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Replaced C++/CLR version of Monkey's Audio plugin with a .dll and a PInvoke plugin
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@@ -51,7 +51,7 @@ namespace CUETools.Converter
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throw new Exception("Unknown audio decoder " + chosenDecoder + " or unsupported audio type " + fmt.extension);
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if (decoder == null)
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throw new Exception("Unsupported audio type: " + path);
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var settings = fmt.decoder.Settings.Clone();
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var settings = decoder.Settings.Clone();
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try
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{
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object src = Activator.CreateInstance(decoder.Settings.DecoderType, settings, path, IO);
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