Updated the build system, now using .NET Framework v4.0 for most things

This commit is contained in:
Grigory Chudov
2018-03-11 17:07:48 -04:00
parent a66bfe28cc
commit 929b7de944
905 changed files with 13647 additions and 216371 deletions

View File

@@ -37,7 +37,7 @@
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>.\bin\Debug\</OutputPath>
<OutputPath>..\..\bin\Debug\tests\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
@@ -45,7 +45,7 @@
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<Optimize>false</Optimize>
<OutputPath>..\bin\Release\</OutputPath>
<OutputPath>..\..\bin\Release\tests\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<DebugType>full</DebugType>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
@@ -55,6 +55,7 @@
<Reference Include="CSScriptLibrary.v1.1, Version=2.3.2.0, Culture=neutral">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\ThirdParty\CSScriptLibrary.v1.1.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Microsoft.VisualStudio.QualityTools.UnitTestFramework, Version=10.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL" />
<Reference Include="System" />
@@ -78,52 +79,61 @@
<ProjectReference Include="..\..\CUETools.AccurateRip\CUETools.AccurateRip.csproj">
<Project>{5802C7E9-157E-4124-946D-70B5AE48A5A1}</Project>
<Name>CUETools.AccurateRip</Name>
<Private>False</Private>
</ProjectReference>
<ProjectReference Include="..\..\CUETools.CDImage\CUETools.CDImage.csproj">
<Project>{1DD41038-D885-46C5-8DDE-E0B82F066584}</Project>
<Name>CUETools.CDImage</Name>
<Private>False</Private>
</ProjectReference>
<ProjectReference Include="..\..\CUETools.Codecs.ALAC\CUETools.Codecs.ALAC.csproj">
<Project>{F2EC7193-D5E5-4252-9803-5CEB407E910F}</Project>
<Name>CUETools.Codecs.ALAC</Name>
<Private>True</Private>
</ProjectReference>
<ProjectReference Include="..\..\CUETools.Codecs.FLAC\CUETools.Codecs.FLAC.vcxproj">
<Project>{E70FA90A-7012-4A52-86B5-362B699D1540}</Project>
<Name>CUETools.Codecs.FLAC</Name>
</ProjectReference>
<ProjectReference Include="..\..\CUETools.Codecs.FLAKE\CUETools.Codecs.FLAKE.csproj">
<Project>{082D6B9E-326E-4D15-9798-EDAE9EDE70A6}</Project>
<Name>CUETools.Codecs.FLAKE</Name>
<Private>True</Private>
</ProjectReference>
<ProjectReference Include="..\..\CUETools.Codecs.libFLAC\CUETools.Codecs.libFLAC.csproj">
<Project>{f10ab92c-9afb-4fc0-94e0-06fcd3ca8155}</Project>
<Name>CUETools.Codecs.libFLAC</Name>
</ProjectReference>
<ProjectReference Include="..\..\CUETools.Codecs.LossyWAV\CUETools.Codecs.LossyWAV.csproj">
<Project>{8A0426FA-0BC2-4C49-A6E5-1F9A68156F19}</Project>
<Name>CUETools.Codecs.LossyWAV</Name>
<Private>False</Private>
</ProjectReference>
<ProjectReference Include="..\..\CUETools.Codecs\CUETools.Codecs.csproj">
<Project>{6458A13A-30EF-45A9-9D58-E5031B17BEE2}</Project>
<Name>CUETools.Codecs</Name>
<Private>True</Private>
</ProjectReference>
<ProjectReference Include="..\..\CUETools.Compression\CUETools.Compression.csproj">
<Project>{14EE067E-C218-4625-9540-2361AB27C4A6}</Project>
<Name>CUETools.Compression</Name>
<Private>False</Private>
</ProjectReference>
<ProjectReference Include="..\..\CUETools.DSP.Resampler\CUETools.DSP.Resampler.csproj">
<Project>{A6303861-CA06-4C2C-A104-BA9291538F6F}</Project>
<Name>CUETools.DSP.Resampler</Name>
<Private>False</Private>
</ProjectReference>
<ProjectReference Include="..\..\CUETools.Ripper\CUETools.Ripper.csproj">
<Project>{D2700165-3E77-4B28-928D-551F5FC11954}</Project>
<Name>CUETools.Ripper</Name>
<Private>False</Private>
</ProjectReference>
<ProjectReference Include="..\..\CUETools.TestHelpers\CUETools.TestHelpers.csproj">
<Project>{84EBB7CB-02C9-40A9-9D32-C641B822DAA2}</Project>
<Name>CUETools.TestHelpers</Name>
<Private>False</Private>
</ProjectReference>
<ProjectReference Include="..\..\Freedb\Freedb.csproj">
<Project>{5ADCFD6D-BFEA-4B10-BB45-9083BBB56AF4}</Project>
<Name>Freedb</Name>
<Private>False</Private>
</ProjectReference>
</ItemGroup>
<ItemGroup>
@@ -148,5 +158,31 @@
<Install>true</Install>
</BootstrapperPackage>
</ItemGroup>
<ItemGroup>
<Content Include="Data\alac.m4a">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<Content Include="Data\flacwriter1.flac">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<Content Include="Data\flake.flac">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<Content Include="Data\hires1.flac">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<Content Include="Data\hires1.wav">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<Content Include="Data\pipe.wav">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<Content Include="Data\test.flac">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<Content Include="Data\test.wav">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" />
</Project>

View File

@@ -1,10 +1,6 @@
using Microsoft.VisualStudio.TestTools.UnitTesting;
using System;
using System.Collections.Generic;
using CUETools.Codecs;
using Microsoft.VisualStudio.TestTools.UnitTesting;
using System.IO;
using System.Text;
using CUETools.Codecs;
using CUETools.Codecs.FLAC;
namespace CUETools.TestCodecs
{
@@ -33,12 +29,13 @@ namespace CUETools.TestCodecs
///A test for FlacWriter (string, int, int, int, Stream)
///</summary>
[TestMethod()]
[DeploymentItem("../ThirdParty/x64/libFLAC_dynamic.dll", "")]
public void ConstructorTest()
{
AudioBuffer buff = WAVReader.ReadAllSamples("test.wav", null);
FLACWriter target;
CUETools.Codecs.libFLAC.Writer target;
target = new FLACWriter("flacwriter2.flac", new FLACWriterSettings() { PCM = buff.PCM, EncoderMode = "7" });
target = new CUETools.Codecs.libFLAC.Writer("flacwriter2.flac", new CUETools.Codecs.libFLAC.WriterSettings() { PCM = buff.PCM, EncoderMode = "7" });
target.Settings.Padding = 1;
target.Settings.BlockSize = 32;
//target.Vendor = "CUETools";
@@ -52,7 +49,7 @@ namespace CUETools.TestCodecs
[TestMethod()]
public void SeekTest()
{
var r = new FLACReader("test.flac", null);
var r = new CUETools.Codecs.libFLAC.Reader("test.flac", null);
var buff1 = new AudioBuffer(r, 16536);
var buff2 = new AudioBuffer(r, 16536);
Assert.AreEqual(0, r.Position);