splitting the library into more intuitive modules

This commit is contained in:
chudov
2008-11-28 22:20:17 +00:00
parent 1f4f51b379
commit d68737bd2e
28 changed files with 315 additions and 726 deletions

View File

@@ -3,7 +3,7 @@ using System.Text;
using System.IO;
using System.Collections.Generic;
using System.Collections.Specialized;
using AudioCodecsDotNet;
using CUETools.Codecs;
//Copyright (c) 2008 Gregory S. Chudov.
//This library is based on ALAC decoder by David Hammerton.
@@ -25,7 +25,7 @@ using AudioCodecsDotNet;
// TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
// SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
namespace ALACDotNet
namespace CUETools.Codecs.ALAC
{
public class ALACReader : IAudioSource
{

View File

@@ -7,8 +7,8 @@
<ProjectGuid>{F2EC7193-D5E5-4252-9803-5CEB407E910F}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>ALACDotNet</RootNamespace>
<AssemblyName>ALACDotNet</AssemblyName>
<RootNamespace>CUETools.Codecs.ALAC</RootNamespace>
<AssemblyName>CUETools.Codecs.ALAC</AssemblyName>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
@@ -31,7 +31,7 @@
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x64' ">
<DebugSymbols>true</DebugSymbols>
<OutputPath>bin\x64\Debug\</OutputPath>
<OutputPath>..\bin\x64\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<DebugType>full</DebugType>
<PlatformTarget>x64</PlatformTarget>
@@ -42,7 +42,7 @@
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x64' ">
<OutputPath>bin\x64\Release\</OutputPath>
<OutputPath>..\bin\x64\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<Optimize>true</Optimize>
<DebugType>pdbonly</DebugType>
@@ -55,7 +55,7 @@
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
<DebugSymbols>true</DebugSymbols>
<OutputPath>bin\x86\Debug\</OutputPath>
<OutputPath>..\bin\win32\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<DebugType>full</DebugType>
<PlatformTarget>x86</PlatformTarget>
@@ -66,7 +66,7 @@
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
<OutputPath>bin\x86\Release\</OutputPath>
<OutputPath>..\bin\win32\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<Optimize>true</Optimize>
<DebugType>pdbonly</DebugType>
@@ -87,9 +87,9 @@
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\AudioCodecsDotNet\AudioCodecsDotNet.csproj">
<ProjectReference Include="..\AudioCodecsDotNet\CUETools.Codecs.csproj">
<Project>{6458A13A-30EF-45A9-9D58-E5031B17BEE2}</Project>
<Name>AudioCodecsDotNet</Name>
<Name>CUETools.Codecs</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />