using Newtonsoft.Json; using System; using System.Collections.Generic; using System.ComponentModel; using System.Text; namespace CUETools.Codecs.Flake { [JsonObject(MemberSerialization.OptIn)] public class DecoderSettings : IAudioDecoderSettings { #region IAudioDecoderSettings implementation [Browsable(false)] public string Extension => "flac"; [Browsable(false)] public string Name => "cuetools"; [Browsable(false)] public Type DecoderType => typeof(AudioDecoder); [Browsable(false)] public int Priority => 2; public IAudioDecoderSettings Clone() { return MemberwiseClone() as IAudioDecoderSettings; } #endregion public DecoderSettings() { this.Init(); } } }