////////////////////////////////////////////////////////////////
// **** WAVPACK **** //
// Hybrid Lossless Wavefile Compressor //
// Copyright (c) 1998 - 2006 Conifer Software. //
// All Rights Reserved. //
// Distributed under the BSD Software License (see license.txt) //
////////////////////////////////////////////////////////////////////////////
// bits.c
// This module provides utilities to support the BitStream structure which is
// used to read and write all WavPack audio data streams. It also contains a
// wrapper for the stream I/O functions and a set of functions dealing with
// endian-ness, both for enhancing portability. Finally, a debug wrapper for
// the malloc() system is provided.
#include "wavpack_local.h"
#include <stdlib.h>
#include <string.h>
#include <ctype.h>
#include <sys/stat.h>
#if defined(WIN32)
#include <io.h>
#else
#include <unistd.h>
#endif
////////////////////////// Bitstream functions ////////////////////////////////
#if !defined(NO_UNPACK) || defined(INFO_ONLY)
// Open the specified BitStream and associate with the specified buffer.
static void bs_read (Bitstream *bs);
void bs_open_read (Bitstream *bs, void *buffer_start, void *buffer_end)
{
bs->error = bs->sr = bs->bc = 0;
bs->ptr = (bs->buf = buffer_start) - 1;
bs->end = buffer_end;
bs->wrap = bs_read;
}
// This function is only called from the getbit() and getbits() macros when
// the BitStream has been exhausted and more data is required. Sinve these
// bistreams no longer access files, this function simple sets an error and
// resets the buffer.
static void bs_read (Bitstream *bs)
{
bs->ptr = bs->buf - 1;
bs->error = 1;
}
// This function is called to close the bitstream. It returns the number of
// full bytes actually read as bits.
uint32_t bs_close_read (Bitstream *bs)
{
uint32_t bytes_read;
if (bs->bc < sizeof (*(bs->ptr)) * 8)
bs->ptr++;
bytes_read = (uint32_t)(bs->ptr - bs->buf) * sizeof (*(bs->ptr));
if (!(bytes_read & 1))
++bytes_read;
CLEAR (*bs);
return bytes_read;
}
#endif
#ifndef NO_PACK
// Open the specified BitStream using the specified buffer pointers. It is
// assumed that enough buffer space has been allocated for all data that will
// be written, otherwise an error will be generated.
static void bs_write (Bitstream *bs);
void bs_open_write (Bitstream *bs, void *buffer_start, void *buffer_end)
{
bs->error = bs->sr = bs->bc = 0;
bs->ptr = bs->buf = buffer_start;
bs->end = buffer_end;
bs->wrap = bs_write;
}
// This function is only called from the putbit() and putbits() macros when
// the buffer is full, which is now flagged as an error.
static void bs_write (Bitstream *bs)
{
bs->ptr = bs->buf;
bs->error = 1;
}
// This function forces a flushing write of the specified BitStream, and
// returns the total number of bytes written into the buffer.
uint32_t bs_close_write (Bitstream *bs)
{
uint32_t bytes_written;
if (bs->error)
return (uint32_t) -1;
while (1) {
while (bs->bc)
putbit_1 (bs);
bytes_written = (uint32_t)(bs->ptr - bs->buf) * sizeof (*(bs->ptr));
if (bytes_written & 1) {
putbit_1 (bs);
}
else
break;
};
CLEAR (*bs);
return bytes_written;
}
#endif
/////////////////////// Endian Correction Routines ////////////////////////////
void little_endian_to_native (void *data, char *format)
{
uchar *cp = (uchar *) data;
int32_t temp;
while (*format) {
switch (*format) {
case 'L':
temp = cp [0] + ((int32_t) cp [1] << 8) + ((int32_t) cp [2] << 16) + ((int32_t) cp [3] << 24);
* (int32_t *) cp = temp;
cp += 4;
break;
case 'S':
temp = cp [0] + (cp [1] << 8);
* (short *) cp = (short) temp;
cp += 2;
break;
default:
if (isdigit (*format))
cp += *format - '0';
break;
}
format++;
}
}
void native_to_little_endian (void *data, char *format)
{
uchar *cp = (uchar *) data;
int32_t temp;
while (*format) {
switch (*format) {
case 'L':
temp = * (int32_t *) cp;
*cp++ = (uchar) temp;
*cp++ = (uchar) (temp >> 8);
*cp++ = (uchar) (temp >> 16);
*cp++ = (uchar) (temp >> 24);
break;
case 'S':
temp = * (short *) cp;
*cp++ = (uchar) temp;
*cp++ = (uchar) (temp >> 8);
break;
default:
if (isdigit (*format))
cp += *format - '0';
break;
}
format++;
}
}
////////////////////////// Debug Wrapper for Malloc ///////////////////////////
#ifdef DEBUG_ALLOC
void *vptrs [512];
static void *add_ptr (void *ptr)
{
int i;
for (i = 0; i < 512; ++i)
if (!vptrs [i]) {
vptrs [i] = ptr;
break;
}
if (i == 512)
error_line ("too many mallocs!");
return ptr;
}
static void *del_ptr (void *ptr)
{
int i;
for (i = 0; i < 512; ++i)
if (vptrs [i] == ptr) {
vptrs [i] = NULL;
break;
}
if (i == 512)
error_line ("free invalid ptr!");
return ptr;
}
void *malloc_db (uint32_t size)
{
if (size)
return add_ptr (malloc (size));
else
return NULL;
}
void free_db (void *ptr)
{
if (ptr)
free (del_ptr (ptr));
}
void *realloc_db (void *ptr, uint32_t size)
{
if (ptr && size)
return add_ptr (realloc (del_ptr (ptr), size));
else if (size)
return malloc_db (size);
else
free_db (ptr);
return NULL;
}
int32_t dump_alloc (void)
{
int i, j;
for (j = i = 0; i < 512; ++i)
if (vptrs [i])
j++;
return j;
}
#endif

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@@ -1,671 +0,0 @@
////////////////////////////////////////////////////////////////////////////
// **** WAVPACK **** //
// Hybrid Lossless Wavefile Compressor //
// Copyright (c) 1998 - 2006 Conifer Software. //
// All Rights Reserved. //
// Distributed under the BSD Software License (see license.txt) //
////////////////////////////////////////////////////////////////////////////
// extra1.c
// This module handles the "extra" mode for mono files.
#include "wavpack_local.h"
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <math.h>
//#define USE_OVERHEAD
#define LOG_LIMIT 6912
//#define EXTRA_DUMP
#ifdef DEBUG_ALLOC
#define malloc malloc_db
#define realloc realloc_db
#define free free_db
void *malloc_db (uint32_t size);
void *realloc_db (void *ptr, uint32_t size);
void free_db (void *ptr);
int32_t dump_alloc (void);
#endif
//////////////////////////////// local tables ///////////////////////////////
typedef struct {
int32_t *sampleptrs [MAX_NTERMS+2];
struct decorr_pass dps [MAX_NTERMS];
int nterms, log_limit;
uint32_t best_bits;
} WavpackExtraInfo;
static void decorr_mono_pass (int32_t *in_samples, int32_t *out_samples, uint32_t num_samples, struct decorr_pass *dpp, int dir)
{
int m = 0, i;
dpp->sum_A = 0;
if (dir < 0) {
out_samples += (num_samples - 1);
in_samples += (num_samples - 1);
dir = -1;
}
else
dir = 1;
dpp->weight_A = restore_weight (store_weight (dpp->weight_A));
for (i = 0; i < 8; ++i)
dpp->samples_A [i] = exp2s (log2s (dpp->samples_A [i]));
if (dpp->term > MAX_TERM) {
while (num_samples--) {
int32_t left, sam_A;
if (dpp->term & 1)
sam_A = 2 * dpp->samples_A [0] - dpp->samples_A [1];
else
sam_A = (3 * dpp->samples_A [0] - dpp->samples_A [1]) >> 1;
dpp->samples_A [1] = dpp->samples_A [0];
dpp->samples_A [0] = left = in_samples [0];
left -= apply_weight (dpp->weight_A, sam_A);
update_weight (dpp->weight_A, dpp->delta, sam_A, left);
dpp->sum_A += dpp->weight_A;
out_samples [0] = left;
in_samples += dir;
out_samples += dir;
}
}
else if (dpp->term > 0) {
while (num_samples--) {
int k = (m + dpp->term) & (MAX_TERM - 1);
int32_t left, sam_A;
sam_A = dpp->samples_A [m];
dpp->samples_A [k] = left = in_samples [0];
m = (m + 1) & (MAX_TERM - 1);
left -= apply_weight (dpp->weight_A, sam_A);
update_weight (dpp->weight_A, dpp->delta, sam_A, left);
dpp->sum_A += dpp->weight_A;
out_samples [0] = left;
in_samples += dir;
out_samples += dir;
}
}
if (m && dpp->term > 0 && dpp->term <= MAX_TERM) {
int32_t temp_A [MAX_TERM];
int k;
memcpy (temp_A, dpp->samples_A, sizeof (dpp->samples_A));
for (k = 0; k < MAX_TERM; k++) {
dpp->samples_A [k] = temp_A [m];
m = (m + 1) & (MAX_TERM - 1);
}
}
}
static void reverse_mono_decorr (struct decorr_pass *dpp)
{
if (dpp->term > MAX_TERM) {
int32_t sam_A;
if (dpp->term & 1)
sam_A = 2 * dpp->samples_A [0] - dpp->samples_A [1];
else
sam_A = (3 * dpp->samples_A [0] - dpp->samples_A [1]) >> 1;
dpp->samples_A [1] = dpp->samples_A [0];
dpp->samples_A [0] = sam_A;
if (dpp->term & 1)
sam_A = 2 * dpp->samples_A [0] - dpp->samples_A [1];
else
sam_A = (3 * dpp->samples_A [0] - dpp->samples_A [1]) >> 1;
dpp->samples_A [1] = sam_A;
}
else if (dpp->term > 1) {
int i = 0, j = dpp->term - 1, cnt = dpp->term / 2;
while (cnt--) {
i &= (MAX_TERM - 1);
j &= (MAX_TERM - 1);
dpp->samples_A [i] ^= dpp->samples_A [j];
dpp->samples_A [j] ^= dpp->samples_A [i];
dpp->samples_A [i++] ^= dpp->samples_A [j--];
}
// CLEAR (dpp->samples_A);
}
}
static void decorr_mono_buffer (int32_t *samples, int32_t *outsamples, uint32_t num_samples, struct decorr_pass *dpp, int tindex)
{
struct decorr_pass dp, *dppi = dpp + tindex;
int delta = dppi->delta, pre_delta, term = dppi->term;
if (delta == 7)
pre_delta = 7;
else if (delta < 2)
pre_delta = 3;
else
pre_delta = delta + 1;
CLEAR (dp);
dp.term = term;
dp.delta = pre_delta;
decorr_mono_pass (samples, outsamples, num_samples > 2048 ? 2048 : num_samples, &dp, -1);
dp.delta = delta;
if (tindex == 0)
reverse_mono_decorr (&dp);
else
CLEAR (dp.samples_A);
memcpy (dppi->samples_A, dp.samples_A, sizeof (dp.samples_A));
dppi->weight_A = dp.weight_A;
if (delta == 0) {
dp.delta = 1;
decorr_mono_pass (samples, outsamples, num_samples, &dp, 1);
dp.delta = 0;
memcpy (dp.samples_A, dppi->samples_A, sizeof (dp.samples_A));
dppi->weight_A = dp.weight_A = dp.sum_A / num_samples;
}
// if (memcmp (dppi, &dp, sizeof (dp)))
// error_line ("decorr_passes don't match, delta = %d", delta);
decorr_mono_pass (samples, outsamples, num_samples, &dp, 1);
}
static int log2overhead (int first_term, int num_terms)
{
#ifdef USE_OVERHEAD
if (first_term > MAX_TERM)
return (4 + num_terms * 2) << 11;
else
return (2 + num_terms * 2) << 11;
#else
return 0;
#endif
}
static void recurse_mono (WavpackContext *wpc, WavpackExtraInfo *info, int depth, int delta, uint32_t input_bits)
{
WavpackStream *wps = wpc->streams [wpc->current_stream];
int term, branches = ((wpc->config.extra_flags & EXTRA_BRANCHES) >> 6) - depth;
int32_t *samples, *outsamples;
uint32_t term_bits [22], bits;
if (branches < 1 || depth + 1 == info->nterms)
branches = 1;
CLEAR (term_bits);
samples = info->sampleptrs [depth];
outsamples = info->sampleptrs [depth + 1];
for (term = 1; term <= 18; ++term) {
if (term == 17 && branches == 1 && depth + 1 < info->nterms)
continue;
if (term > 8 && term < 17)
continue;
if ((wpc->config.flags & CONFIG_FAST_FLAG) && (term > 4 && term < 17))
continue;
info->dps [depth].term = term;
info->dps [depth].delta = delta;
decorr_mono_buffer (samples, outsamples, wps->wphdr.block_samples, info->dps, depth);
bits = log2buffer (outsamples, wps->wphdr.block_samples, info->log_limit);
if (bits != (uint32_t) -1)
bits += log2overhead (info->dps [0].term, depth + 1);
if (bits < info->best_bits) {
info->best_bits = bits;
CLEAR (wps->decorr_passes);
memcpy (wps->decorr_passes, info->dps, sizeof (info->dps [0]) * (depth + 1));
memcpy (info->sampleptrs [info->nterms + 1], info->sampleptrs [depth + 1], wps->wphdr.block_samples * 4);
}
term_bits [term + 3] = bits;
}
while (depth + 1 < info->nterms && branches--) {
uint32_t local_best_bits = input_bits;
int best_term = 0, i;
for (i = 0; i < 22; ++i)
if (term_bits [i] && term_bits [i] < local_best_bits) {
local_best_bits = term_bits [i];
// term_bits [i] = 0;
best_term = i - 3;
}
if (!best_term)
break;
term_bits [best_term + 3] = 0;
info->dps [depth].term = best_term;
info->dps [depth].delta = delta;
decorr_mono_buffer (samples, outsamples, wps->wphdr.block_samples, info->dps, depth);
// if (log2buffer (outsamples, wps->wphdr.block_samples * 2, 0) != local_best_bits)
// error_line ("data doesn't match!");
recurse_mono (wpc, info, depth + 1, delta, local_best_bits);
}
}
static void delta_mono (WavpackContext *wpc, WavpackExtraInfo *info)
{
WavpackStream *wps = wpc->streams [wpc->current_stream];
int lower = FALSE, delta, d;
uint32_t bits;
if (wps->decorr_passes [0].term)
delta = wps->decorr_passes [0].delta;
else
return;
for (d = delta - 1; d >= 0; --d) {
int i;
if (!d && (wps->wphdr.flags & HYBRID_FLAG))
break;
for (i = 0; i < info->nterms && wps->decorr_passes [i].term; ++i) {
info->dps [i].term = wps->decorr_passes [i].term;
info->dps [i].delta = d;
decorr_mono_buffer (info->sampleptrs [i], info->sampleptrs [i+1], wps->wphdr.block_samples, info->dps, i);
}
bits = log2buffer (info->sampleptrs [i], wps->wphdr.block_samples, info->log_limit);
if (bits != (uint32_t) -1)
bits += log2overhead (wps->decorr_passes [0].term, i);
if (bits < info->best_bits) {
lower = TRUE;
info->best_bits = bits;
CLEAR (wps->decorr_passes);
memcpy (wps->decorr_passes, info->dps, sizeof (info->dps [0]) * i);
memcpy (info->sampleptrs [info->nterms + 1], info->sampleptrs [i], wps->wphdr.block_samples * 4);
}
else
break;
}
for (d = delta + 1; !lower && d <= 7; ++d) {
int i;
for (i = 0; i < info->nterms && wps->decorr_passes [i].term; ++i) {
info->dps [i].term = wps->decorr_passes [i].term;
info->dps [i].delta = d;
decorr_mono_buffer (info->sampleptrs [i], info->sampleptrs [i+1], wps->wphdr.block_samples, info->dps, i);
}
bits = log2buffer (info->sampleptrs [i], wps->wphdr.block_samples, info->log_limit);
if (bits != (uint32_t) -1)
bits += log2overhead (wps->decorr_passes [0].term, i);
if (bits < info->best_bits) {
info->best_bits = bits;
CLEAR (wps->decorr_passes);
memcpy (wps->decorr_passes, info->dps, sizeof (info->dps [0]) * i);
memcpy (info->sampleptrs [info->nterms + 1], info->sampleptrs [i], wps->wphdr.block_samples * 4);
}
else
break;
}
}
static void sort_mono (WavpackContext *wpc, WavpackExtraInfo *info)
{
WavpackStream *wps = wpc->streams [wpc->current_stream];
int reversed = TRUE;
uint32_t bits;
while (reversed) {
int ri, i;
memcpy (info->dps, wps->decorr_passes, sizeof (wps->decorr_passes));
reversed = FALSE;
for (ri = 0; ri < info->nterms && wps->decorr_passes [ri].term; ++ri) {
if (ri + 1 >= info->nterms || !wps->decorr_passes [ri+1].term)
break;
if (wps->decorr_passes [ri].term == wps->decorr_passes [ri+1].term) {
decorr_mono_buffer (info->sampleptrs [ri], info->sampleptrs [ri+1], wps->wphdr.block_samples, info->dps, ri);
continue;
}
info->dps [ri] = wps->decorr_passes [ri+1];
info->dps [ri+1] = wps->decorr_passes [ri];
for (i = ri; i < info->nterms && wps->decorr_passes [i].term; ++i)
decorr_mono_buffer (info->sampleptrs [i], info->sampleptrs [i+1], wps->wphdr.block_samples, info->dps, i);
bits = log2buffer (info->sampleptrs [i], wps->wphdr.block_samples, info->log_limit);
if (bits != (uint32_t) -1)
bits += log2overhead (wps->decorr_passes [0].term, i);
if (bits < info->best_bits) {
reversed = TRUE;
info->best_bits = bits;
CLEAR (wps->decorr_passes);
memcpy (wps->decorr_passes, info->dps, sizeof (info->dps [0]) * i);
memcpy (info->sampleptrs [info->nterms + 1], info->sampleptrs [i], wps->wphdr.block_samples * 4);
}
else {
info->dps [ri] = wps->decorr_passes [ri];
info->dps [ri+1] = wps->decorr_passes [ri+1];
decorr_mono_buffer (info->sampleptrs [ri], info->sampleptrs [ri+1], wps->wphdr.block_samples, info->dps, ri);
}
}
}
}
static const uint32_t xtable [] = { 91, 123, 187, 251 };
static void analyze_mono (WavpackContext *wpc, int32_t *samples, int do_samples)
{
WavpackStream *wps = wpc->streams [wpc->current_stream];
WavpackExtraInfo info;
int i;
#ifdef LOG_LIMIT
info.log_limit = (((wps->wphdr.flags & MAG_MASK) >> MAG_LSB) + 4) * 256;
if (info.log_limit > LOG_LIMIT)
info.log_limit = LOG_LIMIT;
#else
info.log_limit = 0;
#endif
if (wpc->config.flags & (CONFIG_HIGH_FLAG | CONFIG_VERY_HIGH_FLAG))
wpc->config.extra_flags = xtable [wpc->config.xmode - 4];
else
wpc->config.extra_flags = xtable [wpc->config.xmode - 3];
info.nterms = wps->num_terms;
for (i = 0; i < info.nterms + 2; ++i)
info.sampleptrs [i] = malloc (wps->wphdr.block_samples * 4);
memcpy (info.dps, wps->decorr_passes, sizeof (info.dps));
memcpy (info.sampleptrs [0], samples, wps->wphdr.block_samples * 4);
for (i = 0; i < info.nterms && info.dps [i].term; ++i)
decorr_mono_pass (info.sampleptrs [i], info.sampleptrs [i + 1], wps->wphdr.block_samples, info.dps + i, 1);
info.best_bits = log2buffer (info.sampleptrs [info.nterms], wps->wphdr.block_samples, 0) * 1;
info.best_bits += log2overhead (info.dps [0].term, i);
memcpy (info.sampleptrs [info.nterms + 1], info.sampleptrs [i], wps->wphdr.block_samples * 4);
if (wpc->config.extra_flags & EXTRA_BRANCHES)
recurse_mono (wpc, &info, 0, (int) floor (wps->delta_decay + 0.5),
log2buffer (info.sampleptrs [0], wps->wphdr.block_samples, 0));
if (wpc->config.extra_flags & EXTRA_SORT_FIRST)
sort_mono (wpc, &info);
if (wpc->config.extra_flags & EXTRA_TRY_DELTAS) {
delta_mono (wpc, &info);
if ((wpc->config.extra_flags & EXTRA_ADJUST_DELTAS) && wps->decorr_passes [0].term)
wps->delta_decay = (float)((wps->delta_decay * 2.0 + wps->decorr_passes [0].delta) / 3.0);
else
wps->delta_decay = 2.0;
}
if (wpc->config.extra_flags & EXTRA_SORT_LAST)
sort_mono (wpc, &info);
if (do_samples)
memcpy (samples, info.sampleptrs [info.nterms + 1], wps->wphdr.block_samples * 4);
for (i = 0; i < info.nterms; ++i)
if (!wps->decorr_passes [i].term)
break;
wps->num_terms = i;
for (i = 0; i < info.nterms + 2; ++i)
free (info.sampleptrs [i]);
}
static void mono_add_noise (WavpackStream *wps, int32_t *lptr, int32_t *rptr)
{
int shaping_weight, new = wps->wphdr.flags & NEW_SHAPING;
short *shaping_array = wps->dc.shaping_array;
int32_t error = 0, temp, cnt;
scan_word (wps, rptr, wps->wphdr.block_samples, -1);
cnt = wps->wphdr.block_samples;
if (wps->wphdr.flags & HYBRID_SHAPE) {
while (cnt--) {
if (shaping_array)
shaping_weight = *shaping_array++;
else
shaping_weight = (wps->dc.shaping_acc [0] += wps->dc.shaping_delta [0]) >> 16;
temp = -apply_weight (shaping_weight, error);
if (new && shaping_weight < 0 && temp) {
if (temp == error)
temp = (temp < 0) ? temp + 1 : temp - 1;
lptr [0] += (error = nosend_word (wps, rptr [0], 0) - rptr [0] + temp);
}
else
lptr [0] += (error = nosend_word (wps, rptr [0], 0) - rptr [0]) + temp;
lptr++;
rptr++;
}
if (!shaping_array)
wps->dc.shaping_acc [0] -= wps->dc.shaping_delta [0] * wps->wphdr.block_samples;
}
else
while (cnt--) {
lptr [0] += nosend_word (wps, rptr [0], 0) - rptr [0];
lptr++;
rptr++;
}
}
void execute_mono (WavpackContext *wpc, int32_t *samples, int no_history, int do_samples)
{
int32_t *temp_buffer [2], *best_buffer, *noisy_buffer = NULL;
struct decorr_pass temp_decorr_pass, save_decorr_passes [MAX_NTERMS];
WavpackStream *wps = wpc->streams [wpc->current_stream];
int32_t num_samples = wps->wphdr.block_samples;
int32_t buf_size = sizeof (int32_t) * num_samples;
uint32_t best_size = (uint32_t) -1, size;
int log_limit, pi, i;
for (i = 0; i < num_samples; ++i)
if (samples [i])
break;
if (i == num_samples) {
CLEAR (wps->decorr_passes);
wps->num_terms = 0;
init_words (wps);
return;
}
#ifdef LOG_LIMIT
log_limit = (((wps->wphdr.flags & MAG_MASK) >> MAG_LSB) + 4) * 256;
if (log_limit > LOG_LIMIT)
log_limit = LOG_LIMIT;
#else
log_limit = 0;
#endif
CLEAR (save_decorr_passes);
temp_buffer [0] = malloc (buf_size);
temp_buffer [1] = malloc (buf_size);
best_buffer = malloc (buf_size);
if (wps->num_passes > 1 && (wps->wphdr.flags & HYBRID_FLAG)) {
CLEAR (temp_decorr_pass);
temp_decorr_pass.delta = 2;
temp_decorr_pass.term = 18;
decorr_mono_pass (samples, temp_buffer [0],
num_samples > 2048 ? 2048 : num_samples, &temp_decorr_pass, -1);
reverse_mono_decorr (&temp_decorr_pass);
decorr_mono_pass (samples, temp_buffer [0], num_samples, &temp_decorr_pass, 1);
CLEAR (temp_decorr_pass);
temp_decorr_pass.delta = 2;
temp_decorr_pass.term = 17;
decorr_mono_pass (temp_buffer [0], temp_buffer [1],
num_samples > 2048 ? 2048 : num_samples, &temp_decorr_pass, -1);
decorr_mono_pass (temp_buffer [0], temp_buffer [1], num_samples, &temp_decorr_pass, 1);
noisy_buffer = malloc (buf_size);
memcpy (noisy_buffer, samples, buf_size);
mono_add_noise (wps, noisy_buffer, temp_buffer [1]);
no_history = 1;
}
if (no_history || wps->num_passes >= 7)
wps->best_decorr = wps->mask_decorr = 0;
for (pi = 0; pi < wps->num_passes;) {
const WavpackDecorrSpec *wpds;
int nterms, c, j;
if (!pi)
c = wps->best_decorr;
else {
if (wps->mask_decorr == 0)
c = 0;
else
c = (wps->best_decorr & (wps->mask_decorr - 1)) | wps->mask_decorr;
if (c == wps->best_decorr) {
wps->mask_decorr = wps->mask_decorr ? ((wps->mask_decorr << 1) & (wps->num_decorrs - 1)) : 1;
continue;
}
}
wpds = &wps->decorr_specs [c];
nterms = (int) strlen (wpds->terms);
while (1) {
memcpy (temp_buffer [0], noisy_buffer ? noisy_buffer : samples, buf_size);
CLEAR (save_decorr_passes);
for (j = 0; j < nterms; ++j) {
CLEAR (temp_decorr_pass);
temp_decorr_pass.delta = wpds->delta;
temp_decorr_pass.term = wpds->terms [j];
if (temp_decorr_pass.term < 0)
temp_decorr_pass.term = 1;
decorr_mono_pass (temp_buffer [j&1], temp_buffer [~j&1],
num_samples > 2048 ? 2048 : num_samples, &temp_decorr_pass, -1);
if (j) {
CLEAR (temp_decorr_pass.samples_A);
}
else
reverse_mono_decorr (&temp_decorr_pass);
memcpy (save_decorr_passes + j, &temp_decorr_pass, sizeof (struct decorr_pass));
decorr_mono_pass (temp_buffer [j&1], temp_buffer [~j&1], num_samples, &temp_decorr_pass, 1);
}
size = log2buffer (temp_buffer [j&1], num_samples, log_limit);
if (size == (uint32_t) -1 && nterms)
nterms >>= 1;
else
break;
}
size += log2overhead (wpds->terms [0], nterms);
if (size < best_size) {
memcpy (best_buffer, temp_buffer [j&1], buf_size);
memcpy (wps->decorr_passes, save_decorr_passes, sizeof (struct decorr_pass) * MAX_NTERMS);
wps->num_terms = nterms;
wps->best_decorr = c;
best_size = size;
}
if (pi++)
wps->mask_decorr = wps->mask_decorr ? ((wps->mask_decorr << 1) & (wps->num_decorrs - 1)) : 1;
}
if (wpc->config.xmode > 3) {
if (noisy_buffer) {
analyze_mono (wpc, noisy_buffer, do_samples);
if (do_samples)
memcpy (samples, noisy_buffer, buf_size);
}
else
analyze_mono (wpc, samples, do_samples);
}
else if (do_samples)
memcpy (samples, best_buffer, buf_size);
if (no_history || wpc->config.xmode > 3)
scan_word (wps, best_buffer, num_samples, -1);
if (noisy_buffer)
free (noisy_buffer);
free (temp_buffer [1]);
free (temp_buffer [0]);
free (best_buffer);
#ifdef EXTRA_DUMP
if (1) {
char string [256], substring [20];
int i;
sprintf (string, "M: terms =");
for (i = 0; i < wps->num_terms; ++i) {
if (wps->decorr_passes [i].term) {
if (i && wps->decorr_passes [i-1].delta == wps->decorr_passes [i].delta)
sprintf (substring, " %d", wps->decorr_passes [i].term);
else
sprintf (substring, " %d->%d", wps->decorr_passes [i].term,
wps->decorr_passes [i].delta);
}
else
sprintf (substring, " *");
strcat (string, substring);
}
error_line (string);
}
#endif
}

File diff suppressed because it is too large Load Diff

View File

@@ -1,371 +0,0 @@
////////////////////////////////////////////////////////////////////////////
// **** WAVPACK **** //
// Hybrid Lossless Wavefile Compressor //
// Copyright (c) 1998 - 2006 Conifer Software. //
// All Rights Reserved. //
// Distributed under the BSD Software License (see license.txt) //
////////////////////////////////////////////////////////////////////////////
// float.c
#include "wavpack_local.h"
#include <stdlib.h>
#ifdef DEBUG_ALLOC
#define malloc malloc_db
#define realloc realloc_db
#define free free_db
void *malloc_db (uint32_t size);
void *realloc_db (void *ptr, uint32_t size);
void free_db (void *ptr);
int32_t dump_alloc (void);
#endif
#ifndef NO_PACK
void write_float_info (WavpackStream *wps, WavpackMetadata *wpmd)
{
char *byteptr;
byteptr = wpmd->data = malloc (4);
wpmd->id = ID_FLOAT_INFO;
*byteptr++ = wps->float_flags;
*byteptr++ = wps->float_shift;
*byteptr++ = wps->float_max_exp;
*byteptr++ = wps->float_norm_exp;
wpmd->byte_length = (int32_t)(byteptr - (char *) wpmd->data);
}
int scan_float_data (WavpackStream *wps, f32 *values, int32_t num_values)
{
int32_t shifted_ones = 0, shifted_zeros = 0, shifted_both = 0;
int32_t false_zeros = 0, neg_zeros = 0;
uint32_t ordata = 0, crc = 0xffffffff;
int32_t count, value, shift_count;
int max_exp = 0;
f32 *dp;
wps->float_shift = wps->float_flags = 0;
for (dp = values, count = num_values; count--; dp++) {
crc = crc * 27 + get_mantissa (*dp) * 9 + get_exponent (*dp) * 3 + get_sign (*dp);
if (get_exponent (*dp) > max_exp && get_exponent (*dp) < 255)
max_exp = get_exponent (*dp);
}
wps->crc_x = crc;
for (dp = values, count = num_values; count--; dp++) {
if (get_exponent (*dp) == 255) {
wps->float_flags |= FLOAT_EXCEPTIONS;
value = 0x1000000;
shift_count = 0;
}
else if (get_exponent (*dp)) {
shift_count = max_exp - get_exponent (*dp);
value = 0x800000 + get_mantissa (*dp);
}
else {
shift_count = max_exp ? max_exp - 1 : 0;
value = get_mantissa (*dp);
// if (get_mantissa (*dp))
// denormals++;
}
if (shift_count < 25)
value >>= shift_count;
else
value = 0;
if (!value) {
if (get_exponent (*dp) || get_mantissa (*dp))
++false_zeros;
else if (get_sign (*dp))
++neg_zeros;
}
else if (shift_count) {
int32_t mask = (1 << shift_count) - 1;
if (!(get_mantissa (*dp) & mask))
shifted_zeros++;
else if ((get_mantissa (*dp) & mask) == mask)
shifted_ones++;
else
shifted_both++;
}
ordata |= value;
* (int32_t *) dp = (get_sign (*dp)) ? -value : value;
}
wps->float_max_exp = max_exp;
if (shifted_both)
wps->float_flags |= FLOAT_SHIFT_SENT;
else if (shifted_ones && !shifted_zeros)
wps->float_flags |= FLOAT_SHIFT_ONES;
else if (shifted_ones && shifted_zeros)
wps->float_flags |= FLOAT_SHIFT_SAME;
else if (ordata && !(ordata & 1)) {
while (!(ordata & 1)) {
wps->float_shift++;
ordata >>= 1;
}
for (dp = values, count = num_values; count--; dp++)
* (int32_t *) dp >>= wps->float_shift;
}
wps->wphdr.flags &= ~MAG_MASK;
while (ordata) {
wps->wphdr.flags += 1 << MAG_LSB;
ordata >>= 1;
}
if (false_zeros || neg_zeros)
wps->float_flags |= FLOAT_ZEROS_SENT;
if (neg_zeros)
wps->float_flags |= FLOAT_NEG_ZEROS;
// error_line ("samples = %d, max exp = %d, pre-shift = %d, denormals = %d",
// num_values, max_exp, wps->float_shift, denormals);
// if (wps->float_flags & FLOAT_EXCEPTIONS)
// error_line ("exceptions!");
// error_line ("shifted ones/zeros/both = %d/%d/%d, true/neg/false zeros = %d/%d/%d",
// shifted_ones, shifted_zeros, shifted_both, true_zeros, neg_zeros, false_zeros);
return wps->float_flags & (FLOAT_EXCEPTIONS | FLOAT_ZEROS_SENT | FLOAT_SHIFT_SENT | FLOAT_SHIFT_SAME);
}
void send_float_data (WavpackStream *wps, f32 *values, int32_t num_values)
{
int max_exp = wps->float_max_exp;
int32_t count, value, shift_count;
f32 *dp;
for (dp = values, count = num_values; count--; dp++) {
if (get_exponent (*dp) == 255) {
if (get_mantissa (*dp)) {
putbit_1 (&wps->wvxbits);
putbits (get_mantissa (*dp), 23, &wps->wvxbits);
}
else {
putbit_0 (&wps->wvxbits);
}
value = 0x1000000;
shift_count = 0;
}
else if (get_exponent (*dp)) {
shift_count = max_exp - get_exponent (*dp);
value = 0x800000 + get_mantissa (*dp);
}
else {
shift_count = max_exp ? max_exp - 1 : 0;
value = get_mantissa (*dp);
}
if (shift_count < 25)
value >>= shift_count;
else
value = 0;
if (!value) {
if (wps->float_flags & FLOAT_ZEROS_SENT) {
if (get_exponent (*dp) || get_mantissa (*dp)) {
putbit_1 (&wps->wvxbits);
putbits (get_mantissa (*dp), 23, &wps->wvxbits);
if (max_exp >= 25) {
putbits (get_exponent (*dp), 8, &wps->wvxbits);
}
putbit (get_sign (*dp), &wps->wvxbits);
}
else {
putbit_0 (&wps->wvxbits);
if (wps->float_flags & FLOAT_NEG_ZEROS)
putbit (get_sign (*dp), &wps->wvxbits);
}
}
}
else if (shift_count) {
if (wps->float_flags & FLOAT_SHIFT_SENT) {
int32_t data = get_mantissa (*dp) & ((1 << shift_count) - 1);
putbits (data, shift_count, &wps->wvxbits);
}
else if (wps->float_flags & FLOAT_SHIFT_SAME) {
putbit (get_mantissa (*dp) & 1, &wps->wvxbits);
}
}
}
}
#endif
#if !defined(NO_UNPACK) || defined(INFO_ONLY)
int read_float_info (WavpackStream *wps, WavpackMetadata *wpmd)
{
int bytecnt = wpmd->byte_length;
char *byteptr = wpmd->data;
if (bytecnt != 4)
return FALSE;
wps->float_flags = *byteptr++;
wps->float_shift = *byteptr++;
wps->float_max_exp = *byteptr++;
wps->float_norm_exp = *byteptr;
return TRUE;
}
#endif
#ifndef NO_UNPACK
static void float_values_nowvx (WavpackStream *wps, int32_t *values, int32_t num_values);
void float_values (WavpackStream *wps, int32_t *values, int32_t num_values)
{
uint32_t crc = wps->crc_x;
if (!bs_is_open (&wps->wvxbits)) {
float_values_nowvx (wps, values, num_values);
return;
}
while (num_values--) {
int shift_count = 0, exp = wps->float_max_exp;
f32 outval = 0;
uint32_t temp;
if (*values == 0) {
if (wps->float_flags & FLOAT_ZEROS_SENT) {
if (getbit (&wps->wvxbits)) {
getbits (&temp, 23, &wps->wvxbits);
set_mantissa (outval, temp);
if (exp >= 25) {
getbits (&temp, 8, &wps->wvxbits);
set_exponent (outval, temp);
}
set_sign (outval, getbit (&wps->wvxbits));
}
else if (wps->float_flags & FLOAT_NEG_ZEROS)
set_sign (outval, getbit (&wps->wvxbits));
}
}
else {
*values <<= wps->float_shift;
if (*values < 0) {
*values = -*values;
set_sign (outval, 1);
}
if (*values == 0x1000000) {
if (getbit (&wps->wvxbits)) {
getbits (&temp, 23, &wps->wvxbits);
set_mantissa (outval, temp);
}
set_exponent (outval, 255);
}
else {
if (exp)
while (!(*values & 0x800000) && --exp) {
shift_count++;
*values <<= 1;
}
if (shift_count) {
if ((wps->float_flags & FLOAT_SHIFT_ONES) ||
((wps->float_flags & FLOAT_SHIFT_SAME) && getbit (&wps->wvxbits)))
*values |= ((1 << shift_count) - 1);
else if (wps->float_flags & FLOAT_SHIFT_SENT) {
getbits (&temp, shift_count, &wps->wvxbits);
*values |= temp & ((1 << shift_count) - 1);
}
}
set_mantissa (outval, *values);
set_exponent (outval, exp);
}
}
crc = crc * 27 + get_mantissa (outval) * 9 + get_exponent (outval) * 3 + get_sign (outval);
* (f32 *) values++ = outval;
}
wps->crc_x = crc;
}
static void float_values_nowvx (WavpackStream *wps, int32_t *values, int32_t num_values)
{
while (num_values--) {
int shift_count = 0, exp = wps->float_max_exp;
f32 outval = 0;
if (*values) {
*values <<= wps->float_shift;
if (*values < 0) {
*values = -*values;
set_sign (outval, 1);
}
if (*values >= 0x1000000) {
while (*values & 0xf000000) {
*values >>= 1;
++exp;
}
}
else if (exp) {
while (!(*values & 0x800000) && --exp) {
shift_count++;
*values <<= 1;
}
if (shift_count && (wps->float_flags & FLOAT_SHIFT_ONES))
*values |= ((1 << shift_count) - 1);
}
set_mantissa (outval, *values);
set_exponent (outval, exp);
}
* (f32 *) values++ = outval;
}
}
#endif
void WavpackFloatNormalize (int32_t *values, int32_t num_values, int delta_exp)
{
f32 *fvalues = (f32 *) values;
int exp;
if (!delta_exp)
return;
while (num_values--) {
if ((exp = get_exponent (*fvalues)) == 0 || exp + delta_exp <= 0)
*fvalues = 0;
else if (exp == 255 || (exp += delta_exp) >= 255) {
set_exponent (*fvalues, 255);
set_mantissa (*fvalues, 0);
}
else
set_exponent (*fvalues, exp);
fvalues++;
}
}

View File

@@ -1,26 +0,0 @@

Microsoft Visual Studio Solution File, Format Version 9.00
# Visual Studio 2005
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libwavpack", "libwavpack.vcproj", "{5CCCB9CF-0384-458F-BA08-72B73866840F}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Debug|x64 = Debug|x64
Release|Win32 = Release|Win32
Release|x64 = Release|x64
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{5CCCB9CF-0384-458F-BA08-72B73866840F}.Debug|Win32.ActiveCfg = Debug|Win32
{5CCCB9CF-0384-458F-BA08-72B73866840F}.Debug|Win32.Build.0 = Debug|Win32
{5CCCB9CF-0384-458F-BA08-72B73866840F}.Debug|x64.ActiveCfg = Debug|x64
{5CCCB9CF-0384-458F-BA08-72B73866840F}.Debug|x64.Build.0 = Debug|x64
{5CCCB9CF-0384-458F-BA08-72B73866840F}.Release|Win32.ActiveCfg = Release|Win32
{5CCCB9CF-0384-458F-BA08-72B73866840F}.Release|Win32.Build.0 = Release|Win32
{5CCCB9CF-0384-458F-BA08-72B73866840F}.Release|x64.ActiveCfg = Release|x64
{5CCCB9CF-0384-458F-BA08-72B73866840F}.Release|x64.Build.0 = Release|x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

View File

@@ -1,364 +0,0 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="libwavpack"
ProjectGUID="{5CCCB9CF-0384-458F-BA08-72B73866840F}"
RootNamespace="libwavpack"
Keyword="Win32Proj"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
<Platform
Name="x64"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="$(SolutionDir)..\bin\$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(SolutionDir)..\obj\$(ProjectName)\$(PlatformName)\$(ConfigurationName)"
ConfigurationType="4"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions="WIN32;_DEBUG;_LIB;_CRT_SECURE_NO_DEPRECATE;OPT_MMX;NO_USE_FSTREAMS;NO_TAGS"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="4"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Debug|x64"
OutputDirectory="$(SolutionDir)..\bin\$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(SolutionDir)..\obj\$(ProjectName)\$(PlatformName)\$(ConfigurationName)"
ConfigurationType="4"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TargetEnvironment="3"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions="WIN32;_DEBUG;_LIB;_CRT_SECURE_NO_DEPRECATE;OPT_SSE2;NO_USE_FSTREAMS;NO_TAGS"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="$(SolutionDir)..\bin\$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(SolutionDir)..\obj\$(ProjectName)\$(PlatformName)\$(ConfigurationName)"
ConfigurationType="4"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="true"
FavorSizeOrSpeed="1"
OmitFramePointers="true"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB;_CRT_SECURE_NO_DEPRECATE;OPT_MMX;NO_USE_FSTREAMS;NO_TAGS"
StringPooling="true"
ExceptionHandling="0"
RuntimeLibrary="2"
BufferSecurityCheck="false"
EnableFunctionLevelLinking="true"
DisableLanguageExtensions="false"
RuntimeTypeInfo="false"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="0"
CompileAs="0"
OmitDefaultLibName="true"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
IgnoreAllDefaultLibraries="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|x64"
OutputDirectory="$(SolutionDir)..\bin\$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(SolutionDir)..\obj\$(ProjectName)\$(PlatformName)\$(ConfigurationName)"
ConfigurationType="4"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TargetEnvironment="3"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="3"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="true"
FavorSizeOrSpeed="1"
OmitFramePointers="true"
WholeProgramOptimization="true"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB;_CRT_SECURE_NO_DEPRECATE;OPT_SSE2;NO_USE_FSTREAMS;NO_TAGS"
StringPooling="true"
ExceptionHandling="0"
RuntimeLibrary="2"
BufferSecurityCheck="false"
EnableEnhancedInstructionSet="1"
FloatingPointModel="2"
DisableLanguageExtensions="false"
RuntimeTypeInfo="false"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="0"
CompileAs="0"
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View File

@@ -1,192 +0,0 @@
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View File

@@ -1,313 +0,0 @@
////////////////////////////////////////////////////////////////////////////
// **** WAVPACK **** //
// Hybrid Lossless Wavefile Compressor //
// Copyright (c) 1998 - 2006 Conifer Software. //
// All Rights Reserved. //
// Distributed under the BSD Software License (see license.txt) //
////////////////////////////////////////////////////////////////////////////
// metadata.c
// This module handles the metadata structure introduced in WavPack 4.0
#include "wavpack_local.h"
#include <stdlib.h>
#include <string.h>
#ifdef DEBUG_ALLOC
#define malloc malloc_db
#define realloc realloc_db
#define free free_db
void *malloc_db (uint32_t size);
void *realloc_db (void *ptr, uint32_t size);
void free_db (void *ptr);
int32_t dump_alloc (void);
#endif
#if !defined(NO_UNPACK) || defined(INFO_ONLY)
int read_metadata_buff (WavpackMetadata *wpmd, uchar *blockbuff, uchar **buffptr)
{
WavpackHeader *wphdr = (WavpackHeader *) blockbuff;
uchar *buffend = blockbuff + wphdr->ckSize + 8;
if (buffend - *buffptr < 2)
return FALSE;
wpmd->id = *(*buffptr)++;
wpmd->byte_length = *(*buffptr)++ << 1;
if (wpmd->id & ID_LARGE) {
wpmd->id &= ~ID_LARGE;
if (buffend - *buffptr < 2)
return FALSE;
wpmd->byte_length += *(*buffptr)++ << 9;
wpmd->byte_length += *(*buffptr)++ << 17;
}
if (wpmd->id & ID_ODD_SIZE) {
wpmd->id &= ~ID_ODD_SIZE;
wpmd->byte_length--;
}
if (wpmd->byte_length) {
if (buffend - *buffptr < wpmd->byte_length + (wpmd->byte_length & 1)) {
wpmd->data = NULL;
return FALSE;
}
wpmd->data = *buffptr;
(*buffptr) += wpmd->byte_length + (wpmd->byte_length & 1);
}
else
wpmd->data = NULL;
return TRUE;
}
int process_metadata (WavpackContext *wpc, WavpackMetadata *wpmd)
{
WavpackStream *wps = wpc->streams [wpc->current_stream];
switch (wpmd->id) {
case ID_DUMMY:
return TRUE;
case ID_DECORR_TERMS:
return read_decorr_terms (wps, wpmd);
case ID_DECORR_WEIGHTS:
return read_decorr_weights (wps, wpmd);
case ID_DECORR_SAMPLES:
return read_decorr_samples (wps, wpmd);
case ID_ENTROPY_VARS:
return read_entropy_vars (wps, wpmd);
case ID_HYBRID_PROFILE:
return read_hybrid_profile (wps, wpmd);
case ID_SHAPING_WEIGHTS:
return read_shaping_info (wps, wpmd);
case ID_FLOAT_INFO:
return read_float_info (wps, wpmd);
case ID_INT32_INFO:
return read_int32_info (wps, wpmd);
case ID_CHANNEL_INFO:
return read_channel_info (wpc, wpmd);
case ID_CONFIG_BLOCK:
return read_config_info (wpc, wpmd);
case ID_SAMPLE_RATE:
return read_sample_rate (wpc, wpmd);
case ID_WV_BITSTREAM:
return init_wv_bitstream (wps, wpmd);
case ID_WVC_BITSTREAM:
return init_wvc_bitstream (wps, wpmd);
case ID_WVX_BITSTREAM:
return init_wvx_bitstream (wps, wpmd);
case ID_RIFF_HEADER: case ID_RIFF_TRAILER:
return read_wrapper_data (wpc, wpmd);
case ID_MD5_CHECKSUM:
if (wpmd->byte_length == 16) {
memcpy (wpc->config.md5_checksum, wpmd->data, 16);
wpc->config.flags |= CONFIG_MD5_CHECKSUM;
wpc->config.md5_read = 1;
}
return TRUE;
default:
return (wpmd->id & ID_OPTIONAL_DATA) ? TRUE : FALSE;
}
}
#endif
#ifndef NO_PACK
int copy_metadata (WavpackMetadata *wpmd, uchar *buffer_start, uchar *buffer_end)
{
uint32_t mdsize = wpmd->byte_length + (wpmd->byte_length & 1);
WavpackHeader *wphdr = (WavpackHeader *) buffer_start;
if (wpmd->byte_length & 1)
((char *) wpmd->data) [wpmd->byte_length] = 0;
mdsize += (wpmd->byte_length > 510) ? 4 : 2;
buffer_start += wphdr->ckSize + 8;
if (buffer_start + mdsize >= buffer_end)
return FALSE;
buffer_start [0] = wpmd->id | (wpmd->byte_length & 1 ? ID_ODD_SIZE : 0);
buffer_start [1] = (wpmd->byte_length + 1) >> 1;
if (wpmd->byte_length > 510) {
buffer_start [0] |= ID_LARGE;
buffer_start [2] = (wpmd->byte_length + 1) >> 9;
buffer_start [3] = (wpmd->byte_length + 1) >> 17;
}
if (wpmd->data && wpmd->byte_length) {
if (wpmd->byte_length > 510) {
buffer_start [0] |= ID_LARGE;
buffer_start [2] = (wpmd->byte_length + 1) >> 9;
buffer_start [3] = (wpmd->byte_length + 1) >> 17;
memcpy (buffer_start + 4, wpmd->data, mdsize - 4);
}
else
memcpy (buffer_start + 2, wpmd->data, mdsize - 2);
}
wphdr->ckSize += mdsize;
return TRUE;
}
int add_to_metadata (WavpackContext *wpc, void *data, uint32_t bcount, uchar id)
{
WavpackMetadata *mdp;
uchar *src = data;
while (bcount) {
if (wpc->metacount) {
uint32_t bc = bcount;
mdp = wpc->metadata + wpc->metacount - 1;
if (mdp->id == id) {
if (wpc->metabytes + bcount > 1000000)
bc = 1000000 - wpc->metabytes;
mdp->data = realloc (mdp->data, mdp->byte_length + bc);
memcpy ((char *) mdp->data + mdp->byte_length, src, bc);
mdp->byte_length += bc;
wpc->metabytes += bc;
bcount -= bc;
src += bc;
if (wpc->metabytes >= 1000000 && !write_metadata_block (wpc))
return FALSE;
}
}
if (bcount) {
wpc->metadata = realloc (wpc->metadata, (wpc->metacount + 1) * sizeof (WavpackMetadata));
mdp = wpc->metadata + wpc->metacount++;
mdp->byte_length = 0;
mdp->data = NULL;
mdp->id = id;
}
}
return TRUE;
}
static char *write_metadata (WavpackMetadata *wpmd, char *outdata)
{
uchar id = wpmd->id, wordlen [3];
wordlen [0] = (wpmd->byte_length + 1) >> 1;
wordlen [1] = (wpmd->byte_length + 1) >> 9;
wordlen [2] = (wpmd->byte_length + 1) >> 17;
if (wpmd->byte_length & 1) {
// ((char *) wpmd->data) [wpmd->byte_length] = 0;
id |= ID_ODD_SIZE;
}
if (wordlen [1] || wordlen [2])
id |= ID_LARGE;
*outdata++ = id;
*outdata++ = wordlen [0];
if (id & ID_LARGE) {
*outdata++ = wordlen [1];
*outdata++ = wordlen [2];
}
if (wpmd->data && wpmd->byte_length) {
memcpy (outdata, wpmd->data, wpmd->byte_length);
outdata += wpmd->byte_length;
if (wpmd->byte_length & 1)
*outdata++ = 0;
}
return outdata;
}
int write_metadata_block (WavpackContext *wpc)
{
char *block_buff, *block_ptr;
WavpackHeader *wphdr;
if (wpc->metacount) {
int metacount = wpc->metacount, block_size = sizeof (WavpackHeader);
WavpackMetadata *wpmdp = wpc->metadata;
while (metacount--) {
block_size += wpmdp->byte_length + (wpmdp->byte_length & 1);
block_size += (wpmdp->byte_length > 510) ? 4 : 2;
wpmdp++;
}
wphdr = (WavpackHeader *) (block_buff = malloc (block_size));
CLEAR (*wphdr);
memcpy (wphdr->ckID, "wvpk", 4);
wphdr->total_samples = wpc->total_samples;
wphdr->version = wpc->stream_version;
wphdr->ckSize = block_size - 8;
wphdr->block_samples = 0;
block_ptr = (char *)(wphdr + 1);
wpmdp = wpc->metadata;
while (wpc->metacount) {
block_ptr = write_metadata (wpmdp, block_ptr);
wpc->metabytes -= wpmdp->byte_length;
free_metadata (wpmdp++);
wpc->metacount--;
}
free (wpc->metadata);
wpc->metadata = NULL;
native_to_little_endian ((WavpackHeader *) block_buff, WavpackHeaderFormat);
if (!wpc->blockout (wpc->wv_out, block_buff, block_size)) {
free (block_buff);
strcpy (wpc->error_message, "can't write WavPack data, disk probably full!");
return FALSE;
}
free (block_buff);
}
return TRUE;
}
#endif
void free_metadata (WavpackMetadata *wpmd)
{
if (wpmd->data) {
free (wpmd->data);
wpmd->data = NULL;
}
}

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@@ -1,113 +0,0 @@
////////////////////////////////////////////////////////////////////////////
// **** WAVPACK **** //
// Hybrid Lossless Wavefile Compressor //
// Copyright (c) 1998 - 2006 Conifer Software. //
// All Rights Reserved. //
// Distributed under the BSD Software License (see license.txt) //
////////////////////////////////////////////////////////////////////////////
// wavpack3.h
// This header file contains all the additional definitions required for
// decoding old (versions 1, 2 & 3) WavPack files.
typedef struct {
ushort FormatTag, NumChannels;
uint32_t SampleRate, BytesPerSecond;
ushort BlockAlign, BitsPerSample;
} WaveHeader3;
#define WaveHeader3Format "SSLLSS"
typedef struct {
char ckID [4];
int32_t ckSize;
short version;
short bits; // added for version 2.00
short flags, shift; // added for version 3.00
int32_t total_samples, crc, crc2;
char extension [4], extra_bc, extras [3];
} WavpackHeader3;
#define WavpackHeader3Format "4LSSSSLLL4L"
// these flags added for version 3
#undef MONO_FLAG // these definitions changed for WavPack 4.0
#undef CROSS_DECORR
#undef JOINT_STEREO
#define MONO_FLAG 1 // not stereo
#define FAST_FLAG 2 // non-adaptive predictor and stereo mode
#define RAW_FLAG 4 // raw mode (no .wav header)
#define CALC_NOISE 8 // calc noise in lossy mode (no longer stored)
#define HIGH_FLAG 0x10 // high quality mode (all modes)
#define BYTES_3 0x20 // files have 3-byte samples
#define OVER_20 0x40 // samples are over 20 bits
#define WVC_FLAG 0x80 // create/use .wvc (no longer stored)
#define LOSSY_SHAPE 0x100 // noise shape (lossy mode only)
#define VERY_FAST_FLAG 0x200 // double fast (no longer stored)
#define NEW_HIGH_FLAG 0x400 // new high quality mode (lossless only)
#define CANCEL_EXTREME 0x800 // cancel EXTREME_DECORR
#define CROSS_DECORR 0x1000 // decorrelate chans (with EXTREME_DECORR flag)
#define NEW_DECORR_FLAG 0x2000 // new high-mode decorrelator
#define JOINT_STEREO 0x4000 // joint stereo (lossy and high lossless)
#define EXTREME_DECORR 0x8000 // extra decorrelation (+ enables other flags)
#define STORED_FLAGS 0xfd77 // these are only flags that affect unpacking
#define NOT_STORED_FLAGS (~STORED_FLAGS & 0xffff)
// BitStream stuff (bits.c)
typedef struct bs3 {
void (*wrap)(struct bs3 *bs);
uchar *buf, *end, *ptr;
uint32_t bufsiz, fpos, sr;
WavpackStreamReader *reader;
int error, bc;
void *id;
} Bitstream3;
#define K_DEPTH 3
#define MAX_NTERMS3 18
typedef struct {
WavpackHeader3 wphdr;
Bitstream3 wvbits, wvcbits;
uint32_t sample_index;
int num_terms;
#ifndef NO_SEEKING
struct index_point {
char saved;
uint32_t sample_index;
} index_points [256];
uchar *unpack_data;
uint32_t unpack_size;
#endif
struct {
int32_t sum_level, left_level, right_level, diff_level;
int last_extra_bits, extra_bits_count, m;
int32_t error [2], crc;
int32_t sample [2] [2];
int weight [2] [1];
} dc;
struct decorr_pass decorr_passes [MAX_NTERMS3];
struct {
uint index [2], k_value [2], ave_k [2];
uint32_t zeros_acc, ave_level [K_DEPTH] [2];
} w1;
struct { int last_dbits [2], last_delta_sign [2], bit_limit; } w2;
struct { int ave_dbits [2], bit_limit; } w3;
struct {
uint32_t fast_level [2], slow_level [2];
int bits_acc [2], bitrate;
} w4;
} WavpackStream3;

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@@ -1,764 +0,0 @@
////////////////////////////////////////////////////////////////////////////
// **** WAVPACK **** //
// Hybrid Lossless Wavefile Compressor //
// Copyright (c) 1998 - 2006 Conifer Software. //
// All Rights Reserved. //
// Distributed under the BSD Software License (see license.txt) //
////////////////////////////////////////////////////////////////////////////
// wavpack_local.h
#ifndef WAVPACK_LOCAL_H
#define WAVPACK_LOCAL_H
#if defined(WIN32)
#define FASTCALL __fastcall
#else
#define FASTCALL
#endif
#if defined(WIN32) || \
(defined(BYTE_ORDER) && defined(LITTLE_ENDIAN) && (BYTE_ORDER == LITTLE_ENDIAN))
#define BITSTREAM_SHORTS // use "shorts" for reading/writing bitstreams
// (only works on little-endian machines)
#endif
#include <sys/types.h>
// This header file contains all the definitions required by WavPack.
#if defined(_WIN32) && !defined(__MINGW32__)
#include <stdlib.h>
typedef unsigned __int64 uint64_t;
typedef unsigned __int32 uint32_t;
typedef unsigned __int16 uint16_t;
typedef unsigned __int8 uint8_t;
typedef __int64 int64_t;
typedef __int32 int32_t;
typedef __int16 int16_t;
typedef __int8 int8_t;
typedef float float32_t;
#else
#include <inttypes.h>
#endif
typedef unsigned char uchar;
#if !defined(__GNUC__) || defined(WIN32)
typedef unsigned short ushort;
typedef unsigned int uint;
#endif
// Because the C99 specification states that "The order of allocation of
// bit-fields within a unit (high-order to low-order or low-order to
// high-order) is implementation-defined" (6.7.2.1), I decided to change
// the representation of floating-point values from a structure of
// bit-fields to a 32-bit integer with access macros. Note that the WavPack
// library doesn't use any floating-point math to implement compression of
// floating-point data (although a little floating-point math is used in
// high-level functions unrelated to the codec).
typedef int32_t f32;
#define get_mantissa(f) ((f) & 0x7fffff)
#define get_exponent(f) (((f) >> 23) & 0xff)
#define get_sign(f) (((f) >> 31) & 0x1)
#define set_mantissa(f,v) (f) ^= (((f) ^ (v)) & 0x7fffff)
#define set_exponent(f,v) (f) ^= (((f) ^ ((v) << 23)) & 0x7f800000)
#define set_sign(f,v) (f) ^= (((f) ^ ((v) << 31)) & 0x80000000)
#include <stdio.h>
#define FALSE 0
#define TRUE 1
// ID3v1 and APEv2 TAG formats (may occur at the end of WavPack files)
typedef struct {
char tag_id [3], title [30], artist [30], album [30];
char year [4], comment [30], genre;
} ID3_Tag;
typedef struct {
char ID [8];
int32_t version, length, item_count, flags;
char res [8];
} APE_Tag_Hdr;
#define APE_Tag_Hdr_Format "8LLLL"
typedef struct {
int32_t tag_file_pos;
ID3_Tag id3_tag;
APE_Tag_Hdr ape_tag_hdr;
char *ape_tag_data;
} M_Tag;
// RIFF / wav header formats (these occur at the beginning of both wav files
// and pre-4.0 WavPack files that are not in the "raw" mode)
typedef struct {
char ckID [4];
uint32_t ckSize;
char formType [4];
} RiffChunkHeader;
typedef struct {
char ckID [4];
uint32_t ckSize;
} ChunkHeader;
#define ChunkHeaderFormat "4L"
typedef struct {
ushort FormatTag, NumChannels;
uint32_t SampleRate, BytesPerSecond;
ushort BlockAlign, BitsPerSample;
ushort cbSize, ValidBitsPerSample;
int32_t ChannelMask;
ushort SubFormat;
char GUID [14];
} WaveHeader;
#define WaveHeaderFormat "SSLLSSSSLS"
////////////////////////////// WavPack Header /////////////////////////////////
// Note that this is the ONLY structure that is written to (or read from)
// WavPack 4.0 files, and is the preamble to every block in both the .wv
// and .wvc files.
typedef struct {
char ckID [4];
uint32_t ckSize;
short version;
uchar track_no, index_no;
uint32_t total_samples, block_index, block_samples, flags, crc;
} WavpackHeader;
#define WavpackHeaderFormat "4LS2LLLLL"
// or-values for "flags"
#define BYTES_STORED 3 // 1-4 bytes/sample
#define MONO_FLAG 4 // not stereo
#define HYBRID_FLAG 8 // hybrid mode
#define JOINT_STEREO 0x10 // joint stereo
#define CROSS_DECORR 0x20 // no-delay cross decorrelation
#define HYBRID_SHAPE 0x40 // noise shape (hybrid mode only)
#define FLOAT_DATA 0x80 // ieee 32-bit floating point data
#define INT32_DATA 0x100 // special extended int handling
#define HYBRID_BITRATE 0x200 // bitrate noise (hybrid mode only)
#define HYBRID_BALANCE 0x400 // balance noise (hybrid stereo mode only)
#define INITIAL_BLOCK 0x800 // initial block of multichannel segment
#define FINAL_BLOCK 0x1000 // final block of multichannel segment
#define SHIFT_LSB 13
#define SHIFT_MASK (0x1fL << SHIFT_LSB)
#define MAG_LSB 18
#define MAG_MASK (0x1fL << MAG_LSB)
#define SRATE_LSB 23
#define SRATE_MASK (0xfL << SRATE_LSB)
#define FALSE_STEREO 0x40000000 // block is stereo, but data is mono
#define IGNORED_FLAGS 0x18000000 // reserved, but ignore if encountered
#define NEW_SHAPING 0x20000000 // use IIR filter for negative shaping
#define UNKNOWN_FLAGS 0x80000000 // also reserved, but refuse decode if
// encountered
#define MONO_DATA (MONO_FLAG | FALSE_STEREO)
#define MIN_STREAM_VERS 0x402 // lowest stream version we'll decode
#define MAX_STREAM_VERS 0x410 // highest stream version we'll decode or encode
#define CUR_STREAM_VERS 0x407 // stream version we are [normally] writing now
//////////////////////////// WavPack Metadata /////////////////////////////////
// This is an internal representation of metadata.
typedef struct {
int32_t byte_length;
void *data;
uchar id;
} WavpackMetadata;
#define ID_UNIQUE 0x3f
#define ID_OPTIONAL_DATA 0x20
#define ID_ODD_SIZE 0x40
#define ID_LARGE 0x80
#define ID_DUMMY 0x0
#define ID_ENCODER_INFO 0x1
#define ID_DECORR_TERMS 0x2
#define ID_DECORR_WEIGHTS 0x3
#define ID_DECORR_SAMPLES 0x4
#define ID_ENTROPY_VARS 0x5
#define ID_HYBRID_PROFILE 0x6
#define ID_SHAPING_WEIGHTS 0x7
#define ID_FLOAT_INFO 0x8
#define ID_INT32_INFO 0x9
#define ID_WV_BITSTREAM 0xa
#define ID_WVC_BITSTREAM 0xb
#define ID_WVX_BITSTREAM 0xc
#define ID_CHANNEL_INFO 0xd
#define ID_RIFF_HEADER (ID_OPTIONAL_DATA | 0x1)
#define ID_RIFF_TRAILER (ID_OPTIONAL_DATA | 0x2)
#define ID_REPLAY_GAIN (ID_OPTIONAL_DATA | 0x3)
#define ID_CUESHEET (ID_OPTIONAL_DATA | 0x4)
#define ID_CONFIG_BLOCK (ID_OPTIONAL_DATA | 0x5)
#define ID_MD5_CHECKSUM (ID_OPTIONAL_DATA | 0x6)
#define ID_SAMPLE_RATE (ID_OPTIONAL_DATA | 0x7)
///////////////////////// WavPack Configuration ///////////////////////////////
// This internal structure is used during encode to provide configuration to
// the encoding engine and during decoding to provide fle information back to
// the higher level functions. Not all fields are used in both modes.
typedef struct {
float bitrate, shaping_weight;
int bits_per_sample, bytes_per_sample;
int qmode, flags, xmode, num_channels, float_norm_exp;
int32_t block_samples, extra_flags, sample_rate, channel_mask;
uchar md5_checksum [16], md5_read;
int num_tag_strings;
char **tag_strings;
} WavpackConfig;
#define CONFIG_BYTES_STORED 3 // 1-4 bytes/sample
#define CONFIG_MONO_FLAG 4 // not stereo
#define CONFIG_HYBRID_FLAG 8 // hybrid mode
#define CONFIG_JOINT_STEREO 0x10 // joint stereo
#define CONFIG_CROSS_DECORR 0x20 // no-delay cross decorrelation
#define CONFIG_HYBRID_SHAPE 0x40 // noise shape (hybrid mode only)
#define CONFIG_FLOAT_DATA 0x80 // ieee 32-bit floating point data
#define CONFIG_FAST_FLAG 0x200 // fast mode
#define CONFIG_HIGH_FLAG 0x800 // high quality mode
#define CONFIG_VERY_HIGH_FLAG 0x1000 // very high
#define CONFIG_BITRATE_KBPS 0x2000 // bitrate is kbps, not bits / sample
#define CONFIG_AUTO_SHAPING 0x4000 // automatic noise shaping
#define CONFIG_SHAPE_OVERRIDE 0x8000 // shaping mode specified
#define CONFIG_JOINT_OVERRIDE 0x10000 // joint-stereo mode specified
#define CONFIG_DYNAMIC_SHAPING 0x20000 // dynamic noise shaping
#define CONFIG_CREATE_EXE 0x40000 // create executable
#define CONFIG_CREATE_WVC 0x80000 // create correction file
#define CONFIG_OPTIMIZE_WVC 0x100000 // maximize bybrid compression
#define CONFIG_CALC_NOISE 0x800000 // calc noise in hybrid mode
#define CONFIG_LOSSY_MODE 0x1000000 // obsolete (for information)
#define CONFIG_EXTRA_MODE 0x2000000 // extra processing mode
#define CONFIG_SKIP_WVX 0x4000000 // no wvx stream w/ floats & big ints
#define CONFIG_MD5_CHECKSUM 0x8000000 // compute & store MD5 signature
#define CONFIG_MERGE_BLOCKS 0x10000000 // merge blocks of equal redundancy (for lossyWAV)
#define CONFIG_OPTIMIZE_MONO 0x80000000 // optimize for mono streams posing as stereo
/*
* These config flags were never actually used, or are no longer used, or are
* used for something else now. They may be used in the future for what they
* say, or for something else. WavPack files in the wild *may* have some of
* these bit set in their config flags (with these older meanings), but only
* if the stream version is 0x410 or less than 0x407. Of course, this is not
* very important because once the file has been encoded, the config bits are
* just for information purposes (i.e., they do not affect decoding),
*
#define CONFIG_ADOBE_MODE 0x100 // "adobe" mode for 32-bit floats
#define CONFIG_VERY_FAST_FLAG 0x400 // double fast
#define CONFIG_COPY_TIME 0x20000 // copy file-time from source
#define CONFIG_QUALITY_MODE 0x200000 // psychoacoustic quality mode
#define CONFIG_RAW_FLAG 0x400000 // raw mode (not implemented yet)
#define CONFIG_QUIET_MODE 0x10000000 // don't report progress %
#define CONFIG_IGNORE_LENGTH 0x20000000 // ignore length in wav header
#define CONFIG_NEW_RIFF_HEADER 0x40000000 // generate new RIFF wav header
*
*/
#define EXTRA_SCAN_ONLY 1
#define EXTRA_STEREO_MODES 2
#define EXTRA_TRY_DELTAS 8
#define EXTRA_ADJUST_DELTAS 16
#define EXTRA_SORT_FIRST 32
#define EXTRA_BRANCHES 0x1c0
#define EXTRA_SKIP_8TO16 512
#define EXTRA_TERMS 0x3c00
#define EXTRA_DUMP_TERMS 16384
#define EXTRA_SORT_LAST 32768
//////////////////////////////// WavPack Stream ///////////////////////////////
// This internal structure contains everything required to handle a WavPack
// "stream", which is defined as a stereo or mono stream of audio samples. For
// multichannel audio several of these would be required. Each stream contains
// pointers to hold a complete allocated block of WavPack data, although it's
// possible to decode WavPack blocks without buffering an entire block.
typedef struct bs {
#ifdef BITSTREAM_SHORTS
unsigned short *buf, *end, *ptr;
#else
unsigned char *buf, *end, *ptr;
#endif
void (*wrap)(struct bs *bs);
int error, bc;
uint32_t sr;
} Bitstream;
#define MAX_WRAPPER_BYTES 16777216
#define MAX_STREAMS 8
#define MAX_NTERMS 16
#define MAX_TERM 8
struct decorr_pass {
int term, delta, weight_A, weight_B;
int32_t samples_A [MAX_TERM], samples_B [MAX_TERM];
int32_t aweight_A, aweight_B;
int32_t sum_A, sum_B;
};
typedef struct {
char joint_stereo, delta, terms [MAX_NTERMS+1];
} WavpackDecorrSpec;
struct entropy_data {
uint32_t median [3], slow_level, error_limit;
};
struct words_data {
uint32_t bitrate_delta [2], bitrate_acc [2];
uint32_t pend_data, holding_one, zeros_acc;
int holding_zero, pend_count;
struct entropy_data c [2];
};
typedef struct {
WavpackHeader wphdr;
struct words_data w;
uchar *blockbuff, *blockend;
uchar *block2buff, *block2end;
int32_t *sample_buffer;
int bits, num_terms, mute_error, joint_stereo, false_stereo, shift;
int num_decorrs, num_passes, best_decorr, mask_decorr;
uint32_t sample_index, crc, crc_x, crc_wvx;
Bitstream wvbits, wvcbits, wvxbits;
int init_done, wvc_skip;
float delta_decay;
uchar int32_sent_bits, int32_zeros, int32_ones, int32_dups;
uchar float_flags, float_shift, float_max_exp, float_norm_exp;
struct {
int32_t shaping_acc [2], shaping_delta [2], error [2];
double noise_sum, noise_ave, noise_max;
short *shaping_data, *shaping_array;
int32_t shaping_samples;
} dc;
struct decorr_pass decorr_passes [MAX_NTERMS], analysis_pass;
const WavpackDecorrSpec *decorr_specs;
} WavpackStream;
// flags for float_flags:
#define FLOAT_SHIFT_ONES 1 // bits left-shifted into float = '1'
#define FLOAT_SHIFT_SAME 2 // bits left-shifted into float are the same
#define FLOAT_SHIFT_SENT 4 // bits shifted into float are sent literally
#define FLOAT_ZEROS_SENT 8 // "zeros" are not all real zeros
#define FLOAT_NEG_ZEROS 0x10 // contains negative zeros
#define FLOAT_EXCEPTIONS 0x20 // contains exceptions (inf, nan, etc.)
/////////////////////////////// WavPack Context ///////////////////////////////
// This internal structure holds everything required to encode or decode WavPack
// files. It is recommended that direct access to this structure be minimized
// and the provided utilities used instead.
typedef struct {
int32_t (*read_bytes)(void *id, void *data, int32_t bcount);
uint32_t (*get_pos)(void *id);
int (*set_pos_abs)(void *id, uint32_t pos);
int (*set_pos_rel)(void *id, int32_t delta, int mode);
int (*push_back_byte)(void *id, int c);
uint32_t (*get_length)(void *id);
int (*can_seek)(void *id);
// this callback is for writing edited tags only
int32_t (*write_bytes)(void *id, void *data, int32_t bcount);
} WavpackStreamReader;
typedef int (*WavpackBlockOutput)(void *id, void *data, int32_t bcount);
typedef struct {
WavpackConfig config;
WavpackMetadata *metadata;
uint32_t metabytes;
int metacount;
uchar *wrapper_data;
uint32_t wrapper_bytes;
WavpackBlockOutput blockout;
void *wv_out, *wvc_out;
WavpackStreamReader *reader;
void *wv_in, *wvc_in;
uint32_t filelen, file2len, filepos, file2pos, total_samples, crc_errors, first_flags;
int wvc_flag, open_flags, norm_offset, reduced_channels, lossy_blocks, close_files;
uint32_t block_samples, ave_block_samples, block_boundary, max_samples, acc_samples, initial_index;
int riff_header_added, riff_header_created;
M_Tag m_tag;
int current_stream, num_streams, stream_version;
WavpackStream *streams [MAX_STREAMS];
void *stream3;
char error_message [80];
} WavpackContext;
//////////////////////// function prototypes and macros //////////////////////
#define CLEAR(destin) memset (&destin, 0, sizeof (destin));
// these macros implement the weight application and update operations
// that are at the heart of the decorrelation loops
#define apply_weight_i(weight, sample) ((weight * sample + 512) >> 10)
#define apply_weight_f(weight, sample) (((((sample & 0xffff) * weight) >> 9) + \
(((sample & ~0xffff) >> 9) * weight) + 1) >> 1)
#if 1 // PERFCOND
#define apply_weight(weight, sample) (sample != (short) sample ? \
apply_weight_f (weight, sample) : apply_weight_i (weight, sample))
#else
#define apply_weight(weight, sample) ((int32_t)((weight * (int64_t) sample + 512) >> 10))
#endif
#if 1 // PERFCOND
#define update_weight(weight, delta, source, result) \
if (source && result) { int32_t s = (int32_t) (source ^ result) >> 31; weight = (delta ^ s) + (weight - s); }
#elif 1
#define update_weight(weight, delta, source, result) \
if (source && result) weight += (((source ^ result) >> 30) | 1) * delta;
#else
#define update_weight(weight, delta, source, result) \
if (source && result) (source ^ result) < 0 ? (weight -= delta) : (weight += delta);
#endif
#define update_weight_d2(weight, delta, source, result) \
if (source && result) weight -= (((source ^ result) >> 29) & 4) - 2;
#define update_weight_clip(weight, delta, source, result) \
if (source && result) { \
const int32_t s = (source ^ result) >> 31; \
if ((weight = (weight ^ s) + (delta - s)) > 1024) weight = 1024; \
weight = (weight ^ s) - s; \
}
#define update_weight_clip_d2(weight, delta, source, result) \
if (source && result) { \
const int32_t s = (source ^ result) >> 31; \
if ((weight = (weight ^ s) + (2 - s)) > 1024) weight = 1024; \
weight = (weight ^ s) - s; \
}
// bits.c
void bs_open_read (Bitstream *bs, void *buffer_start, void *buffer_end);
void bs_open_write (Bitstream *bs, void *buffer_start, void *buffer_end);
uint32_t bs_close_read (Bitstream *bs);
uint32_t bs_close_write (Bitstream *bs);
int DoReadFile (FILE *hFile, void *lpBuffer, uint32_t nNumberOfBytesToRead, uint32_t *lpNumberOfBytesRead);
int DoWriteFile (FILE *hFile, void *lpBuffer, uint32_t nNumberOfBytesToWrite, uint32_t *lpNumberOfBytesWritten);
uint32_t DoGetFileSize (FILE *hFile), DoGetFilePosition (FILE *hFile);
int DoSetFilePositionRelative (FILE *hFile, int32_t pos, int mode);
int DoSetFilePositionAbsolute (FILE *hFile, uint32_t pos);
int DoUngetc (int c, FILE *hFile), DoDeleteFile (char *filename);
int DoCloseHandle (FILE *hFile), DoTruncateFile (FILE *hFile);
#define bs_is_open(bs) ((bs)->ptr != NULL)
#define getbit(bs) ( \
(((bs)->bc) ? \
((bs)->bc--, (bs)->sr & 1) : \
(((++((bs)->ptr) != (bs)->end) ? (void) 0 : (bs)->wrap (bs)), (bs)->bc = sizeof (*((bs)->ptr)) * 8 - 1, ((bs)->sr = *((bs)->ptr)) & 1) \
) ? \
((bs)->sr >>= 1, 1) : \
((bs)->sr >>= 1, 0) \
)
#define getbits(value, nbits, bs) { \
while ((nbits) > (bs)->bc) { \
if (++((bs)->ptr) == (bs)->end) (bs)->wrap (bs); \
(bs)->sr |= (int32_t)*((bs)->ptr) << (bs)->bc; \
(bs)->bc += sizeof (*((bs)->ptr)) * 8; \
} \
*(value) = (bs)->sr; \
if ((bs)->bc > 32) { \
(bs)->bc -= (nbits); \
(bs)->sr = *((bs)->ptr) >> (sizeof (*((bs)->ptr)) * 8 - (bs)->bc); \
} \
else { \
(bs)->bc -= (nbits); \
(bs)->sr >>= (nbits); \
} \
}
#define putbit(bit, bs) { if (bit) (bs)->sr |= (1 << (bs)->bc); \
if (++((bs)->bc) == sizeof (*((bs)->ptr)) * 8) { \
*((bs)->ptr) = (bs)->sr; \
(bs)->sr = (bs)->bc = 0; \
if (++((bs)->ptr) == (bs)->end) (bs)->wrap (bs); \
}}
#define putbit_0(bs) { \
if (++((bs)->bc) == sizeof (*((bs)->ptr)) * 8) { \
*((bs)->ptr) = (bs)->sr; \
(bs)->sr = (bs)->bc = 0; \
if (++((bs)->ptr) == (bs)->end) (bs)->wrap (bs); \
}}
#define putbit_1(bs) { (bs)->sr |= (1 << (bs)->bc); \
if (++((bs)->bc) == sizeof (*((bs)->ptr)) * 8) { \
*((bs)->ptr) = (bs)->sr; \
(bs)->sr = (bs)->bc = 0; \
if (++((bs)->ptr) == (bs)->end) (bs)->wrap (bs); \
}}
#define putbits(value, nbits, bs) { \
(bs)->sr |= (int32_t)(value) << (bs)->bc; \
if (((bs)->bc += (nbits)) >= sizeof (*((bs)->ptr)) * 8) \
do { \
*((bs)->ptr) = (bs)->sr; \
(bs)->sr >>= sizeof (*((bs)->ptr)) * 8; \
if (((bs)->bc -= sizeof (*((bs)->ptr)) * 8) > 32 - sizeof (*((bs)->ptr)) * 8) \
(bs)->sr |= ((value) >> ((nbits) - (bs)->bc)); \
if (++((bs)->ptr) == (bs)->end) (bs)->wrap (bs); \
} while ((bs)->bc >= sizeof (*((bs)->ptr)) * 8); \
}
void little_endian_to_native (void *data, char *format);
void native_to_little_endian (void *data, char *format);
// pack.c
void pack_init (WavpackContext *wpc);
int pack_block (WavpackContext *wpc, int32_t *buffer);
double WavpackGetEncodedNoise (WavpackContext *wpc, double *peak);
// unpack.c
int unpack_init (WavpackContext *wpc);
int init_wv_bitstream (WavpackStream *wps, WavpackMetadata *wpmd);
int init_wvc_bitstream (WavpackStream *wps, WavpackMetadata *wpmd);
int init_wvx_bitstream (WavpackStream *wps, WavpackMetadata *wpmd);
int read_decorr_terms (WavpackStream *wps, WavpackMetadata *wpmd);
int read_decorr_weights (WavpackStream *wps, WavpackMetadata *wpmd);
int read_decorr_samples (WavpackStream *wps, WavpackMetadata *wpmd);
int read_shaping_info (WavpackStream *wps, WavpackMetadata *wpmd);
int read_float_info (WavpackStream *wps, WavpackMetadata *wpmd);
int read_int32_info (WavpackStream *wps, WavpackMetadata *wpmd);
int read_channel_info (WavpackContext *wpc, WavpackMetadata *wpmd);
int read_config_info (WavpackContext *wpc, WavpackMetadata *wpmd);
int read_sample_rate (WavpackContext *wpc, WavpackMetadata *wpmd);
int read_wrapper_data (WavpackContext *wpc, WavpackMetadata *wpmd);
int32_t unpack_samples (WavpackContext *wpc, int32_t *buffer, uint32_t sample_count);
int check_crc_error (WavpackContext *wpc);
// unpack3.c
WavpackContext *open_file3 (WavpackContext *wpc, char *error);
int32_t unpack_samples3 (WavpackContext *wpc, int32_t *buffer, uint32_t sample_count);
int seek_sample3 (WavpackContext *wpc, uint32_t desired_index);
uint32_t get_sample_index3 (WavpackContext *wpc);
void free_stream3 (WavpackContext *wpc);
int get_version3 (WavpackContext *wpc);
// metadata.c stuff
int read_metadata_buff (WavpackMetadata *wpmd, uchar *blockbuff, uchar **buffptr);
int write_metadata_block (WavpackContext *wpc);
int copy_metadata (WavpackMetadata *wpmd, uchar *buffer_start, uchar *buffer_end);
int add_to_metadata (WavpackContext *wpc, void *data, uint32_t bcount, uchar id);
int process_metadata (WavpackContext *wpc, WavpackMetadata *wpmd);
void free_metadata (WavpackMetadata *wpmd);
// words.c stuff
void init_words (WavpackStream *wps);
void word_set_bitrate (WavpackStream *wps);
void write_entropy_vars (WavpackStream *wps, WavpackMetadata *wpmd);
void write_hybrid_profile (WavpackStream *wps, WavpackMetadata *wpmd);
int read_entropy_vars (WavpackStream *wps, WavpackMetadata *wpmd);
int read_hybrid_profile (WavpackStream *wps, WavpackMetadata *wpmd);
int32_t FASTCALL send_word (WavpackStream *wps, int32_t value, int chan);
void send_words_lossless (WavpackStream *wps, int32_t *buffer, int32_t nsamples);
int32_t FASTCALL get_word (WavpackStream *wps, int chan, int32_t *correction);
int32_t get_words_lossless (WavpackStream *wps, int32_t *buffer, int32_t nsamples);
void flush_word (WavpackStream *wps);
int32_t nosend_word (WavpackStream *wps, int32_t value, int chan);
void scan_word (WavpackStream *wps, int32_t *samples, uint32_t num_samples, int dir);
int log2s (int32_t value);
int32_t exp2s (int log);
uint32_t log2buffer (int32_t *samples, uint32_t num_samples, int limit);
signed char store_weight (int weight);
int restore_weight (signed char weight);
#define WORD_EOF ((int32_t)(1L << 31))
// float.c
void write_float_info (WavpackStream *wps, WavpackMetadata *wpmd);
int scan_float_data (WavpackStream *wps, f32 *values, int32_t num_values);
void send_float_data (WavpackStream *wps, f32 *values, int32_t num_values);
int read_float_info (WavpackStream *wps, WavpackMetadata *wpmd);
void float_values (WavpackStream *wps, int32_t *values, int32_t num_values);
void WavpackFloatNormalize (int32_t *values, int32_t num_values, int delta_exp);
// extra?.c
// void analyze_stereo (WavpackContext *wpc, int32_t *samples);
// void analyze_mono (WavpackContext *wpc, int32_t *samples);
void execute_stereo (WavpackContext *wpc, int32_t *samples, int no_history, int do_samples);
void execute_mono (WavpackContext *wpc, int32_t *samples, int no_history, int do_samples);
// wputils.c
WavpackContext *WavpackOpenFileInputEx (WavpackStreamReader *reader, void *wv_id, void *wvc_id, char *error, int flags, int norm_offset);
WavpackContext *WavpackOpenFileInput (const wchar_t *infilename, char *error, int flags, int norm_offset);
#define OPEN_WVC 0x1 // open/read "correction" file
#define OPEN_TAGS 0x2 // read ID3v1 / APEv2 tags (seekable file)
#define OPEN_WRAPPER 0x4 // make audio wrapper available (i.e. RIFF)
#define OPEN_2CH_MAX 0x8 // open multichannel as stereo (no downmix)
#define OPEN_NORMALIZE 0x10 // normalize floating point data to +/- 1.0
#define OPEN_STREAMING 0x20 // "streaming" mode blindly unpacks blocks
// w/o regard to header file position info
#define OPEN_EDIT_TAGS 0x40 // allow editing of tags
int WavpackGetMode (WavpackContext *wpc);
#define MODE_WVC 0x1
#define MODE_LOSSLESS 0x2
#define MODE_HYBRID 0x4
#define MODE_FLOAT 0x8
#define MODE_VALID_TAG 0x10
#define MODE_HIGH 0x20
#define MODE_FAST 0x40
#define MODE_EXTRA 0x80 // extra mode used, see MODE_XMODE for possible level
#define MODE_APETAG 0x100
#define MODE_SFX 0x200
#define MODE_VERY_HIGH 0x400
#define MODE_MD5 0x800
#define MODE_XMODE 0x7000 // mask for extra level (1-6, 0=unknown)
#define MODE_DNS 0x8000
char *WavpackGetErrorMessage (WavpackContext *wpc);
int WavpackGetVersion (WavpackContext *wpc);
uint32_t WavpackUnpackSamples (WavpackContext *wpc, int32_t *buffer, uint32_t samples);
uint32_t WavpackGetNumSamples (WavpackContext *wpc);
uint32_t WavpackGetSampleIndex (WavpackContext *wpc);
int WavpackGetNumErrors (WavpackContext *wpc);
int WavpackLossyBlocks (WavpackContext *wpc);
int WavpackSeekSample (WavpackContext *wpc, uint32_t sample);
WavpackContext *WavpackCloseFile (WavpackContext *wpc);
uint32_t WavpackGetSampleRate (WavpackContext *wpc);
int WavpackGetBitsPerSample (WavpackContext *wpc);
int WavpackGetBytesPerSample (WavpackContext *wpc);
int WavpackGetNumChannels (WavpackContext *wpc);
int WavpackGetChannelMask (WavpackContext *wpc);
int WavpackGetReducedChannels (WavpackContext *wpc);
int WavpackGetFloatNormExp (WavpackContext *wpc);
int WavpackGetMD5Sum (WavpackContext *wpc, uchar data [16]);
uint32_t WavpackGetWrapperBytes (WavpackContext *wpc);
uchar *WavpackGetWrapperData (WavpackContext *wpc);
void WavpackFreeWrapper (WavpackContext *wpc);
void WavpackSeekTrailingWrapper (WavpackContext *wpc);
double WavpackGetProgress (WavpackContext *wpc);
uint32_t WavpackGetFileSize (WavpackContext *wpc);
double WavpackGetRatio (WavpackContext *wpc);
double WavpackGetAverageBitrate (WavpackContext *wpc, int count_wvc);
double WavpackGetInstantBitrate (WavpackContext *wpc);
int WavpackGetNumTagItems (WavpackContext *wpc);
int WavpackGetTagItem (WavpackContext *wpc, const char *item, char *value, int size);
int WavpackGetTagItemIndexed (WavpackContext *wpc, int index, char *item, int size);
int WavpackAppendTagItem (WavpackContext *wpc, const char *item, const char *value, int vsize);
int WavpackDeleteTagItem (WavpackContext *wpc, const char *item);
int WavpackWriteTag (WavpackContext *wpc);
WavpackContext *WavpackOpenFileOutput (WavpackBlockOutput blockout, void *wv_id, void *wvc_id);
int WavpackSetConfiguration (WavpackContext *wpc, WavpackConfig *config, uint32_t total_samples);
int WavpackAddWrapper (WavpackContext *wpc, void *data, uint32_t bcount);
int WavpackStoreMD5Sum (WavpackContext *wpc, uchar data [16]);
int WavpackPackInit (WavpackContext *wpc);
int WavpackPackSamples (WavpackContext *wpc, int32_t *sample_buffer, uint32_t sample_count);
int WavpackFlushSamples (WavpackContext *wpc);
void WavpackUpdateNumSamples (WavpackContext *wpc, void *first_block);
void *WavpackGetWrapperLocation (void *first_block, uint32_t *size);
void WavpackLittleEndianToNative (void *data, char *format);
void WavpackNativeToLittleEndian (void *data, char *format);
uint32_t WavpackGetLibraryVersion (void);
const char *WavpackGetLibraryVersionString (void);
///////////////////////////// SIMD helper macros /////////////////////////////
#ifdef OPT_MMX
#if defined (__GNUC__) && !defined (__INTEL_COMPILER)
//directly map to gcc's native builtins for faster code
#if __GNUC__ < 4
typedef int __di __attribute__ ((__mode__ (__DI__)));
typedef int __m64 __attribute__ ((__mode__ (__V2SI__)));
typedef int __v4hi __attribute__ ((__mode__ (__V4HI__)));
#define _m_paddsw(m1, m2) (__m64) __builtin_ia32_paddsw ((__v4hi) m1, (__v4hi) m2)
#define _m_pand(m1, m2) (__m64) __builtin_ia32_pand ((__di) m1, (__di) m2)
#define _m_pandn(m1, m2) (__m64) __builtin_ia32_pandn ((__di) m1, (__di) m2)
#define _m_pmaddwd(m1, m2) __builtin_ia32_pmaddwd ((__v4hi) m1, (__v4hi) m2)
#define _m_por(m1, m2) (__m64) __builtin_ia32_por ((__di) m1, (__di) m2)
#define _m_pxor(m1, m2) (__m64) __builtin_ia32_pxor ((__di) m1, (__di) m2)
#else
typedef int __m64 __attribute__ ((__vector_size__ (8)));
typedef short __m64_16 __attribute__ ((__vector_size__ (8)));
#define _m_paddsw(m1, m2) (__m64) __builtin_ia32_paddsw ((__m64_16) m1, (__m64_16) m2)
#define _m_pand(m1, m2) __builtin_ia32_pand (m1, m2)
#define _m_pandn(m1, m2) __builtin_ia32_pandn (m1, m2)
#define _m_pmaddwd(m1, m2) __builtin_ia32_pmaddwd ((__m64_16) m1, (__m64_16) m2)
#define _m_por(m1, m2) __builtin_ia32_por (m1, m2)
#define _m_pxor(m1, m2) __builtin_ia32_pxor (m1, m2)
#endif
#define _m_paddd(m1, m2) __builtin_ia32_paddd (m1, m2)
#define _m_pcmpeqd(m1, m2) __builtin_ia32_pcmpeqd (m1, m2)
#define _m_pslldi(m1, m2) __builtin_ia32_pslld (m1, m2)
#define _m_psradi(m1, m2) __builtin_ia32_psrad (m1, m2)
#define _m_psrldi(m1, m2) __builtin_ia32_psrld (m1, m2)
#define _m_psubd(m1, m2) __builtin_ia32_psubd (m1, m2)
#define _m_punpckhdq(m1, m2) __builtin_ia32_punpckhdq (m1, m2)
#define _m_punpckldq(m1, m2) __builtin_ia32_punpckldq (m1, m2)
#define _mm_empty() __builtin_ia32_emms ()
#define _mm_set_pi32(m1, m2) { m2, m1 }
#define _mm_set1_pi32(m) { m, m }
#else
#include <mmintrin.h>
#endif
#endif //OPT_MMX
#endif

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@@ -1,19 +0,0 @@
////////////////////////////////////////////////////////////////////////////
// **** WAVPACK **** //
// Hybrid Lossless Wavefile Compressor //
// Copyright (c) 1998 - 2006 Conifer Software. //
// All Rights Reserved. //
// Distributed under the BSD Software License (see license.txt) //
////////////////////////////////////////////////////////////////////////////
// wavpack_version.h
#ifndef WAVPACK_VERSION_H
#define WAVPACK_VERSION_H
#define LIBWAVPACK_MAJOR 4
#define LIBWAVPACK_MINOR 50
#define LIBWAVPACK_MICRO 0
#define LIBWAVPACK_VERSION_STRING "4.50.0"
#endif

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