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Code cleanup; Reader classes renamed to Decoders, Writers to Encoders, every Decoder must have a corresponding Settings class now just like Encoders. UserDefinedEncoders renamed to CommandLineEncoders, etc.
This commit is contained in:
137
CUETools.Codecs/CommandLine/AudioEncoder.cs
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137
CUETools.Codecs/CommandLine/AudioEncoder.cs
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using System;
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using System.Diagnostics;
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using System.IO;
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namespace CUETools.Codecs.CommandLine
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{
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public class AudioEncoder : IAudioDest
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{
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string _path;
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Process _encoderProcess;
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WAV.AudioEncoder wrt;
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CyclicBuffer outputBuffer = null;
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bool useTempFile = false;
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string tempFile = null;
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long _finalSampleCount = -1;
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bool closed = false;
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public long Position
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{
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get
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{
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return wrt.Position;
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}
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}
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public long FinalSampleCount
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{
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set { _finalSampleCount = wrt.FinalSampleCount = value; }
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}
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// !!!! Must not start the process in constructor, so that we can set CompressionLevel via Settings!
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private EncoderSettings m_settings;
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public AudioEncoderSettings Settings => m_settings;
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public string Path { get { return _path; } }
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public AudioEncoder(EncoderSettings settings, string path, Stream IO = null)
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{
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m_settings = settings;
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_path = path;
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useTempFile = m_settings.Parameters.Contains("%I");
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tempFile = path + ".tmp.wav";
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_encoderProcess = new Process();
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_encoderProcess.StartInfo.FileName = m_settings.Path;
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_encoderProcess.StartInfo.Arguments = m_settings.Parameters.Replace("%O", "\"" + path + "\"").Replace("%M", m_settings.EncoderMode).Replace("%P", m_settings.Padding.ToString()).Replace("%I", "\"" + tempFile + "\"");
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_encoderProcess.StartInfo.CreateNoWindow = true;
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if (!useTempFile)
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_encoderProcess.StartInfo.RedirectStandardInput = true;
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_encoderProcess.StartInfo.UseShellExecute = false;
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if (!m_settings.Parameters.Contains("%O"))
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_encoderProcess.StartInfo.RedirectStandardOutput = true;
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if (useTempFile)
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{
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wrt = new WAV.AudioEncoder(new WAV.EncoderSettings(settings.PCM), tempFile);
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return;
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}
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bool started = false;
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Exception ex = null;
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try
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{
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started = _encoderProcess.Start();
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if (started)
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_encoderProcess.PriorityClass = Process.GetCurrentProcess().PriorityClass;
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}
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catch (Exception _ex)
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{
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ex = _ex;
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}
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if (!started)
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throw new Exception(m_settings.Path + ": " + (ex == null ? "please check the path" : ex.Message));
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if (_encoderProcess.StartInfo.RedirectStandardOutput)
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{
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Stream outputStream = new FileStream(path, FileMode.Create, FileAccess.Write, FileShare.Read);
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outputBuffer = new CyclicBuffer(2 * 1024 * 1024, _encoderProcess.StandardOutput.BaseStream, outputStream);
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}
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Stream inputStream = new CyclicBufferOutputStream(_encoderProcess.StandardInput.BaseStream, 128 * 1024);
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wrt = new WAV.AudioEncoder(new WAV.EncoderSettings(settings.PCM), path, inputStream);
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}
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public void Close()
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{
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if (closed)
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return;
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closed = true;
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wrt.Close();
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if (useTempFile && (_finalSampleCount < 0 || wrt.Position == _finalSampleCount))
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{
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bool started = false;
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Exception ex = null;
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try
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{
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started = _encoderProcess.Start();
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if (started)
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_encoderProcess.PriorityClass = Process.GetCurrentProcess().PriorityClass;
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}
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catch (Exception _ex)
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{
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ex = _ex;
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}
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if (!started)
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throw new Exception(m_settings.Path + ": " + (ex == null ? "please check the path" : ex.Message));
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}
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wrt = null;
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if (!_encoderProcess.HasExited)
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_encoderProcess.WaitForExit();
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if (useTempFile)
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File.Delete(tempFile);
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if (outputBuffer != null)
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outputBuffer.Close();
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if (_encoderProcess.ExitCode != 0)
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throw new Exception(String.Format("{0} returned error code {1}", m_settings.Path, _encoderProcess.ExitCode));
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}
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public void Delete()
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{
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Close();
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File.Delete(_path);
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}
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public void Write(AudioBuffer buff)
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{
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try
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{
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wrt.Write(buff);
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}
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catch (IOException ex)
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{
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if (_encoderProcess.HasExited)
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throw new IOException(string.Format("{0} has exited prematurely with code {1}", m_settings.Path, _encoderProcess.ExitCode), ex);
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else
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throw ex;
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}
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//_sampleLen += sampleCount;
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}
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}
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}
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