mirror of
https://github.com/claunia/cuetools.net.git
synced 2025-12-16 18:14:25 +00:00
CUETools split into class library and GUI project.
ArCueDotNet: console verification tool.
This commit is contained in:
968
CUEToolsLib/AudioReadWrite.cs
Normal file
968
CUEToolsLib/AudioReadWrite.cs
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@@ -0,0 +1,968 @@
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using System;
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using System.IO;
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using FLACDotNet;
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using WavPackDotNet;
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using APEDotNet;
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using System.Collections.Generic;
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using System.Collections.Specialized;
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namespace CUEToolsLib {
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public interface IAudioSource {
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uint Read(byte[] buff, uint sampleCount);
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ulong Length { get; }
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ulong Position { get; set; }
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NameValueCollection Tags { get; set; }
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ulong Remaining { get; }
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void Close();
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int BitsPerSample { get; }
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int ChannelCount { get; }
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int SampleRate { get; }
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}
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public interface IAudioDest {
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void Write(byte[] buff, uint sampleCount);
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bool SetTags(NameValueCollection tags);
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void Close();
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long FinalSampleCount { set; }
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}
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public static class AudioReadWrite {
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public static IAudioSource GetAudioSource(string path) {
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switch (Path.GetExtension(path).ToLower()) {
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case ".wav":
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return new WAVReader(path);
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case ".flac":
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return new FLACReader(path);
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case ".wv":
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return new WavPackReader(path);
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case ".ape":
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return new APEReader(path);
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default:
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throw new Exception("Unsupported audio type.");
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}
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}
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public static IAudioDest GetAudioDest(string path, int bitsPerSample, int channelCount, int sampleRate, long finalSampleCount) {
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IAudioDest dest;
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switch (Path.GetExtension(path).ToLower()) {
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case ".wav":
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dest = new WAVWriter(path, bitsPerSample, channelCount, sampleRate); break;
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case ".flac":
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dest = new FLACWriter(path, bitsPerSample, channelCount, sampleRate); break;
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case ".wv":
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dest = new WavPackWriter(path, bitsPerSample, channelCount, sampleRate); break;
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case ".ape":
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dest = new APEWriter(path, bitsPerSample, channelCount, sampleRate); break;
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case ".dummy":
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dest = new DummyWriter(path, bitsPerSample, channelCount, sampleRate); break;
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default:
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throw new Exception("Unsupported audio type.");
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}
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dest.FinalSampleCount = finalSampleCount;
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return dest;
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}
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}
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public class DummyWriter : IAudioDest {
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public DummyWriter (string path, int bitsPerSample, int channelCount, int sampleRate) {
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}
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public bool SetTags(NameValueCollection tags)
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{
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return false;
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}
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public void Close() {
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}
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public long FinalSampleCount {
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set {
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}
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}
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public void Write(byte[] buff, uint sampleCount) {
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}
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}
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public class WAVReader : IAudioSource {
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FileStream _fs;
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BinaryReader _br;
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ulong _dataOffset, _dataLen;
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ulong _samplePos, _sampleLen;
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int _bitsPerSample, _channelCount, _sampleRate, _blockAlign;
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bool _largeFile;
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public WAVReader(string path) {
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_fs = new FileStream(path, FileMode.Open, FileAccess.Read, FileShare.Read);
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_br = new BinaryReader(_fs);
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ParseHeaders();
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_sampleLen = _dataLen / (uint)_blockAlign;
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Position = 0;
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}
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public void Close() {
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_br.Close();
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_br = null;
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_fs = null;
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}
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private void ParseHeaders() {
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const long maxFileSize = 0x7FFFFFFEL;
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const uint fccRIFF = 0x46464952;
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const uint fccWAVE = 0x45564157;
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const uint fccFormat = 0x20746D66;
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const uint fccData = 0x61746164;
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uint lenRIFF;
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long fileEnd;
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bool foundFormat, foundData;
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if (_br.ReadUInt32() != fccRIFF) {
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throw new Exception("Not a valid RIFF file.");
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}
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lenRIFF = _br.ReadUInt32();
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fileEnd = (long)lenRIFF + 8;
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if (_br.ReadUInt32() != fccWAVE) {
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throw new Exception("Not a valid WAVE file.");
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}
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_largeFile = false;
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foundFormat = false;
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foundData = false;
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while (_fs.Position < fileEnd) {
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uint ckID, ckSize, ckSizePadded;
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long ckEnd;
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ckID = _br.ReadUInt32();
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ckSize = _br.ReadUInt32();
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ckSizePadded = (ckSize + 1U) & ~1U;
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ckEnd = _fs.Position + (long)ckSizePadded;
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if (ckID == fccFormat) {
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foundFormat = true;
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if (_br.ReadUInt16() != 1) {
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throw new Exception("WAVE must be PCM format.");
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}
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_channelCount = _br.ReadInt16();
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_sampleRate = _br.ReadInt32();
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_br.ReadInt32();
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_blockAlign = _br.ReadInt16();
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_bitsPerSample = _br.ReadInt16();
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}
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else if (ckID == fccData) {
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foundData = true;
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_dataOffset = (ulong) _fs.Position;
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if (_fs.Length <= maxFileSize) {
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_dataLen = ckSize;
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}
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else {
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_largeFile = true;
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_dataLen = ((ulong)_fs.Length) - _dataOffset;
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}
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}
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if ((foundFormat & foundData) || _largeFile) {
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break;
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}
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_fs.Seek(ckEnd, SeekOrigin.Begin);
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}
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if ((foundFormat & foundData) == false) {
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throw new Exception("Format or data chunk not found.");
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}
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if (_channelCount <= 0) {
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throw new Exception("Channel count is invalid.");
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}
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if (_sampleRate <= 0) {
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throw new Exception("Sample rate is invalid.");
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}
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if (_blockAlign != (_channelCount * ((_bitsPerSample + 7) / 8))) {
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throw new Exception("Block align is invalid.");
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}
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if ((_bitsPerSample <= 0) || (_bitsPerSample > 32)) {
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throw new Exception("Bits per sample is invalid.");
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}
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}
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public ulong Position {
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get {
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return _samplePos;
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}
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set {
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ulong seekPos;
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if (value > _sampleLen) {
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_samplePos = _sampleLen;
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}
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else {
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_samplePos = value;
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}
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seekPos = _dataOffset + (_samplePos * (uint)_blockAlign);
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_fs.Seek((long) seekPos, SeekOrigin.Begin);
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}
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}
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public ulong Length {
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get {
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return _sampleLen;
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}
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}
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public ulong Remaining {
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get {
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return _sampleLen - _samplePos;
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}
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}
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public int ChannelCount {
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get {
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return _channelCount;
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}
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}
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public int SampleRate {
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get {
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return _sampleRate;
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}
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}
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public int BitsPerSample {
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get {
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return _bitsPerSample;
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}
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}
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public int BlockAlign {
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get {
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return _blockAlign;
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}
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}
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public NameValueCollection Tags {
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get {
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return new NameValueCollection();
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}
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set {
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}
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}
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public void GetTags(out List<string> names, out List<string> values)
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{
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names = new List<string>();
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values = new List<string>();
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}
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public uint Read(byte[] buff, uint sampleCount) {
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if (sampleCount > Remaining)
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sampleCount = (uint) Remaining;
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uint byteCount = sampleCount * (uint) _blockAlign;
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if (sampleCount != 0) {
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if (_fs.Read(buff, 0, (int) byteCount) != byteCount) {
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throw new Exception("Incomplete file read.");
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}
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_samplePos += sampleCount;
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}
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return sampleCount;
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}
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}
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public class WAVWriter : IAudioDest {
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FileStream _fs;
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BinaryWriter _bw;
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int _bitsPerSample, _channelCount, _sampleRate, _blockAlign;
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long _sampleLen;
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public WAVWriter(string path, int bitsPerSample, int channelCount, int sampleRate) {
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_bitsPerSample = bitsPerSample;
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_channelCount = channelCount;
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_sampleRate = sampleRate;
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_blockAlign = _channelCount * ((_bitsPerSample + 7) / 8);
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_fs = new FileStream(path, FileMode.Create, FileAccess.Write, FileShare.Read);
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_bw = new BinaryWriter(_fs);
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WriteHeaders();
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}
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public bool SetTags(NameValueCollection tags)
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{
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return false;
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}
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private void WriteHeaders() {
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const uint fccRIFF = 0x46464952;
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const uint fccWAVE = 0x45564157;
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const uint fccFormat = 0x20746D66;
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const uint fccData = 0x61746164;
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_bw.Write(fccRIFF);
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_bw.Write((uint)0);
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_bw.Write(fccWAVE);
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_bw.Write(fccFormat);
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_bw.Write((uint)16);
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_bw.Write((ushort)1);
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_bw.Write((ushort)_channelCount);
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_bw.Write((uint)_sampleRate);
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_bw.Write((uint)(_sampleRate * _blockAlign));
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_bw.Write((ushort)_blockAlign);
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_bw.Write((ushort)_bitsPerSample);
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_bw.Write(fccData);
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_bw.Write((uint)0);
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}
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public void Close() {
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const long maxFileSize = 0x7FFFFFFEL;
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long dataLen, dataLenPadded;
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dataLen = _sampleLen * _blockAlign;
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if ((dataLen & 1) == 1) {
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_bw.Write((byte)0);
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}
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if ((dataLen + 44) > maxFileSize) {
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dataLen = ((maxFileSize - 44) / _blockAlign) * _blockAlign;
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}
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dataLenPadded = ((dataLen & 1) == 1) ? (dataLen + 1) : dataLen;
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_bw.Seek(4, SeekOrigin.Begin);
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_bw.Write((uint)(dataLenPadded + 36));
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_bw.Seek(40, SeekOrigin.Begin);
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_bw.Write((uint)dataLen);
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_bw.Close();
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_bw = null;
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_fs = null;
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}
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public long Position {
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get {
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return _sampleLen;
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}
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}
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public long FinalSampleCount {
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set {
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}
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}
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public void Write(byte[] buff, uint sampleCount) {
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if (sampleCount < 0) {
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sampleCount = 0;
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}
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if (sampleCount != 0) {
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_fs.Write(buff, 0, (int) sampleCount * _blockAlign);
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_sampleLen += sampleCount;
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}
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}
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}
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class FLACReader : IAudioSource {
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FLACDotNet.FLACReader _flacReader;
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int[,] _sampleBuffer;
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uint _bufferOffset, _bufferLength;
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public FLACReader(string path) {
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_flacReader = new FLACDotNet.FLACReader(path);
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_bufferOffset = 0;
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_bufferLength = 0;
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}
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public void Close() {
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_flacReader.Close();
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}
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public NameValueCollection Tags
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{
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get { return _flacReader.Tags; }
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set { _flacReader.Tags = value; }
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}
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public bool UpdateTags()
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{
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return _flacReader.UpdateTags();
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}
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public ulong Length {
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get {
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return (ulong) _flacReader.Length;
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}
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}
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public ulong Remaining {
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get {
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return (ulong) _flacReader.Remaining + SamplesInBuffer;
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}
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}
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public ulong Position {
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get {
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return (ulong) _flacReader.Position - SamplesInBuffer;
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}
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set {
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_flacReader.Position = (long) value;
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_bufferOffset = 0;
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_bufferLength = 0;
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}
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}
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private uint SamplesInBuffer {
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get {
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return (uint) (_bufferLength - _bufferOffset);
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}
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}
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public int BitsPerSample {
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get {
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return _flacReader.BitsPerSample;
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}
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}
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public int ChannelCount {
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get {
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return _flacReader.ChannelCount;
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}
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}
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public int SampleRate {
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get {
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return _flacReader.SampleRate;
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}
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}
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private unsafe void FLACSamplesToBytes_16(int[,] inSamples, uint inSampleOffset,
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byte[] outSamples, uint outByteOffset, uint sampleCount, int channelCount)
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{
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uint loopCount = sampleCount * (uint) channelCount;
|
||||
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if ((inSamples.GetLength(0) - inSampleOffset < sampleCount) ||
|
||||
(outSamples.Length - outByteOffset < loopCount * 2))
|
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{
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throw new IndexOutOfRangeException();
|
||||
}
|
||||
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||||
fixed (int* pInSamplesFixed = &inSamples[inSampleOffset, 0]) {
|
||||
fixed (byte* pOutSamplesFixed = &outSamples[outByteOffset]) {
|
||||
int* pInSamples = pInSamplesFixed;
|
||||
short* pOutSamples = (short*)pOutSamplesFixed;
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||||
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||||
for (int i = 0; i < loopCount; i++) {
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||||
*(pOutSamples++) = (short)*(pInSamples++);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
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||||
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||||
public uint Read(byte[] buff, uint sampleCount) {
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||||
if (_flacReader.BitsPerSample != 16) {
|
||||
throw new Exception("Reading is only supported for 16 bit sample depth.");
|
||||
}
|
||||
int chanCount = _flacReader.ChannelCount;
|
||||
uint copyCount;
|
||||
uint buffOffset = 0;
|
||||
uint samplesNeeded = sampleCount;
|
||||
|
||||
while (samplesNeeded != 0) {
|
||||
if (SamplesInBuffer == 0) {
|
||||
_bufferOffset = 0;
|
||||
_bufferLength = (uint) _flacReader.Read(out _sampleBuffer);
|
||||
}
|
||||
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||||
copyCount = Math.Min(samplesNeeded, SamplesInBuffer);
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||||
|
||||
FLACSamplesToBytes_16(_sampleBuffer, _bufferOffset, buff, buffOffset,
|
||||
copyCount, chanCount);
|
||||
|
||||
samplesNeeded -= copyCount;
|
||||
buffOffset += copyCount * (uint) chanCount * 2;
|
||||
_bufferOffset += copyCount;
|
||||
}
|
||||
|
||||
return sampleCount;
|
||||
}
|
||||
}
|
||||
|
||||
class FLACWriter : IAudioDest {
|
||||
FLACDotNet.FLACWriter _flacWriter;
|
||||
int[,] _sampleBuffer;
|
||||
int _bitsPerSample;
|
||||
int _channelCount;
|
||||
int _sampleRate;
|
||||
|
||||
public FLACWriter(string path, int bitsPerSample, int channelCount, int sampleRate) {
|
||||
if (bitsPerSample != 16) {
|
||||
throw new Exception("Bits per sample must be 16.");
|
||||
}
|
||||
_bitsPerSample = bitsPerSample;
|
||||
_channelCount = channelCount;
|
||||
_sampleRate = sampleRate;
|
||||
_flacWriter = new FLACDotNet.FLACWriter(path, bitsPerSample, channelCount, sampleRate);
|
||||
}
|
||||
|
||||
public long FinalSampleCount {
|
||||
get {
|
||||
return _flacWriter.FinalSampleCount;
|
||||
}
|
||||
set {
|
||||
_flacWriter.FinalSampleCount = value;
|
||||
}
|
||||
}
|
||||
|
||||
public int CompressionLevel {
|
||||
get {
|
||||
return _flacWriter.CompressionLevel;
|
||||
}
|
||||
set {
|
||||
_flacWriter.CompressionLevel = value;
|
||||
}
|
||||
}
|
||||
|
||||
public bool Verify {
|
||||
get {
|
||||
return _flacWriter.Verify;
|
||||
}
|
||||
set {
|
||||
_flacWriter.Verify = value;
|
||||
}
|
||||
}
|
||||
|
||||
public bool SetTags(NameValueCollection tags)
|
||||
{
|
||||
_flacWriter.SetTags (tags);
|
||||
return true;
|
||||
}
|
||||
|
||||
public void Close() {
|
||||
_flacWriter.Close();
|
||||
}
|
||||
|
||||
private unsafe void BytesToFLACSamples_16(byte[] inSamples, int inByteOffset,
|
||||
int[,] outSamples, int outSampleOffset, uint sampleCount, int channelCount)
|
||||
{
|
||||
uint loopCount = sampleCount * (uint) channelCount;
|
||||
|
||||
if ((inSamples.Length - inByteOffset < loopCount * 2) ||
|
||||
(outSamples.GetLength(0) - outSampleOffset < sampleCount))
|
||||
{
|
||||
throw new IndexOutOfRangeException();
|
||||
}
|
||||
|
||||
fixed (byte* pInSamplesFixed = &inSamples[inByteOffset]) {
|
||||
fixed (int* pOutSamplesFixed = &outSamples[outSampleOffset, 0]) {
|
||||
short* pInSamples = (short*)pInSamplesFixed;
|
||||
int* pOutSamples = pOutSamplesFixed;
|
||||
|
||||
for (int i = 0; i < loopCount; i++) {
|
||||
*(pOutSamples++) = (int)*(pInSamples++);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void Write(byte[] buff, uint sampleCount) {
|
||||
if ((_sampleBuffer == null) || (_sampleBuffer.GetLength(0) < sampleCount)) {
|
||||
_sampleBuffer = new int[sampleCount, _channelCount];
|
||||
}
|
||||
BytesToFLACSamples_16(buff, 0, _sampleBuffer, 0, sampleCount, _channelCount);
|
||||
_flacWriter.Write(_sampleBuffer, (int) sampleCount);
|
||||
}
|
||||
}
|
||||
|
||||
class APEReader : IAudioSource {
|
||||
APEDotNet.APEReader _apeReader;
|
||||
int[,] _sampleBuffer;
|
||||
uint _bufferOffset, _bufferLength;
|
||||
|
||||
public APEReader(string path) {
|
||||
_apeReader = new APEDotNet.APEReader(path);
|
||||
_bufferOffset = 0;
|
||||
_bufferLength = 0;
|
||||
}
|
||||
|
||||
public void Close() {
|
||||
_apeReader.Close();
|
||||
}
|
||||
|
||||
public ulong Length {
|
||||
get {
|
||||
return (ulong) _apeReader.Length;
|
||||
}
|
||||
}
|
||||
|
||||
public ulong Remaining {
|
||||
get {
|
||||
return (ulong) _apeReader.Remaining + SamplesInBuffer;
|
||||
}
|
||||
}
|
||||
|
||||
public ulong Position {
|
||||
get {
|
||||
return (ulong) _apeReader.Position - SamplesInBuffer;
|
||||
}
|
||||
set {
|
||||
_apeReader.Position = (long) value;
|
||||
_bufferOffset = 0;
|
||||
_bufferLength = 0;
|
||||
}
|
||||
}
|
||||
|
||||
private uint SamplesInBuffer {
|
||||
get {
|
||||
return (uint) (_bufferLength - _bufferOffset);
|
||||
}
|
||||
}
|
||||
|
||||
public int BitsPerSample {
|
||||
get {
|
||||
return _apeReader.BitsPerSample;
|
||||
}
|
||||
}
|
||||
|
||||
public int ChannelCount {
|
||||
get {
|
||||
return _apeReader.ChannelCount;
|
||||
}
|
||||
}
|
||||
|
||||
public int SampleRate {
|
||||
get {
|
||||
return _apeReader.SampleRate;
|
||||
}
|
||||
}
|
||||
|
||||
public NameValueCollection Tags
|
||||
{
|
||||
get { return _apeReader.Tags; }
|
||||
set { _apeReader.Tags = value; }
|
||||
}
|
||||
|
||||
private unsafe void APESamplesToBytes_16(int[,] inSamples, uint inSampleOffset,
|
||||
byte[] outSamples, uint outByteOffset, uint sampleCount, int channelCount)
|
||||
{
|
||||
uint loopCount = sampleCount * (uint) channelCount;
|
||||
|
||||
if ((inSamples.GetLength(0) - inSampleOffset < sampleCount) ||
|
||||
(outSamples.Length - outByteOffset < loopCount * 2))
|
||||
{
|
||||
throw new IndexOutOfRangeException();
|
||||
}
|
||||
|
||||
fixed (int* pInSamplesFixed = &inSamples[inSampleOffset, 0]) {
|
||||
fixed (byte* pOutSamplesFixed = &outSamples[outByteOffset]) {
|
||||
int* pInSamples = pInSamplesFixed;
|
||||
short* pOutSamples = (short*)pOutSamplesFixed;
|
||||
|
||||
for (int i = 0; i < loopCount; i++) {
|
||||
*(pOutSamples++) = (short)*(pInSamples++);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public uint Read(byte[] buff, uint sampleCount) {
|
||||
if (_apeReader.BitsPerSample != 16) {
|
||||
throw new Exception("Reading is only supported for 16 bit sample depth.");
|
||||
}
|
||||
int chanCount = _apeReader.ChannelCount;
|
||||
uint samplesNeeded, copyCount, buffOffset;
|
||||
|
||||
buffOffset = 0;
|
||||
samplesNeeded = sampleCount;
|
||||
|
||||
while (samplesNeeded != 0) {
|
||||
if (SamplesInBuffer == 0) {
|
||||
_bufferOffset = 0;
|
||||
_bufferLength = (uint) _apeReader.Read(out _sampleBuffer);
|
||||
}
|
||||
|
||||
copyCount = Math.Min(samplesNeeded, SamplesInBuffer);
|
||||
|
||||
APESamplesToBytes_16(_sampleBuffer, _bufferOffset, buff, buffOffset,
|
||||
copyCount, chanCount);
|
||||
|
||||
samplesNeeded -= copyCount;
|
||||
buffOffset += copyCount * (uint) chanCount * 2;
|
||||
_bufferOffset += copyCount;
|
||||
}
|
||||
|
||||
return sampleCount;
|
||||
}
|
||||
}
|
||||
|
||||
class APEWriter : IAudioDest
|
||||
{
|
||||
APEDotNet.APEWriter _apeWriter;
|
||||
//int[,] _sampleBuffer;
|
||||
int _bitsPerSample;
|
||||
int _channelCount;
|
||||
int _sampleRate;
|
||||
|
||||
public APEWriter(string path, int bitsPerSample, int channelCount, int sampleRate)
|
||||
{
|
||||
if (bitsPerSample != 16)
|
||||
{
|
||||
throw new Exception("Bits per sample must be 16.");
|
||||
}
|
||||
_bitsPerSample = bitsPerSample;
|
||||
_channelCount = channelCount;
|
||||
_sampleRate = sampleRate;
|
||||
_apeWriter = new APEDotNet.APEWriter(path, bitsPerSample, channelCount, sampleRate);
|
||||
}
|
||||
|
||||
public long FinalSampleCount
|
||||
{
|
||||
get { return _apeWriter.FinalSampleCount; }
|
||||
set { _apeWriter.FinalSampleCount = (int) value; }
|
||||
}
|
||||
public int CompressionLevel
|
||||
{
|
||||
get { return _apeWriter.CompressionLevel; }
|
||||
set { _apeWriter.CompressionLevel = value; }
|
||||
}
|
||||
public bool SetTags(NameValueCollection tags)
|
||||
{
|
||||
_apeWriter.SetTags(tags);
|
||||
return true;
|
||||
}
|
||||
public void Close()
|
||||
{
|
||||
_apeWriter.Close();
|
||||
}
|
||||
private unsafe void BytesToAPESamples_16(byte[] inSamples, int inByteOffset,
|
||||
int[,] outSamples, int outSampleOffset, uint sampleCount, int channelCount)
|
||||
{
|
||||
uint loopCount = sampleCount * (uint)channelCount;
|
||||
|
||||
if ((inSamples.Length - inByteOffset < loopCount * 2) ||
|
||||
(outSamples.GetLength(0) - outSampleOffset < sampleCount))
|
||||
{
|
||||
throw new IndexOutOfRangeException();
|
||||
}
|
||||
|
||||
fixed (byte* pInSamplesFixed = &inSamples[inByteOffset])
|
||||
{
|
||||
fixed (int* pOutSamplesFixed = &outSamples[outSampleOffset, 0])
|
||||
{
|
||||
short* pInSamples = (short*)pInSamplesFixed;
|
||||
int* pOutSamples = pOutSamplesFixed;
|
||||
|
||||
for (int i = 0; i < loopCount; i++)
|
||||
{
|
||||
*(pOutSamples++) = (int)*(pInSamples++);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
public void Write(byte[] buff, uint sampleCount)
|
||||
{
|
||||
//if ((_sampleBuffer == null) || (_sampleBuffer.GetLength(0) < sampleCount))
|
||||
//{
|
||||
// _sampleBuffer = new int[sampleCount, _channelCount];
|
||||
//}
|
||||
//BytesToAPESamples_16(buff, 0, _sampleBuffer, 0, sampleCount, _channelCount);
|
||||
//_apeWriter.Write(_sampleBuffer, (int)sampleCount);
|
||||
_apeWriter.Write (buff, sampleCount);
|
||||
}
|
||||
}
|
||||
|
||||
class WavPackReader : IAudioSource {
|
||||
WavPackDotNet.WavPackReader _wavPackReader;
|
||||
|
||||
public WavPackReader(string path) {
|
||||
_wavPackReader = new WavPackDotNet.WavPackReader(path);
|
||||
}
|
||||
|
||||
public void Close() {
|
||||
_wavPackReader.Close();
|
||||
}
|
||||
|
||||
public ulong Length {
|
||||
get {
|
||||
return (ulong) _wavPackReader.Length;
|
||||
}
|
||||
}
|
||||
|
||||
public ulong Remaining {
|
||||
get {
|
||||
return (ulong) _wavPackReader.Remaining;
|
||||
}
|
||||
}
|
||||
|
||||
public ulong Position {
|
||||
get {
|
||||
return (ulong) _wavPackReader.Position;
|
||||
}
|
||||
set {
|
||||
_wavPackReader.Position = (int) value;
|
||||
}
|
||||
}
|
||||
|
||||
public int BitsPerSample {
|
||||
get {
|
||||
return _wavPackReader.BitsPerSample;
|
||||
}
|
||||
}
|
||||
|
||||
public int ChannelCount {
|
||||
get {
|
||||
return _wavPackReader.ChannelCount;
|
||||
}
|
||||
}
|
||||
|
||||
public int SampleRate {
|
||||
get {
|
||||
return _wavPackReader.SampleRate;
|
||||
}
|
||||
}
|
||||
|
||||
public NameValueCollection Tags
|
||||
{
|
||||
get { return _wavPackReader.Tags; }
|
||||
set { _wavPackReader.Tags = value; }
|
||||
}
|
||||
|
||||
private unsafe void WavPackSamplesToBytes_16(int[,] inSamples, uint inSampleOffset,
|
||||
byte[] outSamples, uint outByteOffset, uint sampleCount, int channelCount)
|
||||
{
|
||||
uint loopCount = sampleCount * (uint) channelCount;
|
||||
|
||||
if ((inSamples.GetLength(0) - inSampleOffset < sampleCount) ||
|
||||
(outSamples.Length - outByteOffset < loopCount * 2))
|
||||
{
|
||||
throw new IndexOutOfRangeException();
|
||||
}
|
||||
|
||||
fixed (int* pInSamplesFixed = &inSamples[inSampleOffset, 0]) {
|
||||
fixed (byte* pOutSamplesFixed = &outSamples[outByteOffset]) {
|
||||
int* pInSamples = pInSamplesFixed;
|
||||
short* pOutSamples = (short*)pOutSamplesFixed;
|
||||
|
||||
for (int i = 0; i < loopCount; i++) {
|
||||
*(pOutSamples++) = (short)*(pInSamples++);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public uint Read(byte[] buff, uint sampleCount) {
|
||||
if (_wavPackReader.BitsPerSample != 16) {
|
||||
throw new Exception("Reading is only supported for 16 bit sample depth.");
|
||||
}
|
||||
int chanCount = _wavPackReader.ChannelCount;
|
||||
int[,] sampleBuffer;
|
||||
|
||||
sampleBuffer = new int[sampleCount * 2, chanCount];
|
||||
_wavPackReader.Read(sampleBuffer, (int) sampleCount);
|
||||
WavPackSamplesToBytes_16(sampleBuffer, 0, buff, 0, sampleCount, chanCount);
|
||||
|
||||
return sampleCount;
|
||||
}
|
||||
}
|
||||
|
||||
class WavPackWriter : IAudioDest {
|
||||
WavPackDotNet.WavPackWriter _wavPackWriter;
|
||||
int[,] _sampleBuffer;
|
||||
int _bitsPerSample;
|
||||
int _channelCount;
|
||||
int _sampleRate;
|
||||
|
||||
public WavPackWriter(string path, int bitsPerSample, int channelCount, int sampleRate) {
|
||||
if (bitsPerSample != 16) {
|
||||
throw new Exception("Bits per sample must be 16.");
|
||||
}
|
||||
_bitsPerSample = bitsPerSample;
|
||||
_channelCount = channelCount;
|
||||
_sampleRate = sampleRate;
|
||||
_wavPackWriter = new WavPackDotNet.WavPackWriter(path, bitsPerSample, channelCount, sampleRate);
|
||||
}
|
||||
|
||||
public bool SetTags(NameValueCollection tags)
|
||||
{
|
||||
_wavPackWriter.SetTags(tags);
|
||||
return true;
|
||||
}
|
||||
|
||||
public long FinalSampleCount {
|
||||
get {
|
||||
return _wavPackWriter.FinalSampleCount;
|
||||
}
|
||||
set {
|
||||
_wavPackWriter.FinalSampleCount = (int)value;
|
||||
}
|
||||
}
|
||||
|
||||
public int CompressionMode {
|
||||
get {
|
||||
return _wavPackWriter.CompressionMode;
|
||||
}
|
||||
set {
|
||||
_wavPackWriter.CompressionMode = value;
|
||||
}
|
||||
}
|
||||
|
||||
public int ExtraMode {
|
||||
get {
|
||||
return _wavPackWriter.ExtraMode;
|
||||
}
|
||||
set {
|
||||
_wavPackWriter.ExtraMode = value;
|
||||
}
|
||||
}
|
||||
|
||||
public void Close() {
|
||||
_wavPackWriter.Close();
|
||||
}
|
||||
|
||||
private unsafe void BytesToWavPackSamples_16(byte[] inSamples, int inByteOffset,
|
||||
int[,] outSamples, int outSampleOffset, uint sampleCount, int channelCount)
|
||||
{
|
||||
uint loopCount = sampleCount * (uint) channelCount;
|
||||
|
||||
if ((inSamples.Length - inByteOffset < loopCount * 2) ||
|
||||
(outSamples.GetLength(0) - outSampleOffset < sampleCount))
|
||||
{
|
||||
throw new IndexOutOfRangeException();
|
||||
}
|
||||
|
||||
fixed (byte* pInSamplesFixed = &inSamples[inByteOffset]) {
|
||||
fixed (int* pOutSamplesFixed = &outSamples[outSampleOffset, 0]) {
|
||||
short* pInSamples = (short*)pInSamplesFixed;
|
||||
int* pOutSamples = pOutSamplesFixed;
|
||||
|
||||
for (int i = 0; i < loopCount; i++) {
|
||||
*(pOutSamples++) = (int)*(pInSamples++);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void Write(byte[] buff, uint sampleCount) {
|
||||
if ((_sampleBuffer == null) || (_sampleBuffer.GetLength(0) < sampleCount)) {
|
||||
_sampleBuffer = new int[sampleCount, _channelCount];
|
||||
}
|
||||
BytesToWavPackSamples_16(buff, 0, _sampleBuffer, 0, sampleCount, _channelCount);
|
||||
_wavPackWriter.Write(_sampleBuffer, (int) sampleCount);
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user