Code cleanup; Reader classes renamed to Decoders, Writers to Encoders, every Decoder must have a corresponding Settings class now just like Encoders. UserDefinedEncoders renamed to CommandLineEncoders, etc.

This commit is contained in:
Grigory Chudov
2018-03-23 20:26:28 -04:00
parent 16fccfe5c9
commit ca8bb2fff6
22 changed files with 1301 additions and 1292 deletions

View File

@@ -0,0 +1,46 @@
using System;
using System.ComponentModel;
namespace CUETools.Codecs
{
public class DecoderListViewModel : BindingList<AudioDecoderSettingsViewModel>
{
public DecoderListViewModel()
: base()
{
AddingNew += OnAddingNew;
}
private void OnAddingNew(object sender, AddingNewEventArgs e)
{
e.NewObject = new AudioDecoderSettingsViewModel(new CommandLine.DecoderSettings("new", "wav", "", ""));
}
public bool TryGetValue(string extension, bool lossless, string name, out AudioDecoderSettingsViewModel result)
{
foreach (AudioDecoderSettingsViewModel udc in this)
{
if (udc.decoderSettings.Extension == extension && udc.decoderSettings.Lossless == lossless && udc.decoderSettings.Name == name)
{
result = udc;
return true;
}
}
result = null;
return false;
}
public AudioDecoderSettingsViewModel GetDefault(string extension, bool lossless)
{
AudioDecoderSettingsViewModel result = null;
foreach (AudioDecoderSettingsViewModel udc in this)
{
if (udc.decoderSettings.Extension == extension && udc.decoderSettings.Lossless == lossless && (result == null || result.decoderSettings.Priority < udc.decoderSettings.Priority))
{
result = udc;
}
}
return result;
}
}
}